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! [G] [PvZ] 4 Gate 2 Archon - Page 7

Forum Index > Brood War Strategy
Post a Reply
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nosliw
Profile Blog Joined December 2008
United States2716 Posts
January 08 2009 11:02 GMT
#121
On January 06 2009 23:12 Pyro]v[aniac wrote:
Show nested quote +
On December 23 2008 12:43 SuperJongMan wrote:
- If the Zorg went fast 2 hatch gas and the tech is SUPA FAST~ at about SG completion time, put 1-2 photon at the main.

what is SG completion time? sorry if its a dumb question...

I believe SG = stargate
Heyoka
Profile Blog Joined March 2008
Katowice25012 Posts
January 08 2009 11:21 GMT
#122
On January 08 2009 06:59 Gnojfatelob wrote:
The guide says that when you see him go three hatch before pool you should go nexus and then double gate, no forge to apply pressure. But whenever i do this, by the time my first two zeals reach his base he's got like 8 lings, and by the time i get 4 he has a zillion of lings. And i always get overrun because i lack cannons. Is that a wrong counter suggested in the build?



I haven't had that counter work yet either, but my micro tends to be really poor anyway. Does anyone have replays of how to play it vs 3hatch before pool?
@RealHeyoka | ESL / DreamHack StarCraft Lead
Lord_of_Chaos
Profile Joined June 2007
Sweden372 Posts
January 08 2009 21:29 GMT
#123
On January 08 2009 20:21 heyoka wrote:
Show nested quote +
On January 08 2009 06:59 Gnojfatelob wrote:
The guide says that when you see him go three hatch before pool you should go nexus and then double gate, no forge to apply pressure. But whenever i do this, by the time my first two zeals reach his base he's got like 8 lings, and by the time i get 4 he has a zillion of lings. And i always get overrun because i lack cannons. Is that a wrong counter suggested in the build?



I haven't had that counter work yet either, but my micro tends to be really poor anyway. Does anyone have replays of how to play it vs 3hatch before pool?

As a zerg I smile when they do this, even if I went 3hatch before pool. So far I've never had problems with it, just defended and then played whatever way I wanted as he'd be late with his tech due to this.
Chill
Profile Blog Joined January 2005
Calgary25980 Posts
January 09 2009 16:11 GMT
#124
Wow this is very complete and well-written. Thanks #1 student. Added to the recommended threads.
Moderator
howdid
Profile Joined January 2009
Canada12 Posts
January 11 2009 20:09 GMT
#125
Nice
Cant wait to try it against the spire/scourage + 5 hatch hydra build
ive always had trouble with it since i add gate ways before researching storm and robo

one question i have is
when the zerg does the neo_sauron zerg build, as it is called in this guide
do i cut sair production?
SuperJongMan
Profile Blog Joined March 2003
Jamaica11586 Posts
January 11 2009 20:11 GMT
#126
To do the 4gate 2 archon, yes.
But if your sair sees otherwise, DT/Sair, Reaver/Sair are viable obv.
POWER OVERWHELMING ! ! ! KRUU~ KRUU~
Sily
Profile Joined January 2009
Romania9 Posts
January 11 2009 22:59 GMT
#127
If it is a 2 map and he 5 pools you're kinda screwed :-s
I think ... i mean, it happened to me ...
But that could also be because i suck xD
howdid
Profile Joined January 2009
Canada12 Posts
January 11 2009 23:37 GMT
#128
On January 12 2009 07:59 Sily wrote:
If it is a 2 map and he 5 pools you're kinda screwed :-s
I think ... i mean, it happened to me ...
But that could also be because i suck xD


no man
ive seen pro gamers come back from being 5 pooled in a 2 player map
all you have to do is scout either after pylon or forge
and by the time you see the 5 pool, which will be quickly since its a 2 player map
you build a pylon next to your main nexus
then a cannon in the main where it protects the nexus

Let the zerg have the forge if he decides to take it since you dun need more than one cannon
taking out the forge will just mean your cannon goes up by the time he is inside your main

If the zerg runs by the forge bring all your probes around the cannon so the zerglings can't attack it. Sure the zerg will prob get 2 - 4 or even 5 probes
but the cannon morphs in and once the 6 zerglings dies you take economic lead
SuperJongMan
Profile Blog Joined March 2003
Jamaica11586 Posts
January 12 2009 02:34 GMT
#129
O Sily romania~
POWER OVERWHELMING ! ! ! KRUU~ KRUU~
Cheerio
Profile Blog Joined August 2007
Ukraine3178 Posts
Last Edited: 2009-01-20 11:24:57
January 20 2009 11:17 GMT
#130
I have some questions.

On December 23 2008 12:43 SuperJongMan wrote:
Corsair Timing -
Hungry 4:20
Regular 4:55

Is it possible? Did anyone check it out? I watched some IefNaij replays and he goes FE into Stargate+Templar tech (he +1 ground earlier and goes second gas after core is built). So his corsair timing is like 6:30.

On December 23 2008 12:43 SuperJongMan wrote:
Minerals mined by 5 minutes

Hungry - 1862 (31 Probes+312)
Regular - 2118 (32 Probes+518)

I don't get it as well. Let me take hungry build. By 5 minutes you have to spend (asuming the under 5 minutes corsair)
1350 minerals on probes
400 minerals on nexus
150 on gateway
200 on core
450 on forge and cannons
assuming 31 probes + 2 zealots + corsair = at least 3 pylons = 300 minerals
200 on 2 assimilators
200 on 2 zealots
100 on weapons upgrade
150 on citadel
150 on arhives
150 on sair

= 3800 minerals

On probes, nexus, core, gate, forge and cannons you have to spend 2550 alone.

3. Can someone post a few replays of this exact build working at least on C level plz?

SuperJongMan
Profile Blog Joined March 2003
Jamaica11586 Posts
January 20 2009 12:51 GMT
#131
VODs show this exact build being used by Free and Best quite often.
The money is counted by probesx50+minerals left by the time first sair is made.
As for the in game timer... i dunno, I haven't watched a proper replay in years, literally.
POWER OVERWHELMING ! ! ! KRUU~ KRUU~
Cheerio
Profile Blog Joined August 2007
Ukraine3178 Posts
January 20 2009 13:31 GMT
#132
My internet is neither cheap nor fast, so I would rather have a replay.
freelander
Profile Blog Joined December 2004
Hungary4707 Posts
January 20 2009 16:01 GMT
#133
On January 20 2009 22:31 Cheerio wrote:
My internet is neither cheap nor fast, so I would rather have a replay.


then look for a Korean replay at www.ygosu.com
second item from the left in the menu is the replay section.
And all is illuminated.
DreaM)XeRO
Profile Blog Joined December 2008
Korea (South)4667 Posts
January 20 2009 19:41 GMT
#134
i love you

i love you

I LOVE YOUUUUUUUUUUUUUUUUUUUUUUUUUUU
cw)minsean(ru
systranerror
Profile Joined November 2008
United States27 Posts
January 21 2009 20:13 GMT
#135
This is really great, I really appreciate the work translating this. I really look forward to you translating other guides; I think it will really help out a lot of newer players reading Team Liquid. This type of guide is so much more helpful than 95% of the other guides that can be found online in English.
Centric
Profile Blog Joined March 2008
United States1989 Posts
January 21 2009 23:09 GMT
#136
On January 21 2009 01:01 freelander wrote:
Show nested quote +
On January 20 2009 22:31 Cheerio wrote:
My internet is neither cheap nor fast, so I would rather have a replay.


then look for a Korean replay at www.ygosu.com
second item from the left in the menu is the replay section.

I could look, but I'd like to ask if anyone has a replay that is almost a perfect example of this build. I'd like to just watch it and go through the timings. If someone who's high level would like to play this build to demonstrate and save a replay, that'd be fine too.
Super serious.
muqoou
Profile Joined June 2008
31 Posts
January 25 2009 23:45 GMT
#137
Shameless bump; this thread cannot be allowed to die.
Centric
Profile Blog Joined March 2008
United States1989 Posts
January 26 2009 02:29 GMT
#138
On January 26 2009 08:45 muqoou wrote:
Shameless bump; this thread cannot be allowed to die.

It will never die...it's in the recommended threads of the Strategy Forum. There was no need to do this.
Super serious.
Funnytoss
Profile Blog Joined August 2007
Taiwan1471 Posts
February 06 2009 09:56 GMT
#139
On December 23 2008 12:43 SuperJongMan wrote:
Corsair Timing -
Hungry 4:20
Regular 4:55


To bump an old thread and resurrect an unanswered question...

I recently (finally) attempted to incorporate this build into my repertoire, but as I trained single player I could never get the Corsair out by 4:20 using the Hungry Build. The best I ever could do was maybe 5:45 - cannons at 13/14, Nexus/Gate at 15, Assimilator/Core at 17, and then a Stargate basically as soon as the Core finishes. And yet after trying multiple times I was unable to push the time down even to 5 minutes.

Does anyone else have experience with this?
AIV_Funnytoss and sGs.Funnytoss on iCCup
Knickknack
Profile Joined February 2004
United States1187 Posts
February 06 2009 16:41 GMT
#140
Your build sounds fine. I think those timings may be when you lay the stargate down. If you really rush the sair you can have it pop 5:30-5:35. See the two hat hydra thread for more info.

For people that want example reps that follow this closely enough:
http://www.gosugamers.net/starcraft/replays/16969
http://repdepot.net/replay.php?id=7419

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