[Hero] Terrorblade - Page 15
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Firebolt145
Lalalaland34502 Posts
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kaztah
Norway1221 Posts
http://imgur.com/a/BE7YI game1: 2 towers down, 1 kill game2: 1 tower down, 0 kills. | ||
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iv~nk~j
1140 Posts
also, at what point do you rotate your main hero to the jungle while leaving illusion to lane to last hit? after treads? yasha? | ||
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Noya
Uruguay11223 Posts
Edit: It's called Mana Pool http://dota2.gamepedia.com/Mana_Pool | ||
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iET
Norway40 Posts
On March 08 2014 12:37 iv~nk~j wrote: also, at what point do you rotate your main hero to the jungle while leaving illusion to lane to last hit? after treads? yasha? On February 27 2014 22:57 kaztah wrote: I usually wander into the jungle went I'm about halfway with my yasha, but I often missed lasthits with illusion in the lane. | ||
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Firebolt145
Lalalaland34502 Posts
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Mosoball
Finland686 Posts
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Erasme
Bahamas15899 Posts
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ZerG~LegenD
Sweden1179 Posts
On March 22 2014 19:06 Mosoball wrote: Do you do this every game guys? I have played around 20ish games with TB in dota2 (+ numerous in D1 but doesn't count) and found it very hard to be able to lasthit with illusion in lane while jungling; not because of the dmg but bcs someone tends to linger in the lane and burst the illusion from time to time. It's also pretty common that the opposing team wants to push your T1 and if they are ahead 2-5mins later the T2 top, making you unable to get more than 1-2 cs per illusion in lane. In these kind of games I don't go for radiance, but do you have some secret tech to make it work/farm more efficiently? If they push your T1 you can freeze the lane outside your T2 for ridiculous farm (closer to more jungle camps, and they can't contest your illusion). If they push your T2 and you don't want to fight you switch to the other side of the map. Also, 2 cs per illusion + full jungle is still better than a free farm lane. | ||
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omgbbqsauce
106 Posts
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BurningSera
Ireland19621 Posts
You can even solo kill a melee on your lane (some hero like BeastM) with that slow, lvl1 of Q is all you need (pound him down with metamorph)>_> Midas would be nice and SnY+Crit is my core build. | ||
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Noya
Uruguay11223 Posts
You can even take the 2 enemy short lane towers during rank 4 Meta duration with only Treads+Yasha if they are distracted/stupid. | ||
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Dreamer.T
United States3584 Posts
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Mataza
Germany5364 Posts
Pretty standard for pub, but it lead to me preferring Metamorph first for the 80 bonus damage, because illusions die fast against any form of nukes. Incidentally Manta Style is like the win the game now item. Having 3-4 illusions in metamorphed form puts out so much damage. Maybe I will get some space to jungle and buy radiance next time I play TB. | ||
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-Celestial-
United Kingdom3867 Posts
On April 01 2014 13:17 Mataza wrote: Incidentally Manta Style is like the win the game now item. Having 3-4 illusions in metamorphed form puts out so much damage. Agreed, Terrorblade's damage output is insane. I've only played him a handful of times but in the one game where I didn't flat out outcarry the other team (I got ganked about five times in ten minutes, they were pretty determined to keep me down) I was still absolutely annihilating towers after twenty minutes with hardly any farm. | ||
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bp1696
United States288 Posts
Even at my crap tier 3k rating, no free farm, and dying once, was able to get treads,pms,qb,yasha,radiance at ~21 min. Proceeded to wreck enemy team. Dirty, dirty build... | ||
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hariooo
Canada2830 Posts
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KOFgokuon
United States14910 Posts
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Mataza
Germany5364 Posts
TB is very much superior in teamfights though, unless your team is coordinated enough to capitalize on song of the siren for positioning. Even with perfect usage of sleep, TB might still be better. To the poster above, the damage bonus is 80. Still a lot, but 120 would really push it. | ||
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hariooo
Canada2830 Posts
And regarding teamfights, TB has higher potential damage but I'm not sure that the damage is higher value than Song + BKB-piercing disable + AoE -armor nuke. | ||
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