• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 10:25
CET 16:25
KST 00:25
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
Weekly Cups (Dec 15-21): Classic wins big, MaxPax & Clem take weeklies1ComeBackTV's documentary on Byun's Career !10Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win4Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump1Weekly Cups (Nov 24-30): MaxPax, Clem, herO win2
StarCraft 2
General
Weekly Cups (Dec 15-21): Classic wins big, MaxPax & Clem take weeklies ComeBackTV's documentary on Byun's Career ! Micro Lags When Playing SC2? When will we find out if there are more tournament Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win
Tourneys
$5,000+ WardiTV 2025 Championship Sparkling Tuna Cup - Weekly Open Tournament $100 Prize Pool - Winter Warp Gate Masters Showdow Winter Warp Gate Amateur Showdown #1 RSL Offline Finals Info - Dec 13 and 14!
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 505 Rise From Ashes Mutation # 504 Retribution Mutation # 503 Fowl Play Mutation # 502 Negative Reinforcement
Brood War
General
Klaucher discontinued / in-game color settings BGH Auto Balance -> http://bghmmr.eu/ Anyone remember me from 2000s Bnet EAST server? How Rain Became ProGamer in Just 3 Months FlaSh on: Biggest Problem With SnOw's Playstyle
Tourneys
[BSL21] LB QuarterFinals - Sunday 21:00 CET Small VOD Thread 2.0 [Megathread] Daily Proleagues [BSL21] WB SEMIFINALS - Saturday 21:00 CET
Strategy
Simple Questions, Simple Answers Game Theory for Starcraft Current Meta Fighting Spirit mining rates
Other Games
General Games
Stormgate/Frost Giant Megathread Beyond All Reason Path of Exile General RTS Discussion Thread Nintendo Switch Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Survivor II: The Amazon Sengoku Mafia TL Mafia Community Thread
Community
General
US Politics Mega-thread The Games Industry And ATVI Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine YouTube Thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
TL+ Announced Where to ask questions and add stream?
Blogs
The (Hidden) Drug Problem in…
TrAiDoS
I decided to write a webnov…
DjKniteX
James Bond movies ranking - pa…
Topin
Thanks for the RSL
Hildegard
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1375 users

spider mine trick

Forum Index > Brood War Strategy
Post a Reply
1 2 Next All
paniK.
Profile Joined October 2004
Canada233 Posts
December 21 2004 08:27 GMT
#1
I don't know if its just me or something, but I was playing tma and my vultures did this weird little thing. I was able to put down 2 spider at once or something I dont know, weird. Anyone else ever have this experience? Or is it some weird tma thing
Never believe anything you read on the internet, except this, or including this , I suppose
Hot77.iEy
Profile Blog Joined March 2003
Finland1486 Posts
December 21 2004 08:53 GMT
#2
yep. It happens sometimes. A game that comes to mind is Nada vs Reach @Forbidden Zone when Nada did a vulture drop to Reach's main killing all his probes with mines. The last 2 mines were placed almost simultaineously. I guess its just luck but iam not sure.
-.-
n00bsaibot
Profile Joined November 2004
United States1070 Posts
December 21 2004 09:18 GMT
#3
um, does this not happen all the time? You have four vultures, you set them to mine, and if they arent all cluster fucked together, the mines pretty much go down around the same time, if not the exact same time. What am i missing here? You mean 2 mines from 1 vulture?
You fuck cows in retrospect
Veigh
Profile Joined November 2003
Netherlands300 Posts
December 21 2004 09:40 GMT
#4
Yeah, he means right that.
Happened to me also one time, pretty strange to see
Mirror matchups are imbalanced by definition
SojT
Profile Joined February 2004
United States789 Posts
December 21 2004 09:41 GMT
#5
ya i think that they mean 2 mines from one vulture :O

i' had it happen in a game not to long ago and it was the coolest thing i've ever seen!!
don't know how it happend though ~
=]
paniK.
Profile Joined October 2004
Canada233 Posts
December 21 2004 10:04 GMT
#6
yea I mean 2 mines from 1 vulture, i guess it can change the game in some way, but what I'm wondering is if its random
Never believe anything you read on the internet, except this, or including this , I suppose
Excalibur_Z
Profile Joined October 2002
United States12240 Posts
December 21 2004 10:18 GMT
#7
On December 21 2004 17:27 paniK. wrote:
I don't know if its just me or something, but I was playing tma and my vultures did this weird little thing. I was able to put down 2 spider at once or something I dont know, weird. Anyone else ever have this experience? Or is it some weird tma thing


It's possible to learn this. Take note of where your Vults are laying their mines in relation to the bike (hint: it's not always directly beneath them). Then the next time your Vult lays a mine then gets sort of stuck on itself, lay a mine close to the first one, only in the same direction you observed previously. For example, let's say you lay a mine somewhere and it appears below and to the right of your Vulture. Let's say you lay another mine later on somewhere else and it appears directly below your Vulture, causing it to float around aimlessly (like stacked peons stopping). While this is happening, lay a mine below and to the right of your Vult, the exact distance that the very first mine was placed from the Vult.

If you're really good, this makes fighting Dragoons with Vults much easier =)
Moderator
yeehaw
Profile Joined October 2004
San Marino888 Posts
December 21 2004 11:09 GMT
#8
Isn't that the same as clicking the lay mines button twice?
G_G
evanthebouncy
Profile Joined November 2004
China491 Posts
December 22 2004 09:30 GMT
#9
On December 21 2004 20:09 yeehaw wrote:
Isn't that the same as clicking the lay mines button twice?


that's what i thought lol!
BOINK BOINK! Recursively defined
RamenStyle
Profile Joined September 2004
United States1929 Posts
December 22 2004 09:39 GMT
#10
Happens to me sometimes when i run my vults in the best way to put mines and i click "i" click "i" click "i"click....like crazy. Im not sure but i think it happens when the vulture kinda gets "trapped" in the mine and if u keep doing the hotkey for mines while clicking, if ur lucky enough ull have two mines from the same vult at the same time. Im not sure about the real mechanic behind this, but i do know i do it sometimes. I wonder if its due to crazy clicking for mines.
Excalibur_Z
Profile Joined October 2002
United States12240 Posts
December 22 2004 10:35 GMT
#11
On December 22 2004 18:39 RamenStyle wrote:
Happens to me sometimes when i run my vults in the best way to put mines and i click "i" click "i" click "i"click....like crazy. Im not sure but i think it happens when the vulture kinda gets "trapped" in the mine and if u keep doing the hotkey for mines while clicking, if ur lucky enough ull have two mines from the same vult at the same time. Im not sure about the real mechanic behind this, but i do know i do it sometimes. I wonder if its due to crazy clicking for mines.


Yes that's what I was trying to explain but apparently I wasn't successful -.-
Moderator
Young.Lee[Nada]
Profile Joined December 2004
United States1 Post
December 22 2004 10:59 GMT
#12
How does Nada and Boxer get like all the mines out of all there vultures around the dragoons... do they "i" click that fast? Like one time I saw Nada own 5 goons with 8 vults and mines by surrounding them!
KillerPenguin
Profile Joined June 2004
United States516 Posts
December 22 2004 18:11 GMT
#13
My friend does this like every game he said he just clicks i real fast and it happens sometimes like ramen said.
http://www.escapeintolife.com/
DuSkie
Profile Joined November 2004
Czech Republic451 Posts
December 22 2004 22:37 GMT
#14
On December 22 2004 19:59 Young.Lee[Nada] wrote:
How does Nada and Boxer get like all the mines out of all there vultures around the dragoons... do they "i" click that fast? Like one time I saw Nada own 5 goons with 8 vults and mines by surrounding them!

try to make ur own map,put there some goons and ur vultures and train, its not so hard.
really, u dont have to be extra fast.
RamenStyle
Profile Joined September 2004
United States1929 Posts
December 23 2004 00:48 GMT
#15
On December 22 2004 19:35 Excalibur_Z wrote:
Show nested quote +
On December 22 2004 18:39 RamenStyle wrote:
Happens to me sometimes when i run my vults in the best way to put mines and i click "i" click "i" click "i"click....like crazy. Im not sure but i think it happens when the vulture kinda gets "trapped" in the mine and if u keep doing the hotkey for mines while clicking, if ur lucky enough ull have two mines from the same vult at the same time. Im not sure about the real mechanic behind this, but i do know i do it sometimes. I wonder if its due to crazy clicking for mines.


Yes that's what I was trying to explain but apparently I wasn't successful -.-


Sorry if u feel like i stepped on ur explanation ^^;. But i got confused by ur explanation, it was a lil bit messy.
SuperCrazyMan
Profile Joined November 2004
43 Posts
December 23 2004 00:48 GMT
#16
On December 23 2004 07:37 DuSkie wrote:
Show nested quote +
On December 22 2004 19:59 Young.Lee[Nada] wrote:
How does Nada and Boxer get like all the mines out of all there vultures around the dragoons... do they "i" click that fast? Like one time I saw Nada own 5 goons with 8 vults and mines by surrounding them!

try to make ur own map,put there some goons and ur vultures and train, its not so hard.
really, u dont have to be extra fast.

Well, yeah, but it seems like you'd have to have each individual vulture lay a mine close to the nearest dragoon for something like that to work, because if you tried to have them all lay mines at once, they can only do it in one location. Selecting 8 vultures and laying mines with each in half a second takes some crazy-ass apm from my point of view...

Or is there some technique of which I am oblivious? :S
uhh hi ioM)SHARPTHING ObliviousLogic Babel(AijN)
Excalibur_Z
Profile Joined October 2002
United States12240 Posts
December 23 2004 01:51 GMT
#17
On December 23 2004 09:48 RamenStyle wrote:
Show nested quote +
On December 22 2004 19:35 Excalibur_Z wrote:
On December 22 2004 18:39 RamenStyle wrote:
Happens to me sometimes when i run my vults in the best way to put mines and i click "i" click "i" click "i"click....like crazy. Im not sure but i think it happens when the vulture kinda gets "trapped" in the mine and if u keep doing the hotkey for mines while clicking, if ur lucky enough ull have two mines from the same vult at the same time. Im not sure about the real mechanic behind this, but i do know i do it sometimes. I wonder if its due to crazy clicking for mines.


Yes that's what I was trying to explain but apparently I wasn't successful -.-


Sorry if u feel like i stepped on ur explanation ^^;. But i got confused by ur explanation, it was a lil bit messy.


Nah the important thing is whether or not people learn something new =]
Moderator
mahc
Profile Joined November 2004
United States874 Posts
December 28 2004 07:16 GMT
#18
happened to me when i was playing once...somehow
LetaBot
Profile Blog Joined June 2014
Netherlands557 Posts
August 05 2015 15:03 GMT
#19
On December 21 2004 19:18 Excalibur_Z wrote:
Show nested quote +
On December 21 2004 17:27 paniK. wrote:
I don't know if its just me or something, but I was playing tma and my vultures did this weird little thing. I was able to put down 2 spider at once or something I dont know, weird. Anyone else ever have this experience? Or is it some weird tma thing


It's possible to learn this. Take note of where your Vults are laying their mines in relation to the bike (hint: it's not always directly beneath them). Then the next time your Vult lays a mine then gets sort of stuck on itself, lay a mine close to the first one, only in the same direction you observed previously. For example, let's say you lay a mine somewhere and it appears below and to the right of your Vulture. Let's say you lay another mine later on somewhere else and it appears directly below your Vulture, causing it to float around aimlessly (like stacked peons stopping). While this is happening, lay a mine below and to the right of your Vult, the exact distance that the very first mine was placed from the Vult.

If you're really good, this makes fighting Dragoons with Vults much easier =)



That is indeed one way of doing this. When I experimented with trying to let a BWAPI bot do this trick I figured out that this trick can also be done when the vulture is already moving away from the mine. Performing the trick when the vulture is still completely still after placing its first mine is a lot easier though.

If you have really fast reaction time (or you try out the trick yourself on the slowest speed like me) you can give a command to place the second spider mine somewhere beneath the first one, on which cast the vulture will most of the time change its path. That doesn't give a 100% success rate (even when using the frame perfect BWAPI ), so there might be some randomness involved in the path that the vulture will take.

Unless you have good reaction times, you won't be able to give the place mine command just after the first mine is laid when playing on fastest speed (default speed on ICCUP ). In that case you have to predict where the vulture will go based on where the spider mine is in relation to the vulture. I made an image to sum up all the above and hopefully clarify it a bit more:

[[image loading]

Spider mine trick with the BWAPI:

As you might expect from me, I decided to put this trick in a BWAPI to experiment with it. I am not sure if the path the vulture takes after placing a mine involved some randomness or if it can be calculated deterministically. For now I have a deterministic calculation with a recalculation (and repositioning of the mine drop site) whenever the spider mine doesn't get placed.

Video showing the trick with and without the BWAPI:

If you cannot win with 100 apm, win with 100 cpm.
Probemicro
Profile Joined February 2014
3708 Posts
Last Edited: 2015-08-05 15:34:54
August 05 2015 15:34 GMT
#20
wow thanks for that informative bump

i guess for players this could useful in extremely small skirmishes of vult vs goon where you could plant mines faster than goons can shoot them down. forget about bigger groups of vult vs goon, the mechanics just to simply plant mines normally while maintaining your macro is insane enough for humans, guess this is one thing the AI can abuse and excel in better than humans!

watching modern t players these days i dont really see them utilising this even in early game play though. guess its a pretty "forgotten" trick
1 2 Next All
Please log in or register to reply.
Live Events Refresh
Wardi Open
12:00
Monday #66
WardiTV1440
TKL 315
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
TKL 315
Liquid`VortiX 76
ProTech45
StarCraft: Brood War
Bisu 2701
Sea 2021
Mini 956
Larva 732
Stork 635
Light 629
Soma 526
GuemChi 394
firebathero 387
Snow 299
[ Show more ]
Rush 287
ggaemo 224
hero 195
Killer 184
Sea.KH 157
Sharp 152
PianO 125
Mong 77
Aegong 53
Yoon 44
sorry 42
Movie 36
Oya187 27
soO 25
Terrorterran 23
910 21
Bale 19
Shinee 19
zelot 17
yabsab 16
ajuk12(nOOB) 15
Sacsri 7
Dota 2
singsing5451
syndereN790
XcaliburYe514
Counter-Strike
zeus1188
oskar192
Heroes of the Storm
Khaldor189
Other Games
Grubby3336
B2W.Neo556
Happy477
Fuzer 380
crisheroes380
Lowko355
hiko232
RotterdaM207
Mew2King102
QueenE81
nookyyy 50
RushiSC14
Organizations
StarCraft: Brood War
Kim Chul Min (afreeca) 13
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV1035
League of Legends
• Nemesis2351
• TFBlade958
Upcoming Events
Monday Night Weeklies
1h 35m
WardiTV Invitational
1d 20h
Replay Cast
2 days
WardiTV Invitational
2 days
ByuN vs Solar
Clem vs Classic
Cure vs herO
Reynor vs MaxPax
Replay Cast
4 days
Sparkling Tuna Cup
5 days
Replay Cast
6 days
Wardi Open
6 days
Liquipedia Results

Completed

YSL S2
WardiTV 2025
META Madness #9

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
BSL Season 21
Slon Tour Season 2
CSL Season 19: Qualifier 2
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22

Upcoming

CSL 2025 WINTER (S19)
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Big Gabe Cup #3
OSC Championship Season 13
Nations Cup 2026
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.