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On August 03 2012 06:41 Kamwah wrote:Show nested quote +On August 03 2012 06:19 steff wrote:If you're a random diamond you're good enough to balance SC2 officially. http://us.blizzard.com/en-us/company/careers/posting.html?id=120005N
Blizzard Entertainment is looking for a talented assistant game designer to join the StarCraft II team on a temporary 4 to 6 month period. Duties include balance design, multiplayer map testing, and general game design. The ideal candidate will rank at the Diamond level or higher as a Random race player on today’s ladder, and will have an in-depth knowledge of all three races and current strategies for each. Requirements StarCraft Ladder rank of at least Diamond as a Random race player Must provide character name and ID# for active 1v1 account in the application Able to follow directions, and work as a team Excellent written and verbal communication skills Passion for playing and analyzing computer video games Pluses Prior experience balancing video games Able to use the StarCraft II Editor to create multiplayer maps Able to modify data in the Editor to tweak or create units Blizzard Entertainment, Inc. and its affiliated companies is an equal opportunity and affirmative action employer. Apply Online
This is old and that job has been up there for ages.
Would be hilarious if it was old enough that diamond was the highest league
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I dont like how the OP phrased his words =/ made a lot of non OP readers just go "OH they are only looking for diamond players?? BURN BLIZZ!!". It is Diamond +, meaning anyone DIAMOND and above.
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This has been on Blizz's website for a LONG time.
I wonder what makes OP think threads like this are worth posting. What kind of discussion is he trying to evoke?
This is not Facebook where u can post whatever u want...
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It's not BAD that they're gunning to get more people on balance, but I honestly think their best bet is to look up a few recently retired pros to approach for the position first.
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On August 03 2012 06:39 Shiori wrote: Oh god. I have never met a Diamond player with any sort of deep knowledge about the metagame. All I've heard is a lot of excuses about a lack of skill but huge knowledge (pretty much always a lie; pro players know minutiae that most "smart" Diamond players don't even know exists) and some regurgitation of builds. Nobody in Diamond understands strategies on a deep level. Nobody. Oh I am sure there are even masters level players with no understanding of the game who got there by repeating a few builds. But at the same time there will probably be even gold level players who have a lot of understanding of the game by just following the tournament scene and reading up forum threads but not having the mechanical skill or time to place higher. The posting is just a job requirement meant to screen candidates. I am sure they will weed out the bad ones in the follow up interviews they have.
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Also this is a really narrow-minded point of view to think that this guy and only this guy will be responsible for balance suggestions and decisions. He will be part of a team, and there will be (and already are) other forms of feedback through statistical and humans means.
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On August 03 2012 06:44 WickedBit wrote:Show nested quote +On August 03 2012 06:39 Shiori wrote: Oh god. I have never met a Diamond player with any sort of deep knowledge about the metagame. All I've heard is a lot of excuses about a lack of skill but huge knowledge (pretty much always a lie; pro players know minutiae that most "smart" Diamond players don't even know exists) and some regurgitation of builds. Nobody in Diamond understands strategies on a deep level. Nobody. Oh I am sure there are even masters level players with no understanding of the game who got there by repeating a few builds. But at the same time there will probably be even gold level players who have a lot of understanding of the game by just following the tournament scene and reading up forum threads but not having the mechanical skill or time to place higher. The posting is just a job requirement meant to screen candidates. I am sure they will weed out the bad ones in the follow up interviews they have. You could give any pro player a mouse only and they would make it out of Diamond with ease.
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im not surprised at all. Dustin Browder is a random diamond player.
Let me find that interview.
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it seems kinda silly to let people who don't play at the highest level of play balance the game.
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I'd say they'll recruit for more than just your ladder rank. They won't just say "oh shit, this guy's top in his diamond league, he's fucking pro, let's have him!"
They'll obviously consider masters random better than diamond random, but I'd imagine if there was a diamond player who understands statistics better and won't just say "x is imba, nerf x" and a masters player with no statistical knowledge, they'd pick the diamond player.
I'm sure there are plenty of people in Masters who're willing to apply, but I bet there are few who understand statistics well enough. But they'll still hire a masters guy with good stat knowledge over a dia guy with the same knowledge.
But of course, you could just start hating on their decision mindlessly too.
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On August 03 2012 06:45 Shiori wrote:Show nested quote +On August 03 2012 06:44 WickedBit wrote:On August 03 2012 06:39 Shiori wrote: Oh god. I have never met a Diamond player with any sort of deep knowledge about the metagame. All I've heard is a lot of excuses about a lack of skill but huge knowledge (pretty much always a lie; pro players know minutiae that most "smart" Diamond players don't even know exists) and some regurgitation of builds. Nobody in Diamond understands strategies on a deep level. Nobody. Oh I am sure there are even masters level players with no understanding of the game who got there by repeating a few builds. But at the same time there will probably be even gold level players who have a lot of understanding of the game by just following the tournament scene and reading up forum threads but not having the mechanical skill or time to place higher. The posting is just a job requirement meant to screen candidates. I am sure they will weed out the bad ones in the follow up interviews they have. You could give any pro player a mouse only and they would make it out of Diamond with ease.
No they wouldn't don't be silly, besides his post was pretty good and accurate imo.
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The idea that you can understand the game but just lack the mechanics is so stupid.
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On August 03 2012 06:44 killy666 wrote: Also this is a really narrow-minded point of view to think that this guy and only this guy will be responsible for balance suggestions and decisions. He will be part of a team, and there will be (and already are) other forms of feedback through statistical and humans means. Not only that, but they recommend map-making and data-editor skills as pluses, which probably means that the candidate would end up also making maps and possibly testing out balance through custom maps.
And the number of Diamond+ random players with basic mapmaking skills and prior game balance experience is probably pretty damn small.
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I seriously doubt this will change any balance in WoL, this is most likely someone who will help contribute to Alpha balance testing on HotS.
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There's nothing interesting or notable about this. This is an ad looking for someone with actual game design experience who happens to play enough Starcraft 2 and already know the game well enough to be in Diamond league playing random.
It's not an ad asking for any Diamond player who plays random to come offer thoughts on balance.
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I'm in diamond myself, random on one account, terran on the other and I face alot of stuff that makes little sense. It's mainly execution though.
I would rather put masters as the minimum requirement, but maybe there aren't enough random players. Also some statistical knowlegde is important, as they will most likely be working with winrates. The post on reddit a few weeks ago showed me that I didn't know as much about statistics as I thought I did, , I think this is the case for many players.
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Whelp, it's a bummer I only play Terran and Zerg, and between gold/platinum, and I make maps (Ohana).... I'd at least like to help with map testing/design -__-
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On August 03 2012 06:30 Lukeeze[zR] wrote: There is no 100% random player in Master/GM, no ? Eh? I picked up random and got to Master pretty easily, and I've played high master randoms on my main race. Definitely exist.
Sure, you've got a main race, but your other races can't lag behind or you're not keeping that rank. Someone who purely played random would fare even better since it implies they actually practice those races.
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On August 03 2012 06:45 Shiori wrote:Show nested quote +On August 03 2012 06:44 WickedBit wrote:On August 03 2012 06:39 Shiori wrote: Oh god. I have never met a Diamond player with any sort of deep knowledge about the metagame. All I've heard is a lot of excuses about a lack of skill but huge knowledge (pretty much always a lie; pro players know minutiae that most "smart" Diamond players don't even know exists) and some regurgitation of builds. Nobody in Diamond understands strategies on a deep level. Nobody. Oh I am sure there are even masters level players with no understanding of the game who got there by repeating a few builds. But at the same time there will probably be even gold level players who have a lot of understanding of the game by just following the tournament scene and reading up forum threads but not having the mechanical skill or time to place higher. The posting is just a job requirement meant to screen candidates. I am sure they will weed out the bad ones in the follow up interviews they have. You could give any pro player a mouse only and they would make it out of Diamond with ease.
No doubt they could, but it still doesn't understand what that has to do with understanding balance. Somehow understanding the game has become synonymous with skill in playing their race which is not necessarily true.
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How is that worth any outrage other than on reddit-esque style threads?
They want dia+ skilled random players to determine what seems cool as a gameplay idea and even ask them if they found it was strong/too strong in their opinion - big deal?
Is it good to give rather average gamers a chance to contribute to the game they love quite a lot and have a lot of creative input by them?
Yes.
Is it reasonable to assume they will heavily influence the balance of the game and ruin it for everyone due to the fact that blizzard makes them the masters of balance design?
I don't think so.
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