• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 05:08
CET 11:08
KST 19:08
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
Weekly Cups (Dec 15-21): Classic wins big, MaxPax & Clem take weeklies0ComeBackTV's documentary on Byun's Career !10Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win4Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump1Weekly Cups (Nov 24-30): MaxPax, Clem, herO win2
StarCraft 2
General
Weekly Cups (Dec 15-21): Classic wins big, MaxPax & Clem take weeklies ComeBackTV's documentary on Byun's Career ! Micro Lags When Playing SC2? When will we find out if there are more tournament Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win
Tourneys
$5,000+ WardiTV 2025 Championship Sparkling Tuna Cup - Weekly Open Tournament $100 Prize Pool - Winter Warp Gate Masters Showdow Winter Warp Gate Amateur Showdown #1 RSL Offline Finals Info - Dec 13 and 14!
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 505 Rise From Ashes Mutation # 504 Retribution Mutation # 503 Fowl Play Mutation # 502 Negative Reinforcement
Brood War
General
Klaucher discontinued / in-game color settings BGH Auto Balance -> http://bghmmr.eu/ Anyone remember me from 2000s Bnet EAST server? How Rain Became ProGamer in Just 3 Months FlaSh on: Biggest Problem With SnOw's Playstyle
Tourneys
[BSL21] LB QuarterFinals - Sunday 21:00 CET Small VOD Thread 2.0 [Megathread] Daily Proleagues [BSL21] WB SEMIFINALS - Saturday 21:00 CET
Strategy
Simple Questions, Simple Answers Game Theory for Starcraft Current Meta Fighting Spirit mining rates
Other Games
General Games
Stormgate/Frost Giant Megathread Beyond All Reason Path of Exile General RTS Discussion Thread Nintendo Switch Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Survivor II: The Amazon Sengoku Mafia TL Mafia Community Thread
Community
General
US Politics Mega-thread The Games Industry And ATVI Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine YouTube Thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
TL+ Announced Where to ask questions and add stream?
Blogs
The (Hidden) Drug Problem in…
TrAiDoS
I decided to write a webnov…
DjKniteX
James Bond movies ranking - pa…
Topin
Thanks for the RSL
Hildegard
Customize Sidebar...

Website Feedback

Closed Threads



Active: 976 users

[Poll] Best/Worst race? - Page 6

Forum Index > Closed
Post a Reply
Prev 1 4 5 6 7 8 11 Next All
Ryuu314
Profile Joined October 2009
United States12679 Posts
June 08 2010 02:08 GMT
#101
Wth...how is Zerg the weakest when pretty much all stats released say Z are "dominating" or otherwise have winning percentages...
IdrA
Profile Blog Joined July 2004
United States11541 Posts
June 08 2010 02:10 GMT
#102
On June 08 2010 11:08 Ryuu314 wrote:
Wth...how is Zerg the weakest when pretty much all stats released say Z are "dominating" or otherwise have winning percentages...

the last overall stats i saw had zerg at 49% in both matchups and that was before the roach -> 2 supply change.
http://www.splitreason.com/product/1152 release the gracken tshirt now available
selboN
Profile Blog Joined January 2008
United States2523 Posts
June 08 2010 02:11 GMT
#103
On June 08 2010 11:08 Ryuu314 wrote:
Wth...how is Zerg the weakest when pretty much all stats released say Z are "dominating" or otherwise have winning percentages...

This is AFTER Zerg being nerfed every patch ;D Voted Terran as strongest and Protoss as weakest.
"That's what happens when you're using a mouse made out of glass!" -Tasteless (Referring to ZergBong)
Ryuu314
Profile Joined October 2009
United States12679 Posts
June 08 2010 02:25 GMT
#104
On June 08 2010 11:10 IdrA wrote:
Show nested quote +
On June 08 2010 11:08 Ryuu314 wrote:
Wth...how is Zerg the weakest when pretty much all stats released say Z are "dominating" or otherwise have winning percentages...

the last overall stats i saw had zerg at 49% in both matchups and that was before the roach -> 2 supply change.

Hmm...i suppose that changes things a lot, but i'm still iffy about considering zerg the weakest race because of their macro mechanic...
RogerChillingworth
Profile Joined March 2010
Chad3086 Posts
June 08 2010 02:27 GMT
#105
Really, anyone who voted Toss as the weakest needs a fucking CAT scan.
leeznon
Profile Joined April 2010
United States255 Posts
June 08 2010 02:30 GMT
#106
Weakest/strongest race depends on the player.
Zerg=Skill
xenocide.psv
Profile Joined May 2010
United States25 Posts
Last Edited: 2010-06-08 02:34:19
June 08 2010 02:31 GMT
#107
On June 08 2010 08:12 Drowsy wrote:
I feel like zerg is very strong against protoss and just has a ton of options in that matchup. ZvT is very hard though which offsets this somewhat. Terran is the strongest, and zerg and protoss are tied for weakest, with protoss being, imo, slightly weaker.


The only options I can see Zerg having is Roachs\Hydra's, which is pretty much the only option they have in every matchup. Zerg feels like a one-trick-pony since only a handful of their units are effective. Zerglings early on are good for harassing but despite late game fully upgraded having the highest dps, they are more than likely going to get stomped by Colossi. Plus wasting the time and money to upgrade Melee attacks puts you in a crummy spot since there are no other Melee units in the Zerg arsenal that are worth getting (Ultralisks are terrible). Banelings are decent early game and can be powerful for flanks, but once armor upgrades go out they just become a waste of resources.

Roachs and Hydralisks are the staple units for Zerg and their supply cost seems backwards. Roachs do more damage, have way more hp, and are armored. Yet they cost the same supply and are available earlier on? Why not switch Hydralisks to 1 supply since Roachs were bumped up to 2? I could see that maybe they attack too fast but why not lower their attack speed to compensate?

Then once you get past T2 it's tragic at best (I realize Hydra's are T2 as well, but I figured mentioning them WITH Roachs made more sense). Mutalisks are very expensive when you take into account their strength and just don't have the effectiveness outside of harassing that Zerg players want, Corruptors are expensive and it's unlikely you'll need them in most matchups outside of maybe abusing Corrupt against some Colossi\Thors. Hydralisks are a more reasonable solution when it comes to Anti-Air units. Infestors are GREAT but they are very gas-heavy and are susceptible to focus fire which makes they very difficult to use against high level players. Especially Toss players that have Blink on Stalkers since they can just blink into range and destroy said Infestor.

Tier3 is basically a joke, Broodlords are powerful but slow and VERY EXPENSIVE. The strange thing is that Zerg ONLY have A\GtG units in Tier3 where the Terran and Toss have A\GtA\G which adds a lot of versatility. I won't even talk about the Ultralisks short-comings since that dead horse has been beaten about a thousand times. The major problem I see is that the Zerg is supposed to be the "Swarm" but they are a race with very few DIFFERENT units, and aside from Lings all of their units cost at least 2 Supply which makes the amount of massing you can do minimal.

Protoss and Zerg both needs some buffs to be on the level Terran are at, but I think Terran honestly just need a slight nerf and Zerg needs some tinkering while Toss needs a few buffs (NOT TO STALKERS).

On June 08 2010 11:30 leeznon wrote:
Weakest/strongest race depends on the player.


If that were the case you would see an equal number of each race at the professional level. Instead I see a lot of Toss\Terran matchups and Toss\Terran players making it to the finals, but hardly ANY if ANY Zerg players in both. There is really only Sen and IdrA to watch, and they have a very hard time, even though they are both exceptional players. I feel like Zerg is easily the hardest to master which could have something to do with it, but should 1 race really be significantly harder to be viable? Is that REALLY balanced?
NATO
Profile Joined April 2010
United States459 Posts
June 08 2010 02:33 GMT
#108
On June 08 2010 11:11 selboN wrote:
Show nested quote +
On June 08 2010 11:08 Ryuu314 wrote:
Wth...how is Zerg the weakest when pretty much all stats released say Z are "dominating" or otherwise have winning percentages...

This is AFTER Zerg being nerfed every patch ;D Voted Terran as strongest and Protoss as weakest.



Uh, excluding the last two patches, Toss were nerfed every patch. Zerg has gotten a mixed bag, until recently, where they got huge buffs in 13, and 14.

I wish I could find the post, but someone put a summary of total nerfs and buffs per race. (Although keep in mind, "A man once drowned crossing a river with an average depth of 2 feet.")
Licmyobelisk
Profile Blog Joined August 2008
Philippines3682 Posts
June 08 2010 02:40 GMT
#109
Wow, the amount of Drones and SCVs voting in this poll
I don't think I've ever wished my opponent good luck prior to a game. When I play, I play to win. I hope every opponent I ever have is cursed with fucking terrible luck. I hope they're stuck playing underneath a stepladder with a black cat in attendance a
RogerChillingworth
Profile Joined March 2010
Chad3086 Posts
June 08 2010 02:42 GMT
#110
On June 08 2010 11:10 IdrA wrote:
Show nested quote +
On June 08 2010 11:08 Ryuu314 wrote:
Wth...how is Zerg the weakest when pretty much all stats released say Z are "dominating" or otherwise have winning percentages...

the last overall stats i saw had zerg at 49% in both matchups and that was before the roach -> 2 supply change.


Few people really take into account the effect of that food increase. It really was the glue/stability of zerg in their ZvT and ZvP match-ups. Oh well! ROFL
Lithose
Profile Joined May 2010
United States31 Posts
Last Edited: 2010-06-08 02:47:48
June 08 2010 02:42 GMT
#111
On June 08 2010 10:18 RogerChillingworth wrote:
TLO is an amazing player, but not as good as Sen. I mean c'mon: he cheesed the first 4 games and lost 3/4 of them. And then won the mech games on Kulas Ravine and Desert Oasis.

Please, watch that Desert Oasis game.



Desert is a really difficult map to play mech on because of the multiple pathings..Pretty sure anyway. Most people regard it as a zerg favored map.


If that were the case you would see an equal number of each race at the professional level. Instead I see a lot of Toss\Terran matchups and Toss\Terran players making it to the finals, but hardly ANY if ANY Zerg players in both. There is really only Sen and IdrA to watch, and they have a very hard time, even though they are both exceptional players. I feel like Zerg is easily the hardest to master which could have something to do with it, but should 1 race really be significantly harder to be viable? Is that REALLY balanced?


Pretty sure the last 5 invitationals were won by toss or Zergs. I can't recall one that T one. In fact, your post is fairly ironic, because one thing Terran players always point to is the fact that there were almost no Terran winners at any of the tournaments. (And most of those tournaments were won by Zerg....Those zerg players responded with "there are no good T players because all the SCBW pros rolled zerg.)

Can you name a few tournaments that T won?
ilbh
Profile Blog Joined May 2007
Brazil1606 Posts
Last Edited: 2010-06-08 02:47:01
June 08 2010 02:43 GMT
#112
On June 08 2010 11:31 xenocide.psv wrote:
Show nested quote +
On June 08 2010 08:12 Drowsy wrote:
I feel like zerg is very strong against protoss and just has a ton of options in that matchup. ZvT is very hard though which offsets this somewhat. Terran is the strongest, and zerg and protoss are tied for weakest, with protoss being, imo, slightly weaker.


The only options I can see Zerg having is Roachs\Hydra's, which is pretty much the only option they have in every matchup. Zerg feels like a one-trick-pony since only a handful of their units are effective. Zerglings early on are good for harassing but despite late game fully upgraded having the highest dps, they are more than likely going to get stomped by Colossi. Plus wasting the time and money to upgrade Melee attacks puts you in a crummy spot since there are no other Melee units in the Zerg arsenal that are worth getting (Ultralisks are terrible). Banelings are decent early game and can be powerful for flanks, but once armor upgrades go out they just become a waste of resources.

Roachs and Hydralisks are the staple units for Zerg and their supply cost seems backwards. Roachs do more damage, have way more hp, and are armored. Yet they cost the same supply and are available earlier on? Why not switch Hydralisks to 1 supply since Roachs were bumped up to 2? I could see that maybe they attack too fast but why not lower their attack speed to compensate?

Then once you get past T2 it's tragic at best (I realize Hydra's are T2 as well, but I figured mentioning them WITH Roachs made more sense). Mutalisks are very expensive when you take into account their strength and just don't have the effectiveness outside of harassing that Zerg players want, Corruptors are expensive and it's unlikely you'll need them in most matchups outside of maybe abusing Corrupt against some Colossi\Thors. Hydralisks are a more reasonable solution when it comes to Anti-Air units. Infestors are GREAT but they are very gas-heavy and are susceptible to focus fire which makes they very difficult to use against high level players. Especially Toss players that have Blink on Stalkers since they can just blink into range and destroy said Infestor.

Tier3 is basically a joke, Broodlords are powerful but slow and VERY EXPENSIVE. The strange thing is that Zerg ONLY have A\GtG units in Tier3 where the Terran and Toss have A\GtA\G which adds a lot of versatility. I won't even talk about the Ultralisks short-comings since that dead horse has been beaten about a thousand times. The major problem I see is that the Zerg is supposed to be the "Swarm" but they are a race with very few DIFFERENT units, and aside from Lings all of their units cost at least 2 Supply which makes the amount of massing you can do minimal.

Protoss and Zerg both needs some buffs to be on the level Terran are at, but I think Terran honestly just need a slight nerf and Zerg needs some tinkering while Toss needs a few buffs (NOT TO STALKERS).

Show nested quote +
On June 08 2010 11:30 leeznon wrote:
Weakest/strongest race depends on the player.


If that were the case you would see an equal number of each race at the professional level. Instead I see a lot of Toss\Terran matchups and Toss\Terran players making it to the finals, but hardly ANY if ANY Zerg players in both. There is really only Sen and IdrA to watch, and they have a very hard time, even though they are both exceptional players. I feel like Zerg is easily the hardest to master which could have something to do with it, but should 1 race really be significantly harder to be viable? Is that REALLY balanced?



mutas/lings/banelings

mutas/roaches

both compositions can be mixed with infestors

roaches/hydras are awful against terrans unless you outmacro your opponent having a huge hydra roach army... cause tanks can melt hydras and roaches

and Tier 3 is not a joke. its really good but like you said, its soo expensive and you need a lot of time to make hive/greater spire/corruptors/broodlords

dont be so pessimist about zergs

btw, you forgot dimaga and all the korean zergs. the world cup was decided between 2 zergs... cool vs dimaga.
Part of the inhumanity of the computer is that, once it is competently programmed and working smoothly, it is completely honest.
RogerChillingworth
Profile Joined March 2010
Chad3086 Posts
Last Edited: 2010-06-08 02:49:09
June 08 2010 02:48 GMT
#113
On June 08 2010 11:10 IdrA wrote:
Show nested quote +
On June 08 2010 11:08 Ryuu314 wrote:
Wth...how is Zerg the weakest when pretty much all stats released say Z are "dominating" or otherwise have winning percentages...

the last overall stats i saw had zerg at 49% in both matchups and that was before the roach -> 2 supply change.



Intelligent post : ]

Regardless of your intermittent BM, you're an intelligent duder.


Anyway, the point is: There needs to be a 1-food unit for Zerg, or a 1.5 supply Roach at the very least to tank the firepower of P and T early and late game mech/6-gate all-ins. It's kind of silly how the macro advantage has shifted from BW. A 2-base, saturated toss can easily keep up with a 3-base Zerg. It's just silly. And the entirety of the map pool doesn't support a 4+ base Zerg unless there's some surreal contain. And 4-basing just isn't a consistent -15 minute play given the viability of 2-base T and P play.
Lithose
Profile Joined May 2010
United States31 Posts
Last Edited: 2010-06-08 02:58:44
June 08 2010 02:56 GMT
#114

Anyway, the point is: There needs to be a 1-food unit for Zerg, or a 1.5 supply Roach at the very least to tank the firepower of P and T early and late game mech/6-gate all-ins. It's kind of silly how the macro advantage has shifted from BW. A 2-base, saturated toss can easily keep up with a 3-base Zerg. It's just silly. And the entirety of the map pool doesn't support a 4+ base Zerg unless there's some surreal contain. And 4-basing just isn't a consistent -15 minute play given the viability of 2-base T and P play.


I'm pretty sure base per base, T and P are supposed to have the advantage, which is why hatcheries are cheaper for Zerg? The zerg design philosophy is based on macro/expansion. Their tools allow for faster growth than the other two races, both in army and expansion numbers. (Tools like, cheaper hatcheries, multiple drone production, creep allowing for more mobile defense forces, limited need for production buildings due to production being consolidated into hatcheries ect.)

Zerg is still definitely the strongest macro race. I think the problem is more about whether that advantage is sufficient to combat certain builds, not whether or not its there.
xenocide.psv
Profile Joined May 2010
United States25 Posts
June 08 2010 02:56 GMT
#115
On June 08 2010 11:43 ilbh wrote:

mutas/lings/banelings

mutas/roaches

both compositions can be mixed with infestors

roaches/hydras are awful against terrans unless you outmacro your opponent having a huge hydra roach army... cause tanks can melt hydras and roaches

and Tier 3 is not a joke. its really good but like you said, its soo expensive and you need a lot of time to make hive/greater spire/corruptors/broodlords

dont be so pessimist about zergs

btw, you forgot dimaga and all the korean zergs. the world cup was decided between 2 zergs... cool vs dimaga.


Muta's are very weak when you consider their cost, and are probably best used against Toss I will agree. But using Banelings really cuts into your gas which makes getting Muta's even harder. I do agree that Roaches and Hydra's are awful against Terran, but there isn't any really effective options against Terran players when Terran Mech is as powerful as it is. Vikings will destroy Muta's and everyone knows Thor's will massacre them, then Roachs get stomped by Marauders\Tanks. I guess Lings\Banelings are worth a shot but it still is NOT easy bu any stretch of the imagination.

I'm going to continue playing Zerg because I love the mechanics of the race and the units, but there are a lot of areas that needs improvement ;p

I can't believe I forgot Dimaga =x As for the Korean Zerg they are a mystery to me. I keep hearing Korean Players are very good with Zerg but whenever I go Replay hunting I see dozens of TvP\PvT replays and all the Zerg ones have the Zerg player losing.
Quanticfograw
Profile Blog Joined October 2005
United States2053 Posts
June 08 2010 02:59 GMT
#116
Finally this poll has fixed itself. terran is so insanely strong right now @_@
https://twitter.com/quanticfograw
SichuanPanda
Profile Blog Joined March 2010
Canada1542 Posts
June 08 2010 03:02 GMT
#117
In terms of equal skill opponents facing each other Terran is strongest and Zerg weakest, Zerg tends to weaken the longer the game goes as full upgraded Terran (and even Protoss) late game armies shred the Zerg equivalent.
i-bonjwa
Zeke50100
Profile Blog Joined February 2010
United States2220 Posts
June 08 2010 03:11 GMT
#118
Personally, I'd be fine if "Terran" was replaced by "Marauder" ^_^

I voted Terran as the most powerful, but I don't know about the weakest. I've seen arguments for both sides, but I'm leaning towards P because P doesn't completely dominate one of the servers ^_^
Dope_fish
Profile Joined June 2010
United States12 Posts
June 08 2010 03:14 GMT
#119
i think all the races are relatively equal in the hands of a skilled player at this point, there are just a few matchups that need tweaking. from my experience and recommendation as a zerg player, zvp is pretty balanced, but zvt needs a little work. pretty much any build terran uses can be a pain to counter with zerg if they are allowed to mass units (which is relatively easy sometimes with t's godly turtling skills), especially thors. thors can be very painful to kill as zerg, and by the time you throw in all your units to take a few of them out, more of them are spawning and on the way.

z, as said above, seems to be weaker than the other races as the game progresses as well, but thats just my opinion. perhaps if ultralisks were taken out of the garbage heap they are in now and made to be some sort of anti-tank or anti-thor unit it would balance things out slightly.

protoss also needs a few tweaks/buffs
Liquid`Ret
Profile Blog Joined October 2002
Netherlands4514 Posts
June 08 2010 03:20 GMT
#120
On June 08 2010 11:56 Lithose wrote:
Show nested quote +

Anyway, the point is: There needs to be a 1-food unit for Zerg, or a 1.5 supply Roach at the very least to tank the firepower of P and T early and late game mech/6-gate all-ins. It's kind of silly how the macro advantage has shifted from BW. A 2-base, saturated toss can easily keep up with a 3-base Zerg. It's just silly. And the entirety of the map pool doesn't support a 4+ base Zerg unless there's some surreal contain. And 4-basing just isn't a consistent -15 minute play given the viability of 2-base T and P play.


I'm pretty sure base per base, T and P are supposed to have the advantage, which is why hatcheries are cheaper for Zerg? The zerg design philosophy is based on macro/expansion. Their tools allow for faster growth than the other two races, both in army and expansion numbers. (Tools like, cheaper hatcheries, multiple drone production, creep allowing for more mobile defense forces, limited need for production buildings due to production being consolidated into hatcheries ect.)

Zerg is still definitely the strongest macro race. I think the problem is more about whether that advantage is sufficient to combat certain builds, not whether or not its there.

hatcheries arent really cheaper since it costs a 50 mineral drone + its future mining time as well
nexuses are the cheapest, since it gets its macro mechanic for free while queens and orbitals cost another 150 minerals
Team Liquid
Prev 1 4 5 6 7 8 11 Next All
Please log in or register to reply.
Live Events Refresh
Replay Cast
09:00
WardiTV Mondays #65
CranKy Ducklings161
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Livibee 112
StarCraft: Brood War
Sea 2199
GuemChi 925
Bisu 832
Shuttle 554
Larva 393
Soma 312
Stork 259
Sharp 196
Killer 124
PianO 123
[ Show more ]
Leta 100
Rush 73
Pusan 72
Light 60
ggaemo 49
Yoon 41
soO 36
Mong 33
ZerO 32
yabsab 32
NotJumperer 28
sorry 25
firebathero 22
GoRush 16
ajuk12(nOOB) 14
Terrorterran 11
Sacsri 11
Shinee 7
Movie 7
SilentControl 5
Noble 1
Dota 2
XcaliburYe287
League of Legends
JimRising 431
Counter-Strike
olofmeister1941
Heroes of the Storm
Khaldor149
Other Games
summit1g9094
XaKoH 228
Mew2King73
crisheroes71
nookyyy 39
ZerO(Twitch)11
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• LUISG 29
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos2172
• Stunt550
• HappyZerGling91
Upcoming Events
Wardi Open
1h 52m
Monday Night Weeklies
6h 52m
WardiTV Invitational
2 days
Replay Cast
2 days
WardiTV Invitational
3 days
ByuN vs Solar
Clem vs Classic
Cure vs herO
Reynor vs MaxPax
Replay Cast
4 days
Sparkling Tuna Cup
5 days
Replay Cast
6 days
Liquipedia Results

Completed

YSL S2
WardiTV 2025
META Madness #9

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
BSL Season 21
Slon Tour Season 2
CSL Season 19: Qualifier 2
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22

Upcoming

CSL 2025 WINTER (S19)
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Big Gabe Cup #3
OSC Championship Season 13
Nations Cup 2026
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.