I killed canals, so all I had to do was spam turrets with a decent wall for ground units (nothing fancy).
Then I made about 20 specters and did the leech spell type thing which does 200 damage. It was pretty easy imo (on hard)
Forum Index > StarCraft 2 HotS |
bnanaPEEL
Canada138 Posts
I killed canals, so all I had to do was spam turrets with a decent wall for ground units (nothing fancy). Then I made about 20 specters and did the leech spell type thing which does 200 damage. It was pretty easy imo (on hard) | ||
Last Romantic
United States20661 Posts
I didn't kill any worms except the first couple [when my banshees / bcs were still alive] I finished 100% with my defense still intact - 20 tanks or so shooting away. | ||
Meta
United States6225 Posts
At first I thought, "wow, what the hell? there's no way this will work." Then I saw how he lost almost no units and racked up excess minerals and gas. So I thought, "Alright, I'll give that a shot" It worked like a charm. It trivialized this whole mission. I only lost about 50 supply worth of units the whole game and ended with over 8k minerals and 4k gas. After my first two attempts earlier I thought I'd be working on this all weekend, but I can attest to the strategy in that video. It works, it's easy, anybody can pull it off really. | ||
Snowfield
1289 Posts
My BO wasn't that refined, i just thre up alot of shit i thought was needed, shows hes tried alot, but it was very solid | ||
Meta
United States6225 Posts
On July 31 2010 16:33 Snowfield wrote: That guy in the video was so slow too no hotkeys or anything it was kind of frustrating to watch haha My BO wasn't that refined, i just thre up alot of shit i thought was needed, shows hes tried alot, but it was very solid No kidding lol, that's why I was like "no way this is gonna work" at the beginning. But, good for him he figured out that siege tanks can kill lots and lots of shit at once when they're all in the same place. | ||
AlienAlias
United States324 Posts
On July 30 2010 09:13 Blackhawk13 wrote: wow this is hard for me on brutal.. managed to get to 64% so far T_T dunno what to do.. its a real pain to kill the nydus canals i think i shouldve eliminated them instead of the air.. idk I just kept a reasonable large team of banshees that went straight to them and eliminated them each time they appeared. You can spend all your extra money on banshees as long as you have decent blockades to stop frontal assaults and thors to stun Kerrigan. Also, keep a few tanks lying around in your base so they automatically shoot down the ones that pop up in your base. | ||
lololol
5198 Posts
She also receives 1/4 spell damage. I also thought massing tanks was the very obvious way to deal with mass ground units. Why is so suprising that it works? | ||
blackodd
Sweden451 Posts
FML Then I reloaded a 20min save and just made 30 tanks (no kidding) When Kerrigan comes the last time, I moved all the tanks up by the artifact and then it had 400~ish hp left on 100% GG That was the hardest RTS mission I've ever played | ||
Torture
Canada221 Posts
I eliminated the air, Nydus are pretty easy to deal with if you keep a couple units spread out. I built maybe 4 or 5 bunkers on each side and massed tanks right behind the bunkers. 4 or 5 SCVs per side for repairing, 5ish Battlecruisers to go to whichever side Keriggan went to w/ Yamatto, and a bunch of the flamethrower towers on each side as well. Racked up 5-6k in minerals...made me wonder why I had trouble the first two times... Oh, and medics are useful for keeping your SCVs alive. I didn't even build any extra production buildings...Tech Reactors are pretty wicked though. Make sure to get mercenaries....the merc tanks kick ass. | ||
Snowfield
1289 Posts
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TriniMasta
United States1323 Posts
Mass planetary fortresses while getting banshees off of 2-3 starports with an armory researching, I AM REALLY NOT KIDDING. I won with hard, it also depends what you took out before, I took out the Muta/Brood Lord, so banshees just 1 shot the nydus networks. Banshees will take down kerrigan easily, you'll lose 1-2 once you get an adequate number (I got 40 at the end), leave 5-6 scvs at planetary fortresses, depending if u got 2x repair speed. banshees rape everything EDIT: 3-4 fortresses at each choke, on the right leave 4-5 tanks on the high ground. EDIT: And kerrigan's Swarm Storm (idk Zerg psi storm?) will rape your stacked banshees, trying to get her to storm ur tanks or SCVS first EDIT: Banshees also give you REALLY easy mobility for killing nydus worms (and that actually helps A LOT) | ||
blackodd
Sweden451 Posts
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KnightOfNi
United States1508 Posts
1. Bunker spam (my bunkers had turrets fyi) with marine/firebat and a marauder. I had 4/5 bunkers at each choke with scvs permanently parked there to repair along with the automatically repairing building thing (the one that puts the fire out of a building and repairs it to half health without scvs) 2. Psi Disrupter (1 at each choke) 3. TANKS. 10-15 tanks at each choke completely eliminates any issue with ground units (not kerrigan) ASSUMING you are proactive about taking out the nydus worms. 4. BANSHEES. This was the breaking point of my build. Banshees were the things I was lacking in earlier attempts (well not lacking, but I didn't have enough). Banshees RAPE kerrigan when you get 15-20 of them along with 5 bunkers and 10-15 tanks...this might not seem right but banshees have TWO shots which means even against the hardened shield thing that kerrigan has it does 14 or so damage. Also, banshees will soak up the storm spell that kerrigan throws... and since banshees can move (lol) you just micro away from it..ezpz. Banshees are also REALLY important with regards to taking out the nydus worms. As soon as one pops up, cloak your banshees and go after it. Shift-attack through all of them and then shift click back to your base - DON'T WASTE TIME WITH THEM. If you waste time you will lose them and you will die lol. The zerg is actually rather light on detection so taking out the nydus is painless with banshees...almost felt like abuse . NOTE: No thors were used. None. At all. I also didn't spam PFs... I frankly never even thought of it XD. BANSHEES ARE AWESOME EDIT: I also had 2 vessels at each choke... great for repairing the banshees after they get stormed | ||
Forsti.henning
Germany220 Posts
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floor exercise
Canada5847 Posts
So I went back to the prior mission and chose to assault the air platform. It was so much easier. 2 PFs, with every base upgrade but the turret ones, and then I built a few bunkers and tons of ebays and pumped tanks. Banshees for worms of course. I made 4 raxes for marines to deal with Kerrigan. I was swimming in money and was stuck at 200/200 for so long because they couldn't touch me. I had like 4k min/gas and nothing to spend it on, as compared to against air units when I didn't even have enough minerals to pump marines | ||
Jyvblamo
Canada13788 Posts
Enjoying my new Kerrigan icon. | ||
0mar
United States567 Posts
On July 31 2010 16:28 Meta wrote: I did a youtube search and the only video up was this one: http://www.youtube.com/watch?v=8CnijiPKBno http://www.youtube.com/watch?v=xQ16KzByKcY&feature=channel http://www.youtube.com/watch?v=zRs_HkkDvoA&feature=channel At first I thought, "wow, what the hell? there's no way this will work." Then I saw how he lost almost no units and racked up excess minerals and gas. So I thought, "Alright, I'll give that a shot" It worked like a charm. It trivialized this whole mission. I only lost about 50 supply worth of units the whole game and ended with over 8k minerals and 4k gas. After my first two attempts earlier I thought I'd be working on this all weekend, but I can attest to the strategy in that video. It works, it's easy, anybody can pull it off really. I can attest that this strategy does, in fact, work like a charm. I literally spent 4 hours the last two days trying to beat this bear of a mission. Using this, I beat it in 1 try. | ||
Groovyschlumpf
Germany75 Posts
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roflpie
Estonia93 Posts
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TriniMasta
United States1323 Posts
On July 31 2010 21:51 KnightOfNi wrote: Banshees RRRRRRRRRRRRRRRRRAPE kerrigan lol... I went through this one like 10-15 times on hard and each time I got closer and closer... in the end this is pretty much what i did (I took out air): 1. Bunker spam (my bunkers had turrets fyi) with marine/firebat and a marauder. I had 4/5 bunkers at each choke with scvs permanently parked there to repair along with the automatically repairing building thing (the one that puts the fire out of a building and repairs it to half health without scvs) 2. Psi Disrupter (1 at each choke) 3. TANKS. 10-15 tanks at each choke completely eliminates any issue with ground units (not kerrigan) ASSUMING you are proactive about taking out the nydus worms. 4. BANSHEES. This was the breaking point of my build. Banshees were the things I was lacking in earlier attempts (well not lacking, but I didn't have enough). Banshees RAPE kerrigan when you get 15-20 of them along with 5 bunkers and 10-15 tanks...this might not seem right but banshees have TWO shots which means even against the hardened shield thing that kerrigan has it does 14 or so damage. Also, banshees will soak up the storm spell that kerrigan throws... and since banshees can move (lol) you just micro away from it..ezpz. Banshees are also REALLY important with regards to taking out the nydus worms. As soon as one pops up, cloak your banshees and go after it. Shift-attack through all of them and then shift click back to your base - DON'T WASTE TIME WITH THEM. If you waste time you will lose them and you will die lol. The zerg is actually rather light on detection so taking out the nydus is painless with banshees...almost felt like abuse . NOTE: No thors were used. None. At all. I also didn't spam PFs... I frankly never even thought of it XD. BANSHEES ARE AWESOME EDIT: I also had 2 vessels at each choke... great for repairing the banshees after they get stormed exactly, but you can afford a lot more banshees with just planetary fortresses instead of tanks yea i only used 3 tanks and 3 fortresses per base, and just massed banshees, i can just fly by 4 hydras like nothing, i lose 1 out of 40 banshees, big deal. but yea plaentary fortresses are nice | ||
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