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Phoenix, Terrorblade, Replay Takeover, and Dota Patch 6.80…

Forum Index > Dota 2 General
Post a Reply
Prev 1 16 17 18 19 20 34 Next All
-Celestial-
Profile Joined September 2011
United Kingdom3867 Posts
Last Edited: 2014-01-28 13:19:38
January 28 2014 13:17 GMT
#341
On January 28 2014 22:02 lolfail9001 wrote:
Show nested quote +
On January 28 2014 21:58 -Celestial- wrote:
On January 28 2014 21:38 cecek wrote:
Guys I just had the best random ability draft idea ever. Divided We Stand + Spirit bear. 5 bears, motherfucker.


Divided We Stand. Spirit bear. Mirror Image. Holy Persuasion.

Buy a Manta. Buy a Necrobook. Bottle an Illusion rune.


3 buffed up Jungle Creeps, 5 Bears, 5 Heroes, 7 illusions, two necrocreeps. TRY AND STOP THAT PUSH.

I have literally no idea if that would work.

Buy a refresher and another necrobook too.
And HotD.
ZOOZOO


Actually now I think about it...could be way more than what I described. How do illusion abilities and creep spawning abilities interact with Divided We Stand?

Because if its how I think it COULD be...then you're looking at 19 Illusions and 15 Jungle creeps, plus the rest. o_o


Edit: 16 Jungle creeps including a HotD.
So potentially grand total of 5 bears, 5 heroes, 19 illusions, 16 jungle creeps, 4 necros. O_O

Surely SOME part of this wouldn't work and totally break down. Or alternatively the server might crash.
"Protoss simultaneously feels unbeatably strong and unwinnably weak." - kcdc
ahswtini
Profile Blog Joined June 2008
Northern Ireland22212 Posts
January 28 2014 13:44 GMT
#342
On January 28 2014 22:04 Saryph wrote:


Apparently Perfect World let it leak early.

Only applies to replays after the upcoming patch.

Hoe-lee shit
"As I've said, balance isn't about strategies or counters, it's about probability and statistics." - paralleluniverse
Kipsate
Profile Blog Joined July 2010
Netherlands45349 Posts
January 28 2014 13:45 GMT
#343
time to change history
WriterXiao8~~
dfs
Profile Blog Joined June 2010
Russian Federation4050 Posts
Last Edited: 2014-01-28 13:53:26
January 28 2014 13:49 GMT
#344
On January 28 2014 22:04 Saryph wrote:
https://twitter.com/Cyborgmatt/status/428149052791095296

Apparently Perfect World let it leak early.

Only applies to replays after the upcoming patch.

Hopefully that means they are finally fixing the save/load system too. Odd timing runes and dissapearing creeps are a fun change but come on, it's been forever since it was implemented and still it barely works.
Writerhttp://i.imgur.com/Q1jSb9X.jpg (c) Shiro; http://i.imgur.com/lSDLLKb.png (c) drav
Velr
Profile Blog Joined July 2008
Switzerland10873 Posts
January 28 2014 13:56 GMT
#345
On January 28 2014 22:45 Kipsate wrote:
time to change history



Navi will replay TI3 game 5 about 10 times and then collectively suicide :p
ahswtini
Profile Blog Joined June 2008
Northern Ireland22212 Posts
January 28 2014 13:57 GMT
#346
"As I've said, balance isn't about strategies or counters, it's about probability and statistics." - paralleluniverse
UnpressedWaffle
Profile Joined December 2012
Canada74 Posts
January 28 2014 14:08 GMT
#347
This is another great patch!!! Icefrog-sama! I haven't even read the patch notes yet! :D
Is it weird that I drink from my feet?
zeru
Profile Blog Joined September 2010
8156 Posts
January 28 2014 14:12 GMT
#348
--- Nuked ---
cecek
Profile Blog Joined August 2011
Czech Republic18921 Posts
January 28 2014 14:18 GMT
#349
On January 28 2014 22:56 Velr wrote:
Show nested quote +
On January 28 2014 22:45 Kipsate wrote:
time to change history



Navi will replay TI3 game 5 about 10 times and then collectively suicide :p

Too soon, man.
super gg
miwi
Profile Joined April 2011
Sweden647 Posts
January 28 2014 14:41 GMT
#350
On January 28 2014 22:49 dfs wrote:
Show nested quote +
On January 28 2014 22:04 Saryph wrote:
https://twitter.com/Cyborgmatt/status/428149052791095296

Apparently Perfect World let it leak early.

Only applies to replays after the upcoming patch.

Hopefully that means they are finally fixing the save/load system too. Odd timing runes and dissapearing creeps are a fun change but come on, it's been forever since it was implemented and still it barely works.

If I understand correctly, this replaces the save/load system as you can just reload your previous game and "watch" it in-game and then "jump in" exactly when you want. At least that's how I hope it works It'll work for player DC's as you can just "end" the game and jump into the replay, but idk how it'll work for matches with server issues though.
Liquipedia\Ü/
gostunv
Profile Blog Joined October 2010
Japan1178 Posts
January 28 2014 14:55 GMT
#351
On January 28 2014 22:17 -Celestial- wrote:
Show nested quote +
On January 28 2014 22:02 lolfail9001 wrote:
On January 28 2014 21:58 -Celestial- wrote:
On January 28 2014 21:38 cecek wrote:
Guys I just had the best random ability draft idea ever. Divided We Stand + Spirit bear. 5 bears, motherfucker.


Divided We Stand. Spirit bear. Mirror Image. Holy Persuasion.

Buy a Manta. Buy a Necrobook. Bottle an Illusion rune.


3 buffed up Jungle Creeps, 5 Bears, 5 Heroes, 7 illusions, two necrocreeps. TRY AND STOP THAT PUSH.

I have literally no idea if that would work.

Buy a refresher and another necrobook too.
And HotD.
ZOOZOO


Actually now I think about it...could be way more than what I described. How do illusion abilities and creep spawning abilities interact with Divided We Stand?

Because if its how I think it COULD be...then you're looking at 19 Illusions and 15 Jungle creeps, plus the rest. o_o


Edit: 16 Jungle creeps including a HotD.
So potentially grand total of 5 bears, 5 heroes, 19 illusions, 16 jungle creeps, 4 necros. O_O

Surely SOME part of this wouldn't work and totally break down. Or alternatively the server might crash.


why? you can already have like 30 spiderlings or PL illusions.
teamblackeye.com ///// http://www.youtube.com/user/gostunv ///// https://twitter.com/forgenjuro
SKC
Profile Joined October 2010
Brazil18828 Posts
January 28 2014 14:57 GMT
#352
On January 28 2014 23:55 gostunv wrote:
Show nested quote +
On January 28 2014 22:17 -Celestial- wrote:
On January 28 2014 22:02 lolfail9001 wrote:
On January 28 2014 21:58 -Celestial- wrote:
On January 28 2014 21:38 cecek wrote:
Guys I just had the best random ability draft idea ever. Divided We Stand + Spirit bear. 5 bears, motherfucker.


Divided We Stand. Spirit bear. Mirror Image. Holy Persuasion.

Buy a Manta. Buy a Necrobook. Bottle an Illusion rune.


3 buffed up Jungle Creeps, 5 Bears, 5 Heroes, 7 illusions, two necrocreeps. TRY AND STOP THAT PUSH.

I have literally no idea if that would work.

Buy a refresher and another necrobook too.
And HotD.
ZOOZOO


Actually now I think about it...could be way more than what I described. How do illusion abilities and creep spawning abilities interact with Divided We Stand?

Because if its how I think it COULD be...then you're looking at 19 Illusions and 15 Jungle creeps, plus the rest. o_o


Edit: 16 Jungle creeps including a HotD.
So potentially grand total of 5 bears, 5 heroes, 19 illusions, 16 jungle creeps, 4 necros. O_O

Surely SOME part of this wouldn't work and totally break down. Or alternatively the server might crash.


why? you can already have like 30 spiderlings or PL illusions.

1 Tombstone already breaks the game. If Divided We Stand is avaible, 5 tombstones would definatelly break the game.
-Celestial-
Profile Joined September 2011
United Kingdom3867 Posts
January 28 2014 15:14 GMT
#353
On January 28 2014 23:55 gostunv wrote:
Show nested quote +
On January 28 2014 22:17 -Celestial- wrote:
On January 28 2014 22:02 lolfail9001 wrote:
On January 28 2014 21:58 -Celestial- wrote:
On January 28 2014 21:38 cecek wrote:
Guys I just had the best random ability draft idea ever. Divided We Stand + Spirit bear. 5 bears, motherfucker.


Divided We Stand. Spirit bear. Mirror Image. Holy Persuasion.

Buy a Manta. Buy a Necrobook. Bottle an Illusion rune.


3 buffed up Jungle Creeps, 5 Bears, 5 Heroes, 7 illusions, two necrocreeps. TRY AND STOP THAT PUSH.

I have literally no idea if that would work.

Buy a refresher and another necrobook too.
And HotD.
ZOOZOO


Actually now I think about it...could be way more than what I described. How do illusion abilities and creep spawning abilities interact with Divided We Stand?

Because if its how I think it COULD be...then you're looking at 19 Illusions and 15 Jungle creeps, plus the rest. o_o


Edit: 16 Jungle creeps including a HotD.
So potentially grand total of 5 bears, 5 heroes, 19 illusions, 16 jungle creeps, 4 necros. O_O

Surely SOME part of this wouldn't work and totally break down. Or alternatively the server might crash.


why? you can already have like 30 spiderlings or PL illusions.


Because you've got stacking abilities. Certain combinations of Illusion abilities or summon abilities (like Tombstone mentioned above, treants, demonic conversion, etc) can result in insane amounts of stuff going on.

Also you're vastly overrating PL. It FEELS like a billion illusions but Juxtapose is capped at 8. So even with Spirit Lance, Doppelwalk, Manta and an Illusion rune his maximum number is 14.
"Protoss simultaneously feels unbeatably strong and unwinnably weak." - kcdc
SKC
Profile Joined October 2010
Brazil18828 Posts
January 28 2014 15:47 GMT
#354
I also wonder how it will handle skills like Eclipse and Nether Strike, if they are avaible.
BlitzerSC
Profile Joined May 2011
Italy8800 Posts
January 28 2014 16:01 GMT
#355
Can't wait to Sunder my allies just so I don't have to go back to base for healing :D.
Mafe
Profile Joined February 2011
Germany5966 Posts
January 28 2014 16:01 GMT
#356
On January 29 2014 00:47 SKC wrote:
I also wonder how it will handle skills like Eclipse and Nether Strike, if they are avaible.

(Assuming you are talking about dvided we stand mechanics) I'm not completely sure about this, but I would imagine you can still only take one ultimate per hero.
Still there is a lot of madness to be invented here. I think just going 3 generic nukes in itself would be ...funny.
SKC
Profile Joined October 2010
Brazil18828 Posts
January 28 2014 16:03 GMT
#357
On January 29 2014 01:01 Mafe wrote:
Show nested quote +
On January 29 2014 00:47 SKC wrote:
I also wonder how it will handle skills like Eclipse and Nether Strike, if they are avaible.

(Assuming you are talking about dvided we stand mechanics) I'm not completely sure about this, but I would imagine you can still only take one ultimate per hero.
Still there is a lot of madness to be invented here. I think just going 3 generic nukes in itself would be ...funny.

No, I mean in general. Those skills depend on the hero also having levels on another skill. If they are enabled Valve will probally just pretend the skill was maxed, which makes it better than the original, but more likely than giving a useless spell.
-Celestial-
Profile Joined September 2011
United Kingdom3867 Posts
Last Edited: 2014-01-28 16:05:07
January 28 2014 16:03 GMT
#358
On January 29 2014 01:01 BlitzerSC wrote:
Can't wait to Sunder my allies just so I don't have to go back to base for healing :D.


"You have a TP scroll?"
"Yeah...why?"
*sunder* "Thanks. :D"


On January 29 2014 01:01 Mafe wrote:
Show nested quote +
On January 29 2014 00:47 SKC wrote:
I also wonder how it will handle skills like Eclipse and Nether Strike, if they are avaible.

(Assuming you are talking about dvided we stand mechanics) I'm not completely sure about this, but I would imagine you can still only take one ultimate per hero.
Still there is a lot of madness to be invented here. I think just going 3 generic nukes in itself would be ...funny.


Oh...oh my...speaking of Luna (well, Eclipse)...

Divided We Stand on Luna with her keeping the Glaives ability.
"Protoss simultaneously feels unbeatably strong and unwinnably weak." - kcdc
DaiWales
Profile Joined August 2011
United Kingdom94 Posts
January 28 2014 16:12 GMT
#359
Essence Aura combinations could be pretty sick.
Velr
Profile Blog Joined July 2008
Switzerland10873 Posts
January 28 2014 16:28 GMT
#360
On January 29 2014 01:03 -Celestial- wrote:
Show nested quote +
On January 29 2014 01:01 BlitzerSC wrote:
Can't wait to Sunder my allies just so I don't have to go back to base for healing :D.


"You have a TP scroll?"
"Yeah...why?"
*sunder* "Thanks. :D"


Show nested quote +
On January 29 2014 01:01 Mafe wrote:
On January 29 2014 00:47 SKC wrote:
I also wonder how it will handle skills like Eclipse and Nether Strike, if they are avaible.

(Assuming you are talking about dvided we stand mechanics) I'm not completely sure about this, but I would imagine you can still only take one ultimate per hero.
Still there is a lot of madness to be invented here. I think just going 3 generic nukes in itself would be ...funny.


Oh...oh my...speaking of Luna (well, Eclipse)...

Divided We Stand on Luna with her keeping the Glaives ability.


4 x Pugna-Blast...

Byebyebase.
Prev 1 16 17 18 19 20 34 Next All
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