Any advice on what I can do?
Thanks.
Forum Index > Dota 2 Strategy |
ryanzmw
13 Posts
Any advice on what I can do? Thanks. | ||
ItsMeDomLee
Canada2732 Posts
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BallinWitStalin
1177 Posts
As long as you get a wr above 50%, you will progress. If you don't, you're probably where you should be. Check out Kwark's guide to jungle lycan. At low levels it's pretty damn good, I've single-handedly won ton of games using it. Pubs are typically not co-ordinated enough to stop strong solo pushers, so as long as you understand counter/split pushing, you're probably going to do okay. | ||
Sn0_Man
Tebellong44238 Posts
Possibility one: you are around as good as your party mmr. You should win solo games pretty easily regardless of how bad your allies are because your enemies suck. Possibility two: you are around as good as your solo mmr. You should break even on solo games because you aren't actually better than your allies or your opponents. This would imply that you got carried to your party mmr. Based on the situation you are describing (can't win consistently in solo), option 2 seems vastly more likely. | ||
Laurens
Belgium4548 Posts
On January 29 2014 07:43 BallinWitStalin wrote: Check out Kwark's guide to jungle lycan. At low levels it's pretty damn good, I've single-handedly won ton of games using it. Pubs are typically not co-ordinated enough to stop strong solo pushers, so as long as you understand counter/split pushing, you're probably going to do okay. Yeah what he said. Lycan allows you to not care about teammates and just form your own 5man party (3 wolves, 2 necro creeps). Should lift your MMR considerably, provided you're actually lower than you should be. | ||
ryanzmw
13 Posts
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Sn0_Man
Tebellong44238 Posts
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Bam Lee
2336 Posts
On January 29 2014 08:26 Sn0_Man wrote: Kills Deaths and CS do not determine the outcome of Dota games. amen. Kills and CS can be obtained in various ways, doesnt mean you are making the correct decisions or playing well enough to carry Which position do you usually play in your party? | ||
AndyJay
Australia833 Posts
Compare and contrast with your own match history. | ||
Ayaz2810
United States2763 Posts
On January 29 2014 07:58 Sn0_Man wrote: There are 2 possibilities here: Possibility one: you are around as good as your party mmr. You should win solo games pretty easily regardless of how bad your allies are because your enemies suck. Possibility two: you are around as good as your solo mmr. You should break even on solo games because you aren't actually better than your allies or your opponents. This would imply that you got carried to your party mmr. Based on the situation you are describing (can't win consistently in solo), option 2 seems vastly more likely. Not sure I completely agree. If you're in MMR hell, your teammates could feed the opposing carries relentlessly to the point that you can't kill them anymore. Or, your teammates will be so uncoordinated that they don't help you fight and you get smashed. Or, your teammates don't help push, they afk jungle farm, or any other of a dozen scenarios that will completely fuck you over. None of which you have any control over. That's what I tend to run into @2600 MMR. People just running around doing whatever the hell they want while screaming at you in not-english while you try to win a 1v5 game. It's not as easy to win games like that as people make it sound. | ||
Sn0_Man
Tebellong44238 Posts
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robaq
Poland186 Posts
On January 29 2014 09:25 Ayaz2810 wrote: If you're in MMR hell, your teammates could feed the opposing carries relentlessly to the point that you can't kill them anymore. First of all this is highly unlikely to happen. Since we're talking about MMR hell, hard carries won't be able to get many kills due to their low killing power. And even given a serious gold/exp advantage, you can still outplay them simply by having better mechanics, map awareness, etc. | ||
MotherOfRunes
Germany2862 Posts
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Staboteur
Canada1873 Posts
On January 29 2014 09:25 Ayaz2810 wrote: Show nested quote + On January 29 2014 07:58 Sn0_Man wrote: There are 2 possibilities here: Possibility one: you are around as good as your party mmr. You should win solo games pretty easily regardless of how bad your allies are because your enemies suck. Possibility two: you are around as good as your solo mmr. You should break even on solo games because you aren't actually better than your allies or your opponents. This would imply that you got carried to your party mmr. Based on the situation you are describing (can't win consistently in solo), option 2 seems vastly more likely. Not sure I completely agree. If you're in MMR hell, your teammates could feed the opposing carries relentlessly to the point that you can't kill them anymore. Or, your teammates will be so uncoordinated that they don't help you fight and you get smashed. Or, your teammates don't help push, they afk jungle farm, or any other of a dozen scenarios that will completely fuck you over. None of which you have any control over. That's what I tend to run into @2600 MMR. People just running around doing whatever the hell they want while screaming at you in not-english while you try to win a 1v5 game. It's not as easy to win games like that as people make it sound. It is if you're 1,000 rating above what the game is matched at. As people said, mid is the lane you want. It's the lane where the skill difference matters the -most-, and even a smallish advantage in lane mechanics can heavily sway the outcome of the lane. Use your won lane to push things and work towards map control. If someone else "MID OR FEED"s, the woods are always open and in lower levels is always uncontested, easy farm. Jump into your own woods for the first ten minutes of the game, and then use what should be a massive exp and gold advantage to push things and gank things and kill things. Lycan, Ursa, and Furion are obvious examples. Failing both of those, you -still- should be able to carry as a semicarry in a one position role. Mirana, Bounty hunter, and QoP are fine examples of heroes that benefit a lot from farm (so can be put as safelane carry) but won't be totally screwed if your support turns out to be completely incompetent, because each is relatively self-sufficient in lane, and capable of killing motherfuckers even with relatively small amounts of gold. Failing all those Chen and Enchantress are the best carry-supports in the world. They make shit happen like no other heroes. | ||
Steffa-NO
60 Posts
![]() one of the truths of dota | ||
Rhyme
United States1069 Posts
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BurningSera
Ireland19621 Posts
Your mechanics, game sense, farm skill, and good understanding of item choices is what differs good and bad players, and when you get to around 3/4k mmr then you can grind certain heroes to climb the ladder (good luck with that). | ||
emythrel
United Kingdom2599 Posts
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Cyro
United Kingdom20316 Posts
If you hold a 51% ratio, you will advance long term. If you hold a 60% ratio you will advance short term | ||
Archeon
3258 Posts
I am currently playing with 3 friends who are all pretty new to the game, and no matter how much space you create for your carry as a support as long as he can't farm he wont have gold. I dont think that playing solo-win heroes will polish your game much. It will bring your mmr to the point where people start countering you though. | ||
synapse
China13814 Posts
DP, lycan, etc. | ||
crc
Australia256 Posts
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FairForever
Canada2392 Posts
On January 29 2014 13:14 crc wrote: I'm in a slightly different situation. I've been watching dota 2 for ages, but only started playing recently. So I have all these theories in my head about things like what heroes in what lane, who goes well together, dynamics of split pushing, gank timings, etc. But in low MMR games, no one cares/knows these things. Should I be bossing everyone around? Like ordering mid to gank the offlane, forcing tri-lanes to happen, telling people to smoke gank, etc. Or let everyone play the natural game they are comfortable with and do with my hero what I know is best? How do I get out of low MMR? Focus on your mechanics. All of these are useless in low MMR because tri lanes suck without proper coordination, there are no wards which makes smoke ganking less useful, etc. Honestly you can get to a pretty high MMR just by winning your lane consistently 1v1 or 1v2. | ||
idonthinksobro
3138 Posts
On January 29 2014 13:14 crc wrote: I'm in a slightly different situation. I've been watching dota 2 for ages, but only started playing recently. So I have all these theories in my head about things like what heroes in what lane, who goes well together, dynamics of split pushing, gank timings, etc. But in low MMR games, no one cares/knows these things. Should I be bossing everyone around? Like ordering mid to gank the offlane, forcing tri-lanes to happen, telling people to smoke gank, etc. Or let everyone play the natural game they are comfortable with and do with my hero what I know is best? How do I get out of low MMR? if you really want to increase your mmr just pick a hero that is easy and can snowball something like a Viper, Doom or Weaver. | ||
Darkren
Canada1841 Posts
Lol | ||
KUNGJAH
Sweden53 Posts
edit: saw the post above me and to clarify obviously i make mistakes sometimes aswell, everyone does but its just unreal the kind of people im getting matched with. ive played for like 2-3 days now when my gf was working and i go +- 0 everytime i logg off. | ||
zezamer
Finland5701 Posts
medallion boots blink, win | ||
Tobberoth
Sweden6375 Posts
On January 29 2014 15:10 KUNGJAH wrote: im at 4.3k and whenever i lose its due to getting these incredibly stupid teammates that makes whatever stupid decision ranging from picks,items,ingame decisions. im 100% sure i could hang at 5k-5.5k mmr but there is no way to climb there having to play with these people. 1 dude cannot carry a game of dota like you guys make it sound. the mmr tries to keep you at 50% win and its doing a pretty damn good job matching you up with complete morons whenever you win 100-200 rating to bring you down again edit: saw the post above me and to clarify obviously i make mistakes sometimes aswell, everyone does but its just unreal the kind of people im getting matched with. ive played for like 2-3 days now when my gf was working and i go +- 0 everytime i logg off. You are showing signs of the same misunderstanding as people who claim to be in MMR/ELO hell, which is rare in people with decent rating (and 4,3k is more than decent, no matter what classic TL elitists would say). You are right, you can't carry every game yourself, sometimes you get dumb people or trolls and there's literally nothing you can do, no matter how well you play. However, that's not every game. It's not every second game. It happens, from time to time, and it happens just as often to everyone else at your MMR. Other people can advance, there's nothing special about your position and you're not being paired with worse people than anyone else. Over the longer term, it IS up to your skill. Make a good impact on every game where your allies aren't morons/trolls, and you'll get way more than 50% win ratio. If you really think you get morons/trolls more than 50% of your games, you are definitely overestimating your own ability. There's no such thing as MMR/ELO hell, unless you're specifically talking about games being unenjoyable because of terrible allies/opponents. | ||
ZerG~LegenD
Sweden1179 Posts
I think you need to be good at communicating with and leading your team in order to be successful in solo queue. Do everything you can to foster a good team spirit and then try to provide some direction. Avoiding a bad team fight can be game changing, but most of the time someone has to take the initiative to pull back. Also, items like smokes, wards and flying courier are insanely price-worthy. If the support isn't getting them you should even if you're playing mid or carry. Asking nicely once or twice first might be worth it but there comes a point where you're just being annoying and hurting your team. And whatever you do, never ever rage or blame someone else in chat. Sometimes you lose but if you just move on your wins will come. However, if you go on tilt you'll drag your team down and will likely keep losing. Of course how well you play your hero individually matters a lot as well, but I think a lot of people focus too much on that part. You can boost your rating by quite a bit by just being nice to your team mates and taking their needs into consideration. Even a bad void can carry the game if you secure three early kills on his lane, and if he's 500 gold away from completing his bkb you should know that and try to not force a fight. | ||
Tobberoth
Sweden6375 Posts
On January 29 2014 16:23 ZerG~LegenD wrote: Got calibrated in at 4.7k and never really played played much solo after that. Decided to give it a try last week by playing only my best hero, taking breaks between games and trying to be really, really focused on the game. Got ~80% winrate and I'm up to 5.1k now. I think you need to be good at communicating with and leading your team in order to be successful in solo queue. Do everything you can to foster a good team spirit and then try to provide some direction. Avoiding a bad team fight can be game changing, but most of the time someone has to take the initiative to pull back. Also, items like smokes, wards and flying courier are insanely price-worthy. If the support isn't getting them you should even if you're playing mid or carry. Asking nicely once or twice first might be worth it but there comes a point where you're just being annoying and hurting your team. And whatever you do, never ever rage or blame someone else in chat. Sometimes you lose but if you just move on your wins will come. However, if you go on tilt you'll drag your team down and will likely keep losing. Of course how well you play your hero individually matters a lot as well, but I think a lot of people focus too much on that part. You can boost your rating by quite a bit by just being nice to your team mates and taking their needs into consideration. Even a bad void can carry the game if you secure three early kills on his lane, and if he's 500 gold away from completing his bkb you should know that and try to not force a fight. Such great advice, I really think a big reason people are doing worse than they should is the fact that they judge their allies harshly and then start to rage at them, breaking the team down. It's so easy to check items on one of your allies 10 minutes in, disapprove of a choice they made, and then have a bad image of them the whole game, every single mistake they do seems like game-losing level terribleness. I'm sure most people have been in that position themselves, such as when you have very good K/D/A, you've done several successful ganks, you've set up tons of wards etc... then you make a slight misclick and suddenly everyone hates on you. That's the problem with Dota, people are blind and only see mistakes, only criticize. Best way to play: Assume everyone is good, but play as if they are just acceptable. Mute people who bad mouth immediately, never join in. Don't write in chat unless you have something good or useful to say. If you see someone doing something stupid, always assume they just had a temporary brain AFK, or that they are really tired or something. Just thinking "This dude sucks" quickly makes the game terrible. | ||
Rainling
United States456 Posts
On January 29 2014 16:44 Tobberoth wrote: Best way to play: Assume everyone is good, but play as if they are just acceptable. Mute people who bad mouth immediately, never join in. Don't write in chat unless you have something good or useful to say. If you see someone doing something stupid, always assume they just had a temporary brain AFK, or that they are really tired or something. Just thinking "This dude sucks" quickly makes the game terrible. So much this. Complaining doesn't do anything except inflate your own ego. | ||
Richid
United States10 Posts
On January 29 2014 16:44 Tobberoth wrote: Show nested quote + On January 29 2014 16:23 ZerG~LegenD wrote: Got calibrated in at 4.7k and never really played played much solo after that. Decided to give it a try last week by playing only my best hero, taking breaks between games and trying to be really, really focused on the game. Got ~80% winrate and I'm up to 5.1k now. I think you need to be good at communicating with and leading your team in order to be successful in solo queue. Do everything you can to foster a good team spirit and then try to provide some direction. Avoiding a bad team fight can be game changing, but most of the time someone has to take the initiative to pull back. Also, items like smokes, wards and flying courier are insanely price-worthy. If the support isn't getting them you should even if you're playing mid or carry. Asking nicely once or twice first might be worth it but there comes a point where you're just being annoying and hurting your team. And whatever you do, never ever rage or blame someone else in chat. Sometimes you lose but if you just move on your wins will come. However, if you go on tilt you'll drag your team down and will likely keep losing. Of course how well you play your hero individually matters a lot as well, but I think a lot of people focus too much on that part. You can boost your rating by quite a bit by just being nice to your team mates and taking their needs into consideration. Even a bad void can carry the game if you secure three early kills on his lane, and if he's 500 gold away from completing his bkb you should know that and try to not force a fight. Such great advice, I really think a big reason people are doing worse than they should is the fact that they judge their allies harshly and then start to rage at them, breaking the team down. It's so easy to check items on one of your allies 10 minutes in, disapprove of a choice they made, and then have a bad image of them the whole game, every single mistake they do seems like game-losing level terribleness. I'm sure most people have been in that position themselves, such as when you have very good K/D/A, you've done several successful ganks, you've set up tons of wards etc... then you make a slight misclick and suddenly everyone hates on you. That's the problem with Dota, people are blind and only see mistakes, only criticize. Best way to play: Assume everyone is good, but play as if they are just acceptable. Mute people who bad mouth immediately, never join in. Don't write in chat unless you have something good or useful to say. If you see someone doing something stupid, always assume they just had a temporary brain AFK, or that they are really tired or something. Just thinking "This dude sucks" quickly makes the game terrible. I agree with everything .. Skill is definitely taken into consideration but so is player mentality at some mid - high point in mmr ladder. I think most players even average at their best are quiet decent. But once they start losing or a quirk from their allies ticks them off it just spirals downhill from there ![]() In Short my Sig :p | ||
Laserist
Turkey4269 Posts
There are ways to relatively boost your MMR too; but I am damn sure, you'll hit the wall after gain some points again because lack of other things. - Playing the same dominant(but not hard to play) hero again and again, specialize on it. Learn the tricks etc.. So you plays it better than your random another hero. - Recognize your play style. Are you better at farming? Is playing mid suits you better? Can you easily 1v2 opponents in hard lane? - You didn't write your MMR, but if it is super low, use invis heroes. Average people still don't recognize the importance of detection. Clinkz is perfect to stomp lows. - Learn to jungle heroes have early peaks with push, Lycan/enigma etc.. Learn to push with them. In the end, as I said, you'll hit a hard brick wall no matter what you did. Perfection doesn't come with ease. Accept you suck and try to improve. I know, because I(still) improve myself by accepting myself. | ||
Zealos
United Kingdom3576 Posts
On January 29 2014 09:22 AndyJay wrote: This is what happens when a 5k player solo queues on a 3.5k account. http://dotabuff.com/players/110289963/matches Compare and contrast with your own match history. Holy hell, thats a pretty convincing argument ^.^ | ||
Mithhaike
Singapore2759 Posts
On January 29 2014 18:30 Zealos wrote: Show nested quote + On January 29 2014 09:22 AndyJay wrote: This is what happens when a 5k player solo queues on a 3.5k account. http://dotabuff.com/players/110289963/matches Compare and contrast with your own match history. Holy hell, thats a pretty convincing argument ^.^ Can't argue with that. Always assume that your where your supposed to be, I think that you have too high of a opinion of yourself. Everyone's bad at this game, if not you should be in the pro teams. | ||
Holy_AT
Austria978 Posts
You maybe should try to communicate better with your team mates and help them out. Do not use a commanding tone, ask and suggest and dont get angry. Dont get angry when someone does not comply with your wishes, they are not bound to. Dont flame, try to be supportive and help, say nice helpfull things to them at the start. In most of the cases this will increase your win chances in solo queues and even if it goes downhill, people are usually nicer themselves and the loss wont taste that bitter. And dont give up if you have a bad start, at the lower levels that might even be good in many cases because your opponets will get over confident make errors and throw the game. | ||
ZerG~LegenD
Sweden1179 Posts
On January 29 2014 18:30 Zealos wrote: Show nested quote + On January 29 2014 09:22 AndyJay wrote: This is what happens when a 5k player solo queues on a 3.5k account. http://dotabuff.com/players/110289963/matches Compare and contrast with your own match history. Holy hell, thats a pretty convincing argument ^.^ Swiftending is a 5.6k player though, and the account he's using started out on 2.9k. The difference is enormous. It will be interesting to see what wr he can maintain when he reaches 4.5k and 5k - he's at 3.8 right now. I think he'll still manage 70% but who knows. | ||
nojok
France15845 Posts
On January 29 2014 13:14 crc wrote: I'm in a slightly different situation. I've been watching dota 2 for ages, but only started playing recently. So I have all these theories in my head about things like what heroes in what lane, who goes well together, dynamics of split pushing, gank timings, etc. But in low MMR games, no one cares/knows these things. Should I be bossing everyone around? Like ordering mid to gank the offlane, forcing tri-lanes to happen, telling people to smoke gank, etc. Or let everyone play the natural game they are comfortable with and do with my hero what I know is best? How do I get out of low MMR? I think you have to analyse progames, not just copy paste them to improve, nothing worse than a poorly executed trilane. It's not hard to execute but many people just don't know when to zone the ennemy offlaner, pull, check rune, roam and what to buy or do, be it wand, brown boots, flying courier, TP, smoke, detection, take T1, dive the ennemy offlaner, rotate to offlane. The difficulty is to choose. On the other hand, a fail lane control during the first waves and leech XP from the supports and the offlaner gets it all and you're stuck in the lane because the carry won't be able to survive solo, you won't be able to pressure the offlaner or rotate. Mid should not gang unless he has a good rune | ||
Tobberoth
Sweden6375 Posts
On January 29 2014 13:14 crc wrote: I'm in a slightly different situation. I've been watching dota 2 for ages, but only started playing recently. So I have all these theories in my head about things like what heroes in what lane, who goes well together, dynamics of split pushing, gank timings, etc. But in low MMR games, no one cares/knows these things. Should I be bossing everyone around? Like ordering mid to gank the offlane, forcing tri-lanes to happen, telling people to smoke gank, etc. Or let everyone play the natural game they are comfortable with and do with my hero what I know is best? How do I get out of low MMR? Bossing people around never leads to good games. These people are trying to enjoy a game, they did not sign up for a teacher. In low MMR, you don't try to use advanced pro tactics, that doesn't work. What you do, is pub stomp. Pick a hero with a lot of impact, win your lane, then transfer your advantage to your teammates. For example, pick viper mid, get a kill or two, then gank the crap out of the other lanes. Just like in SC2, you don't tell a bronze player to learn massive macro and drop micro to get to silver, you teach him basic macro and a-moving. Fundamentals rock the crap our of strategy and fancy plays. | ||
KUNGJAH
Sweden53 Posts
On January 29 2014 16:18 Tobberoth wrote: Show nested quote + On January 29 2014 15:10 KUNGJAH wrote: im at 4.3k and whenever i lose its due to getting these incredibly stupid teammates that makes whatever stupid decision ranging from picks,items,ingame decisions. im 100% sure i could hang at 5k-5.5k mmr but there is no way to climb there having to play with these people. 1 dude cannot carry a game of dota like you guys make it sound. the mmr tries to keep you at 50% win and its doing a pretty damn good job matching you up with complete morons whenever you win 100-200 rating to bring you down again edit: saw the post above me and to clarify obviously i make mistakes sometimes aswell, everyone does but its just unreal the kind of people im getting matched with. ive played for like 2-3 days now when my gf was working and i go +- 0 everytime i logg off. You are showing signs of the same misunderstanding as people who claim to be in MMR/ELO hell, which is rare in people with decent rating (and 4,3k is more than decent, no matter what classic TL elitists would say). You are right, you can't carry every game yourself, sometimes you get dumb people or trolls and there's literally nothing you can do, no matter how well you play. However, that's not every game. It's not every second game. It happens, from time to time, and it happens just as often to everyone else at your MMR. Other people can advance, there's nothing special about your position and you're not being paired with worse people than anyone else. Over the longer term, it IS up to your skill. Make a good impact on every game where your allies aren't morons/trolls, and you'll get way more than 50% win ratio. If you really think you get morons/trolls more than 50% of your games, you are definitely overestimating your own ability. There's no such thing as MMR/ELO hell, unless you're specifically talking about games being unenjoyable because of terrible allies/opponents. im pretty sure if i was at 5k-5.5k i would maintain a higher winrate than at 4k so obviously its kind of a mmr hell if i cant advance. dota is not some advanced game where you need super high skill to play at higher rating. the better people you play with the better winrate you will have if you have good/basic understanding of dota. | ||
-Celestial-
United Kingdom3867 Posts
On January 29 2014 07:58 Sn0_Man wrote: Possibility one: you are around as good as your party mmr. You should win solo games pretty easily regardless of how bad your allies are because your enemies suck. My only issue with this argument is it sort of assumes you're playing a high impact role that can carry a game through to the finish. Even if you get half dozen kills as KotL in the first ten minutes and secure freefarm for your first position carry its still going to be a hell of a slog to push your team up that hill to victory if your offlane is busy feeding a Riki and your own carry gets 10 cs in ten minutes uncontested. You'll still get more wins than losses probably, but only over the long term. So it'll take way longer (even if you're much lower than where you should be) than if you just pick a mid or something, because you're going to lose a lot more with less mid to lategame impact than you would in other roles. Classically the suggestion is "get a mid or a jungler and just control the game and outplay the entire match". Not sure I agree with the mindset but its hard to argue with the results many people get. On January 29 2014 20:55 ZerG~LegenD wrote: Show nested quote + On January 29 2014 18:30 Zealos wrote: On January 29 2014 09:22 AndyJay wrote: This is what happens when a 5k player solo queues on a 3.5k account. http://dotabuff.com/players/110289963/matches Compare and contrast with your own match history. Holy hell, thats a pretty convincing argument ^.^ Swiftending is a 5.6k player though, and the account he's using started out on 2.9k. The difference is enormous. It will be interesting to see what wr he can maintain when he reaches 4.5k and 5k - he's at 3.8 right now. I think he'll still manage 70% but who knows. In addition its very interesting that there are literally zero hard supports played. Don't see any CMs, KotLs or Wisps in there. On January 29 2014 22:11 Tobberoth wrote: Show nested quote + On January 29 2014 13:14 crc wrote: I'm in a slightly different situation. I've been watching dota 2 for ages, but only started playing recently. So I have all these theories in my head about things like what heroes in what lane, who goes well together, dynamics of split pushing, gank timings, etc. But in low MMR games, no one cares/knows these things. Should I be bossing everyone around? Like ordering mid to gank the offlane, forcing tri-lanes to happen, telling people to smoke gank, etc. Or let everyone play the natural game they are comfortable with and do with my hero what I know is best? How do I get out of low MMR? Bossing people around never leads to good games. These people are trying to enjoy a game, they did not sign up for a teacher. In low MMR, you don't try to use advanced pro tactics, that doesn't work. What you do, is pub stomp. Pick a hero with a lot of impact, win your lane, then transfer your advantage to your teammates. For example, pick viper mid, get a kill or two, then gank the crap out of the other lanes. Just like in SC2, you don't tell a bronze player to learn massive macro and drop micro to get to silver, you teach him basic macro and a-moving. Fundamentals rock the crap our of strategy and fancy plays. Leading, however, CAN work. You just need to know how to convince people to listen to you rather than ignoring you because you're yelling at them. I've certainly led to victory on a few occassions by convincing everyone to just follow my instructions. | ||
Rhyme
United States1069 Posts
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AiurOG
United States98 Posts
Examples of the former: NP, Lycan, PL, AM, Broodmother, Shadow Shaman and Dragon Knight Examples of the latter: Magnus, DP, Faceless Void, Enigma, Omniknight, Medusa, Crystal Maiden, Rubick More important than anything else, if you end up being 4th/5th pick, pick something that synergizes with your team! More often than not in solo queue you will not be the best player on your team, dont think that you have to pick a core hero to win and really spend your time thinking about or asking your team what the lanes are going to be like. | ||
KOFgokuon
United States14899 Posts
Mid heroes that snowball are definitely the way to go. Qop, TA, storm, hell even puck to some extent are great examples of heroes that you can win games with by yourself | ||
Erasme
Bahamas15899 Posts
On January 29 2014 23:31 Rhyme wrote: is Elo Hell whining a reportable offense in this forum? Should be. But stupidity isn't for some reason. | ||
Chewbacca.
United States3634 Posts
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Alur
Denmark3900 Posts
On January 29 2014 23:24 KUNGJAH wrote: Show nested quote + On January 29 2014 16:18 Tobberoth wrote: On January 29 2014 15:10 KUNGJAH wrote: im at 4.3k and whenever i lose its due to getting these incredibly stupid teammates that makes whatever stupid decision ranging from picks,items,ingame decisions. im 100% sure i could hang at 5k-5.5k mmr but there is no way to climb there having to play with these people. 1 dude cannot carry a game of dota like you guys make it sound. the mmr tries to keep you at 50% win and its doing a pretty damn good job matching you up with complete morons whenever you win 100-200 rating to bring you down again edit: saw the post above me and to clarify obviously i make mistakes sometimes aswell, everyone does but its just unreal the kind of people im getting matched with. ive played for like 2-3 days now when my gf was working and i go +- 0 everytime i logg off. You are showing signs of the same misunderstanding as people who claim to be in MMR/ELO hell, which is rare in people with decent rating (and 4,3k is more than decent, no matter what classic TL elitists would say). You are right, you can't carry every game yourself, sometimes you get dumb people or trolls and there's literally nothing you can do, no matter how well you play. However, that's not every game. It's not every second game. It happens, from time to time, and it happens just as often to everyone else at your MMR. Other people can advance, there's nothing special about your position and you're not being paired with worse people than anyone else. Over the longer term, it IS up to your skill. Make a good impact on every game where your allies aren't morons/trolls, and you'll get way more than 50% win ratio. If you really think you get morons/trolls more than 50% of your games, you are definitely overestimating your own ability. There's no such thing as MMR/ELO hell, unless you're specifically talking about games being unenjoyable because of terrible allies/opponents. im pretty sure if i was at 5k-5.5k i would maintain a higher winrate than at 4k so obviously its kind of a mmr hell if i cant advance. dota is not some advanced game where you need super high skill to play at higher rating. the better people you play with the better winrate you will have if you have good/basic understanding of dota. So the lower the rating, the harder it is to win? Now you're just being silly. | ||
Tobberoth
Sweden6375 Posts
On January 29 2014 23:24 KUNGJAH wrote: im pretty sure if i was at 5k-5.5k i would maintain a higher winrate than at 4k so obviously its kind of a mmr hell if i cant advance. dota is not some advanced game where you need super high skill to play at higher rating. the better people you play with the better winrate you will have if you have good/basic understanding of dota. No, the better people you play with, the better your opposition. The rest of the people in the game are paired with your MMR, you are the varying factor. It's up to you to be better and push your winrate up, if you suck and play with good people, all you're doing is lowering their winrate, yours will not improve since you're being a burden to your team instead of a carry. Take two equal teams. Take a player in team A and exchange him for a much better player. Now which team will most likely win? You have to be that player. | ||
Laurens
Belgium4548 Posts
OP, I'll gladly powerlevel your account for the cheap prize of 10 rares / 100 MMR gained. | ||
Andre
Slovenia3523 Posts
On January 30 2014 01:26 Tobberoth wrote: Show nested quote + On January 29 2014 23:24 KUNGJAH wrote: im pretty sure if i was at 5k-5.5k i would maintain a higher winrate than at 4k so obviously its kind of a mmr hell if i cant advance. dota is not some advanced game where you need super high skill to play at higher rating. the better people you play with the better winrate you will have if you have good/basic understanding of dota. No, the better people you play with, the better your opposition. The rest of the people in the game are paired with your MMR, you are the varying factor. It's up to you to be better and push your winrate up, if you suck and play with good people, all you're doing is lowering their winrate, yours will not improve since you're being a burden to your team instead of a carry. Take two equal teams. Take a player in team A and exchange him for a much better player. Now which team will most likely win? You have to be that player. idk man Targe the trenchlord boosted my winrate by 50%, true story. | ||
nojok
France15845 Posts
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Jonoman92
United States9104 Posts
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phantomlancer23
730 Posts
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IAmThEnd
United States111 Posts
On January 30 2014 01:36 nojok wrote: Why pay when you can instalock earthspirit? Only few days left! ES is only OP at higher brackets. He's almost never picked at OP's mmr. | ||
Jaeger
United States1150 Posts
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Varth
United States426 Posts
BUY WARDS IF YOUR TEAM ISN'T Seriously no matter what your role, if you want to win keep the rune spots warded at minimum, that will really help you and your teammates a bunch, if you even avoid 1 gank or get 1 gank its payed for itself, and at low MMR they never deward or smoke so its insane payoff WARD | ||
Alur
Denmark3900 Posts
On January 30 2014 01:27 Laurens wrote: I'm surprised you haven't offered Alur's boosting service yet :D OP, I'll gladly powerlevel your account for the cheap prize of 10 rares / 100 MMR gained. I've yet to get any customers, yet Ryze is actually getting customers while being a hundred times more expensive. I need to fire my marketing team. | ||
ZerG~LegenD
Sweden1179 Posts
On January 30 2014 05:47 Alur wrote: Show nested quote + On January 30 2014 01:27 Laurens wrote: I'm surprised you haven't offered Alur's boosting service yet :D OP, I'll gladly powerlevel your account for the cheap prize of 10 rares / 100 MMR gained. I've yet to get any customers, yet Ryze is actually getting customers while being a hundred times more expensive. I need to fire my marketing team. Ryze is actually getting customers? Wow. That's just ridiculous imo. | ||
Alur
Denmark3900 Posts
On January 30 2014 05:54 ZerG~LegenD wrote: Show nested quote + On January 30 2014 05:47 Alur wrote: On January 30 2014 01:27 Laurens wrote: I'm surprised you haven't offered Alur's boosting service yet :D OP, I'll gladly powerlevel your account for the cheap prize of 10 rares / 100 MMR gained. I've yet to get any customers, yet Ryze is actually getting customers while being a hundred times more expensive. I need to fire my marketing team. Ryze is actually getting customers? Wow. That's just ridiculous imo. That's what he told me atleast. | ||
_SpiRaL_
Afghanistan1636 Posts
On January 29 2014 11:13 emythrel wrote: Well i think I finally have proof that winrate doesn't matter..... new account 63-38 win/loss or 62% winrate. My MMR on this account? Almost the exact same as my 48% winrate main account with 1000 games. So either its just taking me a while to up my MMR or it really is somewhat independent of winrate. My most recent page on dotabuff is 14-6 win/loss so in my last 20 games I have 70% winrate and my MMR barely went up in that time. Variance man. It doesn't go WLWLWLWLWLWLWL. It takes a lot of games for these things to balance out and MMR adjusts slowly. | ||
Ryndika
1489 Posts
On January 29 2014 07:43 BallinWitStalin wrote: If you're better than where you are, pick a ganking snowball hero or a team-mate independent pushing hero (e.g. lycan or np) and go to town. As long as you get a wr above 50%, you will progress. If you don't, you're probably where you should be. Check out Kwark's guide to jungle lycan. At low levels it's pretty damn good, I've single-handedly won ton of games using it. Pubs are typically not co-ordinated enough to stop strong solo pushers, so as long as you understand counter/split pushing, you're probably going to do okay. Like this last 20 games. Gets boring... Especially when you dont gain solo MMR when you play with friends and I most of time (90%) play with friends. | ||
NeThZOR
South Africa7387 Posts
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Erasme
Bahamas15899 Posts
On January 30 2014 05:56 Alur wrote: Show nested quote + On January 30 2014 05:54 ZerG~LegenD wrote: On January 30 2014 05:47 Alur wrote: On January 30 2014 01:27 Laurens wrote: I'm surprised you haven't offered Alur's boosting service yet :D OP, I'll gladly powerlevel your account for the cheap prize of 10 rares / 100 MMR gained. I've yet to get any customers, yet Ryze is actually getting customers while being a hundred times more expensive. I need to fire my marketing team. Ryze is actually getting customers? Wow. That's just ridiculous imo. That's what he told me atleast. Take your cut and his right hand to make your point. | ||
_SpiRaL_
Afghanistan1636 Posts
On January 29 2014 23:24 KUNGJAH wrote: im pretty sure if i was at 5k-5.5k i would maintain a higher winrate than at 4k so obviously its kind of a mmr hell if i cant advance. dota is not some advanced game where you need super high skill to play at higher rating. the better people you play with the better winrate you will have if you have good/basic understanding of dota. No it will be the same, ~50%. | ||
LemOn
United Kingdom8629 Posts
Means intel miders, chen, furion xin etc? | ||
Jotoco
Brazil1342 Posts
On January 29 2014 11:13 emythrel wrote: Well i think I finally have proof that winrate doesn't matter..... new account 63-38 win/loss or 62% winrate. My MMR on this account? Almost the exact same as my 48% winrate main account with 1000 games. So either its just taking me a while to up my MMR or it really is somewhat independent of winrate. My most recent page on dotabuff is 14-6 win/loss so in my last 20 games I have 70% winrate and my MMR barely went up in that time. I won 9-1 or 8-2 or my placement matches. Still got put into the 3.6K that I deserve. At a point in time I went 14-1 in my ranked matches. It still didn't even nudge. I just lost 4 or 5 in a row afterwards. | ||
KUNGJAH
Sweden53 Posts
On January 30 2014 01:26 Tobberoth wrote: Show nested quote + On January 29 2014 23:24 KUNGJAH wrote: im pretty sure if i was at 5k-5.5k i would maintain a higher winrate than at 4k so obviously its kind of a mmr hell if i cant advance. dota is not some advanced game where you need super high skill to play at higher rating. the better people you play with the better winrate you will have if you have good/basic understanding of dota. No, the better people you play with, the better your opposition. The rest of the people in the game are paired with your MMR, you are the varying factor. It's up to you to be better and push your winrate up, if you suck and play with good people, all you're doing is lowering their winrate, yours will not improve since you're being a burden to your team instead of a carry. Take two equal teams. Take a player in team A and exchange him for a much better player. Now which team will most likely win? You have to be that player. yes exactly . i want my team to be better and my opposition to be better. not be in low scumbag bracket with intentional feeders and shit | ||
KUNGJAH
Sweden53 Posts
On January 30 2014 06:27 _SpiRaL_ wrote: Show nested quote + On January 29 2014 23:24 KUNGJAH wrote: im pretty sure if i was at 5k-5.5k i would maintain a higher winrate than at 4k so obviously its kind of a mmr hell if i cant advance. dota is not some advanced game where you need super high skill to play at higher rating. the better people you play with the better winrate you will have if you have good/basic understanding of dota. No it will be the same, ~50%. yes. 50% at higher play. better games = more fun | ||
Brindled
United States508 Posts
It could be a lot worse. So much worse. | ||
icystorage
Jollibee19350 Posts
On January 30 2014 02:56 phantomlancer23 wrote: I think even for a player much better for his mmr the climb up is very slow valve must double the points you gain/lose after a game. it doesnt matter if you gain +5000/-5000 per game if everybody also gains the same amount. | ||
Tobberoth
Sweden6375 Posts
On January 30 2014 09:51 KUNGJAH wrote: Show nested quote + On January 30 2014 06:27 _SpiRaL_ wrote: On January 29 2014 23:24 KUNGJAH wrote: im pretty sure if i was at 5k-5.5k i would maintain a higher winrate than at 4k so obviously its kind of a mmr hell if i cant advance. dota is not some advanced game where you need super high skill to play at higher rating. the better people you play with the better winrate you will have if you have good/basic understanding of dota. No it will be the same, ~50%. yes. 50% at higher play. better games = more fun Obviously. The problem is that the people you would play with wouldn't agree since you're dragging them down. If you were good enough to play on their level, you would be. At the moment, you're good enough to play in "scum bracket". I mean, I don't even play ranked yet, I would LOVE to play with pro players, the games would be awesome. For me, that is, obviously not for them. | ||
tauon
Australia1278 Posts
If you've played over ~50 games, you are almost certainly at the approximately correct MMR. That means that about 50% of players in your game are better than you and 50% are worse. In the long run, the best way to improve is to ask yourself what are they doing better than I am to be at the same MMR. If you are very critical of your own play, it will help A LOT. Questions like: "Is what I'm doing now the optimal thing to do?", "Was my positioning too X in the last team fight?", etc... DON'T try and blindly copy pro builds/ideas. These don't work well in pubs, and especially don't work well in low tier pubs. The most useful skill in low tier pubs is learning how to gank effectively (punish mistakes). If you are looking for a short term MMR boost, look for heroes that can make 'big playz' around the 10-30 minute mark. I think your unlikely to improve your MMR by more than a few hundred though. | ||
fdsdfg
United States1251 Posts
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Tobberoth
Sweden6375 Posts
On January 30 2014 17:32 fdsdfg wrote: I have never played ranked, but I play some with my friends, and some solo. Is my MMR for each of these separate? Yes. When you play ranked, you have one party rating and one solo rating, I would assume it's the same for the hidden MMR in unranked. | ||
Deathmanbob
United States2356 Posts
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teddyoojo
Germany22369 Posts
User was warned for this post | ||
Mutineer
New Zealand179 Posts
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KOFgokuon
United States14899 Posts
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Erasme
Bahamas15899 Posts
On January 30 2014 21:54 Mutineer wrote: My MMr by some reason fluctuated between 2800-3200. I do not know reason. You're not equally good with every heroes and neither is your team nor the opponent. | ||
ChunderBoy
3242 Posts
TA/Storm are prolly best. Then main them in ranked. There is absolutely no better way to get out of the trench than playing the mid heroes that can gank 1v5 and stuff. | ||
Laserist
Turkey4269 Posts
On January 30 2014 22:56 ChunderBoy wrote: Stop playing ranked, train 1 rly strong mid hero for like 10-20 games in a row in normal pubs or inhouses or anything... TA/Storm are prolly best. Then main them in ranked. There is absolutely no better way to get out of the trench than playing the mid heroes that can gank 1v5 and stuff. There is no trench. 500 more MMR doesn't put you into heaven where your team plays like DK and the opponents are headless chickens. | ||
TrainSamurai
339 Posts
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Rhyme
United States1069 Posts
fun and effective | ||
Xxazn4lyfe51xX
United States976 Posts
On January 30 2014 09:51 KUNGJAH wrote: Show nested quote + On January 30 2014 01:26 Tobberoth wrote: On January 29 2014 23:24 KUNGJAH wrote: im pretty sure if i was at 5k-5.5k i would maintain a higher winrate than at 4k so obviously its kind of a mmr hell if i cant advance. dota is not some advanced game where you need super high skill to play at higher rating. the better people you play with the better winrate you will have if you have good/basic understanding of dota. No, the better people you play with, the better your opposition. The rest of the people in the game are paired with your MMR, you are the varying factor. It's up to you to be better and push your winrate up, if you suck and play with good people, all you're doing is lowering their winrate, yours will not improve since you're being a burden to your team instead of a carry. Take two equal teams. Take a player in team A and exchange him for a much better player. Now which team will most likely win? You have to be that player. yes exactly . i want my team to be better and my opposition to be better. not be in low scumbag bracket with intentional feeders and shit If you magically gained 1.5k MMR, your team would be better and your opposition would be better yes. But you would not be. Thus you'd be losing more games than you'd be winning, and in fact, you'd more than likely be the reason your team would be losing. (Ie. you'd be the person that you're blaming your losses on now. "Man what is this kid doing in 4k MMR he sucks." --> "Man what is this kid doing in 5k MMR he sucks.") | ||
KUNGJAH
Sweden53 Posts
On January 30 2014 16:07 Tobberoth wrote: Show nested quote + On January 30 2014 09:51 KUNGJAH wrote: On January 30 2014 06:27 _SpiRaL_ wrote: On January 29 2014 23:24 KUNGJAH wrote: im pretty sure if i was at 5k-5.5k i would maintain a higher winrate than at 4k so obviously its kind of a mmr hell if i cant advance. dota is not some advanced game where you need super high skill to play at higher rating. the better people you play with the better winrate you will have if you have good/basic understanding of dota. No it will be the same, ~50%. yes. 50% at higher play. better games = more fun Obviously. The problem is that the people you would play with wouldn't agree since you're dragging them down. If you were good enough to play on their level, you would be. At the moment, you're good enough to play in "scum bracket". I mean, I don't even play ranked yet, I would LOVE to play with pro players, the games would be awesome. For me, that is, obviously not for them. ok you dont play in ranked yet you talk about how it works..... you obviously have no clue how it even works so why are you even here talking about this issue | ||
KUNGJAH
Sweden53 Posts
On January 31 2014 03:19 Xxazn4lyfe51xX wrote: Show nested quote + On January 30 2014 09:51 KUNGJAH wrote: On January 30 2014 01:26 Tobberoth wrote: On January 29 2014 23:24 KUNGJAH wrote: im pretty sure if i was at 5k-5.5k i would maintain a higher winrate than at 4k so obviously its kind of a mmr hell if i cant advance. dota is not some advanced game where you need super high skill to play at higher rating. the better people you play with the better winrate you will have if you have good/basic understanding of dota. No, the better people you play with, the better your opposition. The rest of the people in the game are paired with your MMR, you are the varying factor. It's up to you to be better and push your winrate up, if you suck and play with good people, all you're doing is lowering their winrate, yours will not improve since you're being a burden to your team instead of a carry. Take two equal teams. Take a player in team A and exchange him for a much better player. Now which team will most likely win? You have to be that player. yes exactly . i want my team to be better and my opposition to be better. not be in low scumbag bracket with intentional feeders and shit If you magically gained 1.5k MMR, your team would be better and your opposition would be better yes. But you would not be. Thus you'd be losing more games than you'd be winning, and in fact, you'd more than likely be the reason your team would be losing. (Ie. you'd be the person that you're blaming your losses on now. "Man what is this kid doing in 4k MMR he sucks." --> "Man what is this kid doing in 5k MMR he sucks.") i can assure you im good enough to play in 5k bracket. i wrote to you in a earlier post why im losing games. it wouldnt happen if my team was better. do you see where im coming from. i dont care if the enemy is better aslong as half my team isnt semi retarded. everyone seem to think dota is some super complicated game mechanic wise. what wins and lose you games is the team you play with. controling 1 dude with 4 buttons to press isnt what i see as a hard game so i dont know why you act like this is top 10 grandmaster level | ||
hacklebeast
United States5090 Posts
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Harvey18
Netherlands165 Posts
On January 31 2014 06:47 KUNGJAH wrote: Show nested quote + On January 31 2014 03:19 Xxazn4lyfe51xX wrote: On January 30 2014 09:51 KUNGJAH wrote: On January 30 2014 01:26 Tobberoth wrote: On January 29 2014 23:24 KUNGJAH wrote: im pretty sure if i was at 5k-5.5k i would maintain a higher winrate than at 4k so obviously its kind of a mmr hell if i cant advance. dota is not some advanced game where you need super high skill to play at higher rating. the better people you play with the better winrate you will have if you have good/basic understanding of dota. No, the better people you play with, the better your opposition. The rest of the people in the game are paired with your MMR, you are the varying factor. It's up to you to be better and push your winrate up, if you suck and play with good people, all you're doing is lowering their winrate, yours will not improve since you're being a burden to your team instead of a carry. Take two equal teams. Take a player in team A and exchange him for a much better player. Now which team will most likely win? You have to be that player. yes exactly . i want my team to be better and my opposition to be better. not be in low scumbag bracket with intentional feeders and shit If you magically gained 1.5k MMR, your team would be better and your opposition would be better yes. But you would not be. Thus you'd be losing more games than you'd be winning, and in fact, you'd more than likely be the reason your team would be losing. (Ie. you'd be the person that you're blaming your losses on now. "Man what is this kid doing in 4k MMR he sucks." --> "Man what is this kid doing in 5k MMR he sucks.") i can assure you im good enough to play in 5k bracket. i wrote to you in a earlier post why im losing games. it wouldnt happen if my team was better. do you see where im coming from. i dont care if the enemy is better aslong as half my team isnt semi retarded. everyone seem to think dota is some super complicated game mechanic wise. what wins and lose you games is the team you play with. controling 1 dude with 4 buttons to press isnt what i see as a hard game so i dont know why you act like this is top 10 grandmaster level If you are good enough you'll eventually get there. Right now you sound like an entitled brat. | ||
Sn0_Man
Tebellong44238 Posts
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RolleMcKnolle
Germany1054 Posts
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Erasme
Bahamas15899 Posts
On January 31 2014 06:47 KUNGJAH wrote: Show nested quote + On January 31 2014 03:19 Xxazn4lyfe51xX wrote: On January 30 2014 09:51 KUNGJAH wrote: On January 30 2014 01:26 Tobberoth wrote: On January 29 2014 23:24 KUNGJAH wrote: im pretty sure if i was at 5k-5.5k i would maintain a higher winrate than at 4k so obviously its kind of a mmr hell if i cant advance. dota is not some advanced game where you need super high skill to play at higher rating. the better people you play with the better winrate you will have if you have good/basic understanding of dota. No, the better people you play with, the better your opposition. The rest of the people in the game are paired with your MMR, you are the varying factor. It's up to you to be better and push your winrate up, if you suck and play with good people, all you're doing is lowering their winrate, yours will not improve since you're being a burden to your team instead of a carry. Take two equal teams. Take a player in team A and exchange him for a much better player. Now which team will most likely win? You have to be that player. yes exactly . i want my team to be better and my opposition to be better. not be in low scumbag bracket with intentional feeders and shit If you magically gained 1.5k MMR, your team would be better and your opposition would be better yes. But you would not be. Thus you'd be losing more games than you'd be winning, and in fact, you'd more than likely be the reason your team would be losing. (Ie. you'd be the person that you're blaming your losses on now. "Man what is this kid doing in 4k MMR he sucks." --> "Man what is this kid doing in 5k MMR he sucks.") i can assure you im good enough to play in 5k bracket. i wrote to you in a earlier post why im losing games. it wouldnt happen if my team was better. do you see where im coming from. i dont care if the enemy is better aslong as half my team isnt semi retarded. everyone seem to think dota is some super complicated game mechanic wise. what wins and lose you games is the team you play with. controling 1 dude with 4 buttons to press isnt what i see as a hard game so i dont know why you act like this is top 10 grandmaster level You're probably a terrible dota player if you react like that buddy | ||
DrPandaPhD
5188 Posts
On January 31 2014 06:47 KUNGJAH wrote: Show nested quote + On January 31 2014 03:19 Xxazn4lyfe51xX wrote: On January 30 2014 09:51 KUNGJAH wrote: On January 30 2014 01:26 Tobberoth wrote: On January 29 2014 23:24 KUNGJAH wrote: im pretty sure if i was at 5k-5.5k i would maintain a higher winrate than at 4k so obviously its kind of a mmr hell if i cant advance. dota is not some advanced game where you need super high skill to play at higher rating. the better people you play with the better winrate you will have if you have good/basic understanding of dota. No, the better people you play with, the better your opposition. The rest of the people in the game are paired with your MMR, you are the varying factor. It's up to you to be better and push your winrate up, if you suck and play with good people, all you're doing is lowering their winrate, yours will not improve since you're being a burden to your team instead of a carry. Take two equal teams. Take a player in team A and exchange him for a much better player. Now which team will most likely win? You have to be that player. yes exactly . i want my team to be better and my opposition to be better. not be in low scumbag bracket with intentional feeders and shit If you magically gained 1.5k MMR, your team would be better and your opposition would be better yes. But you would not be. Thus you'd be losing more games than you'd be winning, and in fact, you'd more than likely be the reason your team would be losing. (Ie. you'd be the person that you're blaming your losses on now. "Man what is this kid doing in 4k MMR he sucks." --> "Man what is this kid doing in 5k MMR he sucks.") controling 1 dude with 4 buttons to press isnt what i see as a hard game so i dont know why you act like this is top 10 grandmaster level football/soccer is controlling one dude and one ball and that isnt what i see as a hard game so i dont know why you act like this is top 10 grandmaster level. I could play at La Liga level but I just get screwed over by bad teammates now. That's how you sound to me. | ||
Darkren
Canada1841 Posts
Don't see any other way | ||
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Firebolt145
Lalalaland34494 Posts
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Darkren
Canada1841 Posts
I am 99% positive that if you link us to some replays or your dotabuff we could find error in your gameplay and what to improve on | ||
Rhyme
United States1069 Posts
On January 31 2014 09:44 Darkren wrote: I am 99% positive that if you link us to some replays or your dotabuff we could find error in your gameplay and what to improve on repeating and seconding this. some of us would be happy to help | ||
icystorage
Jollibee19350 Posts
![]() here's a sure way to get some wins. my god. i have never felt so filthy. i need to take a shower | ||
CountingEdge
8 Posts
On January 29 2014 07:41 ItsMeDomLee wrote: If you feel that you're the best player on your team then play solo mid and create space for the other players. If you're not dominating mid then you're clearly not as good as you think you are. Doesn't it follow a live calibrating system as you go solo q? | ||
Tobberoth
Sweden6375 Posts
On January 31 2014 06:37 KUNGJAH wrote: Show nested quote + On January 30 2014 16:07 Tobberoth wrote: On January 30 2014 09:51 KUNGJAH wrote: On January 30 2014 06:27 _SpiRaL_ wrote: On January 29 2014 23:24 KUNGJAH wrote: im pretty sure if i was at 5k-5.5k i would maintain a higher winrate than at 4k so obviously its kind of a mmr hell if i cant advance. dota is not some advanced game where you need super high skill to play at higher rating. the better people you play with the better winrate you will have if you have good/basic understanding of dota. No it will be the same, ~50%. yes. 50% at higher play. better games = more fun Obviously. The problem is that the people you would play with wouldn't agree since you're dragging them down. If you were good enough to play on their level, you would be. At the moment, you're good enough to play in "scum bracket". I mean, I don't even play ranked yet, I would LOVE to play with pro players, the games would be awesome. For me, that is, obviously not for them. ok you dont play in ranked yet you talk about how it works..... you obviously have no clue how it even works so why are you even here talking about this issue I know exactly how it works, it works just like in SC2 and LoL, MMR and ELO works the same. You are placed in the correct position over time. If you think your allies and opponents are always terrible, it's simply because you are terrible as well: Your MMR is matched with theirs. The reason you have the same MMR as them is because you're just as bad as them, nothing else. I know it hurts, but denial gets you nowhere, if you run around with a superiority complex you'll just stop enjoying the game, just like people who whine about MMR hell in SC2, or ELO hell in LoL. Instead of thinking about how your allies are making you lose because they are magically worse than your opponents even though you guys are all the same MMR, focus on what you can do to win instead. That's how you get better, that's how you get over 50% win ratio, and that's how you get to 5K. However, with your attitute, you'll probably still whine about the trench when you're in 5K because somehow, your team always sucks balls when they play with you. Hell, I'm sure you would say Dendi is retarded if you got matched with him under a different nick, it's just how people who whine about rating hells work. | ||
zezamer
Finland5701 Posts
my 2cents | ||
Laserist
Turkey4269 Posts
On January 31 2014 09:17 Firebolt145 wrote: This thread is very quickly heading the same way as the ranked mmr announcement thread. KUNGJAH, please be less defensive and more open minded. Everyone else, please stop attacking him. Let's try and make this thread a bit more productive. I begin to believe more and more that KUNGJAH is a successful troll. This thread has no chance to be legit when someone thinks he/she can do better at +1K MMR and having 6 total posts. | ||
idonthinksobro
3138 Posts
I random almost all of my games and when i get a hero like Ancient Apparition i already know that the game will be hard because i can't do anything before i hit 6. My buff will most likely be wasted because there are only very few heros that really benefit from it. My Q is useless without a setup stun/disable or a euls, and i have literally 0 laning presence. I feel like he is wasted mid so i usually play him as role 4/5 hero trying to rush euls and keep wards up and stuff. So with this hero i generally have to trust my allies that they basically win the game for me. I have 27% winrate with this hero. There are a couple others i have terrible winrates with. If i random storm spirit i usually get mid, crush mid, make ganks happen all around the map and basically can win the game even if my allies are shit. I have 76% winrate with this hero (and most solo mid heros are at least 60%+). If i would pick storm for my next 100 games every single time and assume that i can keep my 76% winrate that would be a plus of 1300 MMR. Sure games maybe get harder and i maybe can't keep the 76% after a couple of games but assuming I end up with 500 or 1000 more mmr would i be considered a better player because my mmr number is higher? | ||
Belisarius
Australia6232 Posts
I was becoming increasingly convinced that life started at like 3k, and Valve's breakdown was either a lie or they just straight-up +2k'd everyone's MMRs before making them visible. | ||
Laurens
Belgium4548 Posts
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Mutineer
New Zealand179 Posts
On January 31 2014 19:57 idonthinksobro wrote: So i have currently 53% overall winrate at 4100 mmr. I random almost all of my games and when i get a hero like Ancient Apparition i already know that the game will be hard because i can't do anything before i hit 6. My buff will most likely be wasted because there are only very few heros that really benefit from it. My Q is useless without a setup stun/disable or a euls, and i have literally 0 laning presence. I feel like he is wasted mid so i usually play him as role 4/5 hero trying to rush euls and keep wards up and stuff. So with this hero i generally have to trust my allies that they basically win the game for me. I have 27% winrate with this hero. There are a couple others i have terrible winrates with. If i random storm spirit i usually get mid, crush mid, make ganks happen all around the map and basically can win the game even if my allies are shit. I have 76% winrate with this hero (and most solo mid heros are at least 60%+). If i would pick storm for my next 100 games every single time and assume that i can keep my 76% winrate that would be a plus of 1300 MMR. Sure games maybe get harder and i maybe can't keep the 76% after a couple of games but assuming I end up with 500 or 1000 more mmr would i be considered a better player because my mmr number is higher? Actually there were no dual line I did not won with aa. Max your e first, aa have very good starting attack animation. AA + allmost every hero do very well there. AA with something line new sniper practically eat the line. | ||
KUNGJAH
Sweden53 Posts
On January 31 2014 17:48 Laserist wrote: Show nested quote + On January 31 2014 09:17 Firebolt145 wrote: This thread is very quickly heading the same way as the ranked mmr announcement thread. KUNGJAH, please be less defensive and more open minded. Everyone else, please stop attacking him. Let's try and make this thread a bit more productive. I begin to believe more and more that KUNGJAH is a successful troll. This thread has no chance to be legit when someone thinks he/she can do better at +1K MMR and having 6 total posts. no im not trolling. im not saying i want to do better. im just saying im at 4.5k atm and im getting people who feed intentionally , goes afk after FB, refuses to play with the team because whatever reason. i want to get to the point where my team is not semi retarded but you guys are just making shit up without even reading the posts. this forum is kinda semi retarded aswell though with people thinking they are something the higher their post count is. most people who post here are low players in both sc and dota yet they want to tell everyone how the game is played User was warned for this post | ||
Attorney
United States20 Posts
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Laserist
Turkey4269 Posts
TL is the most refined community in SC and arguably top 3 in Dota 2. Wanna give your account to a 5.5K player and let him/her try to increase it to where he/she currently is? I am %100 sure, he/she will legit pub stomp in first 20+ games even with the conditions you described. Elo Hell is a delusion, just it does take time to reach where you belong if you are lower than you "deserve". Anyways, I see no productive argument will come from this. | ||
Ayaz2810
United States2763 Posts
On January 31 2014 06:56 hacklebeast wrote: You seem like a pleasant person. I fucking laughed out loud at work. Got some looks. Thanks bro. | ||
HungrySC2
United States191 Posts
- Pick a hero that needs relatively little farm and has strong utility early in the game. Preferably a possible mech carrier. (clock, timber, NP, bristle, etc.) - Don't die. Most games the safe and mid will break even or win there lanes. If you don't feed and the opponents offlaner does. You probably will win the game. - Help secure runes for mid, CALL MISSING, always have a TP scroll. Smartly tp'ing in and turning around a fight in the safe or mid lane is the easiest way to start snowballing as a team. | ||
KUNGJAH
Sweden53 Posts
On February 01 2014 01:03 Laserist wrote: You made my day son. TL is the most refined community in SC and arguably top 3 in Dota 2. Wanna give your account to a 5.5K player and let him/her try to increase it to where he/she currently is? I am %100 sure, he/she will legit pub stomp in first 20+ games even with the conditions you described. Elo Hell is a delusion, just it does take time to reach where you belong if you are lower than you "deserve". Anyways, I see no productive argument will come from this. you have 900 posts you must be so good at this game!!! User was temp banned for this post. | ||
Pokebunny
United States10654 Posts
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makmeatt
2024 Posts
On February 01 2014 02:30 Pokebunny wrote: So you will consistently go up, it might just take hundreds of games to go up a couple hundred mmr. And, with minor adjustments, it's supposed to be that way. I'd love if we all stopped believing these kinds of discussions can be productive in any way, shape or form. OP has a valid issue to take care of, some tried to help, end of story. You know God damn well this is gonna be dragged forever until someone snaps, like with RMM thread. | ||
Laserist
Turkey4269 Posts
On February 01 2014 02:30 Pokebunny wrote: The reality is that it takes a long, long time to go up in dota 2 mmr. Suppose each player has a 10% role in the outcome of a game. That means that the most that your performance can influence the game is from 45% to 55% chance to win (given everyone else is even). So even if you pick a snowball mid hero, your performance will only decide a game maybe 20% of the time max. So you will consistently go up, it might just take hundreds of games to go up a couple hundred mmr. What is the conditions for this assumption? is it for being relatively better like a few hundred MMR better? Or being better like 1.5K MMR? For me, I was 3800 2 weeks ago at one point and 4150 now with 2.5K games on my belt. It took less than 50 games for me. Improvement doesn't come in a day, it takes time and MMR increase levels can track it very well. If you can play ranked games(around 150 games without boosters minimum), there shouldn't be a few K MMr difference between your supposed and seen MMR. Smurfs are excluded. There is a guy, Juice in PD forum, does an experiment on that issue. He took a ~3K MMR account while being 5.4K. Lost like 2 games over more than 50 games while doing hardest pubstomps ever. He is around 4K now and still winning consistently. | ||
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Firebolt145
Lalalaland34494 Posts
On February 01 2014 02:44 makmeatt wrote: Show nested quote + On February 01 2014 02:30 Pokebunny wrote: So you will consistently go up, it might just take hundreds of games to go up a couple hundred mmr. And, with minor adjustments, it's supposed to be that way. I'd love if we all stopped believing these kinds of discussions can be productive in any way, shape or form. OP has a valid issue to take care of, some tried to help, end of story. You know God damn well this is gonna be dragged forever until someone snaps, like with RMM thread. Let's just say I'm keeping a close eye on this thread. | ||
SKC
Brazil18828 Posts
On February 01 2014 02:30 Pokebunny wrote: The reality is that it takes a long, long time to go up in dota 2 mmr. Suppose each player has a 10% role in the outcome of a game. That means that the most that your performance can influence the game is from 45% to 55% chance to win (given everyone else is even). So even if you pick a snowball mid hero, your performance will only decide a game maybe 20% of the time max. So you will consistently go up, it might just take hundreds of games to go up a couple hundred mmr. If you are better than everyone else, you are absolutelly not responsible for only 10% of the outcome of a game. If you are, then you are playing at the right level and there's no reason why you would move up quickly, or at all. | ||
Kuroeeah
11696 Posts
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Pokebunny
United States10654 Posts
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SKC
Brazil18828 Posts
On February 01 2014 04:36 Pokebunny wrote: My post was a theoretical exaggeration, but the general idea stands: the majority of your games will not be decided by your own performance, and even if you're 500 mmr below where you should be, you'll move up pretty slow. If you're 1k+ off obviously you'll move faster. Well, that's because 500 MMR is very little. It's not that much more than the natural variance you get, specially if you play a lot of diferent stuff/random. The majority of your games may not be decided by your own performance because most people are playing with players around the same level, but if you are a step above everyone else, which is what this thread is talking about, you can easily make a very meaningful impact in most of your games. | ||
Pokebunny
United States10654 Posts
On February 01 2014 05:40 SKC wrote: Show nested quote + On February 01 2014 04:36 Pokebunny wrote: My post was a theoretical exaggeration, but the general idea stands: the majority of your games will not be decided by your own performance, and even if you're 500 mmr below where you should be, you'll move up pretty slow. If you're 1k+ off obviously you'll move faster. Well, that's because 500 MMR is very little. It's not that much more than the natural variance you get, specially if you play a lot of diferent stuff/random. The majority of your games may not be decided by your own performance because most people are playing with players around the same level, but if you are a step above everyone else, which is what this thread is talking about, you can easily make a very meaningful impact in most of your games. Well if you're really 1k+ below what you should be it should be a cakewalk and you shouldn't even have to ask about how to do it. | ||
SKC
Brazil18828 Posts
On February 01 2014 05:46 Pokebunny wrote: Show nested quote + On February 01 2014 05:40 SKC wrote: On February 01 2014 04:36 Pokebunny wrote: My post was a theoretical exaggeration, but the general idea stands: the majority of your games will not be decided by your own performance, and even if you're 500 mmr below where you should be, you'll move up pretty slow. If you're 1k+ off obviously you'll move faster. Well, that's because 500 MMR is very little. It's not that much more than the natural variance you get, specially if you play a lot of diferent stuff/random. The majority of your games may not be decided by your own performance because most people are playing with players around the same level, but if you are a step above everyone else, which is what this thread is talking about, you can easily make a very meaningful impact in most of your games. Well if you're really 1k+ below what you should be it should be a cakewalk and you shouldn't even have to ask about how to do it. Welcome to Elo hell discussions. | ||
Xxazn4lyfe51xX
United States976 Posts
On January 31 2014 19:57 idonthinksobro wrote: So i have currently 53% overall winrate at 4100 mmr. I random almost all of my games and when i get a hero like Ancient Apparition i already know that the game will be hard because i can't do anything before i hit 6. My buff will most likely be wasted because there are only very few heros that really benefit from it. My Q is useless without a setup stun/disable or a euls, and i have literally 0 laning presence. I feel like he is wasted mid so i usually play him as role 4/5 hero trying to rush euls and keep wards up and stuff. So with this hero i generally have to trust my allies that they basically win the game for me. I have 27% winrate with this hero. There are a couple others i have terrible winrates with. If i random storm spirit i usually get mid, crush mid, make ganks happen all around the map and basically can win the game even if my allies are shit. I have 76% winrate with this hero (and most solo mid heros are at least 60%+). If i would pick storm for my next 100 games every single time and assume that i can keep my 76% winrate that would be a plus of 1300 MMR. Sure games maybe get harder and i maybe can't keep the 76% after a couple of games but assuming I end up with 500 or 1000 more mmr would i be considered a better player because my mmr number is higher? Haha no worries buddy. I do the exact same thing. Random 95% of my games, sitting at about 4100 mmr. You always have heroes that you do better or worse with. It's my opinion that an MMR you get from randoming most of the time is (slightly - and there's a lot of variables involved here still) more reflective of your skill at the game than simply picking a single hero constantly. This is because it seems like it would reflect more on average how you understand how to play the game of dota, rather than how to play a single hero. Certainly you could make a case for saying that you play X hero at Y MMR or even X position at Y MMR, but what MMR you play dota at? I think your randomed-every-game MMR reflects that a bit better. I mean, take a player with 1500 games of playing riki under his belt out of 2000 games total with MMR 5000 and give him a crystal maiden. Something in me doubts that he will play that game at 5000MMR level. | ||
CryingCow
Canada149 Posts
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Darkren
Canada1841 Posts
I bet hes the really angry i am superior mentality player Don't you ever dare tell him hes wrong | ||
DrPandaPhD
5188 Posts
I think a lot of people learn how to survive in Dota, but not how to actually kill. You can crush your lane every single game at your rating because people make really big mistakes. You just have to learn to recognize when they do them, which means you become a better player. That's the best tip I can give as this is a pretty broad question. | ||
Darkren
Canada1841 Posts
On February 01 2014 08:08 DrPandaPhD wrote: I am pretty high rated and whenever I play with my lowrated friends around 3-4k rating I see a lot of unpunished mistakes. I think a lot of people learn how to survive in Dota, but not how to actually kill. You can crush your lane every single game at your rating because people make really big mistakes. You just have to learn to recognize when they do them, which means you become a better player. That's the best tip I can give as this is a pretty broad question. I agree on this but doing it is another thing, u need a ton of games to just get used to different situations and how to abuse them. To be frank im happy im at 4500 currently i def dont want to get much higher, because right now i can goof off a bit and go for more agressive play and still have it work out. I think the biggest thing to improve is after certain fight if u died seing why u died and how better positioning and spelll timing would have turned the fight for you Atlest 80% of the time when i play mid i win my lane | ||
Tobberoth
Sweden6375 Posts
On February 01 2014 08:08 DrPandaPhD wrote: I am pretty high rated and whenever I play with my lowrated friends around 3-4k rating I see a lot of unpunished mistakes. I think a lot of people learn how to survive in Dota, but not how to actually kill. You can crush your lane every single game at your rating because people make really big mistakes. You just have to learn to recognize when they do them, which means you become a better player. That's the best tip I can give as this is a pretty broad question. The problem is, how. It's true that lower rated players make more mistakes, and by punishing them you can win your lane and later the game, but it's such a vague thing to improve on. In SC2, you can improve your macro by focusing on keeping your minerals low and making sure every building is building something at all times. In Dota, you have to "recognize opponents mistakes and punish them", which is something you only know how to do if you A. Know how to punish the mistakes and B. Recognize the mistakes to start with. Unfortunately, there's really no good way to learn this, other than playing over and over and recognizing why you got kills/why you got killed. There are some minor things to point out (like a classic mistake against tusk is to stay close to the creeps when your wave dies, letting tusk lock you in with opposing creeps) but other than that, it's a bit sad that dota can be so hard to improve in. | ||
Tobberoth
Sweden6375 Posts
On February 01 2014 02:30 Pokebunny wrote: The reality is that it takes a long, long time to go up in dota 2 mmr. Suppose each player has a 10% role in the outcome of a game. That means that the most that your performance can influence the game is from 45% to 55% chance to win (given everyone else is even). So even if you pick a snowball mid hero, your performance will only decide a game maybe 20% of the time max. So you will consistently go up, it might just take hundreds of games to go up a couple hundred mmr. That's an interesting way to think about it, but like others have pointed out, you obviously have a much bigger impact if you're better than everyone else, and not only that, there's clearly a big difference in impact from various roles. So while a support of the same skill as everyone else might just make an 8% impact or so in general, a solo mid who is much better than everyone else might just as well have 80% or more, it gets to the point where even if your team is feeding like crazy you can win anyway. I've seen it happen at low MMR myself, winning 4v5s just because a mid SF or something snowballed and the opponents didn't know how to buy dust to counter shadowblade etc. | ||
rob.au
1087 Posts
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idonthinksobro
3138 Posts
On February 01 2014 19:05 rob.au wrote: Item choice can make a pretty big difference too. Even pros don't necessarily go the standard pro build on heroes in pub games. You might think you are doing a nice pro build on a hero but then be useless during the 2 minutes your pub game is decided, or not have the tools to overcome your bad hero comp or teammates. Obviously building full retard stuff is even worse, but if you look at the top pub players they'll build heroes differently which gives them an edge in solo queue. yes i agree, everyone should get mask of madness on every hero and rush boots of travel that will increase winrates. | ||
xrayEU
Sweden571 Posts
+ Show Spoiler + ![]() But it's hard to carry noobs every game, I've had a couple of bad games recently where it felt like I was playing with 5yo kids who can't communicate and just feed... | ||
KUNGJAH
Sweden53 Posts
im not saying i am gods gift to dota or anything im just a good player in my own oppinion but you can twist my words however you want it or flame my low post count or even ban me like i give a shit but im closing in to 5k where i hopefully will have a better/funnier time playing this game. keep compaing your e penis through post counts PEACE OUT User was temp banned for this post. | ||
rudimentalfeelthelov
Finland268 Posts
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idonthinksobro
3138 Posts
On February 06 2014 03:21 rudimentalfeelthelov wrote: I got from 3600 when MMR was introduced to around 4500 by playing random hero AP. To me personally, I care way more about 200 start gold than about what role I'll play. I credit my mmr raise to 200 bonus gold. do you play every hero? | ||
rudimentalfeelthelov
Finland268 Posts
On February 06 2014 04:10 idonthinksobro wrote: Show nested quote + On February 06 2014 03:21 rudimentalfeelthelov wrote: I got from 3600 when MMR was introduced to around 4500 by playing random hero AP. To me personally, I care way more about 200 start gold than about what role I'll play. I credit my mmr raise to 200 bonus gold. do you play every hero? Yeah, except invoker, I prefer to swap him, but I re-picked meepo/sniper few times cause they are just bad. Never randomed earth spirit, would probably swap him as well. | ||
synapse
China13814 Posts
On February 06 2014 06:49 rudimentalfeelthelov wrote: Show nested quote + On February 06 2014 04:10 idonthinksobro wrote: On February 06 2014 03:21 rudimentalfeelthelov wrote: I got from 3600 when MMR was introduced to around 4500 by playing random hero AP. To me personally, I care way more about 200 start gold than about what role I'll play. I credit my mmr raise to 200 bonus gold. do you play every hero? Yeah, except invoker, I prefer to swap him, but I re-picked meepo/sniper few times cause they are just bad. Never randomed earth spirit, would probably swap him as well. nice, grats! | ||
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Firebolt145
Lalalaland34494 Posts
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