• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 10:52
CET 16:52
KST 00:52
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10
Community News
[BSL21] Ro.16 Group Stage (C->B->A->D)3Weekly Cups (Nov 17-23): Solar, MaxPax, Clem win2RSL Season 3: RO16 results & RO8 bracket13Weekly Cups (Nov 10-16): Reynor, Solar lead Zerg surge2[TLMC] Fall/Winter 2025 Ladder Map Rotation14
StarCraft 2
General
When will we find out if there are more tournament Weekly Cups (Nov 17-23): Solar, MaxPax, Clem win SC: Evo Complete - Ranked Ladder OPEN ALPHA Weekly Cups (Nov 10-16): Reynor, Solar lead Zerg surge RSL Season 3: RO16 results & RO8 bracket
Tourneys
[Alpha Pro Series] Nice vs Cure Tenacious Turtle Tussle RSL Revival: Season 3 $5,000+ WardiTV 2025 Championship StarCraft Evolution League (SC Evo Biweekly)
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 501 Price of Progress Mutation # 500 Fright night Mutation # 499 Chilling Adaptation Mutation # 498 Wheel of Misfortune|Cradle of Death
Brood War
General
[BSL21] Ro.16 Group Stage (C->B->A->D) Which season is the best in ASL? Data analysis on 70 million replays FlaSh on: Biggest Problem With SnOw's Playstyle soO on: FanTaSy's Potential Return to StarCraft
Tourneys
[Megathread] Daily Proleagues [BSL21] RO16 Tie Breaker - Group B - Sun 21:00 CET [BSL21] GosuLeague T1 Ro16 - Tue & Thu 22:00 CET [BSL21] RO16 Tie Breaker - Group A - Sat 21:00 CET
Strategy
Game Theory for Starcraft How to stay on top of macro? Current Meta PvZ map balance
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread The Perfect Game Should offensive tower rushing be viable in RTS games? Path of Exile
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Mafia Game Mode Feedback/Ideas
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread Things Aren’t Peaceful in Palestine YouTube Thread Artificial Intelligence Thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Thanks for the RSL
Hildegard
The Health Impact of Joining…
TrAiDoS
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2363 users

Patch 1.4 PTR Notes (updated 9/8)

Forum Index > Closed
9040 CommentsPost a Reply
1 2 3 4 5 451 452 453 Next
Since this whole topic degenerated into the usual balance flamefest where every topic ends up if unmoderated it's time for it to clean up. Locking this down for a while. Any posts made after my post [page 233] not addressing the changes in this patch directly and containting flames or general balance whine will get banned for at least a week. ~Nyovne

There is way too much flaming in this thread right now. Calm down before you post! (Page 271) ~iamke55
awu25
Profile Joined April 2010
United States2003 Posts
Last Edited: 2011-09-15 21:49:08
August 25 2011 01:14 GMT
#1
Mod edit: Infestors' neural parasite ability no longer works on massive units. Before you make an angry post talking about how stupid you think this change is, look around at all the already existing angry posts. Perhaps your particular angry post is unnecessary.

EXCITING INFESTOR UPDATE:
We thank those of you who participated in the 1.4 PTR and appreciate your feedback regarding changes to the Infestor unit. In response to that feedback, we have chosen a different course of action regarding adjustment of Neural Parasite. Rather than preventing this ability from targeting Massive Units, the range of Neural Parasite will instead be reduced from 9 to 7. We believe that this change will make choices regarding positioning and unit composition more important when using the Infestor.

This change will not be reflected on the PTR, but we wanted to ensure that you were aware of the new changes before the StarCraft II Patch 1.4 is live.


General
Unit vision up ramps has been reduced by 1.

PROTOSS
Immortal
Attack range increased from 5 to 6.

Mothership
Acceleration increased from 0.3 to 1.375.
The Mothership’s Cloaking Field no longer cloaks all units instantaneously, but rather adds units to the cloak field over time (maximum of 25 per second). This should alleviate “Mothership Lag” issue when a Mothership comes online.

Stalker
Blink research time increased from 110 to 140.

Warp Prism
Shields increased from 40 to 100.

TERRAN
Barracks
Build time increased from 60 to 65.

Hellion
Infernal Pre-Igniter damage upgrade decreased from 10 to 5.

Raven
Seeker missile movement speed increased from 2.5 to 2.953.

ZERG
Infestor
Fungal Growth damage changed from 36 (+30% armored) to 30 (40 vs Armored).
Infestor’s Neural Parasite can no longer target Massive units. (removed)
Neural Parasite range has been reduced from 9 to 7.

Overseer
Morph cost decreased from 50/100 to 50/50.
Contaminate energy cost increased from 75 to 125.

Ultralisk
Build time decreased from 70 to 55.

Notable non-balance changes:
+ Show Spoiler +
When a building is canceled or salvaged the minerals returned will be displayed at the building location for the owner, for enemy players a floating text will be displayed.
(I believe this works like single player when you pick up floating mineral patches. You will see a +50 in blue and the opponent will need to be in the vicinity to see this floating text)

Added three privacy settings to the Options menu under the Battle.net section.
Only allow friends to send me invites.
Only allow friends to send me chat messages.
Set status to Busy when playing a game. (They make it easy for MLG)

Repeated control group and selection commands will no longer count as unique actions for APM calculation purposes.

Issuing new orders to charging zealots will cause them to lose the charge buff.

Attack upgrades are now retained by units controlled by Neural Parasite.

SCVs can no longer repair themselves while inside a Bunker or Medivac.

Baneling's Attack Structure ability is now a toggle to Enable/Disable Attack Structure. The toggle will determine whether structures are valid targets for auto-attack. This change fixes an issue which caused Banelings to prioritize buildings over hostile units.

If a unit provides power, that power is temporarily transferred to a player using Neural Parasite.

Fixed an issue where Drone attacks could be more easily dodged than SCV or Probes.

Fixed an issue where Broodlords on the high ground would not be revealed when attacking enemy units on the low ground. (new)


Full patch notes: http://us.battle.net/sc2/en/forum/topic/1213111662

Thoughts:
Looks like hellions won't be so popular anymore
Interesting contaminate change, didn't think many people used it, let alone thought it needed a change.
Facebook Twitter Reddit
GoodRamen
Profile Blog Joined December 2009
United States713 Posts
August 25 2011 01:15 GMT
#2
wow epic patch!
#1 Fantasy Fan!!!!
mYiKane
Profile Blog Joined March 2011
Canada1772 Posts
August 25 2011 01:16 GMT
#3
i'm loving this as a zerg who doesn't use infestors TOO often
Monocle
Profile Joined February 2011
United States1509 Posts
Last Edited: 2011-08-25 01:24:45
August 25 2011 01:16 GMT
#4
I'm so happy right now, this looks like a great patch! The immortal range upgrade should help with the 1/1/1. It would also be cool to see warp prisms and seeker missiles become more viable. Don't really understand the barracks build time nerf though.
cactuschewer
Profile Joined September 2010
United Kingdom152 Posts
August 25 2011 01:16 GMT
#5
Oh.. my.. gosh..

I am genuinely looking forward to this patch
CaptainHaz
Profile Joined December 2010
United States240 Posts
Last Edited: 2011-08-25 01:17:24
August 25 2011 01:17 GMT
#6
On August 25 2011 10:14 awu25 wrote:
General
Unit vision up ramps has been reduced by 1.


PROTOSS
Immortal
Attack range increased from 5 to 6.

Mothership
Acceleration increased from 0.3 to 1.375.
The Mothership’s Cloaking Field no longer cloaks all units instantaneously, but rather adds units to the cloak field over time (maximum of 25 per second). This should alleviate “Mothership Lag” issue when a Mothership comes online.

Stalker
Blink research time increased from 110 to 140.

Warp Prism
Shields increased from 40 to 100.
I really don't understand the blink change, it is a great ability, but the timing never seemed to be an enormous issue.
All of us warned you of the big white face.
GhostFall
Profile Blog Joined March 2010
United States830 Posts
August 25 2011 01:17 GMT
#7
wow qq wins again.
Deleted User 3420
Profile Blog Joined May 2003
24492 Posts
August 25 2011 01:17 GMT
#8
holy shit
protoss needed this lol

wonder how much rage there is about to be
Comps
Profile Joined May 2010
Australia25 Posts
August 25 2011 01:17 GMT
#9
Hellion nerf was kinda expected...

Sooo happy for the warp prism


Ksi
Profile Joined May 2010
357 Posts
Last Edited: 2011-08-25 01:22:00
August 25 2011 01:17 GMT
#10
Fantastic. Overseers were never worth 100 gas. I'm not sure how I feel about the Immortal range buff. They've always been lackluster, but this may have some unintended consequences for PvZ. It's great for PvP though.

The preigniter upgrade really isn't worth 150/150 now though. They should've reduced its cost to 100/100.

Also I guess the Hydralisk is never gonna get re-worked to a viable mid to late game anti air unit will it?
Auvoo
Profile Joined August 2011
United States5 Posts
August 25 2011 01:17 GMT
#11
inb4TossOP

User was warned for this post
Lunit
Profile Joined July 2010
United States183 Posts
August 25 2011 01:17 GMT
#12
I seriously cant see blue flame being decreased that much, i can see it being decreased but i feel thats a little over board
Senx
Profile Blog Joined March 2008
Sweden5901 Posts
August 25 2011 01:17 GMT
#13
Nice patch
"trash micro but win - its marine" MC commentary during HSC 4
Deleted User 3420
Profile Blog Joined May 2003
24492 Posts
August 25 2011 01:18 GMT
#14
On August 25 2011 10:17 CaptainHaz wrote:
Show nested quote +
On August 25 2011 10:14 awu25 wrote:
General
Unit vision up ramps has been reduced by 1.


PROTOSS
Immortal
Attack range increased from 5 to 6.

Mothership
Acceleration increased from 0.3 to 1.375.
The Mothership’s Cloaking Field no longer cloaks all units instantaneously, but rather adds units to the cloak field over time (maximum of 25 per second). This should alleviate “Mothership Lag” issue when a Mothership comes online.

Stalker
Blink research time increased from 110 to 140.

Warp Prism
Shields increased from 40 to 100.
I really don't understand the blink change, it is a great ability, but the timing never seemed to be an enormous issue.


I think it could be. It gives zerg a little extra time to deal with blink allins.
MrMotionPicture
Profile Joined May 2010
United States4327 Posts
August 25 2011 01:18 GMT
#15
What? Where did this come from? :O
Um..changes...I am sad about the hellion....but that is just me being a biased Terran. ._.
And THANK GOODNESS Warp Prism has a buff. Much needed.
"Elvis Presley" | Ret was looking at my post in the GSL video by Artosis. | MMA told me I look like Juanfran while we shared an elevator with Scarlett
iamke55
Profile Blog Joined April 2004
United States2806 Posts
August 25 2011 01:18 GMT
#16
The Mothership’s Cloaking Field no longer cloaks all units instantaneously, but rather adds units to the cloak field over time (maximum of 25 per second). This should alleviate “Mothership Lag” issue when a Mothership comes online.

lol genius solution! I'm sad that there's no 1/1/1 nerf though.
During practice session, I discovered very good build against zerg. -Bisu[Shield]
blade55555
Profile Blog Joined March 2009
United States17423 Posts
August 25 2011 01:18 GMT
#17
blue flame nerf is nice . That mothership acceleration increase is one hell of a speed boost lol.

Wow rax build time increased, infestor nerf doesn't bug me at all as I don't ever rely on them except in zvp.

Overall like this patch actually, ultra's decrease in build time is nice and overseer morph cost decreased is super nice ^_^
When I think of something else, something will go here
haka
Profile Joined July 2010
United States1414 Posts
August 25 2011 01:18 GMT
#18
This could be good.
MechKing
Profile Blog Joined March 2011
United States3004 Posts
August 25 2011 01:18 GMT
#19
As a terran I'm pretty dissappointed by this patch, but that's my bias xD A lot of good patches for P and Z though
neobowman
Profile Blog Joined March 2008
Canada3324 Posts
Last Edited: 2011-08-25 01:21:10
August 25 2011 01:18 GMT
#20
This sounds like an amazing patch. Even as a Zerg player, I'd prefer Fungal being changed from freeze to slow though, and keeping the damage. Warpprisms sound great. And again, as a Zerg player, I think 5 for blue flame is too little. Maybe 7. Seeker missles are great.

I have a feeling Blizz is listening to State of the Game .

Immortal and Mothership changes sound awesome while still keeping the game fine. Blink too.

Even the Bnet changes are sick!
1 2 3 4 5 451 452 453 Next
Please log in or register to reply.
Live Events Refresh
OSC
13:00
King of the Hill #232
SteadfastSC429
iHatsuTV 25
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SteadfastSC 429
LamboSC2 231
ProTech129
BRAT_OK 27
MindelVK 26
RushiSC 21
StarCraft: Brood War
Calm 4151
Horang2 2813
Bisu 2671
Flash 1602
Stork 761
Shuttle 710
Soma 614
Mini 569
Light 483
hero 439
[ Show more ]
ZerO 342
BeSt 271
Snow 258
Rush 236
Hyun 110
Soulkey 97
Backho 62
sorry 48
Mind 45
soO 31
Terrorterran 31
ToSsGirL 31
SilentControl 27
zelot 25
scan(afreeca) 21
Aegong 17
Rock 17
ajuk12(nOOB) 14
HiyA 14
ivOry 9
Hm[arnc] 8
NaDa 6
Dota 2
Gorgc5425
singsing3181
qojqva2343
syndereN150
BananaSlamJamma129
Counter-Strike
fl0m3578
zeus2138
Foxcn140
oskar102
Other Games
B2W.Neo2059
Beastyqt573
crisheroes382
Fuzer 295
RotterdaM150
ArmadaUGS103
DeMusliM90
XaKoH 88
QueenE74
KnowMe72
Trikslyr22
ZerO(Twitch)13
Organizations
Dota 2
PGL Dota 2 - Main Stream166
Other Games
BasetradeTV80
StarCraft: Brood War
Kim Chul Min (afreeca) 11
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• LUISG 20
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• HerbMon 7
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos2302
• TFBlade1170
Other Games
• WagamamaTV183
Upcoming Events
Tenacious Turtle Tussle
8h 8m
The PondCast
18h 8m
Replay Cast
1d 7h
OSC
2 days
LAN Event
2 days
Replay Cast
2 days
Replay Cast
2 days
WardiTV Korean Royale
2 days
Sparkling Tuna Cup
3 days
WardiTV Korean Royale
3 days
[ Show More ]
Replay Cast
4 days
Wardi Open
4 days
Monday Night Weeklies
5 days
StarCraft2.fi
5 days
Replay Cast
5 days
Wardi Open
5 days
StarCraft2.fi
6 days
Wardi Open
6 days
Liquipedia Results

Completed

SOOP Univ League 2025
RSL Revival: Season 3
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
YSL S2
BSL Season 21
CSCL: Masked Kings S3
Slon Tour Season 2
META Madness #9
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2

Upcoming

BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.