LEGAL method to create your hotkey scheme - Page 2
Forum Index > SC2 General |
TyPsi5
United States204 Posts
| ||
TMTurtle
183 Posts
On September 20 2010 07:09 Existor wrote: The .sc2hotkeys file is pretty bare, there. Is there one that's actually complete?Original hotkey files and instructions, how to add YOUR hotkeys to game http://forum.sc2tv.ru/showthread.php/7792-Изменение-хоткеев.?p=194560&viewfull=1#post194560 I ask this because I don't speak russian, so I can't really read that thread. edit: Nevermind, it's been added. Thanks! | ||
Existor
Russian Federation4295 Posts
if tournies don't allow this though -you would be seriously hindering yourself... unless you play for laughs in which case laugh on. They will not allow you to put your small text-file to Documents folder? The .sc2hotkeys file is pretty bare, there. Is there one that's actually complete? First post updated with same english instructions | ||
x7i
United Kingdom122 Posts
On September 20 2010 07:10 Na_Dann_Ma_GoGo wrote: Oh... oh. Used that already but thought it's rather a backup in case I mess the current hotkeys up. It saves with the right ending? Well gonna try it out then, thanks. naw, saves as txt, but thats just rename away | ||
Shade_FR
France378 Posts
You are awesome. How did you find this out ? SC2Tools by Tiler (save as file) + This method by Axelerator = epic legal win. Thanks Existor for creating this thread. | ||
Existor
Russian Federation4295 Posts
And it's not my work. Thank for Axelerator from russian forum http://forum.sc2tv.ru/showthread.php/7792-Изменение-хоткеев.?p=194531&viewfull=1#post194531 | ||
TyPsi5
United States204 Posts
On September 20 2010 07:19 Existor wrote: They will not allow you to put your small text-file to Documents folder? First post updated with same english instructions i don't know that they will or won't allow it... i simply said if they don't -_-;; | ||
Deltawolf
United States105 Posts
What is this, in the UI text? Possible goodies? | ||
Wolf
Korea (South)3290 Posts
| ||
Existor
Russian Federation4295 Posts
On September 20 2010 07:25 Wolf wrote: I don't think this is 'legal' by any means. Why? It's illegal to CHANGE MPQ files, but it not says about adding your files | ||
Deltawolf
United States105 Posts
| ||
papaz
Sweden4149 Posts
| ||
BeMannerDuPenner
Germany5638 Posts
really great find sir. good2know when the patch hits in 3 days. | ||
Existor
Russian Federation4295 Posts
Why is it not legal to add a file to your own computer, as long as it isn't modifying the original files? If it wasn't "legal" they'd just make Starcraft II not look for/read files from your documents folder. They have to code it specifically to look for these files. If it isn't something they want to support, they can simply tell the game to no longer look for those files.. editing the actual MPQ files would be a breach of the EULA and could result in a ban, but this isn't touching the Blizzard stuff, and won't change any sort of checksum the game probably runs on the original files anyways. so life is happy It's based on method like reading files from created folders in SC2 beta. - you created folders with same names, like in MPQ files - put some edited files to folders - game will read files from MPQ files first, then after it will read files from created folders Now it works only with My document folder with Hotkeys. It doesn edit original files! If there no hotkeys, game will use original hotkeys. Ah, now you can FIX SURRENDER HOTKEY! WaitingForServerSurrender_Hotkey=S | ||
prayanavita
Hong Kong86 Posts
| ||
papaz
Sweden4149 Posts
| ||
Antisocialmunky
United States5912 Posts
| ||
Existor
Russian Federation4295 Posts
You're downloaded files with original syntax for get original hotkeys. It's a standart txt files, that contains all ingame hotkeys. You can select any hotkey and put it to your scheme and modify in your file. It's will not edit original game files. | ||
pR0gR4m3R
Spain1446 Posts
| ||
Chronicle
161 Posts
On September 20 2010 07:43 prayanavita wrote: Since I am currently using grid hotkeys I am curiousif there's a download available that contains the grid hotkeys so I can finally put the attack button back on A. I had already done that with the SC2 Tools thing, everything is grid style with a few exceptions. Build/A-Build is on Q/W Unit Skills are on QWE Warpgates on R (I Main Protoss, **** the Y Key) A is attack Other unit functions (patrol, hold, etc) are the normal non grid hotkeys. Random other things. Its really easy. Just make it with that SC2 tools app, save it as a text and add it as done in the OP. Simple. | ||
| ||