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[Map] Oryeonggo - Page 4

Forum Index > BW General
Post a Reply
Prev 1 2 3 4 5 Next All
konadora *
Profile Blog Joined February 2009
Singapore66355 Posts
August 06 2009 15:16 GMT
#61
I think it's quite balanced now
POGGERS
saritenite
Profile Blog Joined May 2009
Singapore1680 Posts
August 06 2009 15:20 GMT
#62
Nonsense. It's imbalanced 2:0 KvS
Scaramanga
Profile Blog Joined March 2008
Australia8091 Posts
August 06 2009 15:25 GMT
#63
aw i liked 1.1
kona your maps are getting better and better
Loda talked about the fun counter, it's AdmiralBulldog on his natures prophet
Ronald_McD
Profile Blog Joined November 2008
Canada807 Posts
August 06 2009 15:41 GMT
#64
Wow this looks so much better now.
When my training partner gets his computer fixed I'll be sure to test this one out
FUCKING GAY LAGS
YPang
Profile Blog Joined April 2007
United States4024 Posts
August 06 2009 16:30 GMT
#65
On August 06 2009 05:20 GHOSTCLAW wrote:
Show nested quote +
On August 06 2009 05:05 YPang wrote:
On August 05 2009 19:00 TheFoReveRwaR wrote:
On August 05 2009 18:53 arb wrote:
carriers...

If P is forced to go carriers to compete, than the map is very tough for them

katrina?


flash showed T how to kill carriers on katrina - carriers are now pretty terrible in PvT.

so technically now katrina is a Terran map, cuz all i remember was carriers was imba there.
sMi.Gladstone | BW: B high| SC2: gold T_T
Chill
Profile Blog Joined January 2005
Calgary25986 Posts
August 06 2009 16:41 GMT
#66
Now there's no good fourth base for anyone and there aren't enough bases. You need one in between the current main and the current fourth base.
Moderator
vx70GTOJudgexv
Profile Blog Joined November 2008
United States3161 Posts
August 06 2009 17:06 GMT
#67
Would widening that small path a bit so that all size units could fit through, but not in clusters maybe alleviate some issues? It still seems like that if you can defend one front, you can easily hold 4 bases, as long as you prepare a bit for little drop plays and such.
(-_-) BW for ever. #1 Iris fan.
TT1
Profile Blog Joined December 2008
Canada10011 Posts
Last Edited: 2009-08-06 19:39:47
August 06 2009 19:09 GMT
#68
try making that small bridge that gives access to the center a little bit bigger
also every 1vs1 style map in bw always has to have least 4 ground exps (think about peaks, blue storm, paranoid android, heatbreak etc. etc.), by having this exp layout z would just get destroyed in zvt and zvp lategame
ab = tl(i) + tl(pc), the grand answer to every tl.net debate
treason
Profile Joined February 2009
Germany72 Posts
August 06 2009 19:33 GMT
#69
Map makers must really hate terran race D:
neobowman
Profile Blog Joined March 2008
Canada3324 Posts
August 06 2009 19:49 GMT
#70
Fourth gas is still ridiculously far away. I stand by my previous points.
konadora *
Profile Blog Joined February 2009
Singapore66355 Posts
August 06 2009 21:56 GMT
#71
On August 07 2009 01:41 Chill wrote:
Now there's no good fourth base for anyone and there aren't enough bases. You need one in between the current main and the current fourth base.

Yeah I felt that the map was slightly empty around the 3/9 area, thinking of where to add another expansion.
POGGERS
andiCR
Profile Blog Joined March 2008
Costa Rica2273 Posts
August 06 2009 22:21 GMT
#72
Looking way better

I also think 3/9 area looks kinda desolate now. How about aadding some SIEGEABLE/STORMABLE/LURKERABLE expos?
[image loading]
Nightmare1795 wrote: I played a guy in bronze who said he was Japanese. That was the only game I ever dropped a nuke, which was purely coincidental.
CharlieMurphy
Profile Blog Joined March 2006
United States22895 Posts
August 06 2009 22:39 GMT
#73
This map looks ugly
..and then I would, ya know, check em'. (Aka SpoR)
LastWish
Profile Blog Joined September 2004
2015 Posts
August 06 2009 23:13 GMT
#74
100% terran map

Even though you say carriers, you can't have more bases than terran really.
3 bases cheap, island is easy to defend too.
Zerg is doomed.
T>P>Z
- It's all just treason - They bring me down with their lies - Don't know the reason - My life is fire and ice -
konadora *
Profile Blog Joined February 2009
Singapore66355 Posts
August 07 2009 06:23 GMT
#75
Considering changing the corner expos to non-island expos...

Did a rough update draft (not uploaded yet), where there is a mineral-only expo at 3/9
POGGERS
404.Delirium
Profile Joined May 2008
United States1190 Posts
August 07 2009 06:57 GMT
#76
On August 06 2009 12:46 ghostWriter wrote:
Show nested quote +
On August 06 2009 05:20 GHOSTCLAW wrote:
On August 06 2009 05:05 YPang wrote:
On August 05 2009 19:00 TheFoReveRwaR wrote:
On August 05 2009 18:53 arb wrote:
carriers...

If P is forced to go carriers to compete, than the map is very tough for them

katrina?


flash showed T how to kill carriers on katrina - carriers are now pretty terrible in PvT.


Agreed, I can't remember the last time that I've seen carriers, it must have been Rock since he always goes carriers.
They aren't terrible if you can catch your opponent off guard, but it's really hard to do that since people are better now with scouting/scanning and have 2/2 gols ready to rape your interceptors =/


The last time I saw carriers was Jangbi vs Flash on Destination not too long ago. =)
seriously next disrespectful comment in this blog is ip ban. Be happy or get the hell out. // SC2 is like playing with neutral-colored Play-Doh while BW is like colorful Legos.
SilverSkyLark
Profile Blog Joined April 2008
Philippines8437 Posts
August 07 2009 07:20 GMT
#77
I like the middle layout.....
"If i lost an arm, I would play w3." -IntoTheWow || "Member of Hyuk Hyuk Hyuk cafe. He's the next Jaedong, baby!"
SiegeTanksandBlueGoo
Profile Blog Joined December 2007
China685 Posts
August 07 2009 07:31 GMT
#78
I think this is a really good map to reaver sair on. You can get 4 easy bases with reaver sair and that's just calling for reaver/sair/dt/carrier ownage.

Think about it. Look at the available bases. At most, zerg can take 4 bases. One of those is really far away from the others by land and it's like impossible to defend from reaver/sair.
What does the scouter say about his macro level? It's Over 9000 minerals!
konadora *
Profile Blog Joined February 2009
Singapore66355 Posts
August 07 2009 08:41 GMT
#79
[image loading]

This is the change I am considering...
POGGERS
Boundz(DarKo)
Profile Joined March 2009
5311 Posts
August 07 2009 08:53 GMT
#80
On August 07 2009 17:41 konadora wrote:
[image loading]

This is the change I am considering...

That was what I was talking about.

The map cycle now looks more complete and the bases are at a good level.
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