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Inc rant: + Show Spoiler +Why do no protosses know how to play a straight up game anymore? I'm not exaggerating here, the last 20 or so of my ZvPs have been all ins from the Protoss. And the hardest thing about it is that ITS IMPOSSIBLE TO STOP. There is nothing the zerg can do to stop a 4 gate, even if you know its coming. This is what I hate most about it. Not that I lose my games, but that Protoss can just make 4 gates, 1a2a3a (or in their case just 1a) into the zerg base and win. You can't even scout it sometimes because they will nexus cancel cheese, fake 3 gate expo cheese, or just straight up 4 gate cheese. Even when I do know its coming (protoss builds stalker first, or every game now), I don't have the production capability to stop it even with DOUBLE the workers. Without a natural expansion (which I lose most of my games because of cannon cheese), its actually IMPOSSIBLE to hold off a 4 gate... (even with one you still can't). If the protoss doesn't 4 gate, its time to play the guessing game of What cheese is coming?. Because protoss has so many cheese options (4 gate, 6 gate, dts, void rays), you can't prepare for all of them and expect to win. Oh yeah, thats another thing. 6 GATE IS JUST AS HARD TO HOLD AS 4 GATE (which is impossible). By the time you scout it, the protoss already has an army 1a'ing into your base. I don't see any way to beat protoss now, and I think I'm going to get demoted soon. It seems that with the new patch, Blizzard has secretly buffed gateway units to the point that 4 gate is impossible to stop... fuck 4 gate.
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lol rage. just 6 pool them
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On March 24 2011 08:43 GenesisX wrote: I don't have the production capability to stop it even with DOUBLE the workers. maybe you shouldn't make that many drones
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OK heres my view, first off DO NOT steal a protoss player gas if you dont want to get fourgated, second with the recent nerf to templars, protoss players do not want to got to late game because they are substantially weaker. IMO there is going to be a lot more 4 gates in the future than there was before the patch
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What's ironic is most Zerg players are saying 4gate is ridic easy to stop if you know it's coming. You're probably doing something wrong. Same with 6gate if you know it's coming, although you almost never do.
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On March 24 2011 08:47 FabledIntegral wrote: What's ironic is most Zerg players are saying 4gate is ridic easy to stop if you know it's coming. You're probably doing something wrong. Same with 6gate if you know it's coming, although you almost never do. The problem is the first part - it's very hard to know when it's coming.
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god fucking damn those protosses.
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On March 24 2011 08:43 GenesisX wrote: I don't have the production capability to stop it even with DOUBLE the workers.
yeh this is exactly your problem... you're supposed to stop at like 21 drones if u know a 4g is coming and just build units from there on
but as a protoss i do agree, its fairly easy to make it incredibly ambiguous and just win if the zerg doesn't prepare exactly right for it... which is one of the reasons I do it so much -.-
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Loose definition of cheese you've got there :/
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If you're nat gets cannoned in then you've pretty much got to take a different base or go for a one base roach all in. I prefer the roach all-in, since you're just gonna get cannoned/4-gated at the expansion and you won't win. If you see the pylon go down pull like half your drones and kill it. Otherwise you'll lose.
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My qualm with 4gate as a Terran is that, much like with Zergs, it's extremely easy to look like you're doing a heavy macro build, a 1 gate fe, and actually be 4gating. The enormous disparity between the two builds in terms of macro makes any response to one a huge disadvantage to the other, and Protoss's can play it so it is extremely fucking difficult to tell which one they went for. Fuck. Pro. Toss.
And that's just one patch of bullshit they throw at you nowadays!
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On March 24 2011 08:50 Turgid wrote: Loose definition of cheese you've got there :/
we've gotten to the point where cheese is standard
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T.O.P.
Hong Kong4685 Posts
I wish protoss players would 4 gate me every game. Instead they like to make unbeatable 200/200 armies.
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I'm a Protoss player in PvZ. What builds are not cheesy or abusive to you, angry zerg? I understand that you think any warpgate timing attack is cheese, and that dark templar is cheese, and stargate tech is cheese, and I bet you're probably not too happy about it if I decide to play defensively on 3 bases and end up with a big colossus army. So tell me what builds I'm allowed to do.
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And the hardest thing about it is that ITS IMPOSSIBLE TO STOP.
Zero stars sir.
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On March 24 2011 09:02 The KY wrote:Zero stars sir. i gave it a one, since it seems like he needs some encouragement to get back on his feet and defeat the 4 gate!
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Turgid:
I'm a Protoss player in PvZ. What builds are not cheesy or abusive to you, angry zerg? I understand that you think any warpgate timing attack is cheese, and that dark templar is cheese, and stargate tech is cheese, and I bet you're probably not too happy about it if I decide to play defensively on 3 bases and end up with a big colossus army. So tell me what builds I'm allowed to do.
Turgid you are a hero. I've finally realized just how silly the word cheese is after that insanely sarcastic remark!
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erm, just get a bunch of lurkers
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That first sentence makes me wanna write a " Protoss - Y U NO PLAY STRAIGHT UP?" meme poster thing. Someone should do that and post it in the appropriate medium.
And yeah, I find macro toss players to be a rarity. I don't mind because if I make it through hell (the early game), I've basically won. Slowly getting better.
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try massing lings and squeezing in +1.
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