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[idea]Limit practice time for progamers?

Forum Index > BW General
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NotJumperer
Profile Blog Joined July 2005
United States1371 Posts
May 29 2009 05:57 GMT
#1
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zulu_nation8
Profile Blog Joined May 2005
China26351 Posts
May 29 2009 05:58 GMT
#2
how is kespa going to enforce it though
geno
Profile Blog Joined October 2007
United States1404 Posts
May 29 2009 05:59 GMT
#3
If they did this, then amateurs would become the best SC players and the magic would be lost
ghermination
Profile Blog Joined April 2008
United States2851 Posts
May 29 2009 06:02 GMT
#4
These huge amounts of practice and dedication are what make progamers progamers... basically its the same as if you were saying pro football players should stop practicing, or limit their practice.
U Gotta Skate.
NotJumperer
Profile Blog Joined July 2005
United States1371 Posts
May 29 2009 06:05 GMT
#5
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Ancestral
Profile Blog Joined August 2007
United States3230 Posts
May 29 2009 06:06 GMT
#6
This is actually an interesting idea. But I think 5 is a little low. More like 8.6 would be good.

They should require the spare time to go towards education. Koreans would go for that (maybe some socialization too).
The Nature and purpose of the martial way are universal; all selfish desires must be roasted in the tempering fires of hard training. - Masutatsu Oyama
ghermination
Profile Blog Joined April 2008
United States2851 Posts
May 29 2009 06:08 GMT
#7
On May 29 2009 15:05 Jumperer wrote:
avg pro football players get paid much better than these guys and I doubt that they practice 15 hours a day everyday.


My step brother plays on a semi-pro handball team and i know for a fact that he excercises and practices for most of his waking hours... of course he takes time off to have fun but so do progamers. Also I think you're being rather condescending to e-sports... progamers work hard to develop their skill and that is what keeps us entertained.
U Gotta Skate.
ZhenMiChan
Profile Blog Joined November 2007
Netherlands1181 Posts
May 29 2009 06:09 GMT
#8
On May 29 2009 14:57 Jumperer wrote:
after reading jaedong bisu interview I began to realize how ridiculous and unhealthy it is to play for 10+ hours a day. These poor koreans are ruining their life and all that for what? a freaking video game?


Its there job not just a freaking video game ;/ ;/
Studying Chinese~
Etherone
Profile Blog Joined November 2008
United States1898 Posts
May 29 2009 06:09 GMT
#9
horrible idea to have any organization limit the amount of practice you can have.
and
impossible to enforce.
Fontong
Profile Blog Joined December 2007
United States6454 Posts
May 29 2009 06:11 GMT
#10
How can they limit what progamers do in their free time though? Sure teams can be disallowed from forcing their players to practice 10 hours, but how can they stop players who desire to be great from practicing far beyond even that?
[SECRET FONT] "Dragoon bunker"
DrTJEckleburg
Profile Blog Joined February 2009
United States1080 Posts
May 29 2009 06:11 GMT
#11
On May 29 2009 14:57 Jumperer wrote:
after reading jaedong bisu interview I began to realize how ridiculous and unhealthy it is to play for 10+ hours a day. These poor koreans are ruining their life and all that for what? a freaking video game?

if KESPA limits practice time to say 5 hours, I doubt nothing would change much for progamers. Bisu Jaedong Flash would still dominate. But now everyone have more free time to do something else with their life instead of PLAY all day.

this would also reward some of the old players like boxer who obviously cant play for 10+ hours a day everyday anymore. Foreigners should also benefit from this as well. Nony probably left korea because he doesnt want to play for 10+ hours a day.


I would obviously agree that doing ANYTHING over an extended period of time is unhealthy, no matter what it is. I might also agree with you that they are "ruining their lives over a freaking video game" because I would never want to dedicate my life to Starcraft such as they have. That's my opinion.

But I don't see the point in limiting their practicing time, it's their choice, they WANT to do this, KeSPA already dictates Starcraft, progamers don't need them dictating their lives either. 10+ hours of doing something you love in a day isn't really unheard of either, despite what your passion is. If you're going to limit it, I would say 8-10 hours would have to be the barrier because 5 is quite frankly much too low.

If Boxer can't play 10+ hours a day anymore to keep up with the level of play, then he just isn't fit for progaming anymore, a new generation so to speak I suppose. I don't know any top foreigners, but I'm sure quite a few of them put in A LOT of time into this game, I don't think that has much to do with the skill gap between Korea and foreigners compared to the fact that Starcraft is broadcasted on TV in Korea, which stresses how much bigger it is there than the rest of the world.

Im pretty good at whistling with my hands, especially when Im holding a whistle.
DM20
Profile Joined September 2008
Canada544 Posts
May 29 2009 06:15 GMT
#12
Yes because being respected and making a living is a waste of your life.
alt.tday
Profile Joined April 2009
United States180 Posts
May 29 2009 06:17 GMT
#13
They have a reason to practice over a "freaking game" (btw thats like saying tom brady wastes his time training for a "freaking sport" ur stupid). Anyways its only stupid that foreigners practice starcraft more than 4 hours a day. (if they do then they're losers with no life obviously). The koreans have a reason to since its their living. They get money if they do good. They're just doing their job. You cant tell them to stop doing that.
♠Spades ♣Clubs ♥Hearts ♦Diamonds ★★★★★
NotJumperer
Profile Blog Joined July 2005
United States1371 Posts
May 29 2009 06:23 GMT
#14
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p4NDemik
Profile Blog Joined January 2008
United States13896 Posts
Last Edited: 2009-05-29 06:30:43
May 29 2009 06:29 GMT
#15
LOL dude don't compare this to pitch counts in baseball. The two are not even in the same ballpark as far as their effect on players performance as they get older.

They aren't burnt out - they just got older. Mentally and physically a 20 year old is always going to be more capable of playing SC at the highest level than a 30+ year old is.
Moderator
ghermination
Profile Blog Joined April 2008
United States2851 Posts
May 29 2009 06:35 GMT
#16
On May 29 2009 15:29 p4NDemik wrote:
LOL dude don't compare this to pitch counts in baseball. The two are not even in the same ballpark as far as their effect on players performance as they get older.

They aren't burnt out - they just got older. Mentally and physically a 20 year old is always going to be more capable of playing SC at the highest level than a 30+ year old is.


This.
Seriously, part of becoming older is losing physical dexterity... while their minds may still be just as capable as before, their hands simply aren't as capable as when they were younger. I'm assuming that OP also didn't know that 70+ year olds were weaker and slower than 30 year olds?
U Gotta Skate.
Polyphasic
Profile Blog Joined March 2008
United States841 Posts
May 29 2009 06:39 GMT
#17
On May 29 2009 15:23 Jumperer wrote:
look at boxer, iloveoov, xellos, yellow, reach, nada, savior, July and most old school players. Why can't they play like they play back in the day? Why is their multitasking crappier than younger players? They are burnt out, that's why. It's not because the competition got ridiculously better.


yes it is
can't making a relationship last longer than 2 weeks, since 1984 :thumbs:
Comeh
Profile Blog Joined July 2008
United States18918 Posts
May 29 2009 06:41 GMT
#18
There wouldn't be a jaedong, flash, bisu, etc if there were a limit to practice time...
and plus, these kids would practice on their free time anyways. Good luck stopping that.
ヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノDELETE ICEFROGヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(
evanthebouncy!
Profile Blog Joined June 2006
United States12796 Posts
Last Edited: 2009-05-29 06:48:53
May 29 2009 06:46 GMT
#19
I think the thing is if I were bisu I wouldn't want to play less even if there is a limit because playing more is how he stays on the top and he'll continue to do so. Artificial limits like this is not a good idea. Why do baseball pitcher have pitch count is because by pitching too much they get hurt and their performance decreases as a result of excessive practice and that balance is not something people can artificially impose. If progammers find that they playing better by practicing abit less since they get more rest, they WILL DO IT and it's not up to anybody else to decide what amount of practice produces the optimal skill gain.
^too convoluted

Summary:
Progamemrs practice so they play best
If practicing too much hurt them, they will notice sooner than we do and they'll start playing less.
It's up to them to decide what amount of playing is healthy
If they do play unhealthily, they will start to play more badly, and they will notice, and they'll start to practice less if they feel they're practicing for too long.
Again, up to them to decide.
Life is run, it is dance, it is fast, passionate and BAM!, you dance and sing and booze while you can for now is the time and time is mine. Smile and laugh when still can for now is the time and soon you die!
NotJumperer
Profile Blog Joined July 2005
United States1371 Posts
May 29 2009 06:47 GMT
#20
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SilentNoodle
Profile Blog Joined March 2009
Australia290 Posts
May 29 2009 06:50 GMT
#21
isn't it the players choice to practice for so long and hard?
i'm sure if they wanted to rest they could o_O
NotJumperer
Profile Blog Joined July 2005
United States1371 Posts
May 29 2009 06:50 GMT
#22
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evanthebouncy!
Profile Blog Joined June 2006
United States12796 Posts
May 29 2009 06:50 GMT
#23
On May 29 2009 15:47 Jumperer wrote:
Last time I check Nada still have 400 APM and boxer still has his same APM as before. But when you press keys on the keyboards and click 5000000 times a day and stare at the monitor for 10+ hours you are going to slowdown no matters how old or young you are. Age can have the effects, but why do players suddenly play like shit and go into a slump out of nowhere? that's right they simply played too many games and they can't play to the level they once played anymore because they burnt themselves out by playing too many games.

Beside, it's not like playing for 10 hours a day is going to help you beat a talented player like flash or jaedong. Look at Idra, he should be winning every foreigner tournament since he plays more than everyone else in theory(from being a progamer in korea), BUT NO.



How does a rocket reaches the top of the world?
It does so by burning out.
It's part of it, if you don't burn out, you'll never reach the top, but once you reach the top, afterawhile you will burn out. Sad but true.
Life is run, it is dance, it is fast, passionate and BAM!, you dance and sing and booze while you can for now is the time and time is mine. Smile and laugh when still can for now is the time and soon you die!
AttackZerg
Profile Blog Joined January 2003
United States7454 Posts
May 29 2009 06:50 GMT
#24
On May 29 2009 15:39 Polyphasic wrote:
Show nested quote +
On May 29 2009 15:23 Jumperer wrote:
look at boxer, iloveoov, xellos, yellow, reach, nada, savior, July and most old school players. Why can't they play like they play back in the day? Why is their multitasking crappier than younger players? They are burnt out, that's why. It's not because the competition got ridiculously better.


yes it is



For sure.

I'm sorry jumperer but there are some things that each of those players lacked, over time the weak parts of there game became more noticable then there strong points. Why, because people can be figured out, a boxer might be great at mind fucking a zerg into an insta starleague title, and oov might be able to perfectly macro a terran economy, and savior might be able to defend with less units then seems logical but on the flipside, boxer has horrible mechanics AND has always had terrible macro, Iloveoov has always had terrible micro (of course its relative to pro gamers and at times he microed amazingly) and savior had weak macro/largearmy control.

It , pro starcraft is something you just pick up and decide to get a job doing, these guys were playing 10-12 hours a day to get to a place where they could get paid for playing for those 10-12 hours a day. If bisu or jaedong get tired of being amazing, it will show, they will do worse and somebody who is working harder will shine until then the hardest working, most talented gamers deserve to win.

Also flash says he plays only 20 games a day and spends most of his time thinking about game situations. 20 games, 5 games an hour is only 4 hours at twenty minutes a game, not everybody is flash or bisu.
NotJumperer
Profile Blog Joined July 2005
United States1371 Posts
Last Edited: 2009-05-29 06:54:57
May 29 2009 06:52 GMT
#25
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benjammin
Profile Blog Joined August 2008
United States2728 Posts
May 29 2009 06:56 GMT
#26
even though i think the OP is a bit off, there's something to be said for limiting yourself in any task where repetition is important, if only for reflection. i got a lot better at chess when i stopped playing so many games and started analyzing my play more (tangential anecdote). i guess because mechanics are such an enormous part of sc that the practice hours make sense, but that's probably only creating robots and not players who really understand RTS games
wash uffitizi, drive me to firenze
ArvickHero
Profile Blog Joined October 2007
10387 Posts
May 29 2009 06:57 GMT
#27
Old school players got worse because they stopped practicing a lot/didn't adapt

Savior and Boxer both said in the bonjwa talk they stopped practicing a lot at the high points in their career, look what happened to them as a result.
Writerptrk
baubo
Profile Joined September 2008
China3370 Posts
May 29 2009 06:58 GMT
#28
While I agree with most people in that this is impossible to enforce, you do have to wonder if they have child labor laws over there. It's one thing for adults(whatever that age may be in Korea..18?) to work 12 hours a day, but I really don't think 15 16 year old kids should be doing this.

I at least hope these kids are getting good advice and protection. But I sincerely doubt it.
Meh
AttackZerg
Profile Blog Joined January 2003
United States7454 Posts
May 29 2009 07:02 GMT
#29
On May 29 2009 15:57 ArvickHero wrote:
Old school players got worse because they stopped practicing a lot/didn't adapt

Savior and Boxer both said in the bonjwa talk they stopped practicing a lot at the high points in their career, look what happened to them as a result.


If they never took time off, they wouldn't have lasted anyway. How long can you make money and play video games while you friends party,travel,get laid, ect. Even the hardest working guys on wall street need to take time to enjoy their money. Boxer and savior (of course dealing with less money) had to do the same thing. What is the point in having thousands of dollars and thousands of fans if you only know how to play starcraft.
alt.tday
Profile Joined April 2009
United States180 Posts
May 29 2009 07:03 GMT
#30
^ Thats the most retarded argument ever. More practice= slump. Are you stupid? In starcraft theres no such thing as a burnout. And older doesnt mean you suck more. Age has nothing to do with it. And practice is the reason Jaedong and Flash are where they are. The only reason Idra sux is cuz he's a foreigner.
♠Spades ♣Clubs ♥Hearts ♦Diamonds ★★★★★
p4NDemik
Profile Blog Joined January 2008
United States13896 Posts
Last Edited: 2009-05-29 07:15:02
May 29 2009 07:06 GMT
#31
On May 29 2009 15:47 Jumperer wrote:
Last time I check Nada still have 400 APM and boxer still has his same APM as before. But when you press keys on the keyboards and click 5000000 times a day and stare at the monitor for 10+ hours you are going to slowdown no matters how old or young you are. Age can have the effects, but why do players suddenly play like shit and go into a slump out of nowhere? that's right they simply played too many games and they can't play to the level they once played anymore because they burnt themselves out by playing too many games.

Beside, it's not like playing for 10 hours a day is going to help you beat a talented player like flash or jaedong. Look at Idra, he should be winning every foreigner tournament since he plays more than everyone else in theory(from being a progamer in korea), BUT NO.



If you don't want to watch the video I'll sum it up for you: a top level progamer instinctively makes decisions during a game. The limiting factor is how quick his reflexes are, and those usually begin to slow down around 25 years old (regardless of how much you practice). You can have fast fingers/APM, but if your reflexes are just milliseconds slower your play is going to suffer.

Note: This documentary was made when XellOs was the top player at the time.
Moderator
AttackZerg
Profile Blog Joined January 2003
United States7454 Posts
May 29 2009 07:15 GMT
#32
On May 29 2009 16:03 alt.tday wrote:
^ Thats the most retarded argument ever. More practice= slump. Are you stupid? In starcraft theres no such thing as a burnout. And older doesnt mean you suck more. Age has nothing to do with it. And practice is the reason Jaedong and Flash are where they are. The only reason Idra sux is cuz he's a foreigner.



Ok for one you don't know anything about starcraft so do not assume to call anything I have to say stupid or even question it.

Getting older means your less driven to play a video game for 10 or 12 hours a day. Are you joking me, Are You Stupid or just still a teenager. In starcraft there is such a thing as burnout, alot of the players who have retired or gotten back into form have talked about it. Best example.... [nc]...yellOw who got bored of starcraft and become a poker player/pimpdady and was never able to recover a portion of his skills, even though his teamates are swearing up and down that he is practicing, and yet still players terribly.

Idra is actually on the strongest b-team in pro gaming and is far from being the worst player on that team, you not knowing anything about pro gamers really shows in this "flash and jaedong are where they are because of practice" when in a recent interview flash says he only actually plays 20 games a day which is not alot at all.

No pro gamer has ever been able to stay at the top of starcraft, practicing 10 hours a day forever isn't possible over a long enough span of time, not enjoying life will eventually make you play worse and get less from your practice.

NotJumperer
Profile Blog Joined July 2005
United States1371 Posts
May 29 2009 07:18 GMT
#33
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p4NDemik
Profile Blog Joined January 2008
United States13896 Posts
May 29 2009 07:25 GMT
#34
On May 29 2009 16:18 Jumperer wrote:
so it's all reflexes.

Would you please re-read both your post and mine? You said: "... when you press keys on the keyboards and click 5000000 times a day and stare at the monitor for 10+ hours you are going to slowdown no matters how old or young you are." I'm saying that the slowing down is not symptomatic of 10+ hours of practicing, as you are suggesting, it is a natural process.

Obviously a slump is caused by a multitude of things. A loss of motivation, a desire to explore other things in life, slower reflexes, whatever.
Moderator
AttackZerg
Profile Blog Joined January 2003
United States7454 Posts
May 29 2009 07:26 GMT
#35
On May 29 2009 16:18 Jumperer wrote:
so it's all reflexes.


It becomes reflexes after repeating at action three thousand times or so. That is where the training comes in.

Also they give of no insight into what casual gamer actually means.
alt.tday
Profile Joined April 2009
United States180 Posts
May 29 2009 07:32 GMT
#36
On May 29 2009 16:15 AttackZerg wrote:
Show nested quote +
On May 29 2009 16:03 alt.tday wrote:
^ Thats the most retarded argument ever. More practice= slump. Are you stupid? In starcraft theres no such thing as a burnout. And older doesnt mean you suck more. Age has nothing to do with it. And practice is the reason Jaedong and Flash are where they are. The only reason Idra sux is cuz he's a foreigner.



Ok for one you don't know anything about starcraft so do not assume to call anything I have to say stupid or even question it.

Getting older means your less driven to play a video game for 10 or 12 hours a day. Are you joking me, Are You Stupid or just still a teenager. In starcraft there is such a thing as burnout, alot of the players who have retired or gotten back into form have talked about it. Best example.... [nc]...yellOw who got bored of starcraft and become a poker player/pimpdady and was never able to recover a portion of his skills, even though his teamates are swearing up and down that he is practicing, and yet still players terribly.

Idra is actually on the strongest b-team in pro gaming and is far from being the worst player on that team, you not knowing anything about pro gamers really shows in this "flash and jaedong are where they are because of practice" when in a recent interview flash says he only actually plays 20 games a day which is not alot at all.

No pro gamer has ever been able to stay at the top of starcraft, practicing 10 hours a day forever isn't possible over a long enough span of time, not enjoying life will eventually make you play worse and get less from your practice.



Yet in Jaedong and Bisu's latest interview they say that they're as good as they are because of insane amounts of practice. Yeah. More practice makes you better. Why do you think they practice in the first place. And to the koreans this isnt a game. Its a job. They work for 12 hours a day. If they get tired of their job and decide to move on, its their choice. Doesnt mean that practicing 12 hours a day is bad. And retiring and burnout is not the same thing. I meant that just cuz you get older doesnt mean you get worse at starcraft. If playing basketball for 10 hours a day or staying at work for 10 hours a day is possible, then so is practicing starcraft for 10 hrs a day.
♠Spades ♣Clubs ♥Hearts ♦Diamonds ★★★★★
Xela
Profile Blog Joined March 2008
Canada203 Posts
May 29 2009 07:36 GMT
#37
On May 29 2009 16:25 p4NDemik wrote:
Show nested quote +
On May 29 2009 16:18 Jumperer wrote:
so it's all reflexes.

Would you please re-read both your post and mine? You said: "... when you press keys on the keyboards and click 5000000 times a day and stare at the monitor for 10+ hours you are going to slowdown no matters how old or young you are." I'm saying that the slowing down is not symptomatic of 10+ hours of practicing, as you are suggesting, it is a natural process.

Obviously a slump is caused by a multitude of things. A loss of motivation, a desire to explore other things in life, slower reflexes, whatever.

You forgot confidence

In pro-gaming, every top player is so similar that the only thing that reallly differenciate them is confidence. Starcraft is probably the only sport when the best of the best only achieve a mere 65% win percentage. How can you explain forGG winning a starleauge if his mechanic/micro is sub-par? The thing is, it's not sub-par. It's probably on the same level as every other top players, the problem is he doesn't have that confidence that alows him to pull it off every time like Jaedong for example. The difference between Jaedong or Bisu and Luxury for example is that in a game where they are behind, you are much more likely to have a comeback from bisu/jaedong than from luxury and that's only because of their mindset. When you lose that confidence (for whatever reason), you instantly slump.

What do you think happened to Savior? Maybe he practiced less when he was bonjwa but the ultimate reason he slumped is because he lost that enormous confidence he had by losing 3-0 to Bisu. I mean, you don't lose your incredible tactics/micro/strategy when you lose a match 3-0 against a new build. Savior was still capable of beating every other progamer out there after his loss, but he had a doubt in his mind wich he never had before, making him hesitate maybe 0.01 second before making a move but that's enough to lose at this level of play.
AttackZerg
Profile Blog Joined January 2003
United States7454 Posts
May 29 2009 07:36 GMT
#38
Ok you aren't that sharp buddy. My original post that caused you to question my stupidity said nothing about age.

Top former gamers disagree with you on that anyway but I didn't even broach that subject.

Stop posting, your really bad at it.
alt.tday
Profile Joined April 2009
United States180 Posts
May 29 2009 07:36 GMT
#39
And by the way 60/5 is 12. Games usually arent that short. he probably fits in 3 games an hour- Thats still 7 hours.
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Solinren
Profile Blog Joined July 2008
United States2653 Posts
May 29 2009 07:39 GMT
#40
This thread is like :
You can only sleep for 5 hours a day, everyday, or else someone will kick you in the balls if you overslept
selboN
Profile Blog Joined January 2008
United States2523 Posts
May 29 2009 07:40 GMT
#41
@Jumperer
You're going to have to find something else to compare to playing SC other than professional sports. Professional basketball/football players have talent. Sure, they stay in shape. But I guarantee they don't leave practice and go play more. Talent shapes professional sports, it doesn't shape Starcraft. To sum that up, you can practice your ass off and go pro in Starcraft, professional sports you can't.
"That's what happens when you're using a mouse made out of glass!" -Tasteless (Referring to ZergBong)
hooktits
Profile Blog Joined February 2008
United States972 Posts
May 29 2009 07:40 GMT
#42
its "not just for a video game" its for money, fame, and all the korean pussy.
Hooktits of Tits gaming @hooktits twit
alt.tday
Profile Joined April 2009
United States180 Posts
May 29 2009 07:41 GMT
#43
So AZ whats ur argument, are you for cutting players practice times are against it?
♠Spades ♣Clubs ♥Hearts ♦Diamonds ★★★★★
selboN
Profile Blog Joined January 2008
United States2523 Posts
May 29 2009 07:42 GMT
#44
On May 29 2009 16:41 alt.tday wrote:
So AZ whats ur argument, are you for cutting players practice times are against it?

There is no way to enforce cutting practice time.
"That's what happens when you're using a mouse made out of glass!" -Tasteless (Referring to ZergBong)
iD.NicKy
Profile Blog Joined October 2003
France767 Posts
May 29 2009 07:44 GMT
#45
8 hours i guess is ok (like a job)
but then i agree it's too much
PH
Profile Blog Joined June 2008
United States6173 Posts
May 29 2009 08:00 GMT
#46
On May 29 2009 15:50 AttackZerg wrote:


Also flash says he plays only 20 games a day and spends most of his time thinking about game situations. 20 games, 5 games an hour is only 4 hours at twenty minutes a game, not everybody is flash or bisu.

Five games an hour would amount to 12 minute games.

If all 20 games were 20 minutes long, Flash would be practicing for more nearly seven hours.
Hello
Thug[ro]
Profile Joined October 2005
Romania340 Posts
May 29 2009 08:02 GMT
#47
fame maybe but pussy? hahaha they all virgins for sure except oov ^^
Gliche
Profile Blog Joined August 2008
United States811 Posts
May 29 2009 08:05 GMT
#48
On May 29 2009 16:40 selboN wrote:
@Jumperer
You're going to have to find something else to compare to playing SC other than professional sports. Professional basketball/football players have talent. Sure, they stay in shape. But I guarantee they don't leave practice and go play more. Talent shapes professional sports, it doesn't shape Starcraft. To sum that up, you can practice your ass off and go pro in Starcraft, professional sports you can't.

I can't believe you're saying this. There is a such thing as natural talent, and it applies to everything. It's exemplified by the fact that good and bad players exist in both pro Starcraft and pro sports.
KT fighting~!! | Designing things is fun!
Kuja900
Profile Blog Joined October 2007
United States3564 Posts
Last Edited: 2009-05-29 08:07:48
May 29 2009 08:06 GMT
#49
This would degrade the quality of SC that the viewers get to see.
OMG you nasty gurl
Kuja900
Profile Blog Joined October 2007
United States3564 Posts
May 29 2009 08:07 GMT
#50
On May 29 2009 17:02 ThugTerran wrote:
fame maybe but pussy? hahaha they all virgins for sure except oov ^^


Your clearly not familiar with the path of night.
OMG you nasty gurl
Macavenger
Profile Blog Joined January 2008
United States1132 Posts
May 29 2009 08:22 GMT
#51
On May 29 2009 15:23 Jumperer wrote:
baseball pitchers have pitch counts limit so they don't blow out their arms. These progamers need something like that as well if they want to keep playing into their 30s. Of course, they don't have anything like that now because like baseball pitchers in the 1900s, they don't know the true harmful effect of playing all day everyday.

Terrible analogy - at least if you want to actually make your point, rather than contradict it. Pitch counts in baseball are bullshit that's hurting the game. Back in say, the 50s-70s, long before pitch counts, pitchers used to routinely pitch complete games, and go out more often than once every five days - and they blew out their arms a LOT less than today's pitchers do. A lot of the old pitching records are never going to be touched at the rate we're going now because modern starters simply don't pitch as much as people used to. No one will ever come close to Cy Young's win total - in fact, we're probably already seeing the final generation of 300 game winners. The star power of great starting pitchers is greatly reduced as they almost never go longer than 6 innings. They don't get as much experience, they aren't as good, and it's less fun for at least some types of fans (me).

Hell even just going back into the 90s, look at the Atlanta Braves' rotation. They pretty much dominated the NL for years based on a massive starting rotation that routinely went deep, racked up CGs etc. Smoltz is the only one to have had any major injury problems, unless I'm forgetting something. That's from 15 years ago, when pitch counts were just starting to be used (I think, memory is a little fuzzy), and the technology for arm surgeries certainly existed, albeit not as effective as today's. But still, even with more pitchers pitching more then, you had less surgeries/retirements than you do today, from what I've seen.

Think Cy Young could have ever approached 500 wins if he were limited to 90 pitches a game, once every 5 days? How about Nolan Ryan and 5k strikeouts? I don't think either of those guys ruined their lives, and while they may have been exceptionally good, their workloads were relatively typical for their times. People can pitch far more than modern coaches give credit for. There's a recorded game (I'd have to go search my old baseball books for details, which I don't feel like doing atm) that ended in a 1-1 tie after 26 innings. Both starters pitched the entire game. Even if they were being exceptionally efficient, that's at least 200-250 pitches. I've also heard serious commentary by people in the sport suggesting that the severe limits put on pitchers in the minor leagues are detrimental to their long term stamina and such in their arms, and may actually be causing the (relatively) high rate of blown elbows you see today, by not allowing the body to develop under stress as it should.

I suppose the injury increase could also be a result of the "metagame" for pitchers changing to more of a fastball/power style than a control/tricky style - I would imagine throwing 95+ mph fastballs is harder on the arm than throwing 70s-mph breaking stuff. Of course, Nolan Ryan was a fireballer and his arm held up pretty well. You also don't have to pitch that way jsut because its the current trend - Greg Maddux is a great recent example of a very successful control pitcher, and I know there's a very successful closer (Trevor Hoffman?) who also pitches that way.

Obviously, limiting practice time in Brood War wouldn't have possible negative physiological impacts, but I think a lot of the other effects in terms of reducing fan enjoyment and stuff would be similar. The quality of games would definitely go down. Further, I would seriously argue whether this is necessary - the sport is developed enough now that we have a reasonable pool of retired and semi-retired gamers to look at, and their lives don't seem all that messed up. oov is married IIRC, Boxer apparently has a girlfriend, etc. Nal_Ra and The Marine are obviously doing fine as casters, etc. I haven't heard any stories of ex-pros turning into bums or permanently ruining their heads or anything.
ExSoldier
Profile Joined April 2008
378 Posts
May 29 2009 08:45 GMT
#52
this is such a pointless thread~.... 5 hours? average korean kid play more than 5 hours of sc each day lol~ if they dont play 10+ they will be left behind by the next person that plays 10+
7mk
Profile Blog Joined January 2009
Germany10157 Posts
May 29 2009 08:50 GMT
#53
Jumperer has already waved the white flag but still I gotta comment on this

On May 29 2009 15:47 Jumperer wrote:
Last time I check Nada still have 400 APM and boxer still has his same APM as before. But when you press keys on the keyboards and click 5000000 times a day and stare at the monitor for 10+ hours you are going to slowdown no matters how old or young you are. Age can have the effects, but why do players suddenly play like shit and go into a slump out of nowhere? that's right they simply played too many games and they can't play to the level they once played anymore because they burnt themselves out by playing too many games.

Beside, it's not like playing for 10 hours a day is going to help you beat a talented player like flash or jaedong. Look at Idra, he should be winning every foreigner tournament since he plays more than everyone else in theory(from being a progamer in korea), BUT NO.


"Play like shit"?
Go watch Jangbi vs Nada and tell me Nada plays like shit.
beep boop
esla_sol
Profile Blog Joined September 2008
United States756 Posts
May 29 2009 08:55 GMT
#54
fail troll is fail.
AttackZerg
Profile Blog Joined January 2003
United States7454 Posts
May 29 2009 09:15 GMT
#55
On May 29 2009 16:41 alt.tday wrote:
So AZ whats ur argument, are you for cutting players practice times are against it?

I don't think anyone not in the industry should say what others do and for how long.

tenbagger
Profile Joined October 2002
United States1289 Posts
May 29 2009 09:20 GMT
#56
On May 29 2009 17:22 Macavenger wrote:
Show nested quote +
On May 29 2009 15:23 Jumperer wrote:
baseball pitchers have pitch counts limit so they don't blow out their arms. These progamers need something like that as well if they want to keep playing into their 30s. Of course, they don't have anything like that now because like baseball pitchers in the 1900s, they don't know the true harmful effect of playing all day everyday.

Terrible analogy - at least if you want to actually make your point, rather than contradict it. Pitch counts in baseball are bullshit that's hurting the game. Back in say, the 50s-70s, long before pitch counts, pitchers used to routinely pitch complete games, and go out more often than once every five days - and they blew out their arms a LOT less than today's pitchers do. A lot of the old pitching records are never going to be touched at the rate we're going now because modern starters simply don't pitch as much as people used to. No one will ever come close to Cy Young's win total - in fact, we're probably already seeing the final generation of 300 game winners. The star power of great starting pitchers is greatly reduced as they almost never go longer than 6 innings. They don't get as much experience, they aren't as good, and it's less fun for at least some types of fans (me).

Hell even just going back into the 90s, look at the Atlanta Braves' rotation. They pretty much dominated the NL for years based on a massive starting rotation that routinely went deep, racked up CGs etc. Smoltz is the only one to have had any major injury problems, unless I'm forgetting something. That's from 15 years ago, when pitch counts were just starting to be used (I think, memory is a little fuzzy), and the technology for arm surgeries certainly existed, albeit not as effective as today's. But still, even with more pitchers pitching more then, you had less surgeries/retirements than you do today, from what I've seen.

Think Cy Young could have ever approached 500 wins if he were limited to 90 pitches a game, once every 5 days? How about Nolan Ryan and 5k strikeouts? I don't think either of those guys ruined their lives, and while they may have been exceptionally good, their workloads were relatively typical for their times. People can pitch far more than modern coaches give credit for. There's a recorded game (I'd have to go search my old baseball books for details, which I don't feel like doing atm) that ended in a 1-1 tie after 26 innings. Both starters pitched the entire game. Even if they were being exceptionally efficient, that's at least 200-250 pitches. I've also heard serious commentary by people in the sport suggesting that the severe limits put on pitchers in the minor leagues are detrimental to their long term stamina and such in their arms, and may actually be causing the (relatively) high rate of blown elbows you see today, by not allowing the body to develop under stress as it should.

I suppose the injury increase could also be a result of the "metagame" for pitchers changing to more of a fastball/power style than a control/tricky style - I would imagine throwing 95+ mph fastballs is harder on the arm than throwing 70s-mph breaking stuff. Of course, Nolan Ryan was a fireballer and his arm held up pretty well. You also don't have to pitch that way jsut because its the current trend - Greg Maddux is a great recent example of a very successful control pitcher, and I know there's a very successful closer (Trevor Hoffman?) who also pitches that way.

Obviously, limiting practice time in Brood War wouldn't have possible negative physiological impacts, but I think a lot of the other effects in terms of reducing fan enjoyment and stuff would be similar. The quality of games would definitely go down. Further, I would seriously argue whether this is necessary - the sport is developed enough now that we have a reasonable pool of retired and semi-retired gamers to look at, and their lives don't seem all that messed up. oov is married IIRC, Boxer apparently has a girlfriend, etc. Nal_Ra and The Marine are obviously doing fine as casters, etc. I haven't heard any stories of ex-pros turning into bums or permanently ruining their heads or anything.


I hate to go off topic on the original point but you are totally wrong on this. There has been tremendous amount of research that shows a correlation with high pitch counts at a young age and arm injuries. There are guys like maddux who have such fluid deliveries that go their entire careers without any arm injuries despite a high number of innings pitched but that is the exception rather than the norm.

There are many possible explanations as to why high pitch counts correlate to injury today even though that was the norm in the past. The type of pitches thrown today is one explanation. Pitchers throw faster than they did in the past. Also, the slider which was rarely thrown a generation ago is now overtaking the curveball as the breaking ball of choice and the slider is much more stressful on the arm than the curve. Another point is the natural bias inherent due to the different eras. These days, with information being readily available and media coverage much greater, we know about young prospects before they make the majors. Research has shown that younger pitchers are at greater risk than older players. If a 18-24 year old pitcher burned out their arm in the old days, few people would really know about it since they were rookies or minor leaguers and were not publicized. The guys that withstood all those innings at a young age are the ones that had rubber arms or smooth deliveries and were less likely to get injured later so it seemed as though there were less injuries among established pitchers. These days, when a team signs a top pick out of high school, they are investing millions of dollars on an 18 year old arm and they will choose to maximize their investment rather than letting that young pitcher throw a ton of innings and hoping that they have a rubber arm. That pitcher who might not have a natural rubber arm may turn up with arm troubles later in his career due to overuse when in the old days, he wouldn't have even had a chance to have a career since he would have blown out his arm before he even made the majors.

All these explanations are educated guesses, but the bottom line is that the main point here is not a guess but proven through extensive research and that is high pitch counts correlate highly with arm injuries. I'll be more than happy to send you the volumes of research done on this topic if you are interested in the truth. There are so many falsehoods that are perpetuated in baseball due to announcers like Joe Morgan who spread old myths that have been disproven and this is one of them.
AttackZerg
Profile Blog Joined January 2003
United States7454 Posts
May 29 2009 09:24 GMT
#57
tenbagger, nice post!

I read it educationally =).

Hittegods
Profile Joined April 2007
Stockholm4641 Posts
May 29 2009 09:30 GMT
#58
On May 29 2009 15:23 Jumperer wrote:
baseball pitchers have pitch counts limit so they don't blow out their arms. These progamers need something like that as well if they want to keep playing into their 30s. Of course, they don't have anything like that now because like baseball pitchers in the 1900s, they don't know the true harmful effect of playing all day everyday.

look at boxer, iloveoov, xellos, yellow, reach, nada, savior, July and most old school players. Why can't they play like they play back in the day? Why is their multitasking crappier than younger players? They are burnt out, that's why. It's not because the competition got ridiculously better.


On May 29 2009 15:47 Jumperer wrote:
Last time I check Nada still have 400 APM and boxer still has his same APM as before. But when you press keys on the keyboards and click 5000000 times a day and stare at the monitor for 10+ hours you are going to slowdown no matters how old or young you are. Age can have the effects, but why do players suddenly play like shit and go into a slump out of nowhere? that's right they simply played too many games and they can't play to the level they once played anymore because they burnt themselves out by playing too many games.

Beside, it's not like playing for 10 hours a day is going to help you beat a talented player like flash or jaedong. Look at Idra, he should be winning every foreigner tournament since he plays more than everyone else in theory(from being a progamer in korea), BUT NO.


I like how you just make unfounded conclusions based on no evidence at all.
This neo violence, pure self defiance
Sixer
Profile Blog Joined February 2009
United States278 Posts
May 29 2009 09:42 GMT
#59
I stopped reading this thread after the first page, so my points may be nothing new...but are you kidding me?

What do you do for a living? Do you work 40 hours a week, like many of us do? That's 8 hours a day, 5 days a week, with a LOT of extra time to do whatever the hell you want. Playing a video game for 10 hours a day simply isn't all that ridiculous, especially if a person enjoys it and his next paycheck relies on how well he performs.
YO MAN~YOGA PARTY BABY
kaleidoscope
Profile Blog Joined December 2008
Singapore2887 Posts
May 29 2009 10:02 GMT
#60
They are progamers, and it's alrdy their career.. I think it's up to them to limit their own practice time, since they all have the desire to do and play well..
대지따라 돌린게 시간이다.. 흘러가고 돌아오지도 않고..
Whalecore
Profile Joined March 2009
Norway1110 Posts
May 29 2009 10:02 GMT
#61
Ok I know this statement might force me to put on my fire(flame) resistance gear, but I believe the solution to this problem (which OP desribes) is StarCraft 2.

I am one of the few people who hope that StarCraft 2 won't require 10 hours macro practice a day just to be in the top 500 players in the world. Skill should be decided by creativity and innovation, not pure mechanics.

Hypothetically, I think if someone put enough time in it, they could make an AI opponent that was capable of beating 99,99% of the current StarCraft players. Just because the game is so mechanics-based. Imagine an AI that macroed perfectly, and also did the most effective build orders. That would be extremely hard to beat.

StarCraft 2 seems to be better at this point though, as the interface seems to be much more comfortable. The focus seems to be on gameplay rather than mechanics. I hope so.
Playgu
MuR)Ernu
Profile Joined September 2008
Finland768 Posts
May 29 2009 10:10 GMT
#62
playing 10 hours a day is easy -_-

And they obviously take breaks to eat and stuff too.

And they live in a house with guys that play and play.
I quess it could be a very nice atmosphere to play that 10+ hours x)

I also hear that teams do take care of the players' health. They make their players do sports and stuff (i think)
Geo.Rion
Profile Blog Joined October 2008
7377 Posts
May 29 2009 10:10 GMT
#63
actually many of the progamers chose to practice in thire freetime, beside the ~10 hours practice
"Protoss is a joke" Liquid`Jinro Okt.1. 2011
infinity2k9
Profile Blog Joined January 2009
United Kingdom2397 Posts
Last Edited: 2009-05-29 10:20:11
May 29 2009 10:18 GMT
#64
On May 29 2009 19:02 Whalecore wrote:
I am one of the few people who hope that StarCraft 2 won't require 10 hours macro practice a day just to be in the top 500 players in the world. Skill should be decided by creativity and innovation, not pure mechanics.


But that is what its decided by... the mechanics of the top players isn't that different. Basically you just want the game 'easier' so you can do better, but even if it was people who played 10 hours a day would still beat you.

And i dunno what the point of your AI comment exactly is, but um no an SC AI will never beat a top player or even anyone D level or above without cheating.
KrAzYfoOL
Profile Blog Joined September 2005
Australia3037 Posts
May 29 2009 10:19 GMT
#65
holy shit OP is a moron.
It's better to burn out than to fade away
freelander
Profile Blog Joined December 2004
Hungary4707 Posts
May 29 2009 10:22 GMT
#66
On May 29 2009 19:19 KrAzYfoOL wrote:
holy shit OP is a moron.


great arguing skills, man
also you probably read the rest of the thread
And all is illuminated.
AttackZerg
Profile Blog Joined January 2003
United States7454 Posts
May 29 2009 10:29 GMT
#67
why are you guys still countering the op when on page 2 he admitted he was wrong ...
iD.NicKy
Profile Blog Joined October 2003
France767 Posts
Last Edited: 2009-05-29 14:42:19
May 29 2009 10:32 GMT
#68
They should have classes like
- strategies
- games analysis, theory
- free training
- pro vs pro training

So they can alter between real games and something else to rest the brain.
jello_biafra
Profile Blog Joined September 2004
United Kingdom6635 Posts
May 29 2009 11:55 GMT
#69
I think this would decrease the quality of games and be unfair to the people that want to practice even more than the average player. Plus it's not like that's ALL they do, the teams ensure that they regularly exercise and I'm sure they do other things in their free time too.
The road to hell is paved with good intentions | aka Probert[PaiN] @ iccup / godlikeparagon @ twitch | my BW stream: http://www.teamliquid.net/video/streams/jello_biafra
gravity
Profile Joined March 2004
Australia1847 Posts
Last Edited: 2009-05-29 13:03:14
May 29 2009 13:01 GMT
#70
The teams shouldn't make their players practice so much anyway. I've read studies showing that any more than 40 hours work per week (as a longterm average - short bursts of harder working are ok) and your performance/productivity will eventually start to go down from burnout. That might help explain the slump phenomenon too, which is much more pronounced in SC than in most sports.
Scooge
Profile Joined December 2008
Iceland144 Posts
May 29 2009 13:48 GMT
#71
The top pro-gamers like the ones cited (Flash, Bisu, Jaedong) all make 100k+ a year in a country where the average income is 17k per person. It takes hard work to make that sort of money in any society. Doctors do 14+ hours in residence regularly, successful business people I know work 12+ hours a day (even if it isn't recorded), lawyers do 12+ hours depending on case stage. While professional athletes don't physically practice 10+ hours a day due to the body's limitations, they spend their time studying film, being coached, etc.

People who have the drive to become successful financially are all workaholics. You should stop being so condescending. They know exactly what they're doing, and no, you don't know better than them.

Viledica
Profile Joined May 2008
Canada361 Posts
May 29 2009 13:59 GMT
#72
Well, suppose they did put a 5 hour limit.

What's to stop teams from sneaking in extra training hours and getting a ridiculous advantage? Not to mention the fact that in a sense, Korean pro gamers will lose their abilities over time and Korean amateurs (Who still get to play on their own accord) will rise above them in skill. Amateur is the new Pro? I think not.
kNife
Profile Joined December 2008
Malaysia70 Posts
May 29 2009 14:00 GMT
#73
kespa cant stop it ..
progamer need train more 2 win more ?o.O
kuala lumpur
Narrator
Profile Blog Joined June 2004
United States868 Posts
May 29 2009 14:20 GMT
#74
On May 29 2009 15:50 Jumperer wrote:
Better analogy would be overclocking. Better short term performance but shot for long term. Also, yes I realized this rules would never be implement but hey, I enrolled for a debate class for next semester and I thought I would argue with you guys to warm up

I've seen so many people use this excuse about debate classes/groups. haha

Progamers practice because it's their job.
Scooge
Profile Joined December 2008
Iceland144 Posts
May 29 2009 14:21 GMT
#75
On May 29 2009 22:01 gravity wrote:
The teams shouldn't make their players practice so much anyway. I've read studies showing that any more than 40 hours work per week (as a longterm average - short bursts of harder working are ok) and your performance/productivity will eventually start to go down from burnout. That might help explain the slump phenomenon too, which is much more pronounced in SC than in most sports.


I have a problem with comparing StarCraft to other sports / fields like this. StarCraft is different because the maps change every 3-4 months. Sports are mostly static; you train, you become successful, you're set until you lose your physical edge. It's much more dynamic in StarCraft and we see a much more dynamic list of top players.

I won't get into it too much, but in a game of muscle memory, comfort, builds, and delicate balance, when you change the maps at such a fast rate, they have to affect player performance. If Savior still had the same map pool as when he was successful, it's hard to say if he'd decline nearly as much or as fast. Take WC3 for example, the maps have changed very little over the years, and Moon (who practices 12+ hours a day just like the SC players), Grubby, etc. have dominated for the duration with no slumps.

MorningMusume11
Profile Blog Joined November 2007
United States3490 Posts
May 29 2009 14:34 GMT
#76
Hey Jumperer I'm gonna try to support your idea in the case that I think if this was America it would work. Considering I think the US is one of the most humane countries it would work, but since programing is done in Korea, (not to say my motherland is inhumane) but you can't limit their amount of determination they put into something =P When they want to get good at something odds are they WILL get good ^^

For your debating prowesses you should definitely pay attention to the circumstances and settings that revolve around your topic of arguement. For example in this case you're talking about something that happens in Korea, and their culture for everything having to be good (and the measures they'll take to get there).
Diomedes
Profile Joined March 2009
464 Posts
May 29 2009 14:51 GMT
#77
The idea that older players have brains less capable of playing SC is totally baseless.

The idea that older players burn out is clearly documented and exactly what you would expect. Buring out is the biggest risk any progamer has.
scwizard
Profile Joined March 2009
United States1195 Posts
May 29 2009 15:10 GMT
#78
Uhh, I'd rather watch progamers play the best they can play. If playing the best they can play means practicing day and night, then so be it.
MiniRoman
Profile Blog Joined September 2003
Canada3953 Posts
May 29 2009 15:37 GMT
#79
Didn't read this dumb thread but it's the reason they are pros. Professional athletes when they aren't "practicing" they are hitting the gym / travelling on their bus. Limiting the practice time is stupid and the coaches have exercise regiments to keep them healthy and in good physical shape. It's all abou the mental discipline required to play that much. Limiting their play time is stupid.
Nak Allstar.
Hot_Bid
Profile Blog Joined October 2003
Braavos36375 Posts
May 29 2009 15:59 GMT
#80
On May 29 2009 19:02 Whalecore wrote:
Ok I know this statement might force me to put on my fire(flame) resistance gear, but I believe the solution to this problem (which OP desribes) is StarCraft 2.

I am one of the few people who hope that StarCraft 2 won't require 10 hours macro practice a day just to be in the top 500 players in the world. Skill should be decided by creativity and innovation, not pure mechanics.

Hypothetically, I think if someone put enough time in it, they could make an AI opponent that was capable of beating 99,99% of the current StarCraft players. Just because the game is so mechanics-based. Imagine an AI that macroed perfectly, and also did the most effective build orders. That would be extremely hard to beat.

StarCraft 2 seems to be better at this point though, as the interface seems to be much more comfortable. The focus seems to be on gameplay rather than mechanics. I hope so.

Everyone loves the "creativity and innovation > pure clicking" argument, but frankly nobody is that smart or special. You realize every single creative innovation in Pro-SC comes as a result of not in spite of the huge mechanical tax on the players?

Do you really think SC or any game can be purely decided on strategy and creativity? No game is like that. Optimal strategies will be discovered and the game will stagnate and have no skill depth. Nobody can consistently innovate over their entire career and beat people with new stuff every time. There will come a point where people will either copy or adapt, and you run out of crazy stuff to do.

In order for a game to have enough skill depth to sustain a pro scene, there MUST be a very strong physical requirement, or else it'll die. That's the bottom line, and I truly hope Blizzard understands this, because "deciding on creativity and innovation" is a pipe dream that will never happen. Whatever pro game it is, it will be won by the freak that practices 10+ hours a day AND is very smart, creative, and innovative.
@Hot_Bid on Twitter - ESPORTS life since 2010 - http://i.imgur.com/U2psw.png
perx80
Profile Joined August 2008
Malaysia65 Posts
May 29 2009 16:00 GMT
#81
My parents have their own shop, its open from 8.00a.m. - 8.30p.m. daily, that's 12+ hours of work a day. So, I don't think 10+ hours of training is overly rigorous, considering it is their job.

10 hours of training doesn't mean you play games for all 10 hours. There are plenty of things to do besides playing games like going over replays, discussing strategies with your teammates and etc.
Hot_Bid
Profile Blog Joined October 2003
Braavos36375 Posts
May 29 2009 16:00 GMT
#82
As for the OP, athletes make the decision to practice or not practice by themselves. If overpracticing is hurting their careers, they wouldn't practice as much. You don't need the governing body to come in and impose an arbitrary limit on practicing, that's ridiculous.
@Hot_Bid on Twitter - ESPORTS life since 2010 - http://i.imgur.com/U2psw.png
Piy
Profile Blog Joined January 2008
Scotland3152 Posts
May 29 2009 16:20 GMT
#83
The amount of time progamers play is necessary to maintain such a high level of skill. This is important for the fans and the competetive scene.

It's no different than people dedicating huge amounts of time to anything else.

And it's really not that unhealthy at all, particularly considering their teams have exercise programs for the players.
My. Copy. Is. Here.
dangots0ul
Profile Blog Joined January 2009
United States919 Posts
May 29 2009 16:24 GMT
#84
i agree. set it at 24 hrs / day
i type teamliquid into the url subconsciously... all...the...time...
chaoser
Profile Blog Joined November 2008
United States5541 Posts
May 29 2009 18:09 GMT
#85
On May 30 2009 01:00 perx80 wrote:
My parents have their own shop, its open from 8.00a.m. - 8.30p.m. daily, that's 12+ hours of work a day. So, I don't think 10+ hours of training is overly rigorous, considering it is their job.

10 hours of training doesn't mean you play games for all 10 hours. There are plenty of things to do besides playing games like going over replays, discussing strategies with your teammates and etc.


the difference is that your parents aren't straining their eyes for 10+ on a computer screen. Looking at a computer screen for extended periods of time has an exponential negative affect on one's eyes.
Haven't you heard? I'm not an ex-progamer. I'm not a poker player. I'm not an admin of the site. I'm mother fucking Rekrul.
AttackZerg
Profile Blog Joined January 2003
United States7454 Posts
Last Edited: 2009-05-29 18:15:43
May 29 2009 18:13 GMT
#86
I would also like to limit the amount of times that strippers and pornstars can preform a month. It is clear to me that although it is a small amount of time compared to 10-12 hours a day, I notice that they seem to burn out fast, and esp strippers & get really gross looking genitials. I recommend 1 day stripping slash escorting for every 5 days.

This will decrease the amount of strain that there buddies go through, not just on the poll, but on the poll. Can we make this a law?
alt.tday
Profile Joined April 2009
United States180 Posts
May 29 2009 18:23 GMT
#87
^ lol nice
♠Spades ♣Clubs ♥Hearts ♦Diamonds ★★★★★
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
May 29 2009 18:38 GMT
#88
Many people, especially koreans, are on computer for over 10 hours a day. If they have no school, it really isn't that much in a sense. Sleep 8 hours, and you still have 6 hours for anything else. It's pretty much yes, but not ridiculous as you make it out to be. They find it fun and entertaining, it's not like they're working in a salt mine.
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
Spanxxx
Profile Joined February 2009
United States408 Posts
May 29 2009 18:38 GMT
#89
one of the most useless posts i've seen. congrats..

if they hated what they did they wouldn't be playing. i work 8 hrs a day doing graphic design on the computer. i come home and i'm usually doing more artwork on the computer, chatting with friends or playing games on the computer for at least another 2 hours of the day. it would take nothing to be on the computer 10 hrs a day....
If people arent trying to pull you down, you arent climbing high enough.
thinkzerg
Profile Joined May 2009
Canada162 Posts
May 29 2009 18:52 GMT
#90
Uhhh, people are free to do whatever they want. If Bisu wants to play 10 hours a day, let him.
Piy
Profile Blog Joined January 2008
Scotland3152 Posts
May 29 2009 18:57 GMT
#91
On May 30 2009 03:13 AttackZerg wrote:
I would also like to limit the amount of times that strippers and pornstars can preform a month. It is clear to me that although it is a small amount of time compared to 10-12 hours a day, I notice that they seem to burn out fast, and esp strippers & get really gross looking genitials. I recommend 1 day stripping slash escorting for every 5 days.

This will decrease the amount of strain that there buddies go through, not just on the poll, but on the poll. Can we make this a law?


lol nice
My. Copy. Is. Here.
NiTenIchiRyu
Profile Joined February 2009
United Kingdom273 Posts
May 29 2009 18:59 GMT
#92
[idea] stop trolling TL
MuR)Ernu
Profile Joined September 2008
Finland768 Posts
May 29 2009 19:24 GMT
#93
On May 30 2009 03:09 chaoser wrote:
Show nested quote +
On May 30 2009 01:00 perx80 wrote:
My parents have their own shop, its open from 8.00a.m. - 8.30p.m. daily, that's 12+ hours of work a day. So, I don't think 10+ hours of training is overly rigorous, considering it is their job.

10 hours of training doesn't mean you play games for all 10 hours. There are plenty of things to do besides playing games like going over replays, discussing strategies with your teammates and etc.


the difference is that your parents aren't straining their eyes for 10+ on a computer screen. Looking at a computer screen for extended periods of time has an exponential negative affect on one's eyes.

it depends on your computer screen.

If you have a room with enough light, and a proper flat screen, your eyes shouldnt really be that strained, even if you do do it for 10+ hours.
I'd compare it to reading books for 10 hours or anything.

They do use those CRT monitors though, but i think they are the crt monitors with the flat panel and those arent really all THAT bad compared to the old shaky crt screens with the sort of curved panel
Kinky
Profile Blog Joined September 2008
United States4126 Posts
May 29 2009 19:30 GMT
#94
I keep reading OP's posts and I keep thinking "troll."
gumbum8
Profile Blog Joined December 2008
United States721 Posts
May 29 2009 19:35 GMT
#95
I bet you have an 8 hour a day job. 5 days a week.
well ppl like jaedong and bisu have a 10 hour a day job. 7 days a week.
I don't think your pay could equal half theirs...
more work = more pay
same goes for progaming
When has health been an issue for these progamers? The worst that I've heard is one passed out because of lack of sleep. That's something that goes away, and is entirely his fault.
but really, has anyone REALLY been far even as decided to use even go want to do look more like?
NotJumperer
Profile Blog Joined July 2005
United States1371 Posts
May 29 2009 19:47 GMT
#96
--- Nuked ---
Hot_Bid
Profile Blog Joined October 2003
Braavos36375 Posts
May 29 2009 20:00 GMT
#97
On May 30 2009 04:47 Jumperer wrote:
ITS OFFICIAL. I R TROLLER MONSTA

hehe the classic present an idea, argue it, realize its ridiculously stupid, try to pass off as troll

IM ONTO YOU JUMPERER YOUR PYLON BLOCK SHALL NOT SAVE YOU THIS TIME

@Hot_Bid on Twitter - ESPORTS life since 2010 - http://i.imgur.com/U2psw.png
3clipse
Profile Blog Joined September 2008
Canada2555 Posts
May 29 2009 20:11 GMT
#98
This is pretty much the dumbest thing I've ever heard, but it seems like this has already been realized. It's not that I beleive SC e-sports would really be damaged by it at all- I think at a certian point you've learned and trained all that you can and it's more beneficial to get enough excercise and sleep- but it's so incredibly pointless and impossible to enforce. Your two primary arguements are just absurd "nanny-state" type rationalizations. 1. We should somehow restrict the exceptional performers so that the mediocre have a chance to catch up. 2. Obviously myself or the state or kespa knows what would be better for the players or make the players happier than the players themselves.

I don't think I should even have to elaborate on any sort of arguement against these as it's fairly obvious how ridiculous they are when boiled down to their fundemental ideology.

But in a practical sense, it wouldn't even matter if these measures were put in place because they would be impossible to enforce. The 5 or 6 progamers who actually abided by them would be the only ones at a disadvantage.
JitNik
Profile Joined May 2009
Russian Federation134 Posts
May 29 2009 21:14 GMT
#99
this isnt just a video game for progamers, its a job.

if your working full time in a financial job for a big organization you won't have free time either

the same concept applies for progamers
geegee1
Profile Blog Joined April 2009
United States618 Posts
May 29 2009 21:17 GMT
#100
look football players are more widely known then starcraft players therefore ofcourse football players get pay more and their geting pay more than you also these are their jobs let them be and i believe not all progamers practice for 10 hours it can be more or less depending on their house they live in
pew pew
Piste
Profile Blog Joined July 2006
6177 Posts
May 29 2009 21:32 GMT
#101
Limit practise time?

W
T
F


I haven't heard anything that ridicilous. Top progamers would use their freetime practising then (if not, top10 would switch all the time becouse other players would practise more than them, that would lead to a point where gamers would have difficulties gaining fans-> progaming would be history).
Alizee-
Profile Blog Joined September 2007
United States845 Posts
May 29 2009 22:16 GMT
#102
Best thread I've probably ever seen, playing 10+ hours a day is absolutely fucking retarded. Physical sports they practice half that and not everyday of the week, sure its physical so they can't but at the same time they're better than others. Lastly, the brain supposedly matures at 25 so don't start the bullshit about acting like if you're 30 you're a dumbed down caveman. If they enforced somewhat to have to go to school and not just have 13 year olds playing 11 hours a day, e-sports would be a whole lot better. Counter-strike players always practiced about 4-5 hours a day and were still the best. OP is smart, the nerds arguing against need to go get some fresh air.
Strength behind the Pride
Raithed
Profile Blog Joined May 2007
China7078 Posts
May 29 2009 22:17 GMT
#103
On May 29 2009 16:03 alt.tday wrote:
^ Thats the most retarded argument ever. More practice= slump. Are you stupid? In starcraft theres no such thing as a burnout. And older doesnt mean you suck more. Age has nothing to do with it. And practice is the reason Jaedong and Flash are where they are. The only reason Idra sux is cuz he's a foreigner.

no its because hes an arrogant nerd, grrr was a foreigner and you cant compare him to idra bc HE ACCOMPLISHED THINGS.
Harem
Profile Joined November 2007
United States11390 Posts
May 29 2009 22:21 GMT
#104
On May 30 2009 07:17 Raithed wrote:
Show nested quote +
On May 29 2009 16:03 alt.tday wrote:
^ Thats the most retarded argument ever. More practice= slump. Are you stupid? In starcraft theres no such thing as a burnout. And older doesnt mean you suck more. Age has nothing to do with it. And practice is the reason Jaedong and Flash are where they are. The only reason Idra sux is cuz he's a foreigner.

no its because hes an arrogant nerd, grrr was a foreigner and you cant compare him to idra bc HE ACCOMPLISHED THINGS.

Idra won ESWC.

That is accomplishing something.
Moderator。◕‿◕。
thunk
Profile Blog Joined March 2008
United States6233 Posts
Last Edited: 2009-05-29 22:35:38
May 29 2009 22:23 GMT
#105
They actually do this in the NCAA's and stuff to promote students studying and stuff (because you're supposed to be a student-athlete, not just a athlete). Like in certain sports you're only allowed to practice 25 hours/week or something.

The way they get around this is "optional" practices. They're really not optional, they just look that way. You're also supposed to lift weights on your own and do other physical-fitness stuff "on your own time". I suspect pro-teams would do something similar.
Every time Jung Myung Hoon builds a vulture, two probes die. || My post count was a palindrome and I was never posting again.
AttackZerg
Profile Blog Joined January 2003
United States7454 Posts
May 29 2009 22:34 GMT
#106
On May 30 2009 07:17 Raithed wrote:
Show nested quote +
On May 29 2009 16:03 alt.tday wrote:
^ Thats the most retarded argument ever. More practice= slump. Are you stupid? In starcraft theres no such thing as a burnout. And older doesnt mean you suck more. Age has nothing to do with it. And practice is the reason Jaedong and Flash are where they are. The only reason Idra sux is cuz he's a foreigner.

no its because hes an arrogant nerd, grrr was a foreigner and you cant compare him to idra bc HE ACCOMPLISHED THINGS.


Idra is a baller now who are you kidding. Idra is face raping man. He is finally beating pretty much everybody outside of korea which imo is a good sign that his level is rising ..
MarklarMarklar
Profile Blog Joined August 2007
Fiji1823 Posts
May 29 2009 22:42 GMT
#107
dont give a shit!

let these dumb progamers sit inside all day and ruin their lives!
hello there
Dazed.
Profile Blog Joined March 2008
Canada3301 Posts
May 29 2009 22:43 GMT
#108
They should enforce a minimum time in which they are forced to practice, a reasonable hour, and allow the players to pick if they want to go further or not.
Never say Die! ||| Fight you? No, I want to kill you.
Jayme
Profile Blog Joined February 2009
United States5866 Posts
May 29 2009 22:45 GMT
#109
On May 29 2009 14:57 Jumperer wrote:
after reading jaedong bisu interview I began to realize how ridiculous and unhealthy it is to play for 10+ hours a day. These poor koreans are ruining their life and all that for what? a freaking video game?

if KESPA limits practice time to say 5 hours, I doubt nothing would change much for progamers. Bisu Jaedong Flash would still dominate. But now everyone have more free time to do something else with their life instead of PLAY all day.

this would also reward some of the old players like boxer who obviously cant play for 10+ hours a day everyday anymore. Foreigners should also benefit from this as well. Nony probably left korea because he doesnt want to play for 10+ hours a day.


Progamers = Job.

So basically you're telling them to limit practice time... but it's their JOB.
Python is garbage, number 1 advocate of getting rid of it.
-StrifeX-
Profile Blog Joined April 2007
United States529 Posts
May 29 2009 22:47 GMT
#110
No one cares. Pros are people who get paid for what they do (Basically same thing as a job). They sign the agreement so not much can be used to defend them. I mean come on you worried about pro StarCraft players when you have people putting in just as much hours in construction?

You do whatever it takes to get paid and hopefully you enjoy doing it.
auto.
Profile Joined February 2008
Canada35 Posts
May 29 2009 22:55 GMT
#111
its not exactly "just a video game" when it's your job
fusionsdf
Profile Blog Joined June 2006
Canada15390 Posts
May 29 2009 23:00 GMT
#112
On May 30 2009 07:45 Jayme wrote:
Show nested quote +
On May 29 2009 14:57 Jumperer wrote:
after reading jaedong bisu interview I began to realize how ridiculous and unhealthy it is to play for 10+ hours a day. These poor koreans are ruining their life and all that for what? a freaking video game?

if KESPA limits practice time to say 5 hours, I doubt nothing would change much for progamers. Bisu Jaedong Flash would still dominate. But now everyone have more free time to do something else with their life instead of PLAY all day.

this would also reward some of the old players like boxer who obviously cant play for 10+ hours a day everyday anymore. Foreigners should also benefit from this as well. Nony probably left korea because he doesnt want to play for 10+ hours a day.


Progamers = Job.

So basically you're telling them to limit practice time... but it's their JOB.


You work 16 hour days, weekends included?

I agree with the sentiment of the OP. Unfortunately there doesnt seem to be a realistic way to deal with it.
SKT_Best: "I actually chose Protoss because it was so hard for me to defeat Protoss as a Terran. When I first started Brood War, my main race was Terran."
StylishVODs
Profile Joined December 2005
Sweden5331 Posts
Last Edited: 2009-05-29 23:03:41
May 29 2009 23:00 GMT
#113
Why don't we drop the bullshit: "It's just a videogame".

It's a sport.


Sure, its unhealthy in the long run. So is many other sports.
If you want to be the best, get the cash and the fame you need to work for it.
According to Reach, he is the fastest learner he has ever seen. He start bw only like 2/3 years ago. Infact, his bw history knowledge is so limited, he didn't even know what the map Guillotine was.
Piste
Profile Blog Joined July 2006
6177 Posts
May 29 2009 23:10 GMT
#114
On May 30 2009 07:17 Raithed wrote:
Show nested quote +
On May 29 2009 16:03 alt.tday wrote:
^ Thats the most retarded argument ever. More practice= slump. Are you stupid? In starcraft theres no such thing as a burnout. And older doesnt mean you suck more. Age has nothing to do with it. And practice is the reason Jaedong and Flash are where they are. The only reason Idra sux is cuz he's a foreigner.

no its because hes an arrogant nerd, grrr was a foreigner and you cant compare him to idra bc HE ACCOMPLISHED THINGS.

these days progaming requires much skill than at the grrr...'s time
many casual players of nowdays coulf beat grrr... with ease.
Zoler
Profile Blog Joined June 2008
Sweden6339 Posts
May 29 2009 23:14 GMT
#115
On May 30 2009 08:00 StylishVODs wrote:
Why don't we drop the bullshit: "It's just a videogame".

It's a sport.


Sure, its unhealthy in the long run. So is many other sports.
If you want to be the best, get the cash and the fame you need to work for it.


I agree all the way with Stylish.
Lim Yo Hwan forever!
amoxicilline
Profile Joined August 2005
France1124 Posts
May 29 2009 23:18 GMT
#116
Problem is in progaming is they aren't rich for the most part of them .

And they spent years playing all day long a game that will be obsolete in a few years , while not studying anything . I'm wondering what will they become later , I can see here TV shows like " Once I was a progamer , now I'm sleeping in the street" .

I hontesly thing they're wasting their lives , even for all the love I've got for this game , and all the hours I did spend on it or watching these guys' vods.
arb
Profile Blog Joined April 2008
Noobville17921 Posts
May 29 2009 23:20 GMT
#117
On May 30 2009 08:10 Piste wrote:
Show nested quote +
On May 30 2009 07:17 Raithed wrote:
On May 29 2009 16:03 alt.tday wrote:
^ Thats the most retarded argument ever. More practice= slump. Are you stupid? In starcraft theres no such thing as a burnout. And older doesnt mean you suck more. Age has nothing to do with it. And practice is the reason Jaedong and Flash are where they are. The only reason Idra sux is cuz he's a foreigner.

no its because hes an arrogant nerd, grrr was a foreigner and you cant compare him to idra bc HE ACCOMPLISHED THINGS.

these days progaming requires much skill than at the grrr...'s time
many casual players of nowdays coulf beat grrr... with ease.

i doubt it, even back then they had incredible micro and macro(not amazing macro but still pretty good)
Artillery spawned from the forges of Hell
Piste
Profile Blog Joined July 2006
6177 Posts
May 29 2009 23:20 GMT
#118
lol I read the first page and I gotta say I don't understand where they fuck Jumperer gets his ideas XD
Go ahead, limit Bisu's practise time to 5-hours a day, while others can play twice as much. Let's see how long Bisu stays on top.
And come on, Boxer has NEVER been as great on multitasking than the top players of these days.
Actually Boxer is better than he was on his #1 times.
NotJumperer
Profile Blog Joined July 2005
United States1371 Posts
May 29 2009 23:23 GMT
#119
--- Nuked ---
DM20
Profile Joined September 2008
Canada544 Posts
May 29 2009 23:29 GMT
#120
On May 30 2009 08:23 Jumperer wrote:
Those B teamers are screwed for life. getting paid 10 cent a day and having to practice 50 hours a day or get hit with a baseball bat ala old KTF coach.


All their expenses are paid for by the team sponsor and most of the money they make is probably getting saved up. And lots of the retired progamers end up casting or coaching, so its not like they don't get anything out of it.
NotJumperer
Profile Blog Joined July 2005
United States1371 Posts
May 29 2009 23:37 GMT
#121
--- Nuked ---
Chef
Profile Blog Joined August 2005
10810 Posts
May 29 2009 23:49 GMT
#122
It's not just progaming that is unhealthy, it's fulltime work in general. You're not going to find many jobs that are actually good for the body working 10 hour days. But this is how our society works.

Though to be honest... I don't think 8 or 10 hours straight of playing SC is the most effective way to create winning players. If I were a coach, I would devote at least some hours of the day to focused discussion about the game away from the computer.

I would like to see a team explore different training techniques instead of following the oldschool philosophy 'practice makes perfect.'
LEGEND!! LEGEND!!
29 fps
Profile Blog Joined March 2008
United States5724 Posts
May 29 2009 23:50 GMT
#123
i dont think they play for 10 hrs straight anyways. they watch reps, discuss, etc
4v4 is a battle of who has the better computer.
Chef
Profile Blog Joined August 2005
10810 Posts
May 29 2009 23:53 GMT
#124
On May 30 2009 08:29 DM20 wrote:
Show nested quote +
On May 30 2009 08:23 Jumperer wrote:
Those B teamers are screwed for life. getting paid 10 cent a day and having to practice 50 hours a day or get hit with a baseball bat ala old KTF coach.


All their expenses are paid for by the team sponsor and most of the money they make is probably getting saved up. And lots of the retired progamers end up casting or coaching, so its not like they don't get anything out of it.

B teamers only get room and board if I recall correctly. There's no money being saved up. But then, they also don't stay much longer than a year or two if they never get up to being A team do they?

I don't think you can say 'lots of progamers end up casting or coaching' when it's probably like under 30 total, and only the superstars really. But then that's sports. People who dream big either catch the wave to success and fame or crash and burn. They can go do normal work if they don't want to take the risks.
LEGEND!! LEGEND!!
Hot_Bid
Profile Blog Joined October 2003
Braavos36375 Posts
Last Edited: 2009-05-29 23:55:01
May 29 2009 23:54 GMT
#125
On May 30 2009 08:23 Jumperer wrote:
Those B teamers are screwed for life. getting paid 10 cent a day and having to practice 50 hours a day or get hit with a baseball bat ala old KTF coach.

you need to stop thinking about it as "just a video game" and more as a profession. if you look at any competition / sport / profession based on skill, whether its basketball, soccer, chess, table tennis, bowling, or painting, there are going to be people who fail at it. there are millions of kids who don't make the NBA and waste their lives trying to make the NBA despite practicing just as much. that's just what happens in these kinds of things, people who are the best make money and for every success story there are thousands of failures.
@Hot_Bid on Twitter - ESPORTS life since 2010 - http://i.imgur.com/U2psw.png
baubo
Profile Joined September 2008
China3370 Posts
Last Edited: 2009-05-30 00:15:20
May 30 2009 00:12 GMT
#126
I'm not sure if it has been brought up, but what really separates SC teams and normal "I practice hard so I can get into the NBA/MLB/NFL/pro soccer" is that the latter is about personal decisions. Even if they get bad advice, these are still outside advice.

The problem with SC teams is that there's a HUGE CONFLICT OF INTEREST. B teamers and even lesser A teamers are incredibly important in helping the stars, or at least those who make it onto the proleague roster, practice. There lies a problem. As a coach who's main interest is the team, how do you deal with important practice partners who don't have a chance in hell of making it?

The important thing to consider is that coaches are respected people. They're like teachers. Kids usually listen to them. And if they don't look out for the kids, then there's a problem.I really don't believe that they're nice enough to look out for the interest of lesser player. And tell that player he should quit early and go back to living a normal life, for example. Instead, I'm sure the coach would rather retain these 2nd rate players in the interest of the team. Neither helping them grow, but neither letting them go.

In general, I have a problem with how the whole thing is structured. I liken it to college sports in the US, to a certain extent... Except at least US college athletes get booty and under-the-table money at least. These Korean kids don't even get their own room.

Meh
DM20
Profile Joined September 2008
Canada544 Posts
May 30 2009 01:59 GMT
#127
On May 30 2009 08:53 Chef wrote:
Show nested quote +
On May 30 2009 08:29 DM20 wrote:
On May 30 2009 08:23 Jumperer wrote:
Those B teamers are screwed for life. getting paid 10 cent a day and having to practice 50 hours a day or get hit with a baseball bat ala old KTF coach.


All their expenses are paid for by the team sponsor and most of the money they make is probably getting saved up. And lots of the retired progamers end up casting or coaching, so its not like they don't get anything out of it.

B teamers only get room and board if I recall correctly. There's no money being saved up. But then, they also don't stay much longer than a year or two if they never get up to being A team do they?

I don't think you can say 'lots of progamers end up casting or coaching' when it's probably like under 30 total, and only the superstars really. But then that's sports. People who dream big either catch the wave to success and fame or crash and burn. They can go do normal work if they don't want to take the risks.


Its the ones who put in the 10 hour days that make it big, and there are other jobs besides casting and coaching those are just the ones with the most limelight. Flash said in an interview he'd like to teach about pro gaming when he was older. Gaming is a big part of Korean culture, just being good at it will surely open a lot of doors.
DM20
Profile Joined September 2008
Canada544 Posts
Last Edited: 2009-05-30 02:03:27
May 30 2009 02:02 GMT
#128
On May 30 2009 09:12 baubo wrote:
I'm not sure if it has been brought up, but what really separates SC teams and normal "I practice hard so I can get into the NBA/MLB/NFL/pro soccer" is that the latter is about personal decisions. Even if they get bad advice, these are still outside advice.

The problem with SC teams is that there's a HUGE CONFLICT OF INTEREST. B teamers and even lesser A teamers are incredibly important in helping the stars, or at least those who make it onto the proleague roster, practice. There lies a problem. As a coach who's main interest is the team, how do you deal with important practice partners who don't have a chance in hell of making it?

The important thing to consider is that coaches are respected people. They're like teachers. Kids usually listen to them. And if they don't look out for the kids, then there's a problem.I really don't believe that they're nice enough to look out for the interest of lesser player. And tell that player he should quit early and go back to living a normal life, for example. Instead, I'm sure the coach would rather retain these 2nd rate players in the interest of the team. Neither helping them grow, but neither letting them go.

In general, I have a problem with how the whole thing is structured. I liken it to college sports in the US, to a certain extent... Except at least US college athletes get booty and under-the-table money at least. These Korean kids don't even get their own room.



Have you ever seen the movie Rudy?

Some of these kids biggest goal is to play one game in proleague.

Achieving your goals is very enjoyable.
leveIs
Profile Joined May 2009
United States44 Posts
May 30 2009 02:07 GMT
#129
they limit your practice time in band and have since high school.
fearus
Profile Blog Joined December 2003
China2164 Posts
May 30 2009 02:11 GMT
#130
The main problem here is you young gen-y kids living in a western country baffled by this concept of hard-work because you have been living in an era of give me give me give me.

10 hours pratice is nothing for what they are doing.
bisu fanboy
DM20
Profile Joined September 2008
Canada544 Posts
May 30 2009 02:16 GMT
#131
On May 30 2009 11:11 fearus wrote:
The main problem here is you young gen-y kids living in a western country baffled by this concept of hard-work because you have been living in an era of give me give me give me.

10 hours pratice is nothing for what they are doing.


k,I'll get off your lawn.
fearus
Profile Blog Joined December 2003
China2164 Posts
May 30 2009 02:20 GMT
#132
On May 30 2009 11:16 DM20 wrote:
Show nested quote +
On May 30 2009 11:11 fearus wrote:
The main problem here is you young gen-y kids living in a western country baffled by this concept of hard-work because you have been living in an era of give me give me give me.

10 hours pratice is nothing for what they are doing.


k,I'll get off your lawn.


finish the hedges before you go thx
bisu fanboy
whatusername
Profile Blog Joined November 2008
Canada1181 Posts
May 30 2009 02:32 GMT
#133
On May 30 2009 07:43 Dazed_Spy wrote:
They should enforce a minimum time in which they are forced to practice, a reasonable hour, and allow the players to pick if they want to go further or not.


thats what some teams do already don't they? i remember hwaseung had like 6 hours minimum of practice and idra saying something how they're required 10 hours of practice but chooses to practice even more
im gay
[)ark_Archer
Profile Joined May 2009
United States28 Posts
May 30 2009 02:56 GMT
#134
I don't really care how long these guys practice for. If they want to play Star Craft 10+ hours a day, then fine let them do it. You guys can bitch and moan all you want, but let me tell you...nobody at KESPA will read these posts and change the rules based on what we say. They will make a decision, and we will just have to live with it.
Why are they called elevators when half the time they go down?
baubo
Profile Joined September 2008
China3370 Posts
May 30 2009 04:01 GMT
#135
On May 30 2009 11:02 DM20 wrote:
Show nested quote +
On May 30 2009 09:12 baubo wrote:
I'm not sure if it has been brought up, but what really separates SC teams and normal "I practice hard so I can get into the NBA/MLB/NFL/pro soccer" is that the latter is about personal decisions. Even if they get bad advice, these are still outside advice.

The problem with SC teams is that there's a HUGE CONFLICT OF INTEREST. B teamers and even lesser A teamers are incredibly important in helping the stars, or at least those who make it onto the proleague roster, practice. There lies a problem. As a coach who's main interest is the team, how do you deal with important practice partners who don't have a chance in hell of making it?

The important thing to consider is that coaches are respected people. They're like teachers. Kids usually listen to them. And if they don't look out for the kids, then there's a problem.I really don't believe that they're nice enough to look out for the interest of lesser player. And tell that player he should quit early and go back to living a normal life, for example. Instead, I'm sure the coach would rather retain these 2nd rate players in the interest of the team. Neither helping them grow, but neither letting them go.

In general, I have a problem with how the whole thing is structured. I liken it to college sports in the US, to a certain extent... Except at least US college athletes get booty and under-the-table money at least. These Korean kids don't even get their own room.



Have you ever seen the movie Rudy?

Some of these kids biggest goal is to play one game in proleague.

Achieving your goals is very enjoyable.


Daniel Ruettiger got into Notre Dame, one of the more prestigious colleges in the US, probably because he studied hard and worked on his academics. Football may be his drive, but in the end he spent his time on things that would translate into later life success.

Surely you can't tell me that being a B teamer on a SC team for 3 years will help one achieve more success later in life, because of that person finally got a chance to play a proleague game live.
Meh
Clow
Profile Blog Joined September 2008
Brazil880 Posts
May 30 2009 05:40 GMT
#136
Some people work 12+ hours a day. Playing Starcraft is their job.
(–_–) CJ Entusman #33
Scooge
Profile Joined December 2008
Iceland144 Posts
May 30 2009 05:44 GMT
#137
On May 30 2009 13:01 baubo wrote:
Show nested quote +
On May 30 2009 11:02 DM20 wrote:
On May 30 2009 09:12 baubo wrote:
I'm not sure if it has been brought up, but what really separates SC teams and normal "I practice hard so I can get into the NBA/MLB/NFL/pro soccer" is that the latter is about personal decisions. Even if they get bad advice, these are still outside advice.

The problem with SC teams is that there's a HUGE CONFLICT OF INTEREST. B teamers and even lesser A teamers are incredibly important in helping the stars, or at least those who make it onto the proleague roster, practice. There lies a problem. As a coach who's main interest is the team, how do you deal with important practice partners who don't have a chance in hell of making it?

The important thing to consider is that coaches are respected people. They're like teachers. Kids usually listen to them. And if they don't look out for the kids, then there's a problem.I really don't believe that they're nice enough to look out for the interest of lesser player. And tell that player he should quit early and go back to living a normal life, for example. Instead, I'm sure the coach would rather retain these 2nd rate players in the interest of the team. Neither helping them grow, but neither letting them go.

In general, I have a problem with how the whole thing is structured. I liken it to college sports in the US, to a certain extent... Except at least US college athletes get booty and under-the-table money at least. These Korean kids don't even get their own room.



Have you ever seen the movie Rudy?

Some of these kids biggest goal is to play one game in proleague.

Achieving your goals is very enjoyable.


Daniel Ruettiger got into Notre Dame, one of the more prestigious colleges in the US, probably because he studied hard and worked on his academics. Football may be his drive, but in the end he spent his time on things that would translate into later life success.

Surely you can't tell me that being a B teamer on a SC team for 3 years will help one achieve more success later in life, because of that person finally got a chance to play a proleague game live.


Maybe you should give it up and stop worrying about what other people do with their lives. No one forces these kids to join the B team. There is actually competition to even GET to the B team. Maybe they enjoy what they're doing and whatever they get from it is enough. Shocking, but success isn't defined as upper middle-class with a nice house, nice car and a family by 30 for everyone.
Lebesgue
Profile Joined October 2008
4542 Posts
Last Edited: 2009-05-30 07:12:00
May 30 2009 07:08 GMT
#138
On May 30 2009 11:11 fearus wrote:
The main problem here is you young gen-y kids living in a western country baffled by this concept of hard-work because you have been living in an era of give me give me give me.

10 hours pratice is nothing for what they are doing.



I agree. What the hell, 10 hours is that much? Fuck, if you want to be the best you better practice your ass off or there will be someone else who will practice more than you and beat you.

Do you think talent is enough to succeed? I can tell you that in the end all it matters is hard work because there is always someone almost or as talented as you who is waiting to take your spot.

The idea on limiting practicing time is just retarded. And to 5 hours a day... What the hell?! Why the hell not limit studying time a day for everyone or working hours for everyone. Why there are people who are working 80-100 hours a week, Stop it!!! Lol




Did you ever read about Kasparov preparation to the tournaments when he was in top form and his schedule during long tournaments. I can tell you that all he was doing was sleeping/eating and playing/analyzing games with his personal coaches. And he was taking one or two walks a day to think about games... Moreover, the famous time when he lost to Deep Blue, he underestimated his opponent, didn't follow usual schedule and got beaten by a computer that any of present top grandmasters could beat without much problem.


And the need I can add that I am doing 10 hours each day, sometimes more sometimes a bit less and I feel fine. What's wrong if someone has drive, ambition and a goal?
baubo
Profile Joined September 2008
China3370 Posts
May 30 2009 09:54 GMT
#139
On May 30 2009 14:44 Scooge wrote:
Show nested quote +
On May 30 2009 13:01 baubo wrote:
On May 30 2009 11:02 DM20 wrote:
On May 30 2009 09:12 baubo wrote:
I'm not sure if it has been brought up, but what really separates SC teams and normal "I practice hard so I can get into the NBA/MLB/NFL/pro soccer" is that the latter is about personal decisions. Even if they get bad advice, these are still outside advice.

The problem with SC teams is that there's a HUGE CONFLICT OF INTEREST. B teamers and even lesser A teamers are incredibly important in helping the stars, or at least those who make it onto the proleague roster, practice. There lies a problem. As a coach who's main interest is the team, how do you deal with important practice partners who don't have a chance in hell of making it?

The important thing to consider is that coaches are respected people. They're like teachers. Kids usually listen to them. And if they don't look out for the kids, then there's a problem.I really don't believe that they're nice enough to look out for the interest of lesser player. And tell that player he should quit early and go back to living a normal life, for example. Instead, I'm sure the coach would rather retain these 2nd rate players in the interest of the team. Neither helping them grow, but neither letting them go.

In general, I have a problem with how the whole thing is structured. I liken it to college sports in the US, to a certain extent... Except at least US college athletes get booty and under-the-table money at least. These Korean kids don't even get their own room.



Have you ever seen the movie Rudy?

Some of these kids biggest goal is to play one game in proleague.

Achieving your goals is very enjoyable.


Daniel Ruettiger got into Notre Dame, one of the more prestigious colleges in the US, probably because he studied hard and worked on his academics. Football may be his drive, but in the end he spent his time on things that would translate into later life success.

Surely you can't tell me that being a B teamer on a SC team for 3 years will help one achieve more success later in life, because of that person finally got a chance to play a proleague game live.


Maybe you should give it up and stop worrying about what other people do with their lives. No one forces these kids to join the B team. There is actually competition to even GET to the B team. Maybe they enjoy what they're doing and whatever they get from it is enough. Shocking, but success isn't defined as upper middle-class with a nice house, nice car and a family by 30 for everyone.


I never said anything about forcing them to join. If you read carefully, everything I mentioned is about what happens to them while being ON the team.

As for success, they're freaking teenagers. There's a reason why there are child labor laws and other restrictions placed on minors. Young people don't exactly make the best life decisions.

Meh
Piste
Profile Blog Joined July 2006
6177 Posts
Last Edited: 2009-05-30 20:39:37
May 30 2009 20:32 GMT
#140
On May 30 2009 08:23 Jumperer wrote:
Those B teamers are screwed for life. getting paid 10 cent a day and having to practice 50 hours a day or get hit with a baseball bat ala old KTF coach.


Well, at least they are getting payed They get to play computer game for their job! They have free food and living, so they can save their pennies.


On May 30 2009 08:50 29 fps wrote:
i dont think they play for 10 hrs straight anyways. they watch reps, discuss, etc

+1


@Jumperer: http://www.scforall.com/sctv/sc_tv01.asp?mNum=s03&movNum=100

Does that sound unhealthy for B-teamer? rafting, cliff jumping, paintball, football/volleyball ?

You know progamers have to excercise too. That's on their schelude.


[image loading]
Dazed.
Profile Blog Joined March 2008
Canada3301 Posts
June 01 2009 00:22 GMT
#141
Anyone remember when Silent Control passed the fuck out when he was about to play Gorush, cause he hadn't slept or aten enough? Yeah...the practice gives good games and all, but c'mon, we all know each and every one of us would be burning the streets if we had to work as long as they do.
Never say Die! ||| Fight you? No, I want to kill you.
Avidkeystamper
Profile Blog Joined June 2008
United States8552 Posts
Last Edited: 2009-06-01 00:26:31
June 01 2009 00:25 GMT
#142
Practice conditions are a lot better now since the progamers know to take care of themselves.
Besides, it's really the B-teamers that practice a lot. A-teamers usually practice less.
Jaedong
ChoRds
Profile Joined June 2008
United States127 Posts
June 01 2009 00:26 GMT
#143
On June 01 2009 09:22 Dazed_Spy wrote:
Anyone remember when Silent Control passed the fuck out when he was about to play Gorush, cause he hadn't slept or aten enough? Yeah...the practice gives good games and all, but c'mon, we all know each and every one of us would be burning the streets if we had to work as long as they do.


pretty sure he was just really really sick.
collosusis
Dazed.
Profile Blog Joined March 2008
Canada3301 Posts
June 01 2009 00:31 GMT
#144
On June 01 2009 09:26 ChoRds wrote:
Show nested quote +
On June 01 2009 09:22 Dazed_Spy wrote:
Anyone remember when Silent Control passed the fuck out when he was about to play Gorush, cause he hadn't slept or aten enough? Yeah...the practice gives good games and all, but c'mon, we all know each and every one of us would be burning the streets if we had to work as long as they do.


pretty sure he was just really really sick.
Pretty sure it was because he was practicing so hard [as he said himself].
Never say Die! ||| Fight you? No, I want to kill you.
ChoRds
Profile Joined June 2008
United States127 Posts
June 01 2009 00:32 GMT
#145
On June 01 2009 09:31 Dazed_Spy wrote:
Show nested quote +
On June 01 2009 09:26 ChoRds wrote:
On June 01 2009 09:22 Dazed_Spy wrote:
Anyone remember when Silent Control passed the fuck out when he was about to play Gorush, cause he hadn't slept or aten enough? Yeah...the practice gives good games and all, but c'mon, we all know each and every one of us would be burning the streets if we had to work as long as they do.


pretty sure he was just really really sick.
Pretty sure it was because he was practicing so hard [as he said himself].


okay.
collosusis
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