Is Z the hardest race to play at high levels? - Page 6
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shadowboxer
United States224 Posts
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KevinIX
United States2472 Posts
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majestouch
United States395 Posts
larva injects bad engagements too lazy to go on. with zerg, one missclick changes the game, in stark comparison it usually takes a protoss a couple thousand actions to lose a game. | ||
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DooMDash
United States1015 Posts
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Tracedragon
United States948 Posts
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1Eris1
United States5797 Posts
I encourage non zerg players to try zerg and face certain rushes, just so they can get a feel of how this is. | ||
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jdseemoreglass
United States3773 Posts
What has really pushed me into switching away from zerg is watching so many T and P at high masters doing really fast FE's. If I see a protoss open forge for example, I know I am behind, period. It is extremely difficult to take a fast third and drone up safely and defend a fast 6gate attack... Basically, I feel like I am being forced to be aggressive and punish my opponent, when I always thought it should be the other way around. Zerg is supposed to FE, and T/P are supposed to try and punish that. Switching roles and forcing zerg to be aggressive when there are so few options available just drives me nuts. You can roach rush, but good players will always have a void ray out in time. You can nydus, but good players will always scout. So long as these fast protoss expansions are viable I will lean toward protoss. | ||
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JustPassingBy
10776 Posts
Maybe that is why people think zerg is harder to play and maybe that is why people think zerg has more potential than other races (see why Idra picked zerg in the first place). | ||
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KillerPlague
United States1386 Posts
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mousepad
United States136 Posts
![]() And then there are the awesome moments, where you have map control for three minutes and suddenly your up two bases and pouring tons and tons of units down the enemy's gullet and they can't keep up with your cruise control production. Frankly I don't know if its harder, I just know its fun to play. | ||
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Al Bundy
7257 Posts
I'm not saying that it's the most underpowered race, nor I'm saying that people already master any race. I'm just saying that if you take a look at the "easy to learn, difficult to master" adage, Zerg is not the most easy to learn, and is definitely the most difficult to master. Of course things could change, as the metagame evolves, I think that in the near future Protoss is going to be very hard in the late-game; I believe that as the competition reaches higher point, the Protoss deathball will lose effectiveness. Thus Protoss players will definitely need to step their game up and micro their units more carefully. It's all about the unit's range really. Protoss late-game army got melee units, low range units, high-range units, and caster units. I can tell you that individually micro'ing sentries, collossus, blink stalkers, chargelots, and whatever flying units, is totally insanely difficult. Tbh I haven't seen a Protoss that masters late-game unit control. But I'm confident that it will become mandatory sooner or later. As for Terran I believe it's expected that we're going to see a shift in late-game playstyles. At the moment I feel that players aren't really abusing siege tanks ability in accordance with the architecture of the maps. Terran players will definitely have to focus on this if they want to have a shot at controlling the ground. Moreso, I feel that late-game SCV control is going to be mandatory in the near-future. Let me explain this: -SCV can be repaired AND healed. -They can repair mech army, siege tanks, THORS, BC's - You can make up for the lack of income by using MULES. -it can be very hard to reinforce a mech army. Honestly I think that in the future we'll see a lot more SCVs being used on the battlefield in order to extend the mech army's lifespan. So late-game Terran is going to revolve around mech positioning, SCV control, and MMM micro. Of course all of the above is my opinion based on personal experience. | ||
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FeyFey
Germany10114 Posts
So i guess dependend on your talents some races are easier. And you always can play zerg like terran or toss (% amount of larva into workers so it will be like you have a raks and a cc in one) So its more a point of omg its so hard to manage my larva because i can build everything from it. No its not hard, its just hard to squeeze out that super duper advantage you have with the larva system. Terran worker + ccs are the hardest to manage, you have the worst worker production you need your worker everywhere even for bio (bunker setup hehe). But I agree that the top level looks like zerg is having a harder time. I can only say it looks like it. I saw some zerg games where the zerg played like a bioterran. It looked hard to execute but not harder as its for a terran. And it was even stronger since of stuff like burrow and the allmighty zerg vision you gain after having map control for a few minutes. But unlike bw i don't think maps have to be heavily balanced towards a race to make the game fair. The difficult to learn and master a race is pretty close together. Maybe zerg is a bit harder because of the selection system and a few other things. (putting 100 melee units in one group is like attacking with 20 units ...) And watching games at you only see up to 1 or 2 unit groups, and selection for battle micro is done by hand, which is harder for a zerg then for someone with ranged units. | ||
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Tabbris
Bangladesh2839 Posts
On March 24 2011 02:01 KevinIX wrote: If you played Z in BW, it's very similar. If you'd never played Z before, T and P are more intuitive. I wouldn't say Z is harder to play. I played Z in BW. Yes you could abuse zerg in Bw (2 port wraith quick corsar proxy rax) But its not near the amount of bullshit abusive strats in sc2. And and these strats are so hard to tell apart from each other unlike in bw that you are actaully guessing what the p or t will do | ||
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CommandoDS
United States4 Posts
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Deleted User 108965
1096 Posts
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SubtleArt
2710 Posts
Is it harder to play optimally (as in using a race to its full potential)? I don't really think so. I used to consider Zerg the hardest to macro with but after playing around with the other races I don't think that's really true for Terran (but god is it ever for toss). Terran is just as hard to macro consistently and in some cases its harder to determine when you should be adding your buildings and whatnot. I don't think Zerg demands any more micro than Terran either and a bio TvZ army probably has the most demanding control. Now, is it harder to play as in is it harder to score wins? I'd say yes. It may not be any easier for Terran and Protoss (although it probably is for Protoss) to perfectly use the tools of their race perfectly, for example, but when those tools are ridiculously strong to begin with it kinda evens out. We'll have to see how 1.3 plays out but up to this point I believe Zerg's been the weaker race inherently so just in terms of winning (that's what the game is all about after all) yes, I'd say Zerg is the hardest at high levels. | ||
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Absolutionn
United States512 Posts
I like it this way because I feel really good when I macro perfectly. To me it's more rewarding to play Zerg. | ||
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biology]major
United States2253 Posts
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ultoma
30 Posts
People have their own definition of 'hardest' when confronted with this question. Additionally, psychologically, i think most people do not want to admit that one specific race out of the 3 is harder than the rest, because it creates the possibility for imbalance. So, my point is that most people will outright deny this claim because they associate so many negative things to its wording. Instead of admitting the fact that zerg is the hardest, they'll say things like, "it just takes longer" and "you need more experience with it'. In a balanced game, this would not be necessary. The learning curve on all the races should be the same. The skill requirement should be leveled out. The fact of the matter is that we have seen countless less skilled terrans and protosses beat higher skilled zerg. We have not seen the opposite even fractionally. Results speak for themselves. Claiming 'zerg has not been figured out' is not an argument. It just proves imbalance. One race shouldn't take longer or be harder to figure out. Why should one race be penalized this way? | ||
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Rob28
Canada705 Posts
Would Idra be better if he had mastered toss or terran play instead? Would fruitdealer? | ||
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