Players&Pros Clicks/Min - Page 5
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n8f8
United Kingdom222 Posts
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EmKey
Korea (South)631 Posts
__ EmKey | ||
Liquid`Nazgul
22427 Posts
On May 05 2003 17:08 Hydrone wrote: lol, i felt overwhelmed when you said that almost no toss players go above 200. And also the fact that two toss players are arrang and reach. I always used to argue that its the players fault not the race. I was so right :O. Reach won Ongamenet and Arrang is also very good, i used them for expamples to prove my point that protoss race is not *noobie* ANd they where the only ones over 200. now flame me plz~ GARIMTO is slow and Arang has not made it to 1 league in 3 years of pro-gaming your logic is retarded | ||
(viet)TyPe_R
Vietnam156 Posts
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Pomozite
Croatia647 Posts
On May 05 2003 21:55 TaKnEmDwn wrote: MINES 60 ALSO :\ Why is it so bad tehehe :\ Really? I checked many replays just to find someone slow as I am, but they are all faster. Do you have wgtour account? I would like to check some of your replays. | ||
n8f8
United Kingdom222 Posts
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Winter
United States287 Posts
I'd say past 200 APM the difference is very small (ie a 200 APM vs a 350 APM would still come mostly down to knowlege and tactics, however a 200 APM vs a 100 APM the 200 will almost always win), but obviously you'd want higher APM during natural play. Even if the edge is smaller past 200, it's still an edge. Those are just my estimations for human players though. I do believe an expertly programmed computer AI could easily defeat any progamer with as low as 120 APM, but a human would never be able to practice himself to being THAT efficient. Edit: Major exception would be for Human Protoss players, they can beat 200+ APM Terran/Zerg/OtherProtoss just as easily as they could at 200+ APM, and I can't understand why. Protoss is a screwy race. And obviously a newbie clicking stuff randomly and mashing hotkeys to get above 200 wouldn't be able to beat a seasoned 100 APM player. All these examples are assuming both players know the game very well and practice it often with good players. | ||
Strafe[iR]
Netherlands266 Posts
But again speed doesnt matter | ||
Daishi
United Kingdom106 Posts
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AK-Nemesis
2005 Posts
i guess speed doesn't eqal to skill..but if there's a way that they can check the /min click speed within a time range of a rep..i think it'd be a much better indicator to the clicking skill lvl thingy..since..as most of u have already said, kor pros click useless bulidings in the begining all the time or being lazy at the end of the game...if u can just check the click speed of hte time when he's microing.... | ||
ObiwanNugobi
44 Posts
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Daishi
United Kingdom106 Posts
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xaryc
United States2 Posts
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0x64
Finland4492 Posts
Its just the amount of action. Actions are Move, Attack, Patrol, Left game, Set group to number, Select Unit, Build.. No matter how you do them, if you move with right button, its 1 click, but if you press M and then click that makes more physical action. Just wanted to make clear for some guys. And again those are numbers and you can make them tell anything you like.. | ||
Liquid`Crystal
Canada398 Posts
I average 110 the most. | ||
bigMommA
1985 Posts
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Liquid`Daaman
Sweden1225 Posts
daaman high 270, average as t in caring games = 200/230 v-gundam ~300 )na(pro ~300 sonjjang ~250 themarine ~300 ^^ | ||
Veg
Canada2945 Posts
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DV8
United States1623 Posts
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Commander{+}
United States2878 Posts
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