ladder frustration. - Page 2
Blogs > apalemorning |
Orome
Switzerland11984 Posts
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apalemorning
Canada509 Posts
one gas can be a 4gate, or a really weak sentry expand. (duno what else one gas can be) my zvt im just lost. one gas can be hellion/marine push into expo. two gas can be literally anything. thor/scv all in, 3 rax all in, 2 port banshee. hellion/mara/marine all in with stim. feels hard to prepare for everything. especially on close positions, even if i prepare for everything, and he expands, im behind. if i dont prepare for any of the thousand things he can do, i lose. frustrating. just feels like a good terran can hide his tech from ramp/kill ovie with 3 marines (he could easy just use 3 marines to kill the ovie, while hiding his true marine count, cuz a few marines when saccing prolly means tech). | ||
SniperVul5
Canada166 Posts
Generally laddering practice might be best for now though. | ||
apalemorning
Canada509 Posts
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apalemorning
Canada509 Posts
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Baltor
United States171 Posts
On March 21 2011 20:31 apalemorning wrote: ...tilted as fuck. that seems to be one of the biggest problems. Sure, you can sit down and say to yourself that you're gonna dedicate a few hours to laddering, but when you take a few losses from stupid things in the first few matches, I've found it's better just to sit back, take a break, do something else for a little while. It sure sucks to leave on a loss, but I've been analyzing replays from when I was just grinding out massive game sessions trying to move up, and I found that my play and attitude noticeably deteriorated as the time went on and more and more cheesy stuff killed me. So while it's great to sit down and actually dedicate yourself to laddering for a few hours, I think it's better to take a break after every few losses. If you ever start to feel even the slightest bit put off by how your opponent beat you, regardless of how much more skilled you know you are, letting those feelings wear off will significantly improve your play and help you on ladder. | ||
blazingblue16
Canada41 Posts
Defending cheese is really annoying because most of the time you need 2x more skill to beat. Positioning of your buildings + spores + spines is really important to stop cheese. Also you need the right amount of units at the right time and they need to be micro'ed correctly. | ||
onmach
United States1241 Posts
Three port banshee with cloak from a random player. Roach baneling actually killed me when I had a bigger army of traditional roach hydra. Just yesterday I lost to mass void ray off of one base because I didn't realize he had so many that hydras would just melt to them in any numbers. I'm not even going to get started on the scv allins, although they've been a lot rarer lately, thankfully. And of course there is the venerable four gate which I've only recently gotten a good handle on. | ||
apalemorning
Canada509 Posts
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Harsher
Canada19 Posts
Your unit control seemed pretty solid, just your mechanics looked bad. Again, I'm not even good at the game myself, mostly just a spectator, just to me that seems to be the case. Look at that game from an objective point of view, watching your macro the entire time and tell me otherwise edit: Just looked at your opponent during the match, I can certainly say you played a million times better than him still. He was severely supply blocked on several occasions, even using supply drop, queuing up units in 6 buildings + two command centres, building several missile turrets at once and still sitting on 1k/1k banked at one point. He was WAY over-saturated at both bases on minerals, with all four gas up, 3 scvs in one, 1 scv in another, then 1 on a third, with the other empty. | ||
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