Any advice on what I can do?
Thanks.
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ryanzmw
13 Posts
Any advice on what I can do? Thanks. | ||
ItsMeDomLee
Canada2732 Posts
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BallinWitStalin
1177 Posts
As long as you get a wr above 50%, you will progress. If you don't, you're probably where you should be. Check out Kwark's guide to jungle lycan. At low levels it's pretty damn good, I've single-handedly won ton of games using it. Pubs are typically not co-ordinated enough to stop strong solo pushers, so as long as you understand counter/split pushing, you're probably going to do okay. | ||
Sn0_Man
Tebellong44238 Posts
Possibility one: you are around as good as your party mmr. You should win solo games pretty easily regardless of how bad your allies are because your enemies suck. Possibility two: you are around as good as your solo mmr. You should break even on solo games because you aren't actually better than your allies or your opponents. This would imply that you got carried to your party mmr. Based on the situation you are describing (can't win consistently in solo), option 2 seems vastly more likely. | ||
Laurens
Belgium4548 Posts
On January 29 2014 07:43 BallinWitStalin wrote: Check out Kwark's guide to jungle lycan. At low levels it's pretty damn good, I've single-handedly won ton of games using it. Pubs are typically not co-ordinated enough to stop strong solo pushers, so as long as you understand counter/split pushing, you're probably going to do okay. Yeah what he said. Lycan allows you to not care about teammates and just form your own 5man party (3 wolves, 2 necro creeps). Should lift your MMR considerably, provided you're actually lower than you should be. | ||
ryanzmw
13 Posts
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Sn0_Man
Tebellong44238 Posts
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Bam Lee
2336 Posts
On January 29 2014 08:26 Sn0_Man wrote: Kills Deaths and CS do not determine the outcome of Dota games. amen. Kills and CS can be obtained in various ways, doesnt mean you are making the correct decisions or playing well enough to carry Which position do you usually play in your party? | ||
AndyJay
Australia833 Posts
Compare and contrast with your own match history. | ||
Ayaz2810
United States2763 Posts
On January 29 2014 07:58 Sn0_Man wrote: There are 2 possibilities here: Possibility one: you are around as good as your party mmr. You should win solo games pretty easily regardless of how bad your allies are because your enemies suck. Possibility two: you are around as good as your solo mmr. You should break even on solo games because you aren't actually better than your allies or your opponents. This would imply that you got carried to your party mmr. Based on the situation you are describing (can't win consistently in solo), option 2 seems vastly more likely. Not sure I completely agree. If you're in MMR hell, your teammates could feed the opposing carries relentlessly to the point that you can't kill them anymore. Or, your teammates will be so uncoordinated that they don't help you fight and you get smashed. Or, your teammates don't help push, they afk jungle farm, or any other of a dozen scenarios that will completely fuck you over. None of which you have any control over. That's what I tend to run into @2600 MMR. People just running around doing whatever the hell they want while screaming at you in not-english while you try to win a 1v5 game. It's not as easy to win games like that as people make it sound. | ||
Sn0_Man
Tebellong44238 Posts
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robaq
Poland186 Posts
On January 29 2014 09:25 Ayaz2810 wrote: If you're in MMR hell, your teammates could feed the opposing carries relentlessly to the point that you can't kill them anymore. First of all this is highly unlikely to happen. Since we're talking about MMR hell, hard carries won't be able to get many kills due to their low killing power. And even given a serious gold/exp advantage, you can still outplay them simply by having better mechanics, map awareness, etc. | ||
MotherOfRunes
Germany2862 Posts
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Staboteur
Canada1873 Posts
On January 29 2014 09:25 Ayaz2810 wrote: Show nested quote + On January 29 2014 07:58 Sn0_Man wrote: There are 2 possibilities here: Possibility one: you are around as good as your party mmr. You should win solo games pretty easily regardless of how bad your allies are because your enemies suck. Possibility two: you are around as good as your solo mmr. You should break even on solo games because you aren't actually better than your allies or your opponents. This would imply that you got carried to your party mmr. Based on the situation you are describing (can't win consistently in solo), option 2 seems vastly more likely. Not sure I completely agree. If you're in MMR hell, your teammates could feed the opposing carries relentlessly to the point that you can't kill them anymore. Or, your teammates will be so uncoordinated that they don't help you fight and you get smashed. Or, your teammates don't help push, they afk jungle farm, or any other of a dozen scenarios that will completely fuck you over. None of which you have any control over. That's what I tend to run into @2600 MMR. People just running around doing whatever the hell they want while screaming at you in not-english while you try to win a 1v5 game. It's not as easy to win games like that as people make it sound. It is if you're 1,000 rating above what the game is matched at. As people said, mid is the lane you want. It's the lane where the skill difference matters the -most-, and even a smallish advantage in lane mechanics can heavily sway the outcome of the lane. Use your won lane to push things and work towards map control. If someone else "MID OR FEED"s, the woods are always open and in lower levels is always uncontested, easy farm. Jump into your own woods for the first ten minutes of the game, and then use what should be a massive exp and gold advantage to push things and gank things and kill things. Lycan, Ursa, and Furion are obvious examples. Failing both of those, you -still- should be able to carry as a semicarry in a one position role. Mirana, Bounty hunter, and QoP are fine examples of heroes that benefit a lot from farm (so can be put as safelane carry) but won't be totally screwed if your support turns out to be completely incompetent, because each is relatively self-sufficient in lane, and capable of killing motherfuckers even with relatively small amounts of gold. Failing all those Chen and Enchantress are the best carry-supports in the world. They make shit happen like no other heroes. | ||
Steffa-NO
60 Posts
![]() one of the truths of dota | ||
Rhyme
United States1069 Posts
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BurningSera
Ireland19621 Posts
Your mechanics, game sense, farm skill, and good understanding of item choices is what differs good and bad players, and when you get to around 3/4k mmr then you can grind certain heroes to climb the ladder (good luck with that). | ||
emythrel
United Kingdom2599 Posts
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Cyro
United Kingdom20316 Posts
If you hold a 51% ratio, you will advance long term. If you hold a 60% ratio you will advance short term | ||
Archeon
3258 Posts
I am currently playing with 3 friends who are all pretty new to the game, and no matter how much space you create for your carry as a support as long as he can't farm he wont have gold. I dont think that playing solo-win heroes will polish your game much. It will bring your mmr to the point where people start countering you though. | ||
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