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On January 28 2014 22:02 lolfail9001 wrote:Show nested quote +On January 28 2014 21:58 -Celestial- wrote:On January 28 2014 21:38 cecek wrote: Guys I just had the best random ability draft idea ever. Divided We Stand + Spirit bear. 5 bears, motherfucker. Divided We Stand. Spirit bear. Mirror Image. Holy Persuasion. Buy a Manta. Buy a Necrobook. Bottle an Illusion rune. 3 buffed up Jungle Creeps, 5 Bears, 5 Heroes, 7 illusions, two necrocreeps. TRY AND STOP THAT PUSH. I have literally no idea if that would work. Buy a refresher and another necrobook too. And HotD. ZOOZOO
Actually now I think about it...could be way more than what I described. How do illusion abilities and creep spawning abilities interact with Divided We Stand?
Because if its how I think it COULD be...then you're looking at 19 Illusions and 15 Jungle creeps, plus the rest. o_o
Edit: 16 Jungle creeps including a HotD. So potentially grand total of 5 bears, 5 heroes, 19 illusions, 16 jungle creeps, 4 necros. O_O
Surely SOME part of this wouldn't work and totally break down. Or alternatively the server might crash.
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Northern Ireland22212 Posts
On January 28 2014 22:04 Saryph wrote:
Apparently Perfect World let it leak early.
Only applies to replays after the upcoming patch. Hoe-lee shit
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Netherlands45349 Posts
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Russian Federation4050 Posts
Hopefully that means they are finally fixing the save/load system too. Odd timing runes and dissapearing creeps are a fun change but come on, it's been forever since it was implemented and still it barely works.
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On January 28 2014 22:45 Kipsate wrote: time to change history
Navi will replay TI3 game 5 about 10 times and then collectively suicide :p
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Northern Ireland22212 Posts
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This is another great patch!!! Icefrog-sama! I haven't even read the patch notes yet! :D
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Czech Republic18921 Posts
On January 28 2014 22:56 Velr wrote:Navi will replay TI3 game 5 about 10 times and then collectively suicide :p Too soon, man.
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Sweden647 Posts
On January 28 2014 22:49 dfs wrote:Hopefully that means they are finally fixing the save/load system too. Odd timing runes and dissapearing creeps are a fun change but come on, it's been forever since it was implemented and still it barely works. If I understand correctly, this replaces the save/load system as you can just reload your previous game and "watch" it in-game and then "jump in" exactly when you want. At least that's how I hope it works It'll work for player DC's as you can just "end" the game and jump into the replay, but idk how it'll work for matches with server issues though.
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On January 28 2014 22:17 -Celestial- wrote:Show nested quote +On January 28 2014 22:02 lolfail9001 wrote:On January 28 2014 21:58 -Celestial- wrote:On January 28 2014 21:38 cecek wrote: Guys I just had the best random ability draft idea ever. Divided We Stand + Spirit bear. 5 bears, motherfucker. Divided We Stand. Spirit bear. Mirror Image. Holy Persuasion. Buy a Manta. Buy a Necrobook. Bottle an Illusion rune. 3 buffed up Jungle Creeps, 5 Bears, 5 Heroes, 7 illusions, two necrocreeps. TRY AND STOP THAT PUSH. I have literally no idea if that would work. Buy a refresher and another necrobook too. And HotD. ZOOZOO Actually now I think about it...could be way more than what I described. How do illusion abilities and creep spawning abilities interact with Divided We Stand? Because if its how I think it COULD be...then you're looking at 19 Illusions and 15 Jungle creeps, plus the rest. o_o Edit: 16 Jungle creeps including a HotD. So potentially grand total of 5 bears, 5 heroes, 19 illusions, 16 jungle creeps, 4 necros. O_O Surely SOME part of this wouldn't work and totally break down. Or alternatively the server might crash.
why? you can already have like 30 spiderlings or PL illusions.
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On January 28 2014 23:55 gostunv wrote:Show nested quote +On January 28 2014 22:17 -Celestial- wrote:On January 28 2014 22:02 lolfail9001 wrote:On January 28 2014 21:58 -Celestial- wrote:On January 28 2014 21:38 cecek wrote: Guys I just had the best random ability draft idea ever. Divided We Stand + Spirit bear. 5 bears, motherfucker. Divided We Stand. Spirit bear. Mirror Image. Holy Persuasion. Buy a Manta. Buy a Necrobook. Bottle an Illusion rune. 3 buffed up Jungle Creeps, 5 Bears, 5 Heroes, 7 illusions, two necrocreeps. TRY AND STOP THAT PUSH. I have literally no idea if that would work. Buy a refresher and another necrobook too. And HotD. ZOOZOO Actually now I think about it...could be way more than what I described. How do illusion abilities and creep spawning abilities interact with Divided We Stand? Because if its how I think it COULD be...then you're looking at 19 Illusions and 15 Jungle creeps, plus the rest. o_o Edit: 16 Jungle creeps including a HotD. So potentially grand total of 5 bears, 5 heroes, 19 illusions, 16 jungle creeps, 4 necros. O_O Surely SOME part of this wouldn't work and totally break down. Or alternatively the server might crash. why? you can already have like 30 spiderlings or PL illusions. 1 Tombstone already breaks the game. If Divided We Stand is avaible, 5 tombstones would definatelly break the game.
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On January 28 2014 23:55 gostunv wrote:Show nested quote +On January 28 2014 22:17 -Celestial- wrote:On January 28 2014 22:02 lolfail9001 wrote:On January 28 2014 21:58 -Celestial- wrote:On January 28 2014 21:38 cecek wrote: Guys I just had the best random ability draft idea ever. Divided We Stand + Spirit bear. 5 bears, motherfucker. Divided We Stand. Spirit bear. Mirror Image. Holy Persuasion. Buy a Manta. Buy a Necrobook. Bottle an Illusion rune. 3 buffed up Jungle Creeps, 5 Bears, 5 Heroes, 7 illusions, two necrocreeps. TRY AND STOP THAT PUSH. I have literally no idea if that would work. Buy a refresher and another necrobook too. And HotD. ZOOZOO Actually now I think about it...could be way more than what I described. How do illusion abilities and creep spawning abilities interact with Divided We Stand? Because if its how I think it COULD be...then you're looking at 19 Illusions and 15 Jungle creeps, plus the rest. o_o Edit: 16 Jungle creeps including a HotD. So potentially grand total of 5 bears, 5 heroes, 19 illusions, 16 jungle creeps, 4 necros. O_O Surely SOME part of this wouldn't work and totally break down. Or alternatively the server might crash. why? you can already have like 30 spiderlings or PL illusions.
Because you've got stacking abilities. Certain combinations of Illusion abilities or summon abilities (like Tombstone mentioned above, treants, demonic conversion, etc) can result in insane amounts of stuff going on.
Also you're vastly overrating PL. It FEELS like a billion illusions but Juxtapose is capped at 8. So even with Spirit Lance, Doppelwalk, Manta and an Illusion rune his maximum number is 14.
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I also wonder how it will handle skills like Eclipse and Nether Strike, if they are avaible.
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Can't wait to Sunder my allies just so I don't have to go back to base for healing :D.
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On January 29 2014 00:47 SKC wrote: I also wonder how it will handle skills like Eclipse and Nether Strike, if they are avaible. (Assuming you are talking about dvided we stand mechanics) I'm not completely sure about this, but I would imagine you can still only take one ultimate per hero. Still there is a lot of madness to be invented here. I think just going 3 generic nukes in itself would be ...funny.
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On January 29 2014 01:01 Mafe wrote:Show nested quote +On January 29 2014 00:47 SKC wrote: I also wonder how it will handle skills like Eclipse and Nether Strike, if they are avaible. (Assuming you are talking about dvided we stand mechanics) I'm not completely sure about this, but I would imagine you can still only take one ultimate per hero. Still there is a lot of madness to be invented here. I think just going 3 generic nukes in itself would be ...funny. No, I mean in general. Those skills depend on the hero also having levels on another skill. If they are enabled Valve will probally just pretend the skill was maxed, which makes it better than the original, but more likely than giving a useless spell.
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On January 29 2014 01:01 BlitzerSC wrote: Can't wait to Sunder my allies just so I don't have to go back to base for healing :D.
"You have a TP scroll?" "Yeah...why?" *sunder* "Thanks. :D"
On January 29 2014 01:01 Mafe wrote:Show nested quote +On January 29 2014 00:47 SKC wrote: I also wonder how it will handle skills like Eclipse and Nether Strike, if they are avaible. (Assuming you are talking about dvided we stand mechanics) I'm not completely sure about this, but I would imagine you can still only take one ultimate per hero. Still there is a lot of madness to be invented here. I think just going 3 generic nukes in itself would be ...funny.
Oh...oh my...speaking of Luna (well, Eclipse)...
Divided We Stand on Luna with her keeping the Glaives ability.
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Essence Aura combinations could be pretty sick.
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On January 29 2014 01:03 -Celestial- wrote:Show nested quote +On January 29 2014 01:01 BlitzerSC wrote: Can't wait to Sunder my allies just so I don't have to go back to base for healing :D. "You have a TP scroll?" "Yeah...why?" *sunder* "Thanks. :D" Show nested quote +On January 29 2014 01:01 Mafe wrote:On January 29 2014 00:47 SKC wrote: I also wonder how it will handle skills like Eclipse and Nether Strike, if they are avaible. (Assuming you are talking about dvided we stand mechanics) I'm not completely sure about this, but I would imagine you can still only take one ultimate per hero. Still there is a lot of madness to be invented here. I think just going 3 generic nukes in itself would be ...funny. Oh...oh my...speaking of Luna (well, Eclipse)... Divided We Stand on Luna with her keeping the Glaives ability.
4 x Pugna-Blast...
Byebyebase.
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