called it? ;p
Phoenix, Terrorblade, Replay Takeover, and Dota Patch 6.80…
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opterown
Australia54784 Posts
called it? ;p | ||
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SilverSkyLark
Philippines8437 Posts
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Zinbiel
Sweden878 Posts
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FreeZer
Sweden288 Posts
Geomagnetic Grip now kills trees along the path of a dragged allied hero LoL, I imagined ES "saving" an ally by having his body smash through a bunch of trees. "Thanks bro.." | ||
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Testuser
6469 Posts
That's nice. | ||
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Altsa
Finland990 Posts
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Stancel
Singapore15360 Posts
On January 28 2014 18:30 SilverSkyLark wrote: Bunker? Bad inside joke made by a badder player jk fb I still wuv u | ||
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ahswtini
Northern Ireland22212 Posts
On January 28 2014 18:49 FreeZer wrote: MEeepooo buffs!! :D:D Geomagnetic Grip now kills trees along the path of a dragged allied hero LoL, I imagined ES "saving" an ally by having his body smash through a bunch of trees. "Thanks bro.." Haha reminds me of this + Show Spoiler + ![]() | ||
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Unleashing
Denmark14978 Posts
On January 28 2014 14:08 RockIronrod wrote: The idea that Aghs doesn't have to affect your ulti is pretty weird and opens up the possibility for some sick shit. i can't wait Tiny's aghs doesn't affect his ult, neither does ogre. It's nothing completely new. | ||
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Verrou
France193 Posts
My favorite changes: everything else asdfasdfasdf I'm so sad it's not on yet i want to play random ability mode NOW haha | ||
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CruelZeratul
Germany4588 Posts
On January 28 2014 19:47 Verrou wrote: My least favorite change: yet another -3 int to cm :'( My favorite changes: everything else asdfasdfasdf I'm so sad it's not on yet i want to play random ability mode NOW haha Yeah, poor CM keeps getting nerfed .... but keeps winning :D | ||
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lolfail9001
Russian Federation40190 Posts
On January 28 2014 19:54 CruelZeratul wrote: Yeah, poor CM keeps getting nerfed .... but keeps winning :D Well, IF does not want to nerf all her strong points so he will keep on nerfing her weak ones. | ||
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DaiWales
United Kingdom94 Posts
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CruelZeratul
Germany4588 Posts
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1nobody
Czech Republic2040 Posts
On January 28 2014 19:36 Unleashing wrote: Tiny's aghs doesn't affect his ult, neither does ogre. It's nothing completely new. Aghs on ogre affects chance of multicast -> affects his ulti. | ||
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Aelfric
Turkey1496 Posts
On January 28 2014 05:17 Geisterkarle wrote: Facless: You now have 1000 movement speed and phase while you are in Chronosphere 1000??? Wasn't something 522 the maximum? Welcome to the world of Bloodseeker. | ||
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-Celestial-
United Kingdom3867 Posts
Favourite bits: Faceless Void has always been probably my favourite hard carry. And that's one HELL of a buff. I know everyone is looking at the Chronosphere but I think the even more valuable change is Time Walk. That is a massively significant change to his earlygame survivability and chasing options. Earth Spirit and Broodmother nerfs. Justified, I think, given how annoying they can be to play against. Although I feel that Broodmother will just end up as kinda useless and easy pickings now. That Lion aghs upgrade. O_O Meepo buffs. Love it. I like playing Meepo when I can get away with it. Even earlier option to get the second Meepo up plus a really nice passive. Windrunner Focus Fire is WAY more viable to get now. Not to mention the Blink Dagger buff, Diffusal buff, Bottle buff, Mjollnir change and the ability to split ward stacks with allies now. Oh and Iron Branches now confirmed as even more cost-effective overpowered. On January 28 2014 20:45 1nobody wrote: Aghs on ogre affects chance of multicast -> affects his ulti. ...no it doesn't? http://wiki.teamliquid.net/dota2/Ogre_Magi "Multicast: 2x Chance: 25% / 40% / 50% 3x Chance: 0% / 20% / 25% 4x Chance: 0% / 0% / 12.5% Scepter Ability: Adds Unrefined Fireblast" Nothing in there about multicast chance changes. | ||
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Gheizen64
Italy2077 Posts
On January 28 2014 19:07 Testuser wrote: Tusk change is pretty good too - a 3.5x crit for whenever you want? That's nice. It's a nerf honestly. Before you could use it under 50% HP for more damage, or as a bkB interrupter in which case the damage wouldn't really matter. Tusk overall was nerfed this patch, the snowball buff is irrilevant (+40 damage on secondary targets talk about unnoticeable), and ulti nerf. Meanwhile, Earthshaker has 4x crit on a normal ability with 5 sec cd and better str growth. IF plz. | ||
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Aelfric
Turkey1496 Posts
Drow Ranger Silence Reworked: Old: ==== Silences all enemy units in a target area. Range: 900 Radius 300 Duration: 3/4/5/6 CD: 13 Manacost: 90 New: ==== Releases a wave that silences and does a minor non-interrupting knockback. AoE: 250 Distance: 900 Silence Duration: 3/4/5/6 Knockback Distance: inversely proportional to travel range, 350 at closest, 0 at 900 Knockback Duration: 0.2 CD: 13 Manacost: 90 Here comes the viable Drow... | ||
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1nobody
Czech Republic2040 Posts
On January 28 2014 20:49 -Celestial- wrote: Terrorblade! Happy days. :D Favourite bits: Faceless Void has always been probably my favourite hard carry. And that's one HELL of a buff. I know everyone is looking at the Chronosphere but I think the even more valuable change is Time Walk. That is a massively significant change to his earlygame survivability and chasing options. Earth Spirit and Broodmother nerfs. Justified, I think, given how annoying they can be to play against. Although I feel that Broodmother will just end up as kinda useless and easy pickings now. That Lion aghs upgrade. O_O Meepo buffs. Love it. I like playing Meepo when I can get away with it. Even earlier option to get the second Meepo up plus a really nice passive. Windrunner Focus Fire is WAY more viable to get now. Not to mention the Blink Dagger buff, Diffusal buff, Bottle buff, Mjollnir change and the ability to split ward stacks with allies now. Oh and Iron Branches now confirmed as even more cost-effective overpowered. ...no it doesn't? http://wiki.teamliquid.net/dota2/Ogre_Magi "Multicast: 2x Chance: 25% / 40% / 50% 3x Chance: 0% / 20% / 25% 4x Chance: 0% / 0% / 12.5% Scepter Ability: Adds Unrefined Fireblast" Nothing in there about multicast chance changes. uhuh. Why do i remember being green numbers at ulti, then? :D | ||
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