• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 17:13
CEST 23:13
KST 06:13
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins Maestros of the Game 229ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7
Community News
Weekly Cups (June 29-July 5): Solar Doubles0MC vs IdrA, Boxer vs Nal_rA to be Legacy Matches @ BlizzCon415.0.16 Hotfix (June 30) - Balance + Bug Fixes40Weekly Cups (June 22-28): Zergs thrive in new patch5[TLMC] Summer 2026 Ladder Map Rotation0
StarCraft 2
General
Serral wins Maestros of the Game 2 Is the larve respawn broken? 5.0.16 patch for SC2 goes live (8 worker start) 5.0.16 Hotfix (June 30) - Balance + Bug Fixes Weekly Cups (June 29-July 5): Solar Doubles
Tourneys
Crank Gathers Season 4: BW vs SC2 Team League GSL CK #5 Race War HomeStory Cup 29 RSL Revival: Season 6 - Qualifiers and Main Event Vespene Cup #1 — $300+ USD, July 10
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
Mutation # 533 Die Together The PondCast: SC2 News & Results Mutation # 532 Nuclear Family Mutation # 531 Experimental Artillery
Brood War
General
Snow On New ASL S22 Map, Zerg Nerf ASL 22 Proposed Map Pool BW General Discussion BGH Auto Balance -> http://bghmmr.eu/ Starcraft vs Retro Category on Twitch
Tourneys
CSLAN 4 is Coming! Escore Tournament StarCraft Season 2 The Casual Games of the Week Thread [Megathread] Daily Proleagues
Strategy
Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies Why doesn't anyone use restoration?
Other Games
General Games
Stormgate/Frost Giant Megathread Dawn of War IV Nintendo Switch Thread Summer Games Done Quick 2026! ZeroSpace at Steam NextFest - Last free demo
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
NeO.D_StephenKing vs This Guy From 1 Million Dance TL Mafia Community Thread TL Mafia Power Rank Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread UK Politics Mega-thread YouTube Thread Canadian Politics Mega-thread
Fan Clubs
The HerO Fan Club!
Media & Entertainment
Anime Discussion Thread Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Tennis[sport] Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
FPS when play League Of Legend on laptop How to clean a TTe Thermaltake keyboard? Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Major Shifts in the Gaming I…
TrAiDoS
An Exploration of th…
waywardstrategy
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Evil Gacha Games and the…
ffswowsucks
Customize Sidebar...

Website Feedback

Closed Threads



Active: 12674 users

Patch 1.4 PTR Notes (updated 9/8) - Page 216

Forum Index > Closed
9040 CommentsPost a Reply
Prev 1 214 215 216 217 218 453 Next
Since this whole topic degenerated into the usual balance flamefest where every topic ends up if unmoderated it's time for it to clean up. Locking this down for a while. Any posts made after my post [page 233] not addressing the changes in this patch directly and containting flames or general balance whine will get banned for at least a week. ~Nyovne

There is way too much flaming in this thread right now. Calm down before you post! (Page 271) ~iamke55
Existor
Profile Joined July 2010
Russian Federation4295 Posts
August 30 2011 01:25 GMT
#4301
I don't understand the barracks build time

For slighty more time for zerg to build some zerglings to defend themselfs from terran allins and rushes.

mothership speed increase

Mothership speed is same. They're changed only accelerating (time to reach max speed), not speed.
Simberto
Profile Blog Joined July 2010
Germany11921 Posts
August 30 2011 01:25 GMT
#4302
On August 30 2011 08:43 thePROtoss wrote:
This mothership speed buff is about to make mothership rush a lot better, and i feel that immortals & Ravens are definitely going to be used more often! Can someone explain whether the 40dmg vs armored or the +30% dmg is better?


Before: 36, 47 vs Armored
After: 30, 40 vs Armored

So, a straight nerf.
Holykitty
Profile Joined May 2011
Netherlands246 Posts
August 30 2011 01:27 GMT
#4303
On August 30 2011 09:00 ladytr0n wrote:
Zerg can now easily safely expand 15 hatch 15 pool v T, we can actually breath during hellion harass ... I like.



if the barracks change turns out to be that big a deal terran will struggle to pressure zerg at all until the mid game :D

so either double expanding will become standard for T or the barracks change will have to not be such a big deal.

the fact you see 2 raxing on tal darim makes me think that 5 seconds wont be a problem on most maps
Where there's smoke, there's me
Slab
Profile Joined May 2011
Canada15 Posts
August 30 2011 01:38 GMT
#4304
Mothership should be able to call down DONKEYs that mine 20 gas per trip and last ~60 seconds, and can mine over probes.
what
Devise
Profile Joined July 2010
Canada1131 Posts
August 30 2011 02:00 GMT
#4305
On August 30 2011 10:38 Slab wrote:
Mothership should be able to call down DONKEYs that mine 20 gas per trip and last ~60 seconds, and can mine over probes.


Genius, I completely agree
ExorArgus
Profile Joined July 2011
Canada46 Posts
August 30 2011 02:25 GMT
#4306
Overall these seem like enjoyable patch notes for Protoss and Zerg. A couple interesting things I noted was that Zerg now has the cheapest mobile detection. A Warp prism can take 9 (instead of 6) volleys from a missile turret (and 14 (instead of 10) attacks from a spore crawler). Blue flame hellions now kill workers in 3 shots but 2 shots with +2 weapons ( So if the scv has +3 armor it cannot get 2 shotted by a hellion). Hunter Seeker missile now is faster then workers, vikings, banshees, warp prism (without speed), zealots, DTs, archons, medivacs, banelings (without speed or creep), roachs (with speed off creep ( non speed on creep are fine though), and overseers/overlords with speed.
Just somethings I noticed that I found intriguing.
Some people tell me Protoss is OP, Zerg can have over 200 supply, terrans can have kill their SCV and use mules. I hate probes.
KDot2
Profile Blog Joined March 2011
United States1213 Posts
August 30 2011 02:29 GMT
#4307
On August 30 2011 07:34 rickybobby wrote:
It seems like the blue flame nerf is overkill. At raleigh bfh were not nearly as effective as in anaheim because people know how to defend them now, and a nerf this big might make helions go the way of the reaper -_-


I think Hellions are still going to be a great unit
pwadoc
Profile Joined August 2010
271 Posts
August 30 2011 02:49 GMT
#4308
The more I play the PTR, the more I realize how much a joke this game is. The zerg race is fundamentally broken. It's poorly designed, and no amount of patching is going to fix it. Blizzard expects us to wait a year and pay money just to give them the chance to actually balance the game. It's absurd. It's a sign for zergs to invest their time in a different game.
pookychoo
Profile Joined September 2010
New Zealand96 Posts
August 30 2011 02:49 GMT
#4309
wow havent been playing sc2 in ages but these changes look exactly along the lines of what I wanted (only thing im not too sure about the ramp vision thing, would have to see how it played out before being sure.. dont want turtling to be too strong)
Noyze
Profile Joined September 2010
United States10 Posts
August 30 2011 03:00 GMT
#4310
On August 25 2011 10:27 cHaNg-sTa wrote:
As cool as the patch sounds, I hope they don't take "complaints" too far and just constantly nerf the meta-game in the future even if they meta-game is fine down the road.


That's what happen to and killed wow.
Maynarde
Profile Joined September 2010
Australia1286 Posts
August 30 2011 03:04 GMT
#4311
On August 30 2011 11:29 ShooTouts wrote:
Show nested quote +
On August 30 2011 07:34 rickybobby wrote:
It seems like the blue flame nerf is overkill. At raleigh bfh were not nearly as effective as in anaheim because people know how to defend them now, and a nerf this big might make helions go the way of the reaper -_-


I think Hellions are still going to be a great unit


Of course they are still gonna be great. Terrans only need to make 1 more hellion to do the same amount of damage they did to a ball of light units / workers.
CommentatorAustralian SC2 Caster | Twitter: @MaynardeSC2 | Twitch: twitch.tv/maynarde
Yoshi Kirishima
Profile Blog Joined July 2009
United States10377 Posts
August 30 2011 03:06 GMT
#4312
On August 30 2011 11:29 ShooTouts wrote:
Show nested quote +
On August 30 2011 07:34 rickybobby wrote:
It seems like the blue flame nerf is overkill. At raleigh bfh were not nearly as effective as in anaheim because people know how to defend them now, and a nerf this big might make helions go the way of the reaper -_-


I think Hellions are still going to be a great unit



actually i think it was more because ganzi, mma, and boxer weren't there
Mid-master streaming MECH ONLY + commentary www.twitch.tv/yoshikirishima +++ "If all-in fails, all-in again."
oniman999
Profile Joined May 2011
United States169 Posts
August 30 2011 03:49 GMT
#4313
Could we see Raven HSM destroy entire mineral lines now that it outspeeds workers? The possibilities :O
Astrau
Profile Joined May 2011
Canada37 Posts
August 30 2011 04:02 GMT
#4314
On August 30 2011 12:49 oniman999 wrote:
Could we see Raven HSM destroy entire mineral lines now that it outspeeds workers? The possibilities :O

BUNCH EM UP

It could be pretty hard to micro out of if the missiles are launched at close range/several are launched simultaneously at a mineral line.
Moldwood
Profile Joined April 2011
United States280 Posts
August 30 2011 04:13 GMT
#4315
immortal and warp prism are two of my favorite units........ DOUBLE ROBO ALL THE WAAAAY!!!!!!
"You drone I void ray I win" --oGsMC
fant0m
Profile Joined May 2010
964 Posts
August 30 2011 04:28 GMT
#4316
On August 30 2011 11:25 ExorArgus wrote:
Blue flame hellions now kill workers in 3 shots but 2 shots with +2 weapons ( So if the scv has +3 armor it cannot get 2 shotted by a hellion).


Wrong. +1 weapons is a 2 shot again (on drones and probes). +2 weapons and up is a 2 shot with any level of armor.

Only SCVs work in the manner that you're thinking of, they have more HP than the other workers.
Ribbon
Profile Blog Joined April 2010
United States5278 Posts
August 30 2011 04:32 GMT
#4317
On August 30 2011 13:28 fant0m wrote:
Show nested quote +
On August 30 2011 11:25 ExorArgus wrote:
Blue flame hellions now kill workers in 3 shots but 2 shots with +2 weapons ( So if the scv has +3 armor it cannot get 2 shotted by a hellion).


Wrong. +1 weapons is a 2 shot again (on drones and probes). +2 weapons and up is a 2 shot with any level of armor.

Only SCVs work in the manner that you're thinking of, they have more HP than the other workers.


Changing it to +5 was the smallest nerf that would've mattered. +6 would be effectively the same, and +4 would be substantially worse. As is, +1 mech is now a way more important upgrade to get.
Bassmasta79
Profile Joined August 2011
United States9 Posts
August 30 2011 04:36 GMT
#4318
On August 25 2011 10:18 neobowman wrote:
This sounds like an amazing patch. Even as a Zerg player, I'd prefer Fungal being changed from freeze to slow though, and keeping the damage. Warpprisms sound great. And again, as a Zerg player, I think 5 for blue flame is too little. Maybe 7. Seeker missles are great.

I have a feeling Blizz is listening to State of the Game .

Immortal and Mothership changes sound awesome while still keeping the game fine. Blink too.

Even the Bnet changes are sick!


i would rather have the freeze on the fungal its great running banes in on a large group of marines and just sitting back and watching the magic
SoKHo
Profile Joined April 2011
Korea (South)1081 Posts
August 30 2011 04:39 GMT
#4319
On August 30 2011 11:49 pwadoc wrote:
The more I play the PTR, the more I realize how much a joke this game is. The zerg race is fundamentally broken. It's poorly designed, and no amount of patching is going to fix it. Blizzard expects us to wait a year and pay money just to give them the chance to actually balance the game. It's absurd. It's a sign for zergs to invest their time in a different game.


oh i'm sorry, you must have been living in a cave when nestea won 4 GSL championships
"If you don't understand my silence, you won't understand my words"|| Big Nal_rA fan boy!! Nal_rA, Bisu, Huk, MC, Hero fighting! SKT1---->
Grndr101
Profile Joined March 2011
Belgium125 Posts
August 30 2011 04:44 GMT
#4320
On August 30 2011 13:13 Moldwood wrote:
immortal and warp prism are two of my favorite units........ DOUBLE ROBO ALL THE WAAAAY!!!!!!


Yeah I'm a terran and I'm still looking foreward to some awesome warp prism micro. Seriously it's such an underused unit, special tactics all the way!!!
Prev 1 214 215 216 217 218 453 Next
Please log in or register to reply.
Live Events Refresh
OSC
17:00
Mid Season Playoffs
ArT vs HarstemLIVE!
Krystianer vs Iba
SteadfastSC182
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
mouzHeroMarine 532
SteadfastSC 182
Railgan 103
StarCraft: Brood War
Calm 1793
ggaemo 159
910 36
Dota 2
NeuroSwarm103
Counter-Strike
fl0m1818
minikerr4
Super Smash Bros
Mew2King106
Heroes of the Storm
Liquid`Hasu449
Other Games
Grubby3098
mouzStarbuck230
RotterdaM202
C9.Mang0135
Organizations
Other Games
gamesdonequick36707
BasetradeTV392
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 13 non-featured ]
StarCraft 2
• StrangeGG 45
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Other Games
• imaqtpie887
• Shiphtur349
Upcoming Events
Replay Cast
2h 48m
Replay Cast
12h 48m
CrankTV Team League
13h 48m
OSC
15h 48m
Big Brain Bouts
18h 48m
Replay Cast
1d 2h
RSL Revival
1d 11h
Serral vs Bunny
ByuN vs GgMaChine
CranKy Ducklings
1d 12h
Afreeca Starleague
1d 12h
Snow vs Jaedong
YSC vs hero
RSL Revival
2 days
Solar vs Rogue
Maru vs NightMare
[ Show More ]
Sparkling Tuna Cup
2 days
GSL
3 days
Replay Cast
4 days
WardiTV Weekly
4 days
The PondCast
5 days
Replay Cast
6 days
CrankTV Team League
6 days
Liquipedia Results

Completed

CSL Season 21: Qualifier 2
HSC XXIX
Eternal Conflict S2 E1

Ongoing

IPSL Spring 2026
Acropolis #4
YSL S3
CSL 2026 Summer (S21)
CranK Gathers Season 4: BW vs SC2 Team League
SCTL 2026 Spring
Heroes Pulsing #3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026

Upcoming

Escore Tournament S3: W2
ASL Season 22: Wild Card Qualifier
CSLAN 4
Blizzard Classic Cup 2026
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E3
Eternal Conflict S2 E2
Logitech G Connect 2026
StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.