• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 17:04
CEST 23:04
KST 06:04
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro8 Preview: Within Reach0[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8
Community News
Weekly Cups (Sep 13-20): herO scores triple3BSL Season 2313Weekly Cups (Sep 7-12): SHIN, ByuN, MaxPax double down1StarCraft open world shooter announced at BlizzCon101Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism10
StarCraft 2
General
Weekly Cups (Sep 13-20): herO scores triple How do you feel about the StarCraft shooter announcement at BlizzCon 2026? Balance hotfix patch 5.0.16b (July 16) Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool The Death of Cheese: From a Professional Cheeser
Tourneys
2026 GSTL Grand Finals ScienceCraft (October 24-25) - Live Event Sparkling Tuna Cup - Weekly Open Tournament Master Swan Open (Global Bronze-Master 2) Stellar Fest TWO the Moon (Dec 16-20)
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
The PondCast: SC2 News & Results Mutation # 545 And Drops and Rifts Mutation # 544 Double Trouble Mutation # 543 Enhanced Defenses
Brood War
General
Bot on ladder BGH Auto Balance -> http://bghmmr.eu/ an AI researcher's take on the ladder bot [ASL22] Ro8 Preview: Within Reach StarCraft Human 'N' AI League
Tourneys
[Megathread] Daily Proleagues [ASL22] Ro8 Day 2 [ASL22] Ro8 Day 1 [IPSL] IPSL is Back With Winter 26-27!
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation
Other Games
General Games
Stormgate/Frost Giant Megathread Total Annihilation Zero Warcraft III: The Frozen Throne Nintendo Switch Thread EVE Corporation
Dota 2
Dota 2 Champions League Season 3 Begins April 25! Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Artificial Intelligence Thread All you football fans (soccer)!
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Violent-Cooperative Play and…
TrAiDoS
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Regacy Esports:Our Goa…
regacyesports
Customize Sidebar...

Website Feedback

Closed Threads



Active: 9301 users

[idea]Limit practice time for progamers? - Page 3

Forum Index > BW General
Post a Reply
Prev 1 2 3 4 5 6 7 8 Next All
selboN
Profile Blog Joined January 2008
United States2523 Posts
May 29 2009 07:40 GMT
#41
@Jumperer
You're going to have to find something else to compare to playing SC other than professional sports. Professional basketball/football players have talent. Sure, they stay in shape. But I guarantee they don't leave practice and go play more. Talent shapes professional sports, it doesn't shape Starcraft. To sum that up, you can practice your ass off and go pro in Starcraft, professional sports you can't.
"That's what happens when you're using a mouse made out of glass!" -Tasteless (Referring to ZergBong)
hooktits
Profile Blog Joined February 2008
United States972 Posts
May 29 2009 07:40 GMT
#42
its "not just for a video game" its for money, fame, and all the korean pussy.
Hooktits of Tits gaming @hooktits twit
alt.tday
Profile Joined April 2009
United States180 Posts
May 29 2009 07:41 GMT
#43
So AZ whats ur argument, are you for cutting players practice times are against it?
♠Spades ♣Clubs ♥Hearts ♦Diamonds ★★★★★
selboN
Profile Blog Joined January 2008
United States2523 Posts
May 29 2009 07:42 GMT
#44
On May 29 2009 16:41 alt.tday wrote:
So AZ whats ur argument, are you for cutting players practice times are against it?

There is no way to enforce cutting practice time.
"That's what happens when you're using a mouse made out of glass!" -Tasteless (Referring to ZergBong)
iD.NicKy
Profile Blog Joined October 2003
France767 Posts
May 29 2009 07:44 GMT
#45
8 hours i guess is ok (like a job)
but then i agree it's too much
PH
Profile Blog Joined June 2008
United States6173 Posts
May 29 2009 08:00 GMT
#46
On May 29 2009 15:50 AttackZerg wrote:


Also flash says he plays only 20 games a day and spends most of his time thinking about game situations. 20 games, 5 games an hour is only 4 hours at twenty minutes a game, not everybody is flash or bisu.

Five games an hour would amount to 12 minute games.

If all 20 games were 20 minutes long, Flash would be practicing for more nearly seven hours.
Hello
Thug[ro]
Profile Joined October 2005
Romania340 Posts
May 29 2009 08:02 GMT
#47
fame maybe but pussy? hahaha they all virgins for sure except oov ^^
Gliche
Profile Blog Joined August 2008
United States811 Posts
May 29 2009 08:05 GMT
#48
On May 29 2009 16:40 selboN wrote:
@Jumperer
You're going to have to find something else to compare to playing SC other than professional sports. Professional basketball/football players have talent. Sure, they stay in shape. But I guarantee they don't leave practice and go play more. Talent shapes professional sports, it doesn't shape Starcraft. To sum that up, you can practice your ass off and go pro in Starcraft, professional sports you can't.

I can't believe you're saying this. There is a such thing as natural talent, and it applies to everything. It's exemplified by the fact that good and bad players exist in both pro Starcraft and pro sports.
KT fighting~!! | Designing things is fun!
Kuja900
Profile Blog Joined October 2007
United States3564 Posts
Last Edited: 2009-05-29 08:07:48
May 29 2009 08:06 GMT
#49
This would degrade the quality of SC that the viewers get to see.
OMG you nasty gurl
Kuja900
Profile Blog Joined October 2007
United States3564 Posts
May 29 2009 08:07 GMT
#50
On May 29 2009 17:02 ThugTerran wrote:
fame maybe but pussy? hahaha they all virgins for sure except oov ^^


Your clearly not familiar with the path of night.
OMG you nasty gurl
Macavenger
Profile Blog Joined January 2008
United States1132 Posts
May 29 2009 08:22 GMT
#51
On May 29 2009 15:23 Jumperer wrote:
baseball pitchers have pitch counts limit so they don't blow out their arms. These progamers need something like that as well if they want to keep playing into their 30s. Of course, they don't have anything like that now because like baseball pitchers in the 1900s, they don't know the true harmful effect of playing all day everyday.

Terrible analogy - at least if you want to actually make your point, rather than contradict it. Pitch counts in baseball are bullshit that's hurting the game. Back in say, the 50s-70s, long before pitch counts, pitchers used to routinely pitch complete games, and go out more often than once every five days - and they blew out their arms a LOT less than today's pitchers do. A lot of the old pitching records are never going to be touched at the rate we're going now because modern starters simply don't pitch as much as people used to. No one will ever come close to Cy Young's win total - in fact, we're probably already seeing the final generation of 300 game winners. The star power of great starting pitchers is greatly reduced as they almost never go longer than 6 innings. They don't get as much experience, they aren't as good, and it's less fun for at least some types of fans (me).

Hell even just going back into the 90s, look at the Atlanta Braves' rotation. They pretty much dominated the NL for years based on a massive starting rotation that routinely went deep, racked up CGs etc. Smoltz is the only one to have had any major injury problems, unless I'm forgetting something. That's from 15 years ago, when pitch counts were just starting to be used (I think, memory is a little fuzzy), and the technology for arm surgeries certainly existed, albeit not as effective as today's. But still, even with more pitchers pitching more then, you had less surgeries/retirements than you do today, from what I've seen.

Think Cy Young could have ever approached 500 wins if he were limited to 90 pitches a game, once every 5 days? How about Nolan Ryan and 5k strikeouts? I don't think either of those guys ruined their lives, and while they may have been exceptionally good, their workloads were relatively typical for their times. People can pitch far more than modern coaches give credit for. There's a recorded game (I'd have to go search my old baseball books for details, which I don't feel like doing atm) that ended in a 1-1 tie after 26 innings. Both starters pitched the entire game. Even if they were being exceptionally efficient, that's at least 200-250 pitches. I've also heard serious commentary by people in the sport suggesting that the severe limits put on pitchers in the minor leagues are detrimental to their long term stamina and such in their arms, and may actually be causing the (relatively) high rate of blown elbows you see today, by not allowing the body to develop under stress as it should.

I suppose the injury increase could also be a result of the "metagame" for pitchers changing to more of a fastball/power style than a control/tricky style - I would imagine throwing 95+ mph fastballs is harder on the arm than throwing 70s-mph breaking stuff. Of course, Nolan Ryan was a fireballer and his arm held up pretty well. You also don't have to pitch that way jsut because its the current trend - Greg Maddux is a great recent example of a very successful control pitcher, and I know there's a very successful closer (Trevor Hoffman?) who also pitches that way.

Obviously, limiting practice time in Brood War wouldn't have possible negative physiological impacts, but I think a lot of the other effects in terms of reducing fan enjoyment and stuff would be similar. The quality of games would definitely go down. Further, I would seriously argue whether this is necessary - the sport is developed enough now that we have a reasonable pool of retired and semi-retired gamers to look at, and their lives don't seem all that messed up. oov is married IIRC, Boxer apparently has a girlfriend, etc. Nal_Ra and The Marine are obviously doing fine as casters, etc. I haven't heard any stories of ex-pros turning into bums or permanently ruining their heads or anything.
ExSoldier
Profile Joined April 2008
378 Posts
May 29 2009 08:45 GMT
#52
this is such a pointless thread~.... 5 hours? average korean kid play more than 5 hours of sc each day lol~ if they dont play 10+ they will be left behind by the next person that plays 10+
7mk
Profile Blog Joined January 2009
Germany10157 Posts
May 29 2009 08:50 GMT
#53
Jumperer has already waved the white flag but still I gotta comment on this

On May 29 2009 15:47 Jumperer wrote:
Last time I check Nada still have 400 APM and boxer still has his same APM as before. But when you press keys on the keyboards and click 5000000 times a day and stare at the monitor for 10+ hours you are going to slowdown no matters how old or young you are. Age can have the effects, but why do players suddenly play like shit and go into a slump out of nowhere? that's right they simply played too many games and they can't play to the level they once played anymore because they burnt themselves out by playing too many games.

Beside, it's not like playing for 10 hours a day is going to help you beat a talented player like flash or jaedong. Look at Idra, he should be winning every foreigner tournament since he plays more than everyone else in theory(from being a progamer in korea), BUT NO.


"Play like shit"?
Go watch Jangbi vs Nada and tell me Nada plays like shit.
beep boop
esla_sol
Profile Blog Joined September 2008
United States756 Posts
May 29 2009 08:55 GMT
#54
fail troll is fail.
AttackZerg
Profile Blog Joined January 2003
United States7607 Posts
May 29 2009 09:15 GMT
#55
On May 29 2009 16:41 alt.tday wrote:
So AZ whats ur argument, are you for cutting players practice times are against it?

I don't think anyone not in the industry should say what others do and for how long.

tenbagger
Profile Joined October 2002
United States1289 Posts
May 29 2009 09:20 GMT
#56
On May 29 2009 17:22 Macavenger wrote:
Show nested quote +
On May 29 2009 15:23 Jumperer wrote:
baseball pitchers have pitch counts limit so they don't blow out their arms. These progamers need something like that as well if they want to keep playing into their 30s. Of course, they don't have anything like that now because like baseball pitchers in the 1900s, they don't know the true harmful effect of playing all day everyday.

Terrible analogy - at least if you want to actually make your point, rather than contradict it. Pitch counts in baseball are bullshit that's hurting the game. Back in say, the 50s-70s, long before pitch counts, pitchers used to routinely pitch complete games, and go out more often than once every five days - and they blew out their arms a LOT less than today's pitchers do. A lot of the old pitching records are never going to be touched at the rate we're going now because modern starters simply don't pitch as much as people used to. No one will ever come close to Cy Young's win total - in fact, we're probably already seeing the final generation of 300 game winners. The star power of great starting pitchers is greatly reduced as they almost never go longer than 6 innings. They don't get as much experience, they aren't as good, and it's less fun for at least some types of fans (me).

Hell even just going back into the 90s, look at the Atlanta Braves' rotation. They pretty much dominated the NL for years based on a massive starting rotation that routinely went deep, racked up CGs etc. Smoltz is the only one to have had any major injury problems, unless I'm forgetting something. That's from 15 years ago, when pitch counts were just starting to be used (I think, memory is a little fuzzy), and the technology for arm surgeries certainly existed, albeit not as effective as today's. But still, even with more pitchers pitching more then, you had less surgeries/retirements than you do today, from what I've seen.

Think Cy Young could have ever approached 500 wins if he were limited to 90 pitches a game, once every 5 days? How about Nolan Ryan and 5k strikeouts? I don't think either of those guys ruined their lives, and while they may have been exceptionally good, their workloads were relatively typical for their times. People can pitch far more than modern coaches give credit for. There's a recorded game (I'd have to go search my old baseball books for details, which I don't feel like doing atm) that ended in a 1-1 tie after 26 innings. Both starters pitched the entire game. Even if they were being exceptionally efficient, that's at least 200-250 pitches. I've also heard serious commentary by people in the sport suggesting that the severe limits put on pitchers in the minor leagues are detrimental to their long term stamina and such in their arms, and may actually be causing the (relatively) high rate of blown elbows you see today, by not allowing the body to develop under stress as it should.

I suppose the injury increase could also be a result of the "metagame" for pitchers changing to more of a fastball/power style than a control/tricky style - I would imagine throwing 95+ mph fastballs is harder on the arm than throwing 70s-mph breaking stuff. Of course, Nolan Ryan was a fireballer and his arm held up pretty well. You also don't have to pitch that way jsut because its the current trend - Greg Maddux is a great recent example of a very successful control pitcher, and I know there's a very successful closer (Trevor Hoffman?) who also pitches that way.

Obviously, limiting practice time in Brood War wouldn't have possible negative physiological impacts, but I think a lot of the other effects in terms of reducing fan enjoyment and stuff would be similar. The quality of games would definitely go down. Further, I would seriously argue whether this is necessary - the sport is developed enough now that we have a reasonable pool of retired and semi-retired gamers to look at, and their lives don't seem all that messed up. oov is married IIRC, Boxer apparently has a girlfriend, etc. Nal_Ra and The Marine are obviously doing fine as casters, etc. I haven't heard any stories of ex-pros turning into bums or permanently ruining their heads or anything.


I hate to go off topic on the original point but you are totally wrong on this. There has been tremendous amount of research that shows a correlation with high pitch counts at a young age and arm injuries. There are guys like maddux who have such fluid deliveries that go their entire careers without any arm injuries despite a high number of innings pitched but that is the exception rather than the norm.

There are many possible explanations as to why high pitch counts correlate to injury today even though that was the norm in the past. The type of pitches thrown today is one explanation. Pitchers throw faster than they did in the past. Also, the slider which was rarely thrown a generation ago is now overtaking the curveball as the breaking ball of choice and the slider is much more stressful on the arm than the curve. Another point is the natural bias inherent due to the different eras. These days, with information being readily available and media coverage much greater, we know about young prospects before they make the majors. Research has shown that younger pitchers are at greater risk than older players. If a 18-24 year old pitcher burned out their arm in the old days, few people would really know about it since they were rookies or minor leaguers and were not publicized. The guys that withstood all those innings at a young age are the ones that had rubber arms or smooth deliveries and were less likely to get injured later so it seemed as though there were less injuries among established pitchers. These days, when a team signs a top pick out of high school, they are investing millions of dollars on an 18 year old arm and they will choose to maximize their investment rather than letting that young pitcher throw a ton of innings and hoping that they have a rubber arm. That pitcher who might not have a natural rubber arm may turn up with arm troubles later in his career due to overuse when in the old days, he wouldn't have even had a chance to have a career since he would have blown out his arm before he even made the majors.

All these explanations are educated guesses, but the bottom line is that the main point here is not a guess but proven through extensive research and that is high pitch counts correlate highly with arm injuries. I'll be more than happy to send you the volumes of research done on this topic if you are interested in the truth. There are so many falsehoods that are perpetuated in baseball due to announcers like Joe Morgan who spread old myths that have been disproven and this is one of them.
AttackZerg
Profile Blog Joined January 2003
United States7607 Posts
May 29 2009 09:24 GMT
#57
tenbagger, nice post!

I read it educationally =).

Hittegods
Profile Joined April 2007
Stockholm4642 Posts
May 29 2009 09:30 GMT
#58
On May 29 2009 15:23 Jumperer wrote:
baseball pitchers have pitch counts limit so they don't blow out their arms. These progamers need something like that as well if they want to keep playing into their 30s. Of course, they don't have anything like that now because like baseball pitchers in the 1900s, they don't know the true harmful effect of playing all day everyday.

look at boxer, iloveoov, xellos, yellow, reach, nada, savior, July and most old school players. Why can't they play like they play back in the day? Why is their multitasking crappier than younger players? They are burnt out, that's why. It's not because the competition got ridiculously better.


On May 29 2009 15:47 Jumperer wrote:
Last time I check Nada still have 400 APM and boxer still has his same APM as before. But when you press keys on the keyboards and click 5000000 times a day and stare at the monitor for 10+ hours you are going to slowdown no matters how old or young you are. Age can have the effects, but why do players suddenly play like shit and go into a slump out of nowhere? that's right they simply played too many games and they can't play to the level they once played anymore because they burnt themselves out by playing too many games.

Beside, it's not like playing for 10 hours a day is going to help you beat a talented player like flash or jaedong. Look at Idra, he should be winning every foreigner tournament since he plays more than everyone else in theory(from being a progamer in korea), BUT NO.


I like how you just make unfounded conclusions based on no evidence at all.
This neo violence, pure self defiance
Sixer
Profile Blog Joined February 2009
United States278 Posts
May 29 2009 09:42 GMT
#59
I stopped reading this thread after the first page, so my points may be nothing new...but are you kidding me?

What do you do for a living? Do you work 40 hours a week, like many of us do? That's 8 hours a day, 5 days a week, with a LOT of extra time to do whatever the hell you want. Playing a video game for 10 hours a day simply isn't all that ridiculous, especially if a person enjoys it and his next paycheck relies on how well he performs.
YO MAN~YOGA PARTY BABY
kaleidoscope
Profile Blog Joined December 2008
Singapore2887 Posts
May 29 2009 10:02 GMT
#60
They are progamers, and it's alrdy their career.. I think it's up to them to limit their own practice time, since they all have the desire to do and play well..
대지따라 돌린게 시간이다.. 흘러가고 돌아오지도 않고..
Prev 1 2 3 4 5 6 7 8 Next All
Please log in or register to reply.
Live Events Refresh
BSL Open Qualifier
19:00
Jungsu & Hasu #1
LiquipediaDiscussion
BSL Open Qualifier
19:00
PRO & GOSU #1
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
JuggernautJason94
StarCraft: Brood War
Britney 16485
Artosis 846
Shuttle 773
ZZZero.O 142
White-Ra 135
firebathero 100
League of Legends
Doublelift3147
JimRising 367
Counter-Strike
fl0m4857
apEX3061
pashabiceps2080
shoxiejesuss1946
Super Smash Bros
hungrybox473
Mew2King68
Heroes of the Storm
Liquid`Hasu638
Other Games
Liquid`RaSZi2670
Grubby1423
B2W.Neo750
ToD259
KnowMe161
IndyStarCraft 150
ArmadaUGS148
Organizations
Other Games
gamesdonequick1081
StarCraft: Brood War
Kim Chul Min (afreeca) 10
lovetv 6
[ Show 15 non-featured ]
StarCraft 2
• StrangeGG 71
• Adnapsc2 20
• musti20045 10
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• Azhi_Dahaki20
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 6439
• WagamamaTV761
Other Games
• Shiphtur214
Upcoming Events
OSC
1h 56m
Replay Cast
2h 56m
Afreeca Starleague
12h 56m
Soma vs Jaedong
WardiTV Weekly
13h 56m
Monday Night Weeklies
18h 56m
Sparkling Tuna Cup
1d 12h
Afreeca Starleague
1d 12h
Leta vs Soulkey
PiGosaur Cup
2 days
Kung Fu Cup
2 days
The PondCast
3 days
[ Show More ]
Replay Cast
4 days
CranKy Ducklings
5 days
Online Event
5 days
FEL
5 days
BSL: Ladder Tournament
5 days
Sparkling Tuna Cup
6 days
BSL Open Qualifier
6 days
BSL Open Qualifier
6 days
Liquipedia Results

Completed

Acropolis #5 - GSA
Blizzard Classic Cup 2026
Calamity Invitational

Ongoing

ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
Acropolis #5
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3

Upcoming

Acropolis #5 - GSB
Acropolis #5 - GSC
BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Custodian Cup
Copium Cup
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.