• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 02:02
CET 08:02
KST 16:02
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
ComeBackTV's documentary on Byun's Career !10Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win4Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump1Weekly Cups (Nov 24-30): MaxPax, Clem, herO win2BGE Stara Zagora 2026 announced15
StarCraft 2
General
ComeBackTV's documentary on Byun's Career ! Micro Lags When Playing SC2? When will we find out if there are more tournament Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win RSL Revival - 2025 Season Finals Preview
Tourneys
$5,000+ WardiTV 2025 Championship Sparkling Tuna Cup - Weekly Open Tournament $100 Prize Pool - Winter Warp Gate Masters Showdow Winter Warp Gate Amateur Showdown #1 RSL Offline Finals Info - Dec 13 and 14!
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 505 Rise From Ashes Mutation # 504 Retribution Mutation # 503 Fowl Play Mutation # 502 Negative Reinforcement
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ Klaucher discontinued / in-game color settings Anyone remember me from 2000s Bnet EAST server? How Rain Became ProGamer in Just 3 Months FlaSh on: Biggest Problem With SnOw's Playstyle
Tourneys
[BSL21] LB QuarterFinals - Sunday 21:00 CET Small VOD Thread 2.0 [Megathread] Daily Proleagues [BSL21] WB SEMIFINALS - Saturday 21:00 CET
Strategy
Simple Questions, Simple Answers Game Theory for Starcraft Current Meta Fighting Spirit mining rates
Other Games
General Games
Stormgate/Frost Giant Megathread Beyond All Reason Path of Exile General RTS Discussion Thread Nintendo Switch Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Survivor II: The Amazon Sengoku Mafia TL Mafia Community Thread
Community
General
The Games Industry And ATVI US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine YouTube Thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
TL+ Announced Where to ask questions and add stream?
Blogs
The (Hidden) Drug Problem in…
TrAiDoS
I decided to write a webnov…
DjKniteX
James Bond movies ranking - pa…
Topin
Thanks for the RSL
Hildegard
Customize Sidebar...

Website Feedback

Closed Threads



Active: 801 users

[I] Fake Delayed Spire - Page 11

Forum Index > Brood War Strategy
Post a Reply
Prev 1 9 10 11 12 13 Next All
arb
Profile Blog Joined April 2008
Noobville17921 Posts
Last Edited: 2009-03-05 03:45:10
March 05 2009 03:22 GMT
#201
Tried it earlier, didnt work.

Ill upload the replay if you want aswell, he knew the timings perfectly or turreted ahead of time because he doesnt scan me attacking, no lings near it and when he scans it,.ist at 200/600 hp.
Artillery spawned from the forges of Hell
ramen247
Profile Blog Joined June 2008
United States1256 Posts
March 05 2009 03:30 GMT
#202
lmfao...i think the critics are turning out to be right...

ahahah...false alarm?
i hate this ugly firebat. i want a marine.
IdrA
Profile Blog Joined July 2004
United States11541 Posts
Last Edited: 2009-03-05 06:32:39
March 05 2009 06:31 GMT
#203
On March 05 2009 12:11 Zelniq wrote:
Show nested quote +
On March 05 2009 09:50 IdrA wrote:
On March 05 2009 05:03 DamageControL wrote:
On March 05 2009 02:17 inlagdsil wrote:
On March 05 2009 02:13 Zelniq wrote:
On March 04 2009 14:38 IdrA wrote:
if you want people to listen to you it might help to stop being a douchebag
and to, you know, have a worthwhile idea


On March 04 2009 14:42 IdrA wrote:
you're a failure at life and nobody will ever know or care about you or your ideas

just kidding!


why is there insulting going on in this thread
doesnt belong here people dont wanna read this

Agreed.

Yes, but the guy who wrote the post, while obviously intelligent, seems to be most interested in ensuring his name gets used in SC history
also: He's very defensive and kinda pushy.

are you kidding
try reading the context of those quotes. i explained what was wrong with his idea rationally with no insults and he gets all defensive and tries to make dumb jokes and blow it off.

stop trying to justify your poor behavior, your insults are too harsh and uncalled for. nobody else wants to read that, take it to PM if you must but seriously you need to just start posting better
bit of a little girl arent you

btw slightly ironic that youve contributed nothing to this thread while i have and you're telling me to post better, no?

http://www.splitreason.com/product/1152 release the gracken tshirt now available
Reason
Profile Blog Joined June 2006
United Kingdom2770 Posts
March 05 2009 06:47 GMT
#204
Didn't read all posts sorry if this has been said but the green progress bar clearly shows the spire is nearly done, if you look you can tell it's about to come up, regardless of low hp.
You also depend on him scanning after you have dealt the damage, the lings have moved away and you are hoping his comsat runs out before the spire comes up. This is an incredibly narrow window of time.

It's a nice idea but I'm positive 99% of time will fail horribly.

Perhaps putting down 2nd spire at main/nat and hope he scans that one? Then cancel and pump muta from the spire that is up. I think this is a lot more likely to work....
Speak properly, and in as few words as you can, but always plainly; for the end of speech is not ostentation, but to be understood.
29 fps
Profile Blog Joined March 2008
United States5725 Posts
March 05 2009 06:56 GMT
#205
On March 05 2009 15:47 Reason wrote:
Didn't read all posts sorry if this has been said but the green progress bar clearly shows the spire is nearly done, if you look you can tell it's about to come up, regardless of low hp.
You also depend on him scanning after you have dealt the damage, the lings have moved away and you are hoping his comsat runs out before the spire comes up. This is an incredibly narrow window of time.

It's a nice idea but I'm positive 99% of time will fail horribly.

Perhaps putting down 2nd spire at main/nat and hope he scans that one? Then cancel and pump muta from the spire that is up. I think this is a lot more likely to work....



if you read the posts you'd have realized that you can't see the progress bar on the opponents' buildings
4v4 is a battle of who has the better computer.
Cambium
Profile Blog Joined June 2004
United States16368 Posts
March 05 2009 07:10 GMT
#206
I really like this idea. It's not like you have anything to lose anyway.

Another good way to do this would be to place it in your natural near a sunken, you can attack it with the sunk instead
When you want something, all the universe conspires in helping you to achieve it.
Cambium
Profile Blog Joined June 2004
United States16368 Posts
March 05 2009 07:17 GMT
#207
Guys, seriously, stop bashing idra. He made a very good point. If the Terran is good enough to cur corners on turret timing, he's going to know the spire timing pretty well too, i.e. he will scan when the spire finishes.

However, like I said before, there's little that you could lose by attacking your spire with sunken/lings, so it's still a very cute idea
When you want something, all the universe conspires in helping you to achieve it.
AzureEye
Profile Blog Joined December 2008
United States1360 Posts
March 05 2009 07:28 GMT
#208
In all honesty, spire is already a fragile building. If a T dropship lands on Z main and gets a chance to attack the spire, its dead either way whether it was initially damaged or not. And try to remember that the spire might have fully regenerated by the time T's dropship came.

I might not do this in ZvP because of suicidal speedlot run-ins and constant sair scouting but in ZvT, this is very beneficial
Terrans who whine: http://www.teamliquid.net/blogs/viewblog.php?topic_id=107788
Elian
Profile Blog Joined October 2008
United States129 Posts
March 05 2009 07:48 GMT
#209
This idea is pretty awesome, especially as the risk is not really that high - outside of spending some concentration and whatnot. [Putting it in the main should help against anyone killing it, but it is a risk to note]

How useful it is tho, I'm not sure. Despite the Idra hatred, I think he makes a good point as far as the timings are concerned for pros. It would be fun to try, and I'm hoping someone comes back with a funny replay about it or story from playing someone they knew [who was reasonable].

Even still, not even Idra could deny the idea was cute.

It's the kind of idea that makes you think of other uses for it, even if you come up with nothing in the end. haha
Reason
Profile Blog Joined June 2006
United Kingdom2770 Posts
Last Edited: 2009-03-05 08:17:14
March 05 2009 08:04 GMT
#210
On March 05 2009 15:56 29 fps wrote:
Show nested quote +
On March 05 2009 15:47 Reason wrote:
Didn't read all posts sorry if this has been said but the green progress bar clearly shows the spire is nearly done, if you look you can tell it's about to come up, regardless of low hp.
You also depend on him scanning after you have dealt the damage, the lings have moved away and you are hoping his comsat runs out before the spire comes up. This is an incredibly narrow window of time.

It's a nice idea but I'm positive 99% of time will fail horribly.

Perhaps putting down 2nd spire at main/nat and hope he scans that one? Then cancel and pump muta from the spire that is up. I think this is a lot more likely to work....



if you read the posts you'd have realized that you can't see the progress bar on the opponents' buildings

GRrr
I apologise for getting it wrong.
Regardless the fact that you are hoping he scans in that window of time... I think this will never work. Your thoughts?
So it seems it almost certainly won't work but since you don't lose anything (unless he does certain build) you may as well try it. Neat idea I guess. =/
Speak properly, and in as few words as you can, but always plainly; for the end of speech is not ostentation, but to be understood.
Pholon
Profile Blog Joined March 2008
Netherlands6142 Posts
March 05 2009 09:55 GMT
#211
I think people are discussing the Zerg side of the matter too much, while I think the topic brought it down, really, to a Terran's reaction to this. As for myself, I check the hp on a Spire to time turrets, but I am D+ (at most). Other people (IdrA about Koreans and Smurrie/arb about their respective opponents) say Terran gets turrets up at the exact time, regardless of hp of Spire when scanned. So maybe we can discuss how to make it viable the Terran is depending on Spire hp finishing at scan because he can't rely on normal timing.
Thing I can come up with is some kind up with is very zergling-heavy harrass in the beginning, leaving it open when you'll switch to muta/lurker. This won't work on ramp-maps ofc and delaying mutas for real will give T opportunity to get vessel out etc so I dunno. Just a thought.
Moderator@TLPholon // "I need a third hand to facepalm right now"
Racenilatr
Profile Blog Joined August 2008
United States2756 Posts
March 05 2009 11:43 GMT
#212
I don't think it would work simply because at higher up levels, progamer's know the exact timings of the spire and stuff and when they scan at a certain time, the spire should be at this much health, else something tricky is happening
Pholon
Profile Blog Joined March 2008
Netherlands6142 Posts
March 05 2009 12:08 GMT
#213
Yes yes yes, so try to think of what kind of move or situation would throw this timing off. Try n be constructive.
Moderator@TLPholon // "I need a third hand to facepalm right now"
Patrio
Profile Joined September 2007
Norway706 Posts
March 05 2009 12:14 GMT
#214
I just tried it.. He called me a hacker
Zerg Bunker
StylishVODs
Profile Joined December 2005
Sweden5331 Posts
Last Edited: 2009-03-05 12:30:34
March 05 2009 12:28 GMT
#215
To all of you trying out there, my guess is actually that this would work better perfectly executed on a pro-level. Thats where the turret timings are executed perfectly and thats where all seconds and small differation in information matters. A pro-gamer zerg might have the exact timing on when a scan will go off based on his view of the first medic or whatever and can time his "redtooth" in a way to fool the terran. Terran scans and suspects extra lings or something and will be extra careful.
A thinkable scenario is that he will be afraid to move out because he's scared that the zerg is doing mass lings before the spire (if zerg somehow can keep him from scouting with an scv) and thus the zerg can get hold of an expansion without having it preassured and in the best case get to terrans base befgore his turrets is up. This is probably executed best if you're doing some kind of 2hatchery build where the scans have to go off before the spire is out, because 2hatch lurker is very dangerous and the terran might want to move out with a small group in time to block zergs choke or whatever.
Combine this with dual tech like luxury vs leta, and other tricks and somehow the terran might actually get fooled.
I don't know yet but its possible.. most of the time though, terrans will not scan until the spire is finnished, but many things can happen during a starcraft game.
According to Reach, he is the fastest learner he has ever seen. He start bw only like 2/3 years ago. Infact, his bw history knowledge is so limited, he didn't even know what the map Guillotine was.
ZerG~LegenD
Profile Blog Joined August 2007
Sweden1179 Posts
March 05 2009 13:16 GMT
#216
I think a progamer terran is more likely to look at the drone count rather than the spire timing if he suspects mass lings. Speed before lair is what delays tech, and if he went speed first there is no reason to not attack before scans are up.
Even a broken clock is right twice a day
StylishVODs
Profile Joined December 2005
Sweden5331 Posts
March 05 2009 13:22 GMT
#217
On March 05 2009 22:16 ZerG~LegenD wrote:
I think a progamer terran is more likely to look at the drone count rather than the spire timing if he suspects mass lings. Speed before lair is what delays tech, and if he went speed first there is no reason to not attack before scans are up.


yeah, but i guess mixed with dual tech or whatever it might set terran abit off and suspicious.
Alot of things can happen and while this might not be anything near revolutionary it could still work sometimes. Its an insteresting idea and has to develop before getting into use properly imo.
also why are you not on vent? ^^ haven't seen you in a while.
According to Reach, he is the fastest learner he has ever seen. He start bw only like 2/3 years ago. Infact, his bw history knowledge is so limited, he didn't even know what the map Guillotine was.
SkelA
Profile Blog Joined January 2007
Macedonia13069 Posts
March 05 2009 13:28 GMT
#218
this is like double mindfuck if zerg adds hidra den and delayed spire even some good players can be tricked with this
Stork and KHAN fan till 2012 ...
MasterReY
Profile Blog Joined August 2007
Germany2708 Posts
March 05 2009 15:30 GMT
#219
i think the time window where you need the terran to scan is too small.
to be effective the terran has to scan when its above 90%.

Basically there is a time window of like ~ 10 seconds where the terran has to scan.
its very unlikely.........

then again you have nothing to lose^^
https://www.twitch.tv/MasterReY/ ~ Biggest Reach fan on TL.net (Don't even dare to mention LR now) ~ R.I.P Violet ~ Developer of SCRChart
TL+ Member
kawoq
Profile Joined November 2005
Guatemala357 Posts
March 05 2009 15:53 GMT
#220
This may work one time but I think is more likeable to not cause good T check the larva beside the spire, I mean he sees a spire with 200hp but see all the larvas being "save" zerg only save the larvas when he is about to use them so the first time a T see it he may not get what is going on, but from then he will not fail again to get it.

I do think this can work 1 time in the pro escene but onlye once, maybe in a final bo5 you can trick your opponent if he has never see it before, but never will work again, so I dont think it is a "revolution" or anything, just something you can do once in a lifetime, it depends on you to use it in the right time ^^.

Idra, I do think you have a point, the thread author is way to defensive about the idea and cant take a bad opinion about it, sad thing he only want/expect to receive good comments about it.

Is a cute idea, may work once, not more.

GL for those trying it, maybe I am wrong, what it really needs is to get tryed, redtooth as a suggestion you should try it yourself or look for a good zerg to try it for you several times and watch the results. Also stop the insults, just ignore them, will make a better thread.
"It is not a shameful thing to be unable to reach the goal. It's becoming afraid and running away, even before considering the fact that the road is long and rough, that is truly cowardly." by - Lim Yo Hwan aka SlayerS_Boxer from "Crazy as me"
Prev 1 9 10 11 12 13 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 1h 58m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
WinterStarcraft521
NeuroSwarm 119
StarCraft: Brood War
Shuttle 458
PianO 309
Leta 156
sorry 91
yabsab 43
ajuk12(nOOB) 28
Noble 17
Killer 6
Icarus 6
League of Legends
JimRising 639
Heroes of the Storm
Khaldor134
Other Games
summit1g9284
XaKoH 308
RuFF_SC2132
Organizations
Other Games
gamesdonequick754
BasetradeTV46
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 12 non-featured ]
StarCraft 2
• practicex 22
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Lourlo1224
Upcoming Events
Replay Cast
1h 58m
Wardi Open
4h 58m
Monday Night Weeklies
9h 58m
WardiTV Invitational
2 days
Replay Cast
3 days
WardiTV Invitational
3 days
ByuN vs Solar
Clem vs Classic
Cure vs herO
Reynor vs MaxPax
Replay Cast
4 days
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

YSL S2
WardiTV 2025
META Madness #9

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
BSL Season 21
Slon Tour Season 2
CSL Season 19: Qualifier 2
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22

Upcoming

CSL 2025 WINTER (S19)
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Big Gabe Cup #3
OSC Championship Season 13
Nations Cup 2026
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.