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Tandem StarCraft - Page 9

Forum Index > BW General
Post a Reply
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Darth_Ihsahn
Profile Joined June 2007
Mexico138 Posts
October 06 2009 02:30 GMT
#161
I see 2 people on op-irc (my aka is Metal_Maniac)
What does not kill you makes you stronger.
Chef
Profile Blog Joined August 2005
10810 Posts
October 06 2009 02:35 GMT
#162
What nydas glitch? Mind control glitch?

Any unit controlled by player 1 and 3 cannot be on the right side of the map without dying, so even if you built a nydas on the other map, it wouldn't work...

I kind of take offense to upgrades not being transferred being called a glitch lol. But whatever. If you implement it and test it, I will add it to the OP with a description and credit in "Alternate Versions"
LEGEND!! LEGEND!!
frogmelter
Profile Blog Joined April 2009
United States971 Posts
October 06 2009 02:37 GMT
#163
Okay sorry, I'll edit

Mind Control glitch is mcing the civilian and having two unit spawners

The map will get confused
TL+ Member
ccou
Profile Joined December 2008
United States681 Posts
October 06 2009 02:40 GMT
#164
I just played this with a friend. Since we're both baaaad at this game, I edited the map to feature two comps. It was loads of fun, but is it really necessary to transfer broodlings? I went a little bit queen happy and all the sudden, there were tons and tons of broodlings.
Wake up Mr. B!
Chef
Profile Blog Joined August 2005
10810 Posts
October 06 2009 02:42 GMT
#165
On October 06 2009 11:37 frogmelter wrote:
Okay sorry, I'll edit

Mind Control glitch is mcing the civilian and having two unit spawners

The map will get confused

You're wrong. If a player commands 0 civilians a new one is created. If a player accidentally MC'd a civilian (more likely in some obscure attempt at abuse) he could just kill one off if the location was only centring on the top left one.
LEGEND!! LEGEND!!
frogmelter
Profile Blog Joined April 2009
United States971 Posts
Last Edited: 2009-10-06 03:05:08
October 06 2009 03:01 GMT
#166
On October 06 2009 11:42 Chef wrote:
Show nested quote +
On October 06 2009 11:37 frogmelter wrote:
Okay sorry, I'll edit

Mind Control glitch is mcing the civilian and having two unit spawners

The map will get confused

You're wrong. If a player commands 0 civilians a new one is created. If a player accidentally MC'd a civilian (more likely in some obscure attempt at abuse) he could just kill one off if the location was only centring on the top left one.


IMHO still a glitch until the player kills his own civilian. I don't see why the player who MC'd a civilian would have to kill his own civilian and lose all his money because of that.

OP irc to test, I'm ready
TL+ Member
Ian Ian Ian
Profile Blog Joined August 2009
915 Posts
October 06 2009 03:32 GMT
#167
Uh, iirc, weapon/armor upgrades will never be transferable. They are specific to that player's team. Even if you mind control it.
frogmelter
Profile Blog Joined April 2009
United States971 Posts
Last Edited: 2009-10-06 06:12:08
October 06 2009 04:17 GMT
#168
Yeah I found out ups are not transferable

Anyways, research is

Link of edited map

edit : http://www.mediafire.com/download.php?nn4nzeyzmly

God I think I suffer from separation anxiety and OCD... =_=

This is the most recent version [even more recent than the one posted below this]

REALLY back to studying for math now
TL+ Member
Durak
Profile Blog Joined January 2008
Canada3685 Posts
October 06 2009 05:39 GMT
#169
I think this is frog's newest version.

http://www.filesavr.com/tandemstarcraftedit1

It should be really similar to the one he linked but I think it has a fix or two.
Hyperionnn
Profile Blog Joined September 2007
Turkey4968 Posts
October 06 2009 06:14 GMT
#170
I want to try this map out, it seems fun, anybody here to play here? im in op irc.
Grobyc
Profile Blog Joined June 2008
Canada18410 Posts
October 06 2009 06:14 GMT
#171
woah, this sounds fucking sick.

I'd like to create a new map sometime with the same idea as this, if Chef doesn't mind(with credit of course).
If you watch Godzilla backwards it's about a benevolent lizard who helps rebuild a city and then moonwalks into the ocean.
StorrZerg
Profile Blog Joined February 2008
United States13919 Posts
October 06 2009 15:37 GMT
#172
sweet thanks frog
Hwaseung Oz fan for life. Swing out, always swing out.
Chef
Profile Blog Joined August 2005
10810 Posts
October 06 2009 16:34 GMT
#173
On October 06 2009 15:14 Grobyc wrote:
woah, this sounds fucking sick.

I'd like to create a new map sometime with the same idea as this, if Chef doesn't mind(with credit of course).

Do it, I don't mind.
LEGEND!! LEGEND!!
Chef
Profile Blog Joined August 2005
10810 Posts
October 06 2009 16:37 GMT
#174
On October 06 2009 13:17 frogmelter wrote:
Yeah I found out ups are not transferable

Anyways, research is

Link of edited map

edit : http://www.mediafire.com/download.php?nn4nzeyzmly

God I think I suffer from separation anxiety and OCD... =_=

This is the most recent version [even more recent than the one posted below this]

REALLY back to studying for math now

Updated OP.

For my sake, people who edit this map please list exactly what you've changed. Also, if you've edited my original version, or someone else's alternate version (ie frogmelter's or whatever).
LEGEND!! LEGEND!!
Pokebunny
Profile Blog Joined June 2008
United States10654 Posts
October 06 2009 17:10 GMT
#175
Awesome updates frogmelter... so what happens when your civ dies in your version, and how much hp does it have?
Semipro Terran player | Pokebunny#1710 | twitter.com/Pokebunny | twitch.tv/Pokebunny | facebook.com/PokebunnySC
Pokebunny
Profile Blog Joined June 2008
United States10654 Posts
October 06 2009 17:12 GMT
#176
(sorry for double post, can't edit posts on my phone for some reason)

anyone interested in playing this in ~3 hours when I get home from school? I'll be on mG.Pokebunny around op irc or op mG.
Semipro Terran player | Pokebunny#1710 | twitter.com/Pokebunny | twitch.tv/Pokebunny | facebook.com/PokebunnySC
oBlade
Profile Blog Joined December 2008
United States6130 Posts
October 06 2009 18:39 GMT
#177
Some minor (actually rather funny) problems created themselves between frogmelter's revision. My ally spawned with 4 probes and 0 minerals. Later I found that the missing 50 minerals had been added to the price of an Academy, which cost 200 when I tried to build it...
"I read it. You know how to read, you ignorant fuck?" - Andy Dufresne
frogmelter
Profile Blog Joined April 2009
United States971 Posts
October 06 2009 18:52 GMT
#178
Fixed

Academy cost was set to 200 because that is what it was in the older patches... I guess it didn't get updated?

Fixed spawning with no minerals

http://www.mediafire.com/download.php?jdjhgjhzdjq
TL+ Member
Chef
Profile Blog Joined August 2005
10810 Posts
October 06 2009 19:04 GMT
#179
The editor retains the old values of the units. If you use anything but their default settings (in which case it will all be consistent with the latest patch) you will have errors like this. Ideally you should check for other consistencies before releasing this, or set all the units back to default (IMO colours on the unit names is pretty stupid [makes it look like some 15 year old's bound map], but if that's what you want..)
LEGEND!! LEGEND!!
Pokebunny
Profile Blog Joined June 2008
United States10654 Posts
October 06 2009 20:33 GMT
#180
Oh, names are colored in new version? Wasn't quite sure what that meant until Chef's last post ~_~ I think that's sorta dumb but meh don't really care
Semipro Terran player | Pokebunny#1710 | twitter.com/Pokebunny | twitch.tv/Pokebunny | facebook.com/PokebunnySC
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