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Phoenix, Terrorblade, Replay Takeover, and Dota Patch 6.80…

Forum Index > Dota 2 General
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Schickysc
Profile Blog Joined May 2010
Canada380 Posts
January 27 2014 21:04 GMT
#81
The all pick changes are stupid. To fix the problem they should auto random (with no repicking) someone who doesn't pick by the timer, and give them -100 less gold. Instead we give them longer and a laughable gold reduction?
Shoot for the Moon, Find a Star
TheTenthDoc
Profile Blog Joined February 2011
United States9561 Posts
January 27 2014 21:04 GMT
#82
Bunker build time reduced by 5 seconds, so needed for DvR.
SeakayKu
Profile Joined October 2010
United States128 Posts
January 27 2014 21:07 GMT
#83
i feel like any time there is AOE buff, the game focus more on "positioning"
which is indirectly nerfing meepo; then meepo ult is buffed

:7 im all happy again
It's an Art and I hope I can see beautifully fought matches.
Kuroeeah
Profile Blog Joined February 2013
11696 Posts
January 27 2014 21:07 GMT
#84
On January 28 2014 06:04 Schickysc wrote:
The all pick changes are stupid. To fix the problem they should auto random (with no repicking) someone who doesn't pick by the timer, and give them -100 less gold. Instead we give them longer and a laughable gold reduction?

You think the penalty of losing one gold per second of your starting gold is laughable? Funny
Noizhende
Profile Joined January 2012
Austria328 Posts
January 27 2014 21:08 GMT
#85
Bunker
Build time increased by 5 seconds


What?!
Die neuen Tempel haben schon Risse - künftige Ruinen - einst wächst Gras auch über diese Stadt - über ihre letzte Schicht
Ravensong170
Profile Joined June 2012
United States858 Posts
January 27 2014 21:09 GMT
#86
Well I'm hoping there is a day three.

Buffs look awesome. Blink buff pretty much buffs my entire dota2 playing experience, since I play ES and LC all day everyday. So life is good.

I want to learn to play phoenix, though she/he is crap in competitive, no real role, but looks fun. We shall see if there is a day three.

I assume it goes live on test client tomorrow/weds ?
"what a terrible ass game, we should all kill ourselves." -EE-Sama
Schickysc
Profile Blog Joined May 2010
Canada380 Posts
Last Edited: 2014-01-27 21:10:18
January 27 2014 21:09 GMT
#87
15 gold lost for waiting 15 seconds after the timer.... yup laughable. That's like 9 seconds of game time gold, not even half a branch different.

They also gave people longer to pick.
Shoot for the Moon, Find a Star
speakerbox
Profile Blog Joined January 2011
Canada453 Posts
January 27 2014 21:09 GMT
#88
When does the patch go live? Loving some of the changes. Some of the item changes are very sweet, like passable wards, using bottle charges on team mates etc. Small but very nice changes. Some of the hero buffs are crazy! And cant wait for all random ability draft.

But when does it go live?!?! I work at five
twin anchors houseboats
CrugerDK
Profile Joined December 2011
Denmark323 Posts
January 27 2014 21:10 GMT
#89
im goin g to presume that you can only get one ult in the new mode


otherwise meepo ult + ravage is gonna be hilarious!
SilverStar
Profile Joined January 2012
Sweden18511 Posts
January 27 2014 21:10 GMT
#90
On January 28 2014 06:07 Kuroeeah wrote:
Show nested quote +
On January 28 2014 06:04 Schickysc wrote:
The all pick changes are stupid. To fix the problem they should auto random (with no repicking) someone who doesn't pick by the timer, and give them -100 less gold. Instead we give them longer and a laughable gold reduction?

You think the penalty of losing one gold per second of your starting gold is laughable? Funny

Well he thinks that forcing to random is a good thing. So there is that..
SilverStar
Profile Joined January 2012
Sweden18511 Posts
January 27 2014 21:11 GMT
#91
On January 28 2014 06:09 speakerbox wrote:
When does the patch go live? Loving some of the changes. Some of the item changes are very sweet, like passable wards, using bottle charges on team mates etc. Small but very nice changes. Some of the hero buffs are crazy! And cant wait for all random ability draft.

But when does it go live?!?! I work at five

Probably friday. Nothing confirmed.
Darpa
Profile Blog Joined March 2010
Canada4413 Posts
January 27 2014 21:12 GMT
#92
Bunker
Build time reduced by 5 seconds

hahahaha i love it
"losers always whine about their best, Winners go home and fuck the prom queen"
sacrilegious
Profile Joined September 2012
Canada863 Posts
January 27 2014 21:12 GMT
#93
Update will likely be this week to coincide with Chinese New Year (eve or day of). Like Wraith Night, bet there will be testing done on the test client first for bugs.
fezvez
Profile Blog Joined January 2011
France3021 Posts
January 27 2014 21:13 GMT
#94
Bunker
Build time reduced by 5 seconds


Lol =)
B1nary
Profile Blog Joined January 2008
Canada1267 Posts
January 27 2014 21:14 GMT
#95
On January 28 2014 06:09 Schickysc wrote:
15 gold lost for waiting 15 seconds after the timer.... yup laughable. That's like 9 seconds of game time gold, not even half a branch different.

They also gave people longer to pick.


I also think 1/sec is pretty little. I would have done something like 50 + 2/sec.
Mr_Z
Profile Joined June 2011
South Africa88 Posts
January 27 2014 21:14 GMT
#96
Oh dear lord, the horror and fun of the Ability draft mode, just insane
Always last :(
Schickysc
Profile Blog Joined May 2010
Canada380 Posts
January 27 2014 21:15 GMT
#97
On January 28 2014 06:10 SilverStar wrote:
Show nested quote +
On January 28 2014 06:07 Kuroeeah wrote:
On January 28 2014 06:04 Schickysc wrote:
The all pick changes are stupid. To fix the problem they should auto random (with no repicking) someone who doesn't pick by the timer, and give them -100 less gold. Instead we give them longer and a laughable gold reduction?

You think the penalty of losing one gold per second of your starting gold is laughable? Funny

Well he thinks that forcing to random is a good thing. So there is that..


Well what's the point of having a timer if it's gonna be laughably enforced? The counter picking till creeps spawn ruins all pick, and at worst you will lose like 15 gold.
Shoot for the Moon, Find a Star
Qbek
Profile Blog Joined April 2011
Poland12923 Posts
January 27 2014 21:16 GMT
#98
The 1 gold lost per second is more for the psychological effect rather than actual punishment, people that pick late are probably some sort of minmaxers so they will pick in the last second now
This space left intentionally dank /)3(\ http://i.imgur.com/RmeEUcF.png
Jinxed
Profile Blog Joined May 2011
United States6450 Posts
Last Edited: 2014-01-27 21:19:29
January 27 2014 21:16 GMT
#99
Icefrog never disappoints. Good buffs. Deserved nerfs.

Honestly speaking I have to say everything looks sold. I do wish that taking away brood's pathing was just with dust, but I can understand why it happened. Also love that no heroes can go off the map now.

On January 28 2014 06:15 Schickysc wrote:
Show nested quote +
On January 28 2014 06:10 SilverStar wrote:
On January 28 2014 06:07 Kuroeeah wrote:
On January 28 2014 06:04 Schickysc wrote:
The all pick changes are stupid. To fix the problem they should auto random (with no repicking) someone who doesn't pick by the timer, and give them -100 less gold. Instead we give them longer and a laughable gold reduction?

You think the penalty of losing one gold per second of your starting gold is laughable? Funny

Well he thinks that forcing to random is a good thing. So there is that..


Well what's the point of having a timer if it's gonna be laughably enforced? The counter picking till creeps spawn ruins all pick, and at worst you will lose like 15 gold.


If you wait until creeps spawn that's 75 gold. You're not punished if you pick at the last minute, but if you're looking to deliberately counterpick you're losing a lot more than that.
LiquidDota Staff"LeLoup is a great name pls undo." -Liquid`Nazgul
jormal1ty
Profile Joined November 2011
Finland72 Posts
Last Edited: 2014-01-27 21:18:34
January 27 2014 21:17 GMT
#100
Bunker build time increased by 5 seconds lol
stream warrior
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