:p protoss is the hardest to master
drievan showed us a beautiful display of near perfection O_O
or i was mondragons lack of play..idk? either way i feel protoss is the hardest to master
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8Pylon
United States223 Posts
:p protoss is the hardest to master drievan showed us a beautiful display of near perfection O_O or i was mondragons lack of play..idk? either way i feel protoss is the hardest to master | ||
Hyperionnn
Turkey4968 Posts
![]() For me, i am just 10 times terrible at Zerg compared to terran. So, Zerg is the hardest for me. | ||
dinmsab
Malaysia2246 Posts
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XCetron
5225 Posts
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Cascade
Australia5405 Posts
Terran mechanics are clearly the hardest. macro from 2459656 buildings while having to baby-sit every single unit you have or insta-gg. All that while trying to fit those huge suply depots in some corner of your base... Zerg however has the constant drone-or-unit decision that will win or lose most games for you. Terran builds scvs from the ccs, and units from the rax/factories, easy. Reaction speed is kinda important for both. Zerg units die fast as hell if you accidentaly move them into the enemy or get caught unawares, but that is true for mnm vs lurks as well, and sieging tanks etc. Toss has nothing. ![]() Yes, I lose a lot to toss, and im bitter about it. ![]() And I think I will vote terran, but it is close. | ||
grobo
Japan6199 Posts
On May 15 2008 01:18 8Pylon wrote: :p protoss is the hardest to master LMAO Z/T are the hardest because they are ten times more fragile than P, if you leave your units unattended for 1 second you can lose every single one of them to a storm or reaver. | ||
Jayson X
Switzerland2431 Posts
I had to check the date multiple times because i was shure i read some answers before. T fo me | ||
G5
United States2863 Posts
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bladebrood
189 Posts
because you have to stop yourself dying of total boredom teehee? | ||
LastWish
2013 Posts
Is this just to satisfy egocentric terrans or to make zerg feel more precious? Hardness P=Z and Terran is highly above both, since: 1. Terran has most range units 2. Terran must master Repair ability 3. Terran has many heavy micro eating units - vultures,m&ms... 4. Terran Plays differently in all matchups, unlike P and Z, they use same units and similar micro techniques in all (probably except ZvZ) And just to defend protoss, ever heard of zerg monkey mondragon who beated 90% toss on Blue storm with fisrt 12 speedlings... | ||
Chef
10810 Posts
I'll try to answer in what way I can: As a random player for quite awhile, I find certain matchups harder than others, but not races. And I've also found that whenever using Terran in a normal length game, my APM is higher with them in comparison to other races, so hand speed is not really the question, because APM only increases because you have more things to do. I would note though that in short, maybe scrappy games, my Zerg APM is much higher, from trying to keep a Zergling alive and harassing in their main as long as possible, to muta micro, and other high movement oriented play. As far as what's most difficult... It really depends on your style on the builds you use. When SKTerran becomes a necessity, TvZ can get very difficult once a Zerg figures out all they need to do is get 3 gas Defilers to abuse your unkorean skills. Unless you already have a big advantage from the early-mid game, you're in a lot of trouble, especially when you're still worrying about where exactly you're supposed to put all your buildings (which can take a long time to figure out, if the chance of playing this matchup is only 1 in 9, lol). However, playing a tech Terran, fast wraith into lots of tanks and a few m'm, is very easy and pretty much rapes Zerg at lower levels, so you don't really need to be skilled at all in that case. Honestly, if I really thought one race was the hardest, I'd go baller and choose them as my main race, but as a random player, I feel like I'm pretty much equally skilled with all races, thought maybe better at some builds, better against some builds. So I don't know, if you want to define me as intermediate (180 APM, know all hotkeys, groups units and buildings, knows a fairly diverse number of builds, knows basic counters at least in early game, has some amount of game sense for things like cheese, scouts well), then your answer is that no race is harder than any other race. | ||
iNcontroL
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USA29055 Posts
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shimmy
Poland997 Posts
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perisie xx
429 Posts
a) you are the responder - you need to understand the other 2 races aswell as your own, otherwise you insta lose. this applies to more than just scouting and builds and timing and unit mix and attacking/defending b) you might think toss micro is "easier" because there are less uits, but a single mistake (shuttle, goons to mines) will cost you the game. this is also true of macro (especially early game). if you have a single one less unit than you should have at a certain time then gg. T might not give a shit if he has 3 rines instead of 4 with his vult and tank, but if toss´s single goon is late or in the wrong place then gg | ||
CharlieMurphy
United States22895 Posts
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alphablend
647 Posts
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iNcontroL
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USA29055 Posts
terran hands down. TvT is as technical / difficult / feel oriented as ZvZ and requires more strategy given the multitude of openings that are viable but also straight destroy other viable openings WHILE requiring micro / control not quite on the same level as ZvZ but definately up there. TvZ is one of the most difficult match ups in the game, if not the hardest imo. The control, micro, multi tasking required to be a competent terran in this matchup is insane. Controlling multiple groups of marines/medics requires micro (cannot "A" move against lurker/swarm or just about anything else the Z army will throw at you), defending muta harrass requires a control/feel above most other mu's and a late game t army will usually consist of tanks CRUCIAL to sieging ultras/sunkens/defiler spots, science vessels critical to success if they are not used to keep defiler levels down/thwart guardians/weaken ultralisks the T player DIES. Hands down. Those are just the technical units the army itself is weak unless used with skill. TvP is the "weak mu" for T with P being considered the logical counter to T. That being said this mu is as fragile and dangerous as it gets. Protoss players can srtaight make a unit (dt) that ends a game regardless (same with PvP). They can also open with 1 gate tech, 2 gate rush into tech, proxy anything, reaver, dt, dt drop, 14 nexus. Mass expanding, faster tech, safe, coin-flip etc.. all viable for protoss against terran. These numerous factors make this mu infinitely difficult for terran players. With great effort comes high reward though. I think while Terran is by far the hardest race to play it is also the most rewarding. The best players on earth have usually been terran because they have usually had the most talent, worked the hardest and had the foresight to pick a race that while extremely difficult to play rewards the gamer with tremendous success if properly harnessed. Terran's range and mix of not quite weak but not quite strong units allows for an army of relatively powerful units when working in harmony but also having the flexibility of something simmilar to a protoss army in that they can go several ways to find the win screen. The mixture of tenacious units coupled with the heaviest firepower in the game and concluding with an element of flexibility makes this race the best in the game. | ||
parkin
1079 Posts
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ZhenMiChan
Netherlands1181 Posts
but toss never! | ||
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intrigue
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Washington, D.C9933 Posts
On May 15 2008 01:18 8Pylon wrote: ever try to break 30 tanks with vults being a protoss player?? or micro out of dark swarm?? e.e... :p protoss is the hardest to master drievan showed us a beautiful display of near perfection O_O or i was mondragons lack of play..idk? either way i feel protoss is the hardest to master OLOLOLOLOLLOLOOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOL | ||
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