Pick Your Power Insane! - Page 101
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Eiii
United States2566 Posts
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Foolishness
United States3044 Posts
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Incognito
United States2071 Posts
Oh. And I will consider this as a victory, given that I wasn't lynched. | ||
infinitestory
United States4053 Posts
I think Mafia 2 DT was only overpowered because mafia hadn't taken many misinformation roles. GF/framer type roles have a bigger chance of affecting listchecks than single target checks. As mafia, I would have tried to take Mafia 2 DT and just spread around lists that are *almost* correct. The town seemed tied up by the listchecks a lot, and didn't really assume the possibility of framer/GF type roles, so it's lucky there weren't any. I'm still mindblown as to how town managed to pick so many unique roles. I think the only reason Mafia 2 DT was picked by so many people is because the M2DT/Vote Rigger combo was discussed in depth pre-pick. We somehow managed to get a huge number of investigative roles, including the strong ones (Modern Detective, NKVD, Parity Cop, Role Cop), and I think there's a good amount of luck involved there. On the flip side, people not having time to be fully invested early on made it tougher for town. Incog's scant posting on Day 1 made me very wary (and I still think his early posting habits were pretty scummy), which unfortunately let Caller and Ace bandwagon pretty easily. I do remember noting at one point that Caller said "Let's stop thinking and just lynch Incognito," and from that point on I was suspicious. Similarly, KillerSOS being away for two days got him killed unnecessarily. If he had just claimed earlier, we would have had time to at least get a new target. PYP Tracker isn't easily faked by mafia, and it isn't useful for them at all. I personally think I played kinda meh. I focused on posting habits a little too much, I think, and I was too daunted by the sheer number of possible mafia roles. I also got too easily thrown off by the clusterfuck of finger pointing on Day 1, since I usually take it upon myself to read and absorb everything in the thread. | ||
infinitestory
United States4053 Posts
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Eiii
United States2566 Posts
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Meapak_Ziphh
United States6782 Posts
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GMarshal
United States22154 Posts
On May 29 2011 14:11 Meapak_Ziphh wrote: Personally I would love for all games to be like this. Agreed, I also feel like I learned a lot, it was a really, really good game, and I want to thank everyone who played, and Ver/fw for hosting. | ||
infinitestory
United States4053 Posts
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kitaman27
United States9244 Posts
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Qatol
United States3165 Posts
In general, I was very impressed with the role selection stage by the town. They got a lot of really strong roles without much overlap. Also, they managed to grab most of the best information roles. Node's pick and Dreamflower's pick in particular were total coups considering their draft positions. Conversely, I didn't like the mafia role selections anywhere near as much. I liked the strategy of deliberately clashing and then directing attention towards the top of the list, but I don't think the mafia chose the best roles/ played out their plan properly. In particular, while I loved Caller's NRA member pick, I didn't feel he played scummy enough to direct much attention from detectives over the course of the game. I can understand the reasoning behind the Admiral Ackbar pick, but it really hurt the mafia. tnkted's bus driver and Chezinu's CPR doc were both really nice for the mafia. I didn't like Ace's Capitalist pick at all however. Originally he picked roleblocker, and I think that would have been far better for the mafia. The biggest hit the mafia took was nobody selected traitor. Honestly, Ver and I balanced this game around an assumption that traitor would be selected (considering it was picked by multiple people in both PYP2 and PYP3). | ||
infinitestory
United States4053 Posts
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Fishball
Canada4788 Posts
GM being alive this far is like screaming I'm the Mole, but no one noticed until the very very end. Qatol already pointed out why, so I won't be following up with all the small details. After Day 4, some "facts" that were used by the remaining players on analysis were just false. That made me cringe. Good thing Radfield was able to pick up most of the "common sense" from there. I just hope he can doubt himself less after making a statement throughout the game. | ||
Fishball
Canada4788 Posts
On May 29 2011 14:33 Qatol wrote: The biggest hit the mafia took was nobody selected traitor. Honestly, Ver and I balanced this game around an assumption that traitor would be selected (considering it was picked by multiple people in both PYP2 and PYP3). I thought about it, but it is less appealing in this game, and is harder to be recruited. | ||
Qatol
United States3165 Posts
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Foolishness
United States3044 Posts
On May 29 2011 15:08 Fishball wrote: I was talking to others for the past few days. We all agreed that if Foolishness isn't the Traitor, he really played a garbage game. It almost feels like a different person. GM being alive this far is like screaming I'm the Mole, but no one noticed until the very very end. Qatol already pointed out why, so I won't be following up with all the small details. After Day 4, some "facts" that were used by the remaining players on analysis were just false. That made me cringe. Good thing Radfield was able to pick up most of the "common sense" from there. I just hope he can doubt himself less after making a statement throughout the game. You talk to people? o.O | ||
Fishball
Canada4788 Posts
After I died, on MSN and PM. | ||
Foolishness
United States3044 Posts
Can I call your bluff Mr. don't-PM-me? | ||
Fishball
Canada4788 Posts
I don't know what you're getting at. | ||
Foolishness
United States3044 Posts
I just want you to make some snappy pun with my name like you usually do | ||
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