[WoW] Battle for Azeroth - Page 9
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BfA Community Links: GP : https://www.worldofwarcraft.com/invite/KKMpKPSlgd?region=EU&faction=Horde TLEUH : https://www.worldofwarcraft.com/invite/v9x5bAF3jD?region=EU&faction=Horde TLEUA : https://www.worldofwarcraft.com/invite/ALwgJnC5Wo?region=EU&faction=Alliance TLNAH : https://www.worldofwarcraft.com/invite/vPrmjJxiVnJ?region=US&faction=Horde TLNAA : https://www.worldofwarcraft.com/invite/YeZj7P0SXLn?region=US&faction=Alliance Bnet: Bnet - https://blizzard.com/invite/amvLM0EubJv On November 03 2016 06:57 GTR wrote: I've created a Google Form/Spreadsheet for people to help add eachother. Hopefully this will makes things easier for us to find people for Mythic+ runs and what not as opposed to sifting through 150+ pages of discussion. Form Spreadsheet If a moderator could add this as a moderator note at the top it'd be appreciated. | ||
bo1b
Australia12814 Posts
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bo1b
Australia12814 Posts
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Pandemona
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Charlie Sheens House51449 Posts
we’ve redesigned several parts of the Druid combat ability toolkit to instead focus on those core defensive ideas—health, armor, mitigation, and regeneration—while deemphasizing dodge. How do you balance that :s | ||
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Teoita
Italy12246 Posts
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bo1b
Australia12814 Posts
On November 12 2015 17:48 Teoita wrote: That just means they will mitigate less damage, more often, rather than just being either dodge and take zero damage, or not dodge and scare the shit out of the healers. You know, like every other tank This is the bait to incentivise a boring rotation. | ||
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Pandemona
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Charlie Sheens House51449 Posts
On November 12 2015 17:48 Teoita wrote: That just means they will mitigate less damage, more often, rather than just being either dodge and take zero damage, or not dodge and scare the shit out of the healers. You know, like every other tank Yes but without block or parry onto off "less emphasized" dodge. They will either go back to having like double the hp of other tanks or the new more armor and hp regen shit they add will make the absurdly strong. Cuz u cant mitigate damage off of nothing. Guess this is what beta is for though xD | ||
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Teoita
Italy12246 Posts
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Pandemona
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Charlie Sheens House51449 Posts
They said they were working on it as soon as blizzcon finishing to get it started asap. #Dream | ||
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Pandemona
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Charlie Sheens House51449 Posts
Class Overview System! Blizzard announced that it will blog about the upcoming changes it wants to make for each specific class in the upcoming expansion. This expansion they are changing the design of 12 classes and making sure they are all different and will list the changes and the direction they want to take said character. Over the next week they will all be released and i'll link them here for you all to see! Main Website - Linking All Hunter Changes Blog Priest Changes Blog Mage Changes Blog Paladin Changes Blog Warlock Changes Blog Death Knight Changes Blog Shaman Changes Blog Warrior Changes Blog Monk Changes Blog Druid Changes Blog Rogue Changes Blog | ||
TomatoBisque
United States6290 Posts
On November 12 2015 17:51 Pandemona wrote: Yes but without block or parry onto off "less emphasized" dodge. They will either go back to having like double the hp of other tanks or the new more armor and hp regen shit they add will make the absurdly strong. Cuz u cant mitigate damage off of nothing. Guess this is what beta is for though xD Well, their mastery increases their max HP and healing received so that may be the case Also rumors were saying beta 2 weeks after blizzcon | ||
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Pandemona
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Charlie Sheens House51449 Posts
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Gorsameth
Netherlands21334 Posts
On November 12 2015 17:51 Pandemona wrote: Yes but without block or parry onto off "less emphasized" dodge. They will either go back to having like double the hp of other tanks or the new more armor and hp regen shit they add will make the absurdly strong. Cuz u cant mitigate damage off of nothing. Guess this is what beta is for though xD I could see them going with %dmg reduction from some part of their rotation because your right. just giving them a massive HP pool/armor will give issues. Issues bears have had before | ||
Vallelol
Germany1046 Posts
Really hyped for the Priest (Disc/Shadow) changes, can't wait to transform into a void tentacle hentai monster Only small thing I dislike is that mastery seems to be the best stat for all tankspecs. I mean you can't tell for sure, but they all seem very, very good. | ||
Gorsameth
Netherlands21334 Posts
On November 13 2015 01:18 Vallelol wrote: So overall I'm liking all changes for the classes I care about. Really hyped for the Priest (Disc/Shadow) changes, can't wait to transform into a void tentacle hentai monster Only small thing I dislike is that mastery seems to be the best stat for all tankspecs. I mean you can't tell for sure, but they all seem very, very good. I feel its a result of the removal of Dodge/Parry. Crit/Haste/Multistrike are all offensive stats so mastery becomes the go to defensive stat. I would have liked for Dodge to still be in the game as an attainable stat but it go's against Blizzards gear policy in that it would create items only tanks want and no one else, ever. | ||
Seuss
United States10536 Posts
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Vallelol
Germany1046 Posts
On November 13 2015 01:26 Seuss wrote: Obviously there was a missed opportunity for Reminds me of this: Untouchable Rogue 1: Mother Shahraz | ||
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Pandemona
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Charlie Sheens House51449 Posts
On November 13 2015 01:23 Gorsameth wrote: I feel its a result of the removal of Dodge/Parry. Crit/Haste/Multistrike are all offensive stats so mastery becomes the go to defensive stat. I would have liked for Dodge to still be in the game as an attainable stat but it go's against Blizzards gear policy in that it would create items only tanks want and no one else, ever. I still do not like them taking away the dodge/parry i thought that was a shame for tanks. One it helps divide up the plate gear some more and the bonus armor stat was just a cheap fix. Give me dodge parry % numbers i had to strive towards before i can go mass block etc xD Oh well! New times, new things | ||
Duvon
Sweden2360 Posts
Looking at the Guardian changes. looks good. real good. Resto looks nice as well. | ||
Requizen
United States33802 Posts
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TomatoBisque
United States6290 Posts
On November 13 2015 01:14 Gorsameth wrote: I could see them going with %dmg reduction from some part of their rotation because your right. just giving them a massive HP pool/armor will give issues. Issues bears have had before My understanding is the issues is they had a ton of HP but healers couldn't keep up with their damage intake, which should be fixed by their mastery increasing their healing received? | ||
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