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How to get out of super low mmr ranked?

Forum Index > Dota 2 Strategy
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1 2 3 4 5 6 7 Next All
ryanzmw
Profile Joined October 2013
13 Posts
January 28 2014 22:26 GMT
#1
Now I'm in an extremely low skill bracket when it comes to my ranked solo queue and a significantly higher party skill bracket in the ranked game system.. But because of this it means that when I play solo queue I can't rely on any of my team to do anything effectively.. Which means I can't carry, I can't support and I can't gank because it literally ends up as a die roll whether or not they can do anything rather than my skill helping to win the game..

Any advice on what I can do?
Thanks.
ItsMeDomLee
Profile Joined November 2010
Canada2732 Posts
January 28 2014 22:41 GMT
#2
If you feel that you're the best player on your team then play solo mid and create space for the other players. If you're not dominating mid then you're clearly not as good as you think you are.
BallinWitStalin
Profile Joined July 2008
1177 Posts
Last Edited: 2014-01-29 12:36:52
January 28 2014 22:43 GMT
#3
If you're better than where you are, pick a ganking snowball hero or a team-mate independent pushing hero (e.g. lycan or np) and go to town.

As long as you get a wr above 50%, you will progress. If you don't, you're probably where you should be.

Check out Kwark's guide to jungle lycan. At low levels it's pretty damn good, I've single-handedly won ton of games using it. Pubs are typically not co-ordinated enough to stop strong solo pushers, so as long as you understand counter/split pushing, you're probably going to do okay.
I await the reminiscent nerd chills I will get when I hear a Korean broadcaster yell "WEEAAAAVVVVVUUUHHH" while watching Dota
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
Last Edited: 2014-01-28 22:59:58
January 28 2014 22:58 GMT
#4
There are 2 possibilities here:

Possibility one: you are around as good as your party mmr. You should win solo games pretty easily regardless of how bad your allies are because your enemies suck.

Possibility two: you are around as good as your solo mmr. You should break even on solo games because you aren't actually better than your allies or your opponents. This would imply that you got carried to your party mmr.

Based on the situation you are describing (can't win consistently in solo), option 2 seems vastly more likely.
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
Laurens
Profile Joined September 2010
Belgium4548 Posts
January 28 2014 23:15 GMT
#5
On January 29 2014 07:43 BallinWitStalin wrote:
Check out Kwark's guide to jungle lycan. At low levels it's pretty damn good, I've single-handedly won ton of games using it. Pubs are typically not co-ordinated enough to stop strong solo pushers, so as long as you understand counter/split pushing, you're probably going to do okay.


Yeah what he said. Lycan allows you to not care about teammates and just form your own 5man party (3 wolves, 2 necro creeps).

Should lift your MMR considerably, provided you're actually lower than you should be.
ryanzmw
Profile Joined October 2013
13 Posts
January 28 2014 23:16 GMT
#6
The thing is I do very well in both my party games and solo games in terms of kills deaths and cs.. It always ends up someone feeding someone/
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
January 28 2014 23:26 GMT
#7
Kills Deaths and CS do not determine the outcome of Dota games.
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
Bam Lee
Profile Joined June 2012
2336 Posts
Last Edited: 2014-01-28 23:37:56
January 28 2014 23:35 GMT
#8
On January 29 2014 08:26 Sn0_Man wrote:
Kills Deaths and CS do not determine the outcome of Dota games.


amen. Kills and CS can be obtained in various ways, doesnt mean you are making the correct decisions or playing well enough to carry
Which position do you usually play in your party?
AndyJay
Profile Blog Joined February 2010
Australia833 Posts
January 29 2014 00:22 GMT
#9
This is what happens when a 5k player solo queues on a 3.5k account. http://dotabuff.com/players/110289963/matches

Compare and contrast with your own match history.
Ayaz2810
Profile Joined September 2011
United States2763 Posts
January 29 2014 00:25 GMT
#10
On January 29 2014 07:58 Sn0_Man wrote:
There are 2 possibilities here:

Possibility one: you are around as good as your party mmr. You should win solo games pretty easily regardless of how bad your allies are because your enemies suck.

Possibility two: you are around as good as your solo mmr. You should break even on solo games because you aren't actually better than your allies or your opponents. This would imply that you got carried to your party mmr.

Based on the situation you are describing (can't win consistently in solo), option 2 seems vastly more likely.


Not sure I completely agree. If you're in MMR hell, your teammates could feed the opposing carries relentlessly to the point that you can't kill them anymore. Or, your teammates will be so uncoordinated that they don't help you fight and you get smashed. Or, your teammates don't help push, they afk jungle farm, or any other of a dozen scenarios that will completely fuck you over. None of which you have any control over. That's what I tend to run into @2600 MMR. People just running around doing whatever the hell they want while screaming at you in not-english while you try to win a 1v5 game. It's not as easy to win games like that as people make it sound.
Vrtra Vanquisher/Tiamat Trouncer/World Serpent Slayer
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
January 29 2014 00:29 GMT
#11
Nobody ever accepts that their opponents deal with the same shit and are just as retarded as their allies.
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
robaq
Profile Joined December 2011
Poland186 Posts
January 29 2014 00:40 GMT
#12
On January 29 2014 09:25 Ayaz2810 wrote:
If you're in MMR hell, your teammates could feed the opposing carries relentlessly to the point that you can't kill them anymore.

First of all this is highly unlikely to happen. Since we're talking about MMR hell, hard carries won't be able to get many kills due to their low killing power. And even given a serious gold/exp advantage, you can still outplay them simply by having better mechanics, map awareness, etc.
Omg BW is back | DB: dotabuff.com/players/83694874 | MAL: myanimelist.net/animelist/robaq
MotherOfRunes
Profile Joined December 2010
Germany2862 Posts
January 29 2014 00:40 GMT
#13
yeah please lets create a dota world full of lycan/furion pickers who dont care about their teams cuz they think they are so much better! HOORAY
"Your Razor sucks!" -Kuroky's Dad
Staboteur
Profile Blog Joined February 2011
Canada1873 Posts
January 29 2014 00:46 GMT
#14
On January 29 2014 09:25 Ayaz2810 wrote:
Show nested quote +
On January 29 2014 07:58 Sn0_Man wrote:
There are 2 possibilities here:

Possibility one: you are around as good as your party mmr. You should win solo games pretty easily regardless of how bad your allies are because your enemies suck.

Possibility two: you are around as good as your solo mmr. You should break even on solo games because you aren't actually better than your allies or your opponents. This would imply that you got carried to your party mmr.

Based on the situation you are describing (can't win consistently in solo), option 2 seems vastly more likely.


Not sure I completely agree. If you're in MMR hell, your teammates could feed the opposing carries relentlessly to the point that you can't kill them anymore. Or, your teammates will be so uncoordinated that they don't help you fight and you get smashed. Or, your teammates don't help push, they afk jungle farm, or any other of a dozen scenarios that will completely fuck you over. None of which you have any control over. That's what I tend to run into @2600 MMR. People just running around doing whatever the hell they want while screaming at you in not-english while you try to win a 1v5 game. It's not as easy to win games like that as people make it sound.


It is if you're 1,000 rating above what the game is matched at.

As people said, mid is the lane you want. It's the lane where the skill difference matters the -most-, and even a smallish advantage in lane mechanics can heavily sway the outcome of the lane. Use your won lane to push things and work towards map control.

If someone else "MID OR FEED"s, the woods are always open and in lower levels is always uncontested, easy farm. Jump into your own woods for the first ten minutes of the game, and then use what should be a massive exp and gold advantage to push things and gank things and kill things. Lycan, Ursa, and Furion are obvious examples.

Failing both of those, you -still- should be able to carry as a semicarry in a one position role. Mirana, Bounty hunter, and QoP are fine examples of heroes that benefit a lot from farm (so can be put as safelane carry) but won't be totally screwed if your support turns out to be completely incompetent, because each is relatively self-sufficient in lane, and capable of killing motherfuckers even with relatively small amounts of gold.

Failing all those Chen and Enchantress are the best carry-supports in the world. They make shit happen like no other heroes.
I'm actually Fleetfeet D:
Steffa-NO
Profile Joined April 2011
60 Posts
January 29 2014 01:38 GMT
#15
I used to be a fan of the one man win heroes (lycan, furion, etc) but recently I've been having more success with team-oriented heroes. Heroes that build mek/force early are really helpful, eventually your team is going to 5 man and when it does you will have the advantage and when you turn those fights into towers its really easy to get wins, even if you don't play super well. Some people complain that no one groups up in their mmr, well if thats the case you just have to join them

[image loading]

one of the truths of dota
"People say nothing is impossible, but I do nothing every day." - A.A. Milne, Winnie-the-Pooh
Rhyme
Profile Joined May 2010
United States1069 Posts
January 29 2014 01:50 GMT
#16
post your dotabuff and we can look at a couple replays
dont ever say that
BurningSera
Profile Blog Joined September 2010
Ireland19621 Posts
January 29 2014 01:54 GMT
#17
tbh if you are stuck in a way lower bracket as you suggested there, you can 1v9 in most of your games there with whatever roles. Go hardlane->win 1v2 and carry, go mid and own the shit out of mid and snowball, go team fight carry and farm heroes.

Your mechanics, game sense, farm skill, and good understanding of item choices is what differs good and bad players, and when you get to around 3/4k mmr then you can grind certain heroes to climb the ladder (good luck with that).
is 2017, stop being lame, fuck's sakes. 'Can't wait for the rise of the cakes and humanity's last stand tbqh.'
emythrel
Profile Blog Joined August 2010
United Kingdom2599 Posts
January 29 2014 02:13 GMT
#18
Well i think I finally have proof that winrate doesn't matter..... new account 63-38 win/loss or 62% winrate. My MMR on this account? Almost the exact same as my 48% winrate main account with 1000 games. So either its just taking me a while to up my MMR or it really is somewhat independent of winrate. My most recent page on dotabuff is 14-6 win/loss so in my last 20 games I have 70% winrate and my MMR barely went up in that time.
When there is nothing left to lose but your dignity, it is already gone.
Cyro
Profile Blog Joined June 2011
United Kingdom20316 Posts
January 29 2014 02:39 GMT
#19
Your MMR will adjust more with games that you are not expected to win and less with games that you are expected to win.

If you hold a 51% ratio, you will advance long term. If you hold a 60% ratio you will advance short term
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
Archeon
Profile Joined May 2011
3258 Posts
January 29 2014 04:00 GMT
#20
I made good experiences with snowball mids (OD, TA) and carries that can do a lot on low farm, like alch or tiny. Tiny can rush arcanes+blink, get some kills (preferably on the most farmed/feed enemy) to accelerate his aghs farm and still crush the entire enemy team 10 minutes later.

I am currently playing with 3 friends who are all pretty new to the game, and no matter how much space you create for your carry as a support as long as he can't farm he wont have gold.

I dont think that playing solo-win heroes will polish your game much. It will bring your mmr to the point where people start countering you though.
low gravity, yes-yes!
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