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On April 06 2009 03:06 dhe95 wrote: Zerg: Macro buildings aren't near each other Larva Management Dodging storms Securing 3rd gas Lots of gas needed Less of a "robot" style play Drones are the weakest workers (SCVs have more hp, probes have faster regeneration)
Terran: Micro rines to kill lurkers Medics are retarded Good tank/mine placement More of a "robot" style play (Following 1 BO until midgame can work up to C level) Must have a successful 1st push
Protoss: Reaver Micro Goons melt to tanks Defending Terran Pushes Good storm placement Must have good macro
W/e you think is the hardest to learn. People say that Protoss is easiest because all of the things that are hard for protoss are things people are better at. SC is now at a macro era, and who doesn't like 15 gates pumping goons, lots, and hts?
Drones have a ranged attack.
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On April 06 2009 13:48 Spyfire242 wrote:Show nested quote +On April 06 2009 03:06 dhe95 wrote: Zerg: Macro buildings aren't near each other Larva Management Dodging storms Securing 3rd gas Lots of gas needed Less of a "robot" style play Drones are the weakest workers (SCVs have more hp, probes have faster regeneration)
Terran: Micro rines to kill lurkers Medics are retarded Good tank/mine placement More of a "robot" style play (Following 1 BO until midgame can work up to C level) Must have a successful 1st push
Protoss: Reaver Micro Goons melt to tanks Defending Terran Pushes Good storm placement Must have good macro
W/e you think is the hardest to learn. People say that Protoss is easiest because all of the things that are hard for protoss are things people are better at. SC is now at a macro era, and who doesn't like 15 gates pumping goons, lots, and hts? Drones have a ranged attack.
i was sure probes were the only worker units with a ranged attack i might be wrong though are you sure drones do as well?
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On April 06 2009 14:11 Manbear wrote:Show nested quote +On April 06 2009 13:48 Spyfire242 wrote:On April 06 2009 03:06 dhe95 wrote: Zerg: Macro buildings aren't near each other Larva Management Dodging storms Securing 3rd gas Lots of gas needed Less of a "robot" style play Drones are the weakest workers (SCVs have more hp, probes have faster regeneration)
Terran: Micro rines to kill lurkers Medics are retarded Good tank/mine placement More of a "robot" style play (Following 1 BO until midgame can work up to C level) Must have a successful 1st push
Protoss: Reaver Micro Goons melt to tanks Defending Terran Pushes Good storm placement Must have good macro
W/e you think is the hardest to learn. People say that Protoss is easiest because all of the things that are hard for protoss are things people are better at. SC is now at a macro era, and who doesn't like 15 gates pumping goons, lots, and hts? Drones have a ranged attack. i was sure probes were the only worker units with a ranged attack i might be wrong though are you sure drones do as well?
Looked it up and they all have the same range, 1, so never mind what I said.
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for the record here, probes may have good regeneration but drones regenerate one hp the instant they are attacked therefore making them stronger against vulture raids(3 hits instead of 2 to a probe, and obviously scvs are invincible w/ 60 hp).
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On April 06 2009 14:11 Manbear wrote:Show nested quote +On April 06 2009 13:48 Spyfire242 wrote:On April 06 2009 03:06 dhe95 wrote: Zerg: Macro buildings aren't near each other Larva Management Dodging storms Securing 3rd gas Lots of gas needed Less of a "robot" style play Drones are the weakest workers (SCVs have more hp, probes have faster regeneration)
Terran: Micro rines to kill lurkers Medics are retarded Good tank/mine placement More of a "robot" style play (Following 1 BO until midgame can work up to C level) Must have a successful 1st push
Protoss: Reaver Micro Goons melt to tanks Defending Terran Pushes Good storm placement Must have good macro
W/e you think is the hardest to learn. People say that Protoss is easiest because all of the things that are hard for protoss are things people are better at. SC is now at a macro era, and who doesn't like 15 gates pumping goons, lots, and hts? Drones have a ranged attack. i was sure probes were the only worker units with a ranged attack i might be wrong though are you sure drones do as well?
Yes, drones do have ranged attack, just slightly a bit more but having a better attack only really matters in early game where you don't have much fighting units. Actually an SCV which has 60 life, is about equal in fighting strength to a 40 life slightly ranged, because being able to drone micro is not easy period, in addition, you're busy macroing in early game.
Either way, that ranged part is useless late game, I'd rather have 60 life workers because it makes your workers that much more durable. Storm drops, vulture harrass, splash damage at workers, they are much more significant than your worker having slightly more range when you won't even use them to fight at late game.
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On May 15 2008 00:55 fusionsdf wrote: its certainly not fucking protoss
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On April 06 2009 05:20 Tintti wrote:Show nested quote +On April 06 2009 05:06 inertinept wrote: just change this thread's title to "which race do you play?"
much more accurate You nailed it.
not really or protoss would be at 90 instead of 10%
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On April 06 2009 13:36 stack wrote:Show nested quote +On April 06 2009 00:21 Skeptic wrote:On April 05 2009 23:50 stack wrote: z by a longshot
i dont get why t is even considered.
esp if you look at tvz mu and how even the pros say its in favor for terran What? Try reading the topic, based on votes you'll find more than half of the people here believe terran should not only be considered but that terran is the hardest race. I can't really understand the rest of what you're trying to say. ? Learn to take your own advice...I know that half the people here believe terran is the hardest race..that is why I felt compelled to post my opinion. I mean try thinking for a sec; if terran was voted easiest would my fucking post be relevant to the topic? Think first. I read the topic. In the topic there's plenty of reasons why Terran should be considered. In your post you said you didn't understand why Terran should even be considered and so I told you how to find out. The problem I had with it is that you didn't go into why you feel the way you do so to me your post fits into the category of mindless posts that say something like 'this is obvious' or 'it is this race'. There's so many of them that half this topic is probably half devoid of content. It looked like you said something about zerg being in pros' favor but I couldn't understand it. Because you said you didn't understand why Terran should even be considered that meant to me that you haven't read the topic where most people say why.
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I think this point is worth repeating:
On April 04 2009 10:44 Tom Phoenix wrote: Why is there no "there is no hardest race" option? In my opinion, all three are difficult to master.
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On April 07 2009 11:45 Tom Phoenix wrote:I think this point is worth repeating: Show nested quote +On April 04 2009 10:44 Tom Phoenix wrote: Why is there no "there is no hardest race" option? In my opinion, all three are difficult to master. Because people care a lot about their epenis.
And most people on TL don't have the resolve to go past D+ on ICCUP, so rather than actually learn the game, they decide to main Zerg or Terran, play one or two games a day, then spend the rest of their lives bashing Protoss and saying how it's the easy race and how they would be S class progamers if they switched to Protoss.
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On April 07 2009 12:25 Kyo Yuy wrote:Show nested quote +On April 07 2009 11:45 Tom Phoenix wrote:I think this point is worth repeating: On April 04 2009 10:44 Tom Phoenix wrote: Why is there no "there is no hardest race" option? In my opinion, all three are difficult to master. Because people care a lot about their epenis. And most people on TL don't have the resolve to go past D+ on ICCUP, so rather than actually learn the game, they decide to main Zerg or Terran, play one or two games a day, then spend the rest of their lives bashing Protoss and saying how it's the easy race and how they would be S class progamers if they switched to Protoss. By putting them below you through exaggeration you have put yourself above them and by doing so your post has become what you just described as contemptful.
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i hate these things... my friend thinks the races have things they need more. like protoss needs micro more or something..
honestly all races need everything. therefore all races have the same level of technical difficulty. even BoxeR said in his biography (or autobiography) that he chose wtvr was easiest for him.
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On April 06 2009 14:22 Spyfire242 wrote:Show nested quote +On April 06 2009 14:11 Manbear wrote:On April 06 2009 13:48 Spyfire242 wrote:On April 06 2009 03:06 dhe95 wrote: Zerg: Macro buildings aren't near each other Larva Management Dodging storms Securing 3rd gas Lots of gas needed Less of a "robot" style play Drones are the weakest workers (SCVs have more hp, probes have faster regeneration)
Terran: Micro rines to kill lurkers Medics are retarded Good tank/mine placement More of a "robot" style play (Following 1 BO until midgame can work up to C level) Must have a successful 1st push
Protoss: Reaver Micro Goons melt to tanks Defending Terran Pushes Good storm placement Must have good macro
W/e you think is the hardest to learn. People say that Protoss is easiest because all of the things that are hard for protoss are things people are better at. SC is now at a macro era, and who doesn't like 15 gates pumping goons, lots, and hts? Drones have a ranged attack. i was sure probes were the only worker units with a ranged attack i might be wrong though are you sure drones do as well? Looked it up and they all have the same range, 1, so never mind what I said.
they all have ranged attack (why none of them do damage under swarm), and its all officially range 1, but the actual range is
probe>drone>scv
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Dominican Republic825 Posts
Im protoss Player Zerg is the Hardest race and....
For me Terran is the Easy Race cause you only need a Good BO to beat TvP and TvZ i dont know why many ppl says that Macro T is so HArd, but if a Protoss Player dont Micro+Macro Properly Vs Vultures + mines + Turrent + Siege Terran just need to hold on with vulture to block Zealot Run to tanks and that all and instant GG, Terran Can Beat A Toss only With two Bases 5 Factory push i dont see the hardest on it Terran have much more easy Timming than Toss if toss do 14 nexus-->> 2 Fact push if toss take quick 3rd,-->> 4 or 5 factory push
Terran doesnt have many openings like Protoss TErran only have 3 or 4 openings Toss maybe like 10 and Terran dont need to remember a lot of BO, cause they always do the samething over and over and over and because of that Toss get in troubles when they do a risky build Terran doesn`t have an risky build, can some one tell me a Risky build in TvP???
Terran can do Fast Exp and takecare of it easy 4Rines+Tank+ Mines or Siege Tank toss in early Stages cant do anything to Terran here, unless Terran is a noob a dont scout fine
mistakes fuck u up so bad with Toss
Zerg is The Hardest RAce
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Dominican Republic825 Posts
On May 15 2008 02:08 perisie xx wrote: toss is difficult because
a) you are the responder - you need to understand the other 2 races aswell as your own, otherwise you insta lose.
this applies to more than just scouting and builds and timing and unit mix and attacking/defending
b) you might think toss micro is "easier" because there are less uits, but a single mistake (shuttle, goons to mines) will cost you the game. this is also true of macro (especially early game).
if you have a single one less unit than you should have at a certain time then gg. T might not give a shit if he has 3 rines instead of 4 with his vult and tank, but if toss´s single goon is late or in the wrong place then gg
i love you
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Protoss is very hard to learn... like that part where you press the "1" key and then press "a" and then left click... that gets me every time when I offrace.
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Dominican Republic825 Posts
On April 07 2009 13:54 Zozma wrote: Protoss is very hard to learn... like that part where you press the "1" key and then press "a" and then left click... that gets me every time when I offrace.
lol
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On April 05 2009 20:16 ret wrote: Zerg so hard.....
Terran so ez..... people who only tvz white people are not allowed opinions on this topic
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On April 07 2009 13:36 LuisMl8 wrote: Im protoss Player Zerg is the Hardest race and....
For me Terran is the Easy Race cause you only need a Good BO to beat TvP and TvZ i dont know why many ppl says that Macro T is so HArd, but if a Protoss Player dont Micro+Macro Properly Vs Vultures + mines + Turrent + Siege Terran just need to hold on with vulture to block Zealot Run to tanks and that all and instant GG, Terran Can Beat A Toss only With two Bases 5 Factory push i dont see the hardest on it Terran have much more easy Timming than Toss if toss do 14 nexus-->> 2 Fact push if toss take quick 3rd,-->> 4 or 5 factory push
Terran doesnt have many openings like Protoss TErran only have 3 or 4 openings Toss maybe like 10 and Terran dont need to remember a lot of BO, cause they always do the samething over and over and over and because of that Toss get in troubles when they do a risky build Terran doesn`t have an risky build, can some one tell me a Risky build in TvP???
Terran can do Fast Exp and takecare of it easy 4Rines+Tank+ Mines or Siege Tank toss in early Stages cant do anything to Terran here, unless Terran is a noob a dont scout fine
mistakes fuck u up so bad with Toss
Zerg is The Hardest RAce
When you're out on the field in the middle of a push there are many things going through a terran's head, all of which can end up losing him the game. The difference between terran and protoss is that the position of things wins the battle for him. Toss has to get in there and attack the tanks while terran must prevent it, and here the terran has to react to your zealots by vulture and mine placement. He also has to use his mine placement to defend every single position he takes in his push to prevent a flanking attack and even these can be destroyed by goons + observer if you don't have proper positioning. Any delay in the push means the momentum is being shifted from one side to the other.
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