If you could change one thing about sc2... - Page 2
Blogs > Auhsoj |
Hesmyrr
Canada5776 Posts
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Mindcrime
United States6899 Posts
On September 25 2010 12:53 b0oyah wrote: Inject larva easier to manage ( considering terran and protoss have some room for error and not zerg) I would rather make chrono boost and the orbital command harder to manage. | ||
ohN
United States1075 Posts
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GeneralStan
United States4789 Posts
A custom game mode where the host chooses which map to host and people join the lobby. Like Brood War. Make this in addition to the popular maps autohoster | ||
MacroNcheesE
United States508 Posts
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onewingedmoogle
Canada434 Posts
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Nytefish
United Kingdom4282 Posts
Is that really so much to ask for though? Iccup manages quite well with just random unpaid fans of the game. | ||
exeexe
Denmark937 Posts
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writer22816
United States5775 Posts
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Loanshark
China3094 Posts
Then we can consider LAN. | ||
iPlaY.NettleS
Australia4310 Posts
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h3r1n6
Iceland2039 Posts
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NIIINO
Slovakia1320 Posts
2. XelNaga towers show invisible 3. Change Reapers speed (speed accelration) 4. Marouders - less dmg to armored 5* this maybe sound stupid but i like more HoN psr system more than league system of SC2 | ||
MaReK
Australia446 Posts
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Ghardo
Germany1685 Posts
even though BW might have been imperfect as far as its engine and interface goes, that's what made some of the advanced "tricks" possible that made the game so unique and entertaining - why not have such things in the game deliberately? *dream* | ||
Mortician
Bulgaria2332 Posts
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Wr3k
Canada2533 Posts
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palanq
United States761 Posts
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funnybananaman
United States830 Posts
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