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How to get out of super low mmr ranked? - Page 6

Forum Index > Dota 2 Strategy
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Laserist
Profile Joined September 2011
Turkey4269 Posts
Last Edited: 2014-01-31 08:49:44
January 31 2014 08:48 GMT
#101
On January 31 2014 09:17 Firebolt145 wrote:
This thread is very quickly heading the same way as the ranked mmr announcement thread. KUNGJAH, please be less defensive and more open minded. Everyone else, please stop attacking him. Let's try and make this thread a bit more productive.


I begin to believe more and more that KUNGJAH is a successful troll. This thread has no chance to be legit when someone thinks he/she can do better at +1K MMR and having 6 total posts.
“Are you with the Cartel? Because you’re definitely an Angel.”
idonthinksobro
Profile Joined December 2010
3138 Posts
January 31 2014 10:57 GMT
#102
So i have currently 53% overall winrate at 4100 mmr.

I random almost all of my games and when i get a hero like Ancient Apparition i already know that the game will be hard because i can't do anything before i hit 6. My buff will most likely be wasted because there are only very few heros that really benefit from it. My Q is useless without a setup stun/disable or a euls, and i have literally 0 laning presence. I feel like he is wasted mid so i usually play him as role 4/5 hero trying to rush euls and keep wards up and stuff. So with this hero i generally have to trust my allies that they basically win the game for me. I have 27% winrate with this hero. There are a couple others i have terrible winrates with.

If i random storm spirit i usually get mid, crush mid, make ganks happen all around the map and basically can win the game even if my allies are shit. I have 76% winrate with this hero (and most solo mid heros are at least 60%+). If i would pick storm for my next 100 games every single time and assume that i can keep my 76% winrate that would be a plus of 1300 MMR. Sure games maybe get harder and i maybe can't keep the 76% after a couple of games but assuming I end up with 500 or 1000 more mmr would i be considered a better player because my mmr number is higher?
Belisarius
Profile Joined November 2010
Australia6232 Posts
January 31 2014 11:01 GMT
#103
Honest question... are there actual ranked games at 2k MMR? I don't think I've ever met anyone lower than like 2.8k. Does the pyramid actually go down that far?

I was becoming increasingly convinced that life started at like 3k, and Valve's breakdown was either a lie or they just straight-up +2k'd everyone's MMRs before making them visible.
Laurens
Profile Joined September 2010
Belgium4548 Posts
January 31 2014 11:52 GMT
#104
I've got someone on my friends list with 2100 solo ranked MMR.
Mutineer
Profile Joined March 2013
New Zealand179 Posts
January 31 2014 12:33 GMT
#105
On January 31 2014 19:57 idonthinksobro wrote:
So i have currently 53% overall winrate at 4100 mmr.

I random almost all of my games and when i get a hero like Ancient Apparition i already know that the game will be hard because i can't do anything before i hit 6. My buff will most likely be wasted because there are only very few heros that really benefit from it. My Q is useless without a setup stun/disable or a euls, and i have literally 0 laning presence. I feel like he is wasted mid so i usually play him as role 4/5 hero trying to rush euls and keep wards up and stuff. So with this hero i generally have to trust my allies that they basically win the game for me. I have 27% winrate with this hero. There are a couple others i have terrible winrates with.

If i random storm spirit i usually get mid, crush mid, make ganks happen all around the map and basically can win the game even if my allies are shit. I have 76% winrate with this hero (and most solo mid heros are at least 60%+). If i would pick storm for my next 100 games every single time and assume that i can keep my 76% winrate that would be a plus of 1300 MMR. Sure games maybe get harder and i maybe can't keep the 76% after a couple of games but assuming I end up with 500 or 1000 more mmr would i be considered a better player because my mmr number is higher?


Actually there were no dual line I did not won with aa.
Max your e first, aa have very good starting attack animation. AA + allmost every hero do very well there.

AA with something line new sniper practically eat the line.
KUNGJAH
Profile Joined January 2014
Sweden53 Posts
January 31 2014 14:37 GMT
#106
On January 31 2014 17:48 Laserist wrote:
Show nested quote +
On January 31 2014 09:17 Firebolt145 wrote:
This thread is very quickly heading the same way as the ranked mmr announcement thread. KUNGJAH, please be less defensive and more open minded. Everyone else, please stop attacking him. Let's try and make this thread a bit more productive.


I begin to believe more and more that KUNGJAH is a successful troll. This thread has no chance to be legit when someone thinks he/she can do better at +1K MMR and having 6 total posts.




no im not trolling. im not saying i want to do better. im just saying im at 4.5k atm and im getting people who feed intentionally , goes afk after FB, refuses to play with the team because whatever reason. i want to get to the point where my team is not semi retarded but you guys are just making shit up without even reading the posts.


this forum is kinda semi retarded aswell though with people thinking they are something the higher their post count is. most people who post here are low players in both sc and dota yet they want to tell everyone how the game is played


User was warned for this post
Attorney
Profile Joined January 2014
United States20 Posts
January 31 2014 15:43 GMT
#107
I played a support alche in my qualifying games. Didn't lose one game. Granted that this was before the nerf. But this made my carries snowball really hard.
I wasn't even soposed to be here today.
Laserist
Profile Joined September 2011
Turkey4269 Posts
January 31 2014 16:03 GMT
#108
You made my day son.

TL is the most refined community in SC and arguably top 3 in Dota 2.

Wanna give your account to a 5.5K player and let him/her try to increase it to where he/she currently is? I am %100 sure, he/she will legit pub stomp in first 20+ games even with the conditions you described. Elo Hell is a delusion, just it does take time to reach where you belong if you are lower than you "deserve".

Anyways, I see no productive argument will come from this.
“Are you with the Cartel? Because you’re definitely an Angel.”
Ayaz2810
Profile Joined September 2011
United States2763 Posts
January 31 2014 16:37 GMT
#109
On January 31 2014 06:56 hacklebeast wrote:
You seem like a pleasant person.


I fucking laughed out loud at work. Got some looks. Thanks bro.
Vrtra Vanquisher/Tiamat Trouncer/World Serpent Slayer
HungrySC2
Profile Blog Joined September 2011
United States191 Posts
January 31 2014 17:00 GMT
#110
I think the easiest way to increase mmr is to call solo offlane.

- Pick a hero that needs relatively little farm and has strong utility early in the game. Preferably a possible mech carrier. (clock, timber, NP, bristle, etc.)
- Don't die. Most games the safe and mid will break even or win there lanes. If you don't feed and the opponents offlaner does. You probably will win the game.
- Help secure runes for mid, CALL MISSING, always have a TP scroll. Smartly tp'ing in and turning around a fight in the safe or mid lane is the easiest way to start snowballing as a team.
"First say to yourself what you would be; And then do what you have to do. (Epictetus)
KUNGJAH
Profile Joined January 2014
Sweden53 Posts
January 31 2014 17:07 GMT
#111
On February 01 2014 01:03 Laserist wrote:
You made my day son.

TL is the most refined community in SC and arguably top 3 in Dota 2.

Wanna give your account to a 5.5K player and let him/her try to increase it to where he/she currently is? I am %100 sure, he/she will legit pub stomp in first 20+ games even with the conditions you described. Elo Hell is a delusion, just it does take time to reach where you belong if you are lower than you "deserve".

Anyways, I see no productive argument will come from this.


you have 900 posts you must be so good at this game!!!


User was temp banned for this post.
Pokebunny
Profile Blog Joined June 2008
United States10654 Posts
Last Edited: 2014-01-31 17:30:51
January 31 2014 17:30 GMT
#112
The reality is that it takes a long, long time to go up in dota 2 mmr. Suppose each player has a 10% role in the outcome of a game. That means that the most that your performance can influence the game is from 45% to 55% chance to win (given everyone else is even). So even if you pick a snowball mid hero, your performance will only decide a game maybe 20% of the time max. So you will consistently go up, it might just take hundreds of games to go up a couple hundred mmr.
Semipro Terran player | Pokebunny#1710 | twitter.com/Pokebunny | twitch.tv/Pokebunny | facebook.com/PokebunnySC
makmeatt
Profile Blog Joined June 2011
2024 Posts
January 31 2014 17:44 GMT
#113
On February 01 2014 02:30 Pokebunny wrote:
So you will consistently go up, it might just take hundreds of games to go up a couple hundred mmr.

And, with minor adjustments, it's supposed to be that way.
I'd love if we all stopped believing these kinds of discussions can be productive in any way, shape or form. OP has a valid issue to take care of, some tried to help, end of story. You know God damn well this is gonna be dragged forever until someone snaps, like with RMM thread.
"Silver Edge can't break my hope" - Kryptt 2016 || "Chrono is not a debuff, you just get rekt" - Guru 2016
Laserist
Profile Joined September 2011
Turkey4269 Posts
January 31 2014 17:50 GMT
#114
On February 01 2014 02:30 Pokebunny wrote:
The reality is that it takes a long, long time to go up in dota 2 mmr. Suppose each player has a 10% role in the outcome of a game. That means that the most that your performance can influence the game is from 45% to 55% chance to win (given everyone else is even). So even if you pick a snowball mid hero, your performance will only decide a game maybe 20% of the time max. So you will consistently go up, it might just take hundreds of games to go up a couple hundred mmr.


What is the conditions for this assumption? is it for being relatively better like a few hundred MMR better? Or being better like 1.5K MMR? For me, I was 3800 2 weeks ago at one point and 4150 now with 2.5K games on my belt. It took less than 50 games for me.

Improvement doesn't come in a day, it takes time and MMR increase levels can track it very well.
If you can play ranked games(around 150 games without boosters minimum), there shouldn't be a few K MMr difference between your supposed and seen MMR. Smurfs are excluded.

There is a guy, Juice in PD forum, does an experiment on that issue. He took a ~3K MMR account while being 5.4K. Lost like 2 games over more than 50 games while doing hardest pubstomps ever. He is around 4K now and still winning consistently.
“Are you with the Cartel? Because you’re definitely an Angel.”
Firebolt145
Profile Blog Joined May 2010
Lalalaland34494 Posts
January 31 2014 17:51 GMT
#115
On February 01 2014 02:44 makmeatt wrote:
Show nested quote +
On February 01 2014 02:30 Pokebunny wrote:
So you will consistently go up, it might just take hundreds of games to go up a couple hundred mmr.

And, with minor adjustments, it's supposed to be that way.
I'd love if we all stopped believing these kinds of discussions can be productive in any way, shape or form. OP has a valid issue to take care of, some tried to help, end of story. You know God damn well this is gonna be dragged forever until someone snaps, like with RMM thread.

Let's just say I'm keeping a close eye on this thread.
Moderator
SKC
Profile Joined October 2010
Brazil18828 Posts
January 31 2014 18:39 GMT
#116
On February 01 2014 02:30 Pokebunny wrote:
The reality is that it takes a long, long time to go up in dota 2 mmr. Suppose each player has a 10% role in the outcome of a game. That means that the most that your performance can influence the game is from 45% to 55% chance to win (given everyone else is even). So even if you pick a snowball mid hero, your performance will only decide a game maybe 20% of the time max. So you will consistently go up, it might just take hundreds of games to go up a couple hundred mmr.

If you are better than everyone else, you are absolutelly not responsible for only 10% of the outcome of a game. If you are, then you are playing at the right level and there's no reason why you would move up quickly, or at all.
Kuroeeah
Profile Blog Joined February 2013
11696 Posts
January 31 2014 19:30 GMT
#117
It doesn't take that long to go up in MMR
Pokebunny
Profile Blog Joined June 2008
United States10654 Posts
January 31 2014 19:36 GMT
#118
My post was a theoretical exaggeration, but the general idea stands: the majority of your games will not be decided by your own performance, and even if you're 500 mmr below where you should be, you'll move up pretty slow. If you're 1k+ off obviously you'll move faster.
Semipro Terran player | Pokebunny#1710 | twitter.com/Pokebunny | twitch.tv/Pokebunny | facebook.com/PokebunnySC
SKC
Profile Joined October 2010
Brazil18828 Posts
January 31 2014 20:40 GMT
#119
On February 01 2014 04:36 Pokebunny wrote:
My post was a theoretical exaggeration, but the general idea stands: the majority of your games will not be decided by your own performance, and even if you're 500 mmr below where you should be, you'll move up pretty slow. If you're 1k+ off obviously you'll move faster.

Well, that's because 500 MMR is very little. It's not that much more than the natural variance you get, specially if you play a lot of diferent stuff/random. The majority of your games may not be decided by your own performance because most people are playing with players around the same level, but if you are a step above everyone else, which is what this thread is talking about, you can easily make a very meaningful impact in most of your games.
Pokebunny
Profile Blog Joined June 2008
United States10654 Posts
January 31 2014 20:46 GMT
#120
On February 01 2014 05:40 SKC wrote:
Show nested quote +
On February 01 2014 04:36 Pokebunny wrote:
My post was a theoretical exaggeration, but the general idea stands: the majority of your games will not be decided by your own performance, and even if you're 500 mmr below where you should be, you'll move up pretty slow. If you're 1k+ off obviously you'll move faster.

Well, that's because 500 MMR is very little. It's not that much more than the natural variance you get, specially if you play a lot of diferent stuff/random. The majority of your games may not be decided by your own performance because most people are playing with players around the same level, but if you are a step above everyone else, which is what this thread is talking about, you can easily make a very meaningful impact in most of your games.

Well if you're really 1k+ below what you should be it should be a cakewalk and you shouldn't even have to ask about how to do it.
Semipro Terran player | Pokebunny#1710 | twitter.com/Pokebunny | twitch.tv/Pokebunny | facebook.com/PokebunnySC
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