Phoenix, Terrorblade, Replay Takeover, and Dota Patch 6.80…
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Titusmaster6
United States5937 Posts
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emythrel
United Kingdom2599 Posts
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HandA711
202 Posts
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trinxified
Canada7774 Posts
On January 28 2014 14:36 xAdra wrote: After all is said and done, here comes a bit of whine: no nature's prophet nerf? QQ There is... Nature's Prophet Wrath of Nature manacost increased from 150/200/250 to 175/225/275 But if you didn't miss it, I get your point. It's hardly a nerf. ![]() Should be 225/300/375 to call it a decent change. | ||
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Vertical
Indonesia4317 Posts
On January 28 2014 15:31 trinxified wrote: There is... Nature's Prophet Wrath of Nature manacost increased from 150/200/250 to 175/225/275 But if you didn't miss it, I get your point. It's hardly a nerf. ![]() Should be 225/300/375 to call it a decent change. lol i 2nd this hate that dude bitching all game long | ||
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ishida66
Japan74 Posts
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ReignSupreme.
Australia4123 Posts
On January 28 2014 15:47 ishida66 wrote: How the new lothar effect works? You cast it in someone else and gg invis? Shadow Amulet only, not S.Blade. Has a 600 cast range, goes into cooldown for 10second when used on allies. Pretty average really, they can't move once it's casted on them without becoming visible so it's not a huge change, just something cool that adds a little bit extra to the item On January 28 2014 14:29 trinxified wrote: Possible that Day 3 would be Phoenix? What else could they show? Hard to say given that at least for Wraith-Night, day 2 was essentially fluff (Day 1 - Frostivus announced, Day 2 - By decree, Frostivus cancelled, Day 3 - Wraith Knight). Same with Greeviling (Day 1 - Frostivus announced, Day 2 - Signage pulled down, Day 3 - Greeviling). | ||
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Lexeas23
Germany6 Posts
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Just_a_Moth
Canada1966 Posts
On January 28 2014 13:58 Existential wrote: Happy with all the changes but Void chrono and Lion's finger. Also Terrorblade's model looks sick but...kinda doesn't match the premise that he's AM's brother. Well, they should change how antimage looks anyways, cause he looks lame. | ||
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Mafe
Germany5966 Posts
On January 28 2014 05:02 Firebolt145 wrote: Dark Seer Ion Shell cooldown reduced from 10 to 9 I'm not completely trusting this yet.´On the other hand, this is probably the most irrelevant of all changes, so maybe Icefrog is just trolling DS fans like me. For the last patches, is was rather sceptical when I read the notes, but most turned out to be good changes. Now I agree with almost all changes and hope it's not the other way around this time. | ||
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DougJDempsey
747 Posts
On January 28 2014 14:03 Blackfeather wrote: lots of good changes, love especially blink dagger, wards and bottle, the OD nerf, emp is nice as well (was a pain in the ass to use before). Finally a bunker change again! Aghs Lion blink Magnus new meta! If Lion ever got an aghs. On paper aghs ogre looks pretty awesome. Ever casted 1.5 second stuns with 6 secs cd from 10 mana? Tinker aghs as well, but i have only 6 item slots ![]() Some are a little meh though, like buffs to fiery soul and ice vortex, they still wont do anything at all. Silencer also got a buff that does literally nothing. Treant and sniper could get some bigger buffs imo. Same for void, that's cool and all, but hardly the change that the hero needs to become viable. Also brood and sniper are tied again for the place of the worst hero in the game again. Dont get me wrong, i disliked playing brood and playing against her, but at least she was unique before the patch. Now she is just bad. If we nerf pain in the ass-heroes and mechanics, where is my prophet and bash(er) nerf? Veno might be hit a littlebit hard. I think he will fall out of the meta. since it's a quas wex thing and nobody plays quas wex atm it's hardly a big change. Phase+3x wex is also about the same speed. But i agree that perma invis with slow without drawback (well 35 sec cd) is nifty. It's still a lategame thing, since wex needs a high lvl and 200 mana is no joke. The nerf would only really change midlane veno... Support totally unchanged. Seems fine tbh. Im thinking the nerf to quas exort and buffs to quas wex was more of a thing to encourage more quas wex rather than a late game thing honestly. | ||
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Iplaythings
Denmark9110 Posts
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EpiK
Korea (South)5757 Posts
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Dreamer.T
United States3584 Posts
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klup
France612 Posts
On January 28 2014 05:02 Firebolt145 wrote: Bunker Build time reduced by 5 seconds I loled | ||
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Dreamer.T
United States3584 Posts
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Jezi
Sweden37 Posts
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xAdra
Singapore1858 Posts
On January 28 2014 15:31 trinxified wrote: There is... Nature's Prophet Wrath of Nature manacost increased from 150/200/250 to 175/225/275 But if you didn't miss it, I get your point. It's hardly a nerf. ![]() Should be 225/300/375 to call it a decent change. Exactly! If it was me I'd nerf nature's prophet to the ground, but I've posted that way too many times in the QQ thread. On January 28 2014 16:09 Mafe wrote: I'm not completely trusting this yet.´On the other hand, this is probably the most irrelevant of all changes, so maybe Icefrog is just trolling DS fans like me. For the last patches, is was rather sceptical when I read the notes, but most turned out to be good changes. Now I agree with almost all changes and hope it's not the other way around this time. Would like to disagree that it's irrelevant- you basically can have 1 more second of double shells present if you're doing it on lane creeps, which equates to more lane pressure/pushing. You also get to clear jungle camps faster if you're using it for that purpose. Basically I feel like the effect for this will be tangible, unlike those heroes that get -1 armor or nature's prophet ult +25manacost. | ||
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Tobberoth
Sweden6375 Posts
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DucK-
Singapore11447 Posts
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