Thus, you need to put the maps in a 2x2 grid on a 256x256 grid, in which case a 4x4 version would be appropriate. We also have the problems of maps being right next to each other top/bottom since 128+128 = 256, unless we somehow find a 96x96 map that isn't imba.
Tandem StarCraft - Page 19
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Thus, you need to put the maps in a 2x2 grid on a 256x256 grid, in which case a 4x4 version would be appropriate. We also have the problems of maps being right next to each other top/bottom since 128+128 = 256, unless we somehow find a 96x96 map that isn't imba. | ||
Jaevlaterran
Sweden578 Posts
(I have searched everywhere for it) | ||
Chef
10810 Posts
https://tl.net/staff/mikeymoo/Tandem/Tandem_StarCraft.scx The links in the op still work, just have to adjust to https and tl's new url. Unfortunately the Destination one was hosted somewhere else and I couldn't find it. I don't know if it worked, it was 'in testing.' I have the original small desert map one, but the jungle one was a bigger map and worked better. I don't remember ever playing the destination one, which is odd. | ||
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