Why is protoss considered to be the "easiest race" - Page 21
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howLiN
Portugal1676 Posts
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GMonster
686 Posts
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grobo
Japan6199 Posts
On August 11 2011 09:23 GoKu` wrote: everyone thinks their race is the hardest to play. That is usually how these topics / ideas get started. How do you explain the opinions of us random players? | ||
eXwOn
Canada351 Posts
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Grobyc
Canada18410 Posts
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n00b3rt
Bulgaria890 Posts
On August 11 2011 09:16 rpgalon wrote: sry, but I had to quote, after KA nerf, protoss is BY FAR, the worst at defending drops, protoss units are slow, VERY SLOW, they are big, making it hard getting to the drop, and they are shit in low numbers. some say you can warp troops near the drop, but it is only possible if you forgot to warp in and so have then in standby protoss players are just good at spotting drops cause people abuse then a lot and they had to develop this ability. other races rarely use their main army to defend drops, especially while attacking. You're complaining that you can't 1A your army there. DTs are the best drop cleanup unit ever, cannons are the best static defense and also the part about forgetting the warp in is just wrong. Drops are most effective late game and even if all your gates are at cooldown, at that time you have plenty o' WG-s and some will be ready soon. And even if it takes a couple of seconds, it actually requires more for a drop to be effective. Still, just because I disagree with you on that one, I don't want to sound like a whiny dbag - as I've said, imo despite easier drop defense, the harder micro during battles makes it up for the difficulty of the race ![]() On August 11 2011 09:21 GrungyMunchy wrote: This thread feels like an asylum, it's just a bunch of low-ranked/butthurt players venting their anger from not knowing shit about playing the game or from that earlier game they got stomped by a Protoss, and they somehow can say all the crazy stuff they've said with a straight face. Can someone lock this? I mostly agree that the whining guys are acting butthurt and all, but insulting them for being "low-ranked" isn't appropriate, as the topic is about how hard a race is, and surely, this is more important in the lower leagues, where players have a harder time overcoming the difficulties of their race. | ||
Shooks
Australia256 Posts
On August 11 2011 09:21 grobo wrote: With that sentence i can now conclude that you are one of those bronze players you speak of. Toss has the toughest units in the entire game. As a zerg an entire control group of lings get roasted in a second to hellions if you look away at the wrong moment, an infinite number of mutas gets destroyed to a thor volley if you missmicro, huge groups of marines perish to two fungals. Nothing in a Toss army dies that quickly to anything. Now i play random so i don't care which race is easiest or hardest, but one thing is definitely true, as a toss you don't have to babysit your units like you have to with Z/T. Not being able to admit Protoss is the most unforgiving race blows my mind. I mean watching Yigioh play Thorzain the other day, can you honestly say that you need to baby sit units as zerg? Infact it's the complete opposite, the only units you need to babysit is the Mutas, and it's a fast flying units....Not exactly that hard if you have good APM. Like shit, I've vsed Zerg's that have just right clicked my Nexus with a bunch of roaches and lose them all then be able to make a ton more since there so cheap Since when is getting all your lings roasted gonna cost you the game, it can in the early game, but so does missing an FF on the ramp, durp. Saying Protoss units are tough is stupid, we get caught off guard and get fungal'd and we can lose them game right there, we get an Obs sniped and cloaked ghosts emp the sentrys and HTs, we lose, we get our collosi out of position and get sniped by vikings we lose, we miss FFs we lose, we have an HT based army against Terran and most of them get EMP'd we lose, the list goes on and on. | ||
Imbak333
Canada49 Posts
All races are played almost equally, yet in bronze up to platinum there are far less zergs then protoss and terran. This must mean that playing zerg you have a higher chance at being platinum + leagues or is there a flaw in my logic | ||
Murkinlol
United States366 Posts
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Cassel_Castle
United States820 Posts
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ribboo
Sweden1842 Posts
On August 11 2011 09:21 grobo wrote: With that sentence i can now conclude that you are one of those bronze players you speak of. Toss has the toughest units in the entire game. As a zerg an entire control group of lings get roasted in a second to hellions if you look away at the wrong moment, an infinite number of mutas gets destroyed to a thor volley if you missmicro, huge groups of marines perish to two fungals. Nothing in a Toss army dies that quickly to anything. Now i play random so i don't care which race is easiest or hardest, but one thing is definitely true, as a toss you don't have to babysit your units like you have to with Z/T. Try missing those FFs at high level and we'll see how it goes. You live and die with them in most cases. You can't let a bio-ball, nor a roach-ball get to close without cutting them of. | ||
Shooks
Australia256 Posts
On August 11 2011 09:27 n00b3rt wrote: other races rarely use their main army to defend drops, especially while attacking. You're complaining that you can't 1A your army there. DTs are the best drop cleanup unit ever, cannons are the best static defense and also the part about forgetting the warp in is just wrong. Drops are most effective late game and even if all your gates are at cooldown, at that time you have plenty o' WG-s and some will be ready soon. And even if it takes a couple of seconds, it actually requires more for a drop to be effective. Still, just because I disagree with you on that one, I don't want to sound like a whiny dbag - as I've said, imo despite easier drop defense, the harder micro during battles makes it up for the difficulty of the race ![]() You're thinking of it all wrong, you comparing a Protoss lategame army to a early/midgame army in terms of defending drops. A lategame Protoss army that isn't maxed can definitely deal with a drop quite easily assuming it's only 1 medivac. An early/midgame army of Protoss doesn't have many gateways, nor are gateway units strong against MMM, you warp in a bunch of zealots and they get kited, you warp in stalkers they get 1 shotted, saying Protoss doesn't need to split up their army to deal with drops is stupid, why do you think sixjaxMajor owns pretty much every Protoss, he's drops are fucking hard to deal with. Simple Oh btw a medivac and a marauder can kill a cannon, saying cannons is the best static defense is hilarious. | ||
Deadlyfish
Denmark1980 Posts
On August 11 2011 09:25 grobo wrote: How do you explain the opinions of us random players? Personal preference or whatever you think is easier. Something being easy is subjective. Some may find zerg to be the easiest race, some may find it to be the hardest, but you cant just say which is the easiest overall. People try and compare by saying stuff like "well protoss has warp ins" or "but terrans have mules" and being willfully stupid. You cannot compare like that, you're comparing one trait out of maybe like 1000, it's just silly. This thread is pretty entertaining but still useless. I think it should stay open just for some entertainment, i love these sort of tense drama-ish threads ![]() | ||
jstar
Canada568 Posts
On August 11 2011 09:26 eXwOn wrote: After reading every page, I derive that I have gone mentally insane. The amount of circular arguments is mind numbing. As soon as someone makes a new point, it just loops back again. It's like being trapped in a 20 page hell. It's a stupid and useless fucking thread.. I don't know why mods didn't close it right away. | ||
Penecks
United States600 Posts
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Omegastorm
102 Posts
On August 11 2011 05:07 jonathan1 wrote: in my opinion, it's because they don't have the ability to move out of their base with small amounts of units to harass very well. we can see much more multi-tasking from terran and zerg players while protoss tend to sit in their base more and just focus on macro. Zergs and Terrans like to attack my protoss with their oh-so-good multitasking only to fail miserably against me. Defending multi attacks is harder than attacking multi places. Protoss units have very diff movement speed therefore 3 hotkeys are required. Stalkers,Zealot&Sentry and Collo/high templar. 1 misclick with forcefield will cost you the game. So the point is, Protoss is a hard race.. just different and some noobs don't understand the race and whine. | ||
Aeropunk
Australia255 Posts
On August 11 2011 08:47 fighter2_40 wrote: modsplease lock This thread is like a woman in her 30s - not getting any prettier. Hahaha good call (you sexist pig ![]() I think the question has been answered by now... | ||
Phaded
Australia579 Posts
Something about dumping 1k/1k with warp ins that makes it much more consistent than dumping 1k/1k into terran production buildings. edit: I play at platinum so all this talk about micro and spam F to win doesn't really apply. I just win through having better macro than my opponent | ||
HydraLF
Hong Kong626 Posts
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ZAiNs
United Kingdom6525 Posts
On August 11 2011 09:25 grobo wrote: How do you explain the opinions of us random players? You probably think random is the hardest. | ||
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