spider mine trick - Page 2
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GeckoXp
Germany2016 Posts
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ninazerg
United States7291 Posts
On August 06 2015 04:22 GeckoXp wrote: working towards making skynet real one day at a time skyhighnet* | ||
TelecoM
United States10634 Posts
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BigFan
TLADT24920 Posts
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Stratos
Czech Republic6104 Posts
On August 06 2015 00:03 LetaBot wrote: That is indeed one way of doing this. When I experimented with trying to let a BWAPI bot do this trick I figured out that this trick can also be done when the vulture is already moving away from the mine. Performing the trick when the vulture is still completely still after placing its first mine is a lot easier though. If you have really fast reaction time (or you try out the trick yourself on the slowest speed like me) you can give a command to place the second spider mine somewhere beneath the first one, on which cast the vulture will most of the time change its path. That doesn't give a 100% success rate (even when using the frame perfect BWAPI ), so there might be some randomness involved in the path that the vulture will take. Unless you have good reaction times, you won't be able to give the place mine command just after the first mine is laid when playing on fastest speed (default speed on ICCUP ). In that case you have to predict where the vulture will go based on where the spider mine is in relation to the vulture. I made an image to sum up all the above and hopefully clarify it a bit more: [ Spider mine trick with the BWAPI: As you might expect from me, I decided to put this trick in a BWAPI to experiment with it. I am not sure if the path the vulture takes after placing a mine involved some randomness or if it can be calculated deterministically. For now I have a deterministic calculation with a recalculation (and repositioning of the mine drop site) whenever the spider mine doesn't get placed. Video showing the trick with and without the BWAPI: Damn, BW just doesn't keep surprising you, huh? Thanks for the post! | ||
deathgod6
United States5064 Posts
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Bakuryu
Germany1065 Posts
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c3rberUs
Japan11285 Posts
I'm wondering if pros know about this but consider it too impractical in a real match (like the reaver drop tank dodge.) | ||
JieXian
Malaysia4677 Posts
what a beauty | ||
BisuDagger
Bisutopia19141 Posts
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Impervious
Canada4166 Posts
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endy
Switzerland8970 Posts
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