This camp's main focus is trying to maintain BW's qualities and attributes. Any un-necessary changes are not needed or wanted. This includes but is not limited to unit balance, 12 unit control group, pathing, no automine, no mbs, defender's advantage etc... BW is perfect as is after all. Updating the graphics, having a ladder, matchmaking and fixing compatibility are all important for the game but those are the only things that should be fixed. Quite an understandable position considering Blizzard's track record with StarCraft II.
This camp's focus is similar to the first camp with the sole exception being more leniency on some aspects of the game that can be fixed. As an example, bug changes such as goons getting stuck or the valkyrie sprite limit are things that some members in this camp are in favour of fixing. Let's not forget that some members also don't mind the option to change hotkeys as the player desires and a resolution change to bring the game into the 21th century. Again, gameplay, balance etc... should not be touched. Even within this group, there are some members who prefer only a limited amount of the changes outlined above so it's quite the diverse set of individuals.
This camp shifts greatly from either of the two previous camps. While the other camps focus on retaining the important aspects of BW, this camp actually wants Blizzard to play around with the HD version if they chose to deliver on one. While they may be ok with the pathing and unit balance, they want Blizzard to add automine, multiple building selection and change the unit group size. Their argument is that in this day and age, these 'archaic' features are terrible for the game and they should have the ability to enjoy the game without having them in place.
Poll: What camp are you in?
Camp #2 (31)
Camp #1 (21)
Camp #3 (3)
55 total votes
Camp #1 (21)
Camp #3 (3)
55 total votes
Your vote: What camp are you in?
Personally, I fit mostly in camp #2. I think what players in camp #3 fail to recognize is that BW is what it is due to those features that they speak poorly off. Some of them, especially the unit control group limitation, were purposely put in place to allow players to think about their intentions and approach when moving their army around. After all, you can't just grab your whole army and move it across the map with several clicks.
Alongside the control group limitation, the lack of mbs and smart casting gives players the ability to differentiate themselves. With so many different things that have to be done and only so much APM, players have to chose how to use their limited APM. Attention starts playing a big role, becoming an extra feature. For me, I've always chosen to micro my units in battle, more so when my army is much larger, even at the cost of macro at home. As it stands, the skill difference between various players is huge and competition at the very top is extremely fierce:
Pro-players >>>>>>>>>>>>>> ICCup A >> B >> C >> D >>> new players
The skill ceiling in BW is extremely high due to all of these features and is not something that should be played with. This is something that I firmly believe in and I believe that the only way for someone to understand this viewpoint is to actually play the game for a long period of time. Things will make sense then. Other small point I want to make is that BW HD is supposed to be exactly as the name implies, BW in HD. That's the expectation and reality should reflect this!
I also believe camp #1 fails to recognize some things. As mentioned, I'm all up for preserving BW and you can tell I love the game from all the BW blogs that I write but trying to argue against bug fixes such as dragoons getting stuck or the sprite limitation is just plain silly. Same goes for the ability to change hotkeys, especially when you consider that different languages have different hotkeys already so it's not like the game is asking all players to use the same buttons. These changes are minor and provide a more welcoming environment for new players.
Resolution change is a bigger issue imo. If the resolution is changed without taking the units into account, it's definitely the bad route to go. Spotting drops, flanks, macro etc... will all be affected negatively. That doesn't even include small micro tricks such as targeting mines with goons manually which would be difficult to do when they become so small. However, if the ratio is maintained, then I feel that this change can be beneficial to the game. The impact can only be assessed after the fact but I don't think it'll be as negative as some portray it.
Pretty much it for me. I do hope that this small blog provided some information for anyone interested in the ongoing BW HD debates. Vote in the poll and feel free to share your thoughts below!