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Tandem StarCraft

Forum Index > BW General
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Chef
Profile Blog Joined August 2005
10810 Posts
Last Edited: 2010-02-14 05:40:46
October 03 2009 23:59 GMT
#1
[image loading]


Parallel Worlds

It is the fool that spends his hour perplexing,
The nature of unexpected vexing,
It is the fool that thinks it is mere chance,
When he finds himself in great happenstance,

We each are linked to an unknown brother,
What befalls one, will befall the other,
Their fates together eternally swirled,
Fighting to control each parallel world.





Introduction

Tandem StarCraft is UMS map inspired by the game "Tandem Chess." In Tandem StarCraft, two separate one versus one games are played, and the objective is the same as in normal melee StarCraft. The catch is that if you destroy one of your enemy's units, your ally on the other map receives that unit help him in his own battles. Likewise, if you lose a unit to your enemy, your ally's enemy will gain that unit to use against him. The first team to lose a player loses the game.





The Map

[image loading]

Download


The map, as shown here, is split in two symmetrical halves. On the left, Player 1 fight against Player 3, and on the right, Player 2 fights against Player 4. The map is extensively decorated, and though the overview of this small picture does not show it, it is quite pleasant in game.





Rules


-Players on the left map cannot send units to the right, and vice versa.
-Units killed on one map spawn around a civilian on the other.
-If one player loses all his buildings, his ally's units are destroyed.
-If your civilian is killed, you are punished by having all your minerals and gas reset to zero.




Tips


-Civilians have low health, but in the early game there is very little threat. Use them to scout for proxies and other cheesy strategies.
-If your ally's opponent is the same race as you, your supply will build up very quickly. Build extra farms to compensate for this.
-Units that die on this map do not actually leave the map. Armies will be traded back and forth and only become bigger each time.
-If you are doing a risky build that involves high tech units such as Dark Templar, make sure your ally has detection in case you lose them.
-Some units are less useful to your ally's opponent than others. If you lose High Templar, and your ally's opponent can't research psi storm, he will only be able to morph them into archons.

DOWNLOAD HERE





Alternate Versions

Here alternate versions of my release of Tandem StarCraft will be kept. New features, modifications, and cosmetic changes are somethings you might find here.

  • Frogmelter - Download - Units transfer with research (but not weapon/armor/shield) upgrades that they had when killed. Text colours changed. Urasadon added. Some unit name changes. Could still be buggy (this is 4th revision).

  • oberon - Download] - Tandem StarCraft on Destination. Currently in testing.


+ Show Spoiler [Version 1] +
[image loading]


Introduction


There exists a popular variant of Chess called "Tandem Chess." In Tandem Chess two teams of two players each play on two separate boards. If a piece is captured on one board, the player's ally who captured the peice, gets to place the piece on his board anywhere in the centre. The first team to checkmate on either board wins.

Wouldn't it be fun if there were Tandem StarCraft? It would, and it is.




The Map


[image loading]

Download Here

Alt: http://www.mediafire.com/?sharekey=0354ff10adeab1c7d9d5c56d04dfa8b0e04e75f6e8ebb871

As you can see the layout of the map is very simple. This is the initial version as a proof of concept, but it is very fun none the less. In the future, a more complex map may be created.




The Rules


All players are Protoss (for the sake of balance on a simple map)

When you kill an enemy unit, your ally receives that unit beside his psi emitter for him to use.

When one player on a team loses all his or her buildings, the game is over and that team loses.

Any unit that tries to fly thru the centre to get to the other side of the map is destroyed.




Advisements


If you have two skilled players, and two not so skilled players, Tandem StarCraft is an excellent way to keep games fresh and interesting. Unlike regular 2v2 where the skilled players would end up doing all the work, in Tandem StarCraft if a skilled player faces off against a weak player, and the same is true for the other side of the map, the weaker player will gain the reinforcements of his skillful ally to help keep the game fun for everyone.

Keeping track of your psi emitter and making sure your enemy doesn't steal it can be an important factor in this game. and enemy who surronds your psi emitter will essentially make his allies units everlasting.

Teching intelligently will be key to success in this matchup. If your opponent gets a dark templar your ally has foolishly lost, you better make sure you have the detection to stop it.

Supply could build up very quickly since essentially units will never leave the map. Make sure you compensate with more pylons than normal.

DOWNLOAD HERE

Alt: http://www.mediafire.com/?sharekey=0354ff10adeab1c7d9d5c56d04dfa8b0e04e75f6e8ebb871
LEGEND!! LEGEND!!
Jonvvv
Profile Blog Joined February 2009
Norway1530 Posts
October 04 2009 00:08 GMT
#2
Sounds awesome! xD
Liquipedia
Play
Profile Blog Joined November 2007
Australia608 Posts
October 04 2009 00:10 GMT
#3
so cool! definately going to try this.. anyone wants to play come to channel op irc on iccup :D account OverlordRange
jmascis
theobsessed1
Profile Blog Joined February 2009
United States576 Posts
October 04 2009 00:12 GMT
#4
Thanks! Willing to try this out real soon :D
정명훈 화이팅!~
Gliche
Profile Blog Joined August 2008
United States811 Posts
Last Edited: 2009-10-04 00:19:15
October 04 2009 00:17 GMT
#5
very cool!

edit: i can't dl it
KT fighting~!! | Designing things is fun!
Shauni
Profile Blog Joined July 2004
4077 Posts
October 04 2009 00:21 GMT
#6
i'd like to try this, it sounds very interesting...
I'm taking whatever coverage I can get, because frankly, I'm busy working on this million dollar deal at my job. Early retirement is a good thing brotha man. - MessengerASL
TheFallofTroy
Profile Joined May 2009
Canada780 Posts
October 04 2009 00:30 GMT
#7
Sounds pretty interesting, I'll try it out soon.
^_^V
LonGGone
Profile Joined June 2004
121 Posts
October 04 2009 00:47 GMT
#8
So we play like its melee but can only play protoss? Sounds fun if the map wasnt limited to only 1 race
You cant be a god if noone worships you
AssuredVacancy
Profile Blog Joined September 2008
United States1167 Posts
October 04 2009 00:50 GMT
#9
awww link broken.
We spend our youth attaining wealth, and our wealth attaining youth.
Chill
Profile Blog Joined January 2005
Calgary25979 Posts
October 04 2009 00:53 GMT
#10
HOLY FUCK
This sounds amazing.

Let's play ASAP (ie. now)
Moderator
RoieTRS
Profile Blog Joined July 2008
United States2569 Posts
October 04 2009 01:01 GMT
#11
On October 04 2009 09:47 LonGGone wrote:
So we play like its melee but can only play protoss? Sounds fun if the map wasnt limited to only 1 race


The map definitely is not balanced.
As well, there's the issue of food, perhaps one person could get 200/200 200/200 200/200, but no one else could?
konadora, in Racenilatr's blog: "you need to stop thinking about starcraft or anything computer-related for that matter. It's becoming a bad addiction imo"
RaGe
Profile Blog Joined July 2004
Belgium9947 Posts
October 04 2009 01:10 GMT
#12
Can you nydus units to your ally?
Moderatorsometimes I get intimidated by the size of my right testicle
Chef
Profile Blog Joined August 2005
10810 Posts
October 04 2009 01:12 GMT
#13
Protoss can't build Nydus Canals, but if I update this to include all races, I wouldn't forget to make sure you couldn't.
LEGEND!! LEGEND!!
thopol
Profile Blog Joined May 2008
Japan4560 Posts
October 04 2009 01:14 GMT
#14
On October 04 2009 10:10 RaGe wrote:
Can you nydus units to your ally?

Protoss only.

I'm going to try this.
Chill
Profile Blog Joined January 2005
Calgary25979 Posts
October 04 2009 01:14 GMT
#15
i think its way more interesting with all races.
Moderator
DhakhaR
Profile Blog Joined August 2007
United Kingdom721 Posts
October 04 2009 01:14 GMT
#16
if you lose a shuttle with reaver, does your ally get both? if yes is it loaded? how do upgrades transfer?
Chill
Profile Blog Joined January 2005
Calgary25979 Posts
October 04 2009 01:16 GMT
#17
op irc if you wanna play now.
Moderator
DeSu
Profile Blog Joined September 2009
Australia91 Posts
October 04 2009 01:18 GMT
#18
nice idea. I look forward to trying this
mikeymoo
Profile Blog Joined October 2006
Canada7170 Posts
October 04 2009 01:25 GMT
#19
On October 04 2009 09:53 Chill wrote:
HOLY FUCK
This sounds amazing.

Let's play ASAP (ie. now)

This is the game I was asking you to test- then you declined
o_x | Ow. | 1003 ESPORTS dollars | If you have any questions about bans please PM Kennigit
mOnion
Profile Blog Joined August 2009
United States5657 Posts
October 04 2009 01:27 GMT
#20
thiiiiiiiis is a cool idea
☆★☆ 7486!!! Join the Ban mOnion Anti-Trolling Initiative! - Caller | "on a scale of machine to 10, how bad is that Zerg?" - LZgamer | you are the new tl.net bonjwa monion, congrats - Rekrul | "Cheeseburgers dynamite lilacs" - Chill
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