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! [G] [PvZ] 4 Gate 2 Archon - Page 9

Forum Index > Brood War Strategy
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hsram
Profile Joined April 2009
United States30 Posts
May 01 2009 03:11 GMT
#161
I'm sorry to post this but I'm getting back into Starcraft recently and the game has change DRASTICALLY since I played on BNET back in 2003. Anyone care to explain what in the fuck is a Neo-Sauron Zerg? Lol I have no clue what that means.

"(9 pool, 6 ling, front hatch, 3rd base hatch, gas, lair, lingspeed, spire/scourge, +2 hatch - Den+Chamber. )"

That also doesn't really help me either unfortunately.
Salv
Profile Blog Joined December 2007
Canada3083 Posts
May 01 2009 03:29 GMT
#162
On May 01 2009 12:11 hsram wrote:
I'm sorry to post this but I'm getting back into Starcraft recently and the game has change DRASTICALLY since I played on BNET back in 2003. Anyone care to explain what in the fuck is a Neo-Sauron Zerg? Lol I have no clue what that means.

"(9 pool, 6 ling, front hatch, 3rd base hatch, gas, lair, lingspeed, spire/scourge, +2 hatch - Den+Chamber. )"

That also doesn't really help me either unfortunately.


The Zerg gets three hatcheries and makes a lair and then spire, but the spire is only to negate the Protoss corsairs. The actual goal is to make five hatcheries on three bases and mass hydralisk with +1 missile, then taking their third gas to afford mutalisk which will snipe off the Protoss' HT, making the hydralisk even more effective.

It's pretty much the most common used ZvP build order on iCCup I'd say, with most Protoss' using this build.
hsram
Profile Joined April 2009
United States30 Posts
May 01 2009 03:47 GMT
#163
On May 01 2009 12:29 Salv wrote:
Show nested quote +
On May 01 2009 12:11 hsram wrote:
I'm sorry to post this but I'm getting back into Starcraft recently and the game has change DRASTICALLY since I played on BNET back in 2003. Anyone care to explain what in the fuck is a Neo-Sauron Zerg? Lol I have no clue what that means.

"(9 pool, 6 ling, front hatch, 3rd base hatch, gas, lair, lingspeed, spire/scourge, +2 hatch - Den+Chamber. )"

That also doesn't really help me either unfortunately.


The Zerg gets three hatcheries and makes a lair and then spire, but the spire is only to negate the Protoss corsairs. The actual goal is to make five hatcheries on three bases and mass hydralisk with +1 missile, then taking their third gas to afford mutalisk which will snipe off the Protoss' HT, making the hydralisk even more effective.

It's pretty much the most common used ZvP build order on iCCup I'd say, with most Protoss' using this build.


Ty sir.
RaiZ
Profile Blog Joined April 2003
2813 Posts
May 01 2009 04:35 GMT
#164
I thought sauron zerg was most commonly defined as macro whore style ? Like getting as many hatches you can afford based on X bases ? Expanding everywhere, making more and more units and just 1a2a3a4a5a the **** out of everyone ?
Man is least himself when he talks in his own person. Give him a mask, and he will tell you the truth. Oscar Wilde
Harem
Profile Joined November 2007
United States11393 Posts
May 01 2009 05:18 GMT
#165
On May 01 2009 13:35 RaiZ wrote:
I thought sauron zerg was most commonly defined as macro whore style ? Like getting as many hatches you can afford based on X bases ? Expanding everywhere, making more and more units and just 1a2a3a4a5a the **** out of everyone ?

Neo-Sauron doesn't equal Sauron Zerg.
Moderator。◕‿◕。
Marine50
Profile Joined September 2007
Australia1764 Posts
May 01 2009 09:06 GMT
#166
On March 21 2009 03:59 Sets wrote:
Is there a replay anyone has that can show me this strategy in action?


should be plenty around
IRIS FIGHTING!!!
omninmo
Profile Blog Joined April 2008
2349 Posts
Last Edited: 2009-05-01 15:24:43
May 01 2009 15:23 GMT
#167
On May 01 2009 18:06 Marine50 wrote:
Show nested quote +
On March 21 2009 03:59 Sets wrote:
Is there a replay anyone has that can show me this strategy in action?



much[gm] playing this build on desti
hsram
Profile Joined April 2009
United States30 Posts
May 01 2009 19:51 GMT
#168
On May 02 2009 00:23 omninmo wrote:
Show nested quote +
On May 01 2009 18:06 Marine50 wrote:
On March 21 2009 03:59 Sets wrote:
Is there a replay anyone has that can show me this strategy in action?



much[gm] playing this build on desti


That was a good game.

+ Show Spoiler +
Until su.ae messed up with the defiler at the very end, otherwise he would of had that.
McCrank
Profile Joined March 2008
204 Posts
May 02 2009 02:20 GMT
#169
Corsair Timing -
Hungry 4:20
Regular 4:55


This has to be a typo yes? Cause I'm wondering how this is possible.
DemonCowgirl
Profile Joined May 2009
Germany2 Posts
May 04 2009 17:35 GMT
#170
Some timings from the much replay posted above:

2nd Nexus done: 3:37
Core done: 4:20
SG start: 4:34
SG done / Sair start: 5:20
Sair out: 5:47

This is with more of a hungry style build, with photon cannons after nexus. Here is the BO:

[image loading]
Adeny
Profile Blog Joined January 2009
Norway1233 Posts
Last Edited: 2009-05-05 15:36:01
May 05 2009 15:33 GMT
#171
Yup, got my sair out at 5:47 too. There's no way to get it out faster except maybe cutting probes for the first nexus/gate. I got the exact same results as DemonCowgirl by starting gate as soon as i had 150 minerals after nexus, core as soon as gate is done, stargate as soon as core is done, etc., except he didn't get 2nd assimilator I think. This with forge-cannon-cannon-nex-gate.
SuperJongMan
Profile Blog Joined March 2003
Jamaica11586 Posts
May 05 2009 18:41 GMT
#172
It's mentioned in the thread it's Stargate timing.
Sigh, nabs.
POWER OVERWHELMING ! ! ! KRUU~ KRUU~
Tuke
Profile Joined January 2009
Finland1666 Posts
May 17 2009 10:57 GMT
#173
Awesome work, this helped me really much
TeamLiquid CJ Entusman #42
Gliche
Profile Blog Joined August 2008
United States811 Posts
Last Edited: 2009-05-17 12:01:04
May 17 2009 11:58 GMT
#174
edit: oops
KT fighting~!! | Designing things is fun!
Dr lowenstein PhD
Profile Joined May 2009
9 Posts
May 17 2009 12:02 GMT
#175
I haven't read through all the posts yet so please forgive me if this has already been mentioned.
Goons can work pretty well with a dark archon sniping defilers when the Z manages to get to hive. Goons do become a lot less useful once defilers get plague though. Not really worth the gas at that point imo.
The day is coming when a single carrot freshly observed will set off a revolution. -Paul Cezanne
Arsis
Profile Joined May 2009
9 Posts
May 19 2009 19:14 GMT
#176
My starcraft or Bwchart cannot open the replays on that website (http://pgr21.com/zboard4/zboard.php?id=daku&no=1668). Is there a way to fix this?
Look at the bright side; There is no bright side, therefore you have one less side to worry about.
S1NTEND0
Profile Joined May 2009
United States1 Post
May 29 2009 20:09 GMT
#177
About the corsair timing, the original post actually says "core completion time" not "corsair timing". Based on my tests 4:55 is about right for the core completion using the regular build and the corsair will be ready around 5:55-6:00.
AttackZerg
Profile Blog Joined January 2003
United States7506 Posts
May 29 2009 20:43 GMT
#178
if a corsair was out before 5 minutes in a fe build, even 2 hat -> scourge would be too slow to prevent it from killing an overlord or 2
DreaM)XeRO
Profile Blog Joined December 2008
Korea (South)4667 Posts
Last Edited: 2009-06-11 20:36:24
June 11 2009 20:35 GMT
#179
bump..but a serious question
I saw my zerg opponent going for a 12 hatch
So i skipped forge and placed my nat nexus/gate and then forge/cannon
This sped up my core timing as well as my overall tech timing
Could you also incorporate timings as well as other variations when this happens
(gate before forge?)

cw)minsean(ru
LuDwig-
Profile Blog Joined February 2007
Italy1143 Posts
Last Edited: 2009-06-12 06:52:34
June 12 2009 06:50 GMT
#180
On May 02 2009 00:23 omninmo wrote:
Show nested quote +
On May 01 2009 18:06 Marine50 wrote:
On March 21 2009 03:59 Sets wrote:
Is there a replay anyone has that can show me this strategy in action?



much[gm] playing this build on desti


u say much make this strat on that replay but i see only a something like.
He made so many gateways..
and so many corsair..
does not denaturate the heart of the strategy?(corsair only to scout and a fast push?)
http://www.teamliquid.net/forum/viewmessage.php?topic_id=120015&currentpage=98<--Search the HotBid's Post
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