[SWL] Hwaseung OZ vs. STX SouL - Page 11
Forum Index > Brood War Tournaments |
emperorchampion
Canada9496 Posts
| ||
MountainDewJunkie
United States10340 Posts
| ||
hacklebeast
United States5090 Posts
| ||
doothegee
Korea (South)3011 Posts
| ||
Weeuweed
112 Posts
| ||
AnotherEon
United Kingdom250 Posts
| ||
MountainDewJunkie
United States10340 Posts
On March 12 2011 15:16 hacklebeast wrote: and that's why two hatch lurker should always be paired with a slow drop Calm's early aggression was actually moderately decent... it's his inability to macro, mine from extractors, and choices in unit compostion (hydrahydrahydrahydraooohqueenhydrahydra) that did him in. | ||
floppity
United States55 Posts
calm probably lost 20 hydras due to bad rallying in addition to throwing away another 50 or more at walls of tanks | ||
DarkMatter_
Canada1774 Posts
| ||
MountainDewJunkie
United States10340 Posts
On March 12 2011 15:18 DarkMatter_ wrote: As a zerg player, I found that game sickening to watch. Hiya had no right to win that game. You're right. Calm played so well. Mech imba. Arg. /sarcasm | ||
_Quasar_
Russian Federation4405 Posts
Calm was just facepalm-worthy =___= | ||
hacklebeast
United States5090 Posts
On March 12 2011 15:18 MountainDewJunkie wrote: Calm's early aggression was actually moderately decent... it's his inability to macro, mine from extractors, and choices in unit compostion (hydrahydrahydrahydraooohqueenhydrahydra) that did him in. What did the early agresion get him? Mining time loss? a few depot kills? It put him too far behind ecinomicaly to be able to adiquitely deal with mech (three baces couldent suport the buildings, upgrades, and units for lurker/ling/def. Queen was a desperation play. I think 2 hatch lurker might as well be an all in, because the econamy is shot, and there is no good way to transition out of it, hence the slow drop. | ||
_Quasar_
Russian Federation4405 Posts
| ||
Release
United States4397 Posts
On March 12 2011 15:24 _Quasar_ wrote: Maybe Clam should watch some of Jaedong games to see HOW you deal with mech ball. X_x Jaedong doesn't deal with mech ball very well. He almost always just darm swarms and runs in. Lost to baby, light and flash this way multiple times. Zero is the man at anti-mech play. | ||
Yxes2211
United States1587 Posts
On March 12 2011 15:26 Release wrote: Jaedong doesn't deal with mech ball very well. He almost always just darm swarms and runs in. Lost to baby, light and flash this way multiple times. Zero is the man at anti-mech play. I would agree, ZerO is the closest anyone got to beating Flash's 3:3 Mech on PR. ZerO's got some pretty sick anti mech play. | ||
_Quasar_
Russian Federation4405 Posts
On March 12 2011 15:26 Release wrote: Jaedong doesn't deal with mech ball very well. He almost always just darm swarms and runs in. Lost to baby, light and flash this way multiple times. Zero is the man at anti-mech play. How about drops, unit spreads and normal choice of unit composition? I think NOW jaedong play vs. mech very well. And anyway, clam seems to not be able to do things mentioned above, still... :D | ||
_Quasar_
Russian Federation4405 Posts
craton doesn't seem to want to switch back to it TT | ||
Weeuweed
112 Posts
http://1.plu.cn/ then click one of the PPlive, PPStream, uusee, Qlive I use ppstream myself but you'd be fine with any of the 4 i guess | ||
hacklebeast
United States5090 Posts
On March 12 2011 15:30 _Quasar_ wrote: Is there any oz stream? craton doesn't seem to want to switch back to it TT it's a good game, and oz might still be in comercial. even so, most people feel its worth missing the BOs to watch the end of other games | ||
Weeuweed
112 Posts
No kal? :o | ||
| ||