• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 11:24
CET 17:24
KST 01:24
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Rongyi Cup S3 - Preview & Info3herO wins SC2 All-Star Invitational14SC2 All-Star Invitational: Tournament Preview5RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0
Community News
Weekly Cups (Jan 19-25): Bunny, Trigger, MaxPax win1Weekly Cups (Jan 12-18): herO, MaxPax, Solar win0BSL Season 2025 - Full Overview and Conclusion8Weekly Cups (Jan 5-11): Clem wins big offline, Trigger upsets4$21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7)30
StarCraft 2
General
StarCraft 2 not at the Esports World Cup 2026 Oliveira Would Have Returned If EWC Continued Weekly Cups (Jan 19-25): Bunny, Trigger, MaxPax win herO wins SC2 All-Star Invitational PhD study /w SC2 - help with a survey!
Tourneys
$21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7) OSC Season 13 World Championship $70 Prize Pool Ladder Legends Academy Weekly Open! SC2 All-Star Invitational: Jan 17-18 Sparkling Tuna Cup - Weekly Open Tournament
Strategy
Simple Questions Simple Answers
Custom Maps
[A] Starcraft Sound Mod
External Content
Mutation # 510 Safety Violation Mutation # 509 Doomsday Report Mutation # 508 Violent Night Mutation # 507 Well Trained
Brood War
General
[ASL21] Potential Map Candidates BGH Auto Balance -> http://bghmmr.eu/ Which foreign pros are considered the best? Gypsy to Korea Fantasy's Q&A video
Tourneys
Small VOD Thread 2.0 [Megathread] Daily Proleagues Azhi's Colosseum - Season 2 [BSL21] Non-Korean Championship - Starts Jan 10
Strategy
Current Meta Simple Questions, Simple Answers Soma's 9 hatch build from ASL Game 2 Game Theory for Starcraft
Other Games
General Games
Mobile Legends: Bang Bang Nintendo Switch Thread Beyond All Reason Battle Aces/David Kim RTS Megathread Stormgate/Frost Giant Megathread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread YouTube Thread Canadian Politics Mega-thread European Politico-economics QA Mega-thread
Fan Clubs
The herO Fan Club! The IdrA Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece
Sports
2024 - 2026 Football Thread
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Understand The Significa…
leoparker22
How Esports Advertising Shap…
TrAiDoS
My 2025 Magic: The Gathering…
DARKING
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1884 users

Tandem StarCraft - Page 7

Forum Index > BW General
Post a Reply
Prev 1 5 6 7 8 9 19 Next All
KwarK
Profile Blog Joined July 2006
United States43527 Posts
October 05 2009 06:47 GMT
#121
I used to play this exact game with chess.
ModeratorThe angels have the phone box
Darth_Ihsahn
Profile Joined June 2007
Mexico138 Posts
Last Edited: 2009-10-05 07:19:56
October 05 2009 07:08 GMT
#122
Wouldn't the upgrade/research problems be solved if teams were forced to pick symmetric races? (P/T vs T/P, T/Z vs Z/T) This way your ally would always get units of his same race for which he can research/update anything.

I also think the static defense penalty mentioned early in this thread should be considered (destroying a static defense building gives your ally the building's cost).

I haven't played this game yet. But comparing it to the chess variation where the idea came from I see one main difference: In Bughouse chess, you can choose when to use the pieces you get from your teammate. If the civilian was some sort of building/training mobile unit you could choose not only where but also when to use your extra units, saving you from supply problems.
What does not kill you makes you stronger.
ejac
Profile Blog Joined January 2009
United States1195 Posts
October 05 2009 08:38 GMT
#123
Although I have not played this map, I get the feelings its going to boil down to a ZvZ without mutas.
esq>n
DeSu
Profile Blog Joined September 2009
Australia91 Posts
October 05 2009 08:47 GMT
#124
woah! This looks ever better than the old one!
Pokebunny
Profile Blog Joined June 2008
United States10654 Posts
October 05 2009 08:50 GMT
#125
On October 05 2009 15:47 Kwark wrote:
I used to play this exact game with chess.


I wonder if that's where the idea came from?!
(it did)
Semipro Terran player | Pokebunny#1710 | twitter.com/Pokebunny | twitch.tv/Pokebunny | facebook.com/PokebunnySC
mmp
Profile Blog Joined April 2009
United States2130 Posts
October 05 2009 09:00 GMT
#126
This looks awesome. Will play asap!

Nice idea.
I (λ (foo) (and (<3 foo) ( T_T foo) (RAGE foo) )) Starcraft
Mora
Profile Blog Joined October 2002
Canada5235 Posts
October 05 2009 09:27 GMT
#127
this is absolutely fucking rad.
Happiness only real when shared.
RaGe
Profile Blog Joined July 2004
Belgium9949 Posts
October 05 2009 16:43 GMT
#128
Who's up for fixing the research bugs? (gols not having range when transferred, unable to unsiege tanks, unable to make more than 4 interceptors etc..)
Moderatorsometimes I get intimidated by the size of my right testicle
2on2
Profile Joined April 2009
United States142 Posts
October 05 2009 16:55 GMT
#129
This sounds like alot of fun, op irc on iccup is where people are playing this?
Chef
Profile Blog Joined August 2005
10810 Posts
October 05 2009 16:57 GMT
#130
You could conceivably make it so that whenever your ally's enemy builds a tech building, an invincible version of it appears for you somewhere out of the way in the middle of the map, that you can purchase the upgrade from without spending time building up the race from a stolen peon. It'd be pretty much the same triggers were using now but with a special location for each building, and not preserved.

To get an idea of the work that would mean for whoever is interested, that's 1 trigger for every tech building for every race for every player... Not forgetting a pylon to power the protoss ones (which is kind of an unfair extra supply if you choose protoss as your race).
LEGEND!! LEGEND!!
Chef
Profile Blog Joined August 2005
10810 Posts
October 05 2009 16:58 GMT
#131
On October 06 2009 01:55 2on2 wrote:
This sounds like alot of fun, op irc on iccup is where people are playing this?

Yeah, but just ask people on actual irc ( http://www.teamliquid.net/irc/ ) because most people in op irc are just afk.
LEGEND!! LEGEND!!
StorrZerg
Profile Blog Joined February 2008
United States13919 Posts
October 05 2009 17:13 GMT
#132
Anyone playing now?
Hwaseung Oz fan for life. Swing out, always swing out.
StorrZerg
Profile Blog Joined February 2008
United States13919 Posts
October 05 2009 17:26 GMT
#133
games up jul/1 if anyone wants to play we need 2 more
Hwaseung Oz fan for life. Swing out, always swing out.
2on2
Profile Joined April 2009
United States142 Posts
October 05 2009 17:31 GMT
#134
On October 06 2009 01:58 Chef wrote:
Show nested quote +
On October 06 2009 01:55 2on2 wrote:
This sounds like alot of fun, op irc on iccup is where people are playing this?

Yeah, but just ask people on actual irc ( http://www.teamliquid.net/irc/ ) because most people in op irc are just afk.


awsome, thanks op! I'll try this when i get home
Impervious
Profile Blog Joined March 2009
Canada4213 Posts
October 05 2009 17:45 GMT
#135
On October 06 2009 01:57 Chef wrote:
You could conceivably make it so that whenever your ally's enemy builds a tech building, an invincible version of it appears for you somewhere out of the way in the middle of the map, that you can purchase the upgrade from without spending time building up the race from a stolen peon. It'd be pretty much the same triggers were using now but with a special location for each building, and not preserved.

To get an idea of the work that would mean for whoever is interested, that's 1 trigger for every tech building for every race for every player... Not forgetting a pylon to power the protoss ones (which is kind of an unfair extra supply if you choose protoss as your race).


What if you didn't make the buildings at the beginning of the game? What if they were put into place ~5 minutes into the game, and subtracted 100 minerals from a P player (to compensate for psi)?

This does pose a bigger problem with lurker tech, since you do need supply for it.....
~ \(ˌ)im-ˈpər-vē-əs\ : not capable of being damaged or harmed.
flag
Profile Blog Joined July 2007
United States228 Posts
October 05 2009 17:59 GMT
#136
On October 06 2009 01:43 RaGe wrote:
Who's up for fixing the research bugs? (gols not having range when transferred, unable to unsiege tanks, unable to make more than 4 interceptors etc..)

They can't be fixed by changing the map.
StorrZerg
Profile Blog Joined February 2008
United States13919 Posts
Last Edited: 2009-10-05 18:03:23
October 05 2009 18:03 GMT
#137
Just played my first game, pretty fun. new games up though +2

gn jul/1
Hwaseung Oz fan for life. Swing out, always swing out.
azndsh
Profile Blog Joined August 2006
United States4447 Posts
October 05 2009 18:16 GMT
#138
should just make it so that you play the mirror race matchups: ie PZ vs ZP, so that you never run into upgrade issues
mikeymoo
Profile Blog Joined October 2006
Canada7170 Posts
October 05 2009 18:33 GMT
#139
Oh, and we discussed the siege tank thing. We just thought it would be more in the spirit of bughouse to keep them in siege
o_x | Ow. | 1003 ESPORTS dollars | If you have any questions about bans please PM Kennigit
ShadowDrgn
Profile Blog Joined July 2007
United States2497 Posts
October 05 2009 18:37 GMT
#140
Why not just give each player all the upgrades of the other races at the start of the game? That doesn't seem like it would cause any major problems.
Of course, you only live one life, and you make all your mistakes, and learn what not to do, and that’s the end of you.
Prev 1 5 6 7 8 9 19 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 8h 36m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ProTech118
MindelVK 30
StarCraft: Brood War
Calm 3968
Rain 2922
GuemChi 1832
Shuttle 1568
Larva 964
Horang2 835
Mini 559
EffOrt 409
Soma 389
Stork 368
[ Show more ]
Light 347
Snow 300
firebathero 241
BeSt 236
hero 172
Dewaltoss 116
Hyun 111
Rush 95
Mong 89
sorry 67
[sc1f]eonzerg 46
Free 43
Hm[arnc] 28
soO 27
Terrorterran 23
Rock 23
Yoon 17
SilentControl 14
Dota 2
qojqva2318
singsing2247
Dendi705
syndereN333
Fuzer 180
Counter-Strike
fl0m1314
byalli714
markeloff295
kRYSTAL_48
ptr_tv18
Other Games
gofns5296
B2W.Neo1206
hiko864
FrodaN463
DeMusliM364
crisheroes355
QueenE95
Mew2King85
ArmadaUGS82
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• poizon28 31
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• blackmanpl 0
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• TFBlade1077
Upcoming Events
PiGosaur Cup
8h 36m
Replay Cast
16h 36m
RongYI Cup
18h 36m
herO vs Solar
TriGGeR vs Maru
WardiTV Invitational
21h 36m
The PondCast
1d 16h
HomeStory Cup
2 days
Korean StarCraft League
3 days
HomeStory Cup
3 days
Replay Cast
4 days
HomeStory Cup
4 days
[ Show More ]
Replay Cast
5 days
Replay Cast
6 days
Wardi Open
6 days
Liquipedia Results

Completed

Proleague 2026-01-26
OSC Championship Season 13
Underdog Cup #3

Ongoing

CSL 2025 WINTER (S19)
KCM Race Survival 2026 Season 1
Acropolis #4 - TS4
Rongyi Cup S3
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025

Upcoming

Escore Tournament S1: W6
Escore Tournament S1: W7
Acropolis #4
IPSL Spring 2026
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
LiuLi Cup: 2025 Grand Finals
HSC XXVIII
Nations Cup 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.