On January 06 2009 23:12 Pyro]v[aniac wrote:
what is SG completion time? sorry if its a dumb question...
what is SG completion time? sorry if its a dumb question...
I believe SG = stargate
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nosliw
United States2716 Posts
On January 06 2009 23:12 Pyro]v[aniac wrote: Show nested quote + On December 23 2008 12:43 SuperJongMan wrote: - If the Zorg went fast 2 hatch gas and the tech is SUPA FAST~ at about SG completion time, put 1-2 photon at the main. what is SG completion time? sorry if its a dumb question... I believe SG = stargate | ||
Heyoka
Katowice25012 Posts
On January 08 2009 06:59 Gnojfatelob wrote: The guide says that when you see him go three hatch before pool you should go nexus and then double gate, no forge to apply pressure. But whenever i do this, by the time my first two zeals reach his base he's got like 8 lings, and by the time i get 4 he has a zillion of lings. And i always get overrun because i lack cannons. Is that a wrong counter suggested in the build? I haven't had that counter work yet either, but my micro tends to be really poor anyway. Does anyone have replays of how to play it vs 3hatch before pool? | ||
Lord_of_Chaos
Sweden372 Posts
On January 08 2009 20:21 heyoka wrote: Show nested quote + On January 08 2009 06:59 Gnojfatelob wrote: The guide says that when you see him go three hatch before pool you should go nexus and then double gate, no forge to apply pressure. But whenever i do this, by the time my first two zeals reach his base he's got like 8 lings, and by the time i get 4 he has a zillion of lings. And i always get overrun because i lack cannons. Is that a wrong counter suggested in the build? I haven't had that counter work yet either, but my micro tends to be really poor anyway. Does anyone have replays of how to play it vs 3hatch before pool? As a zerg I smile when they do this, even if I went 3hatch before pool. So far I've never had problems with it, just defended and then played whatever way I wanted as he'd be late with his tech due to this. | ||
Chill
Calgary25954 Posts
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howdid
Canada12 Posts
Cant wait to try it against the spire/scourage + 5 hatch hydra build ive always had trouble with it since i add gate ways before researching storm and robo one question i have is when the zerg does the neo_sauron zerg build, as it is called in this guide do i cut sair production? | ||
SuperJongMan
Jamaica11586 Posts
But if your sair sees otherwise, DT/Sair, Reaver/Sair are viable obv. | ||
Sily
Romania9 Posts
I think ... i mean, it happened to me ... But that could also be because i suck xD | ||
howdid
Canada12 Posts
On January 12 2009 07:59 Sily wrote: If it is a 2 map and he 5 pools you're kinda screwed :-s I think ... i mean, it happened to me ... But that could also be because i suck xD no man ive seen pro gamers come back from being 5 pooled in a 2 player map all you have to do is scout either after pylon or forge and by the time you see the 5 pool, which will be quickly since its a 2 player map you build a pylon next to your main nexus then a cannon in the main where it protects the nexus Let the zerg have the forge if he decides to take it since you dun need more than one cannon taking out the forge will just mean your cannon goes up by the time he is inside your main If the zerg runs by the forge bring all your probes around the cannon so the zerglings can't attack it. Sure the zerg will prob get 2 - 4 or even 5 probes but the cannon morphs in and once the 6 zerglings dies you take economic lead | ||
SuperJongMan
Jamaica11586 Posts
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Cheerio
Ukraine3178 Posts
On December 23 2008 12:43 SuperJongMan wrote: Corsair Timing - Hungry 4:20 Regular 4:55 Is it possible? Did anyone check it out? I watched some IefNaij replays and he goes FE into Stargate+Templar tech (he +1 ground earlier and goes second gas after core is built). So his corsair timing is like 6:30. On December 23 2008 12:43 SuperJongMan wrote: Minerals mined by 5 minutes Hungry - 1862 (31 Probes+312) Regular - 2118 (32 Probes+518) I don't get it as well. Let me take hungry build. By 5 minutes you have to spend (asuming the under 5 minutes corsair) 1350 minerals on probes 400 minerals on nexus 150 on gateway 200 on core 450 on forge and cannons assuming 31 probes + 2 zealots + corsair = at least 3 pylons = 300 minerals 200 on 2 assimilators 200 on 2 zealots 100 on weapons upgrade 150 on citadel 150 on arhives 150 on sair = 3800 minerals On probes, nexus, core, gate, forge and cannons you have to spend 2550 alone. 3. Can someone post a few replays of this exact build working at least on C level plz? | ||
SuperJongMan
Jamaica11586 Posts
The money is counted by probesx50+minerals left by the time first sair is made. As for the in game timer... i dunno, I haven't watched a proper replay in years, literally. | ||
Cheerio
Ukraine3178 Posts
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freelander
Hungary4707 Posts
On January 20 2009 22:31 Cheerio wrote: My internet is neither cheap nor fast, so I would rather have a replay. then look for a Korean replay at www.ygosu.com second item from the left in the menu is the replay section. | ||
DreaM)XeRO
Korea (South)4667 Posts
i love you I LOVE YOUUUUUUUUUUUUUUUUUUUUUUUUUUU | ||
systranerror
United States27 Posts
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Centric
United States1989 Posts
On January 21 2009 01:01 freelander wrote: Show nested quote + On January 20 2009 22:31 Cheerio wrote: My internet is neither cheap nor fast, so I would rather have a replay. then look for a Korean replay at www.ygosu.com second item from the left in the menu is the replay section. I could look, but I'd like to ask if anyone has a replay that is almost a perfect example of this build. I'd like to just watch it and go through the timings. If someone who's high level would like to play this build to demonstrate and save a replay, that'd be fine too. | ||
muqoou
31 Posts
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Centric
United States1989 Posts
On January 26 2009 08:45 muqoou wrote: Shameless bump; this thread cannot be allowed to die. It will never die...it's in the recommended threads of the Strategy Forum. There was no need to do this. | ||
Funnytoss
Taiwan1471 Posts
On December 23 2008 12:43 SuperJongMan wrote: Corsair Timing - Hungry 4:20 Regular 4:55 To bump an old thread and resurrect an unanswered question... I recently (finally) attempted to incorporate this build into my repertoire, but as I trained single player I could never get the Corsair out by 4:20 using the Hungry Build. The best I ever could do was maybe 5:45 - cannons at 13/14, Nexus/Gate at 15, Assimilator/Core at 17, and then a Stargate basically as soon as the Core finishes. And yet after trying multiple times I was unable to push the time down even to 5 minutes. Does anyone else have experience with this? | ||
Knickknack
United States1187 Posts
For people that want example reps that follow this closely enough: http://www.gosugamers.net/starcraft/replays/16969 http://repdepot.net/replay.php?id=7419 | ||
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