On October 29 2010 14:40 LegendLength wrote:
I ran some tests of my usual 16 hatch, 15 pool build against a 15 pool, 16 hatch. The numbers were very similar at time 6:30 . That is taking into account number of drones, amount of minerals and queued production at that time.
I've always believed hatch first is best but this is making me strongly reconsider.
I don't understand the few comments that said, when going hatch first, the queens are free to place a creep tumor. I find there is enough minerals to keep creating drones out of the larvae using constant injection from the start. Although there are some 1 - 2 second pauses occasionally when waiting for 50 minerals.
The build exact build order is:
9 overlord
13 scout
16 hatch
15 pool
18 extractor
17 overlord
25 overlord
All larvae are converted to drones except for a zergling at 19. It also includes getting zergling speed as soon as 100 gas arrives (and not taking the drones off gas afterwards).
I ran some tests of my usual 16 hatch, 15 pool build against a 15 pool, 16 hatch. The numbers were very similar at time 6:30 . That is taking into account number of drones, amount of minerals and queued production at that time.
I've always believed hatch first is best but this is making me strongly reconsider.
I don't understand the few comments that said, when going hatch first, the queens are free to place a creep tumor. I find there is enough minerals to keep creating drones out of the larvae using constant injection from the start. Although there are some 1 - 2 second pauses occasionally when waiting for 50 minerals.
The build exact build order is:
9 overlord
13 scout
16 hatch
15 pool
18 extractor
17 overlord
25 overlord
All larvae are converted to drones except for a zergling at 19. It also includes getting zergling speed as soon as 100 gas arrives (and not taking the drones off gas afterwards).
The reason you can use up all your larva is because 16 hatch means the hatch is up later than 14 hatch -> less larva, also later pool -> later queen -> less larva. If you go for 14 hatch and pool after the queens will have spare mana from not needing to inject because of more natural larva generation, and I believe slightly weaker econ, basically 14 hatch compared to 16 hatch has more natural larva with a weaker early econ.
I'm pretty sure at least o.o.