[Civ4] 2nd Succession game - Page 4
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Shivaz
Canada1783 Posts
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igotmyown
United States4291 Posts
A proper axe rush is 2 cities, 3 workers, build a road to the target while chopping after you've improved to your ideal size. Always post the 4000 BC save at the beginning of the thread. + Show Spoiler [Fen round] + Don't bother with the wine farm. Improve the bronze first and switch off the gold when you can Why is there a warrior in the capital, send it to scout/fogbust, all land maps require 360 degrees of scouting. I stole a worker from mansa because he's not worth rushing and has high peace weight and will trade at low relationships. Settle to contain gilgamesh. | ||
Fen
Australia1848 Posts
On April 11 2010 07:27 Shivaz wrote: hmmm can you guys add me to the end of the list? i got bts and can play now Added | ||
Mystlord
United States10264 Posts
Well on my second turn, this popped up and... Surprise surprise... Well not really considering we've been stockpiling money to race for Construction! And thus a few turns pass in relative peacefulness. That is until: Wow. Are you serious? Someone must have built up a serious stock of espionage points against us to pull that off I continue to abuse the whip... Still waiting for moneys to get Construction for those juicy Catapults! And suddenly... A stroke of luck! Exactly what we needed! This sped up Construction research by 10 turns+! Absolute lifesaver. Still need to actually put the gold to use though, so I crank up Beakers to 100%, and buckle down and wait. Meanwhile, other civs have been busy... Eh Boudica as the religious fanatic? Didn't expect her to get Philosophy first. Well, the adoption of Pacifism should mean that we don't need to worry about her military build up for a while now. And thus our stack is looking mighty and ready to pounce! Now while having a huge stack of Axemen on one city is nice, it might be better to divide our stack into two, one on each city. However, we have 0 knowledge of Asoka's territory, and I forgot that we had open borders with Boudica (big oops ) so that was a pretty bad blunder by me. Ah well, look what we got! Yay Construction! Time to get to work on those Catapults! I immediately whip what I can and chop where I can to get those Catapults out. I only got two or three out by the time my turns finished, so just a few more and we can take out Asoka. Meanwhile, remember how I said that we wouldn't need to worry about Boudica? Hm, she's taking out stuffs to the South. That's a pretty big arc she's establishing. Gotta watch out. Oh, I also established some infrastructure, but it was only on the scale of a few libraries and an aqueduct. Nothing too useful until CoL pops I'm afraid. Biochemist, you're up and have been PMed! [url blocked] Edit: Fixed the pictures :3 | ||
Biochemist
United States1008 Posts
I built several new cottages and a few new workers, but our economy is in the toilet now. Whoever takes over next should probably focus on that. This is the size of my stack at the start. Lots of axemen, most of them have city raider and archery upgrades. Asoka won't even talk to me, so I declare war on him and move my army in. I decide not to wait for catapults, since he only has two units there and no wall. Taking no losses, we capture Agra. Notice that our research is at 0% Every city is sacrificing production and food for commerce, but it isn't making a difference. Hopefully once more of our cottages become hamlets we'll be in the black (green?) again. Napoleon wants Construction for Archery. So does everyone else. I tell him to get lost. Monarch AIs are so stingy, how did we ever get all those techs from them earlier? Moving down, I capture Varanasi with only one loss, killing five defenders. There seems to be a big city to the northwest, so I head that way rather than splitting my army or committing such a large stack to the little city to the southeast. It's probably screwed anyway, being completely cut off from the rest of his cities. Driving northwest once my troops have healed, I find a small city with 40% defenses. I catapult it down a bit and then sack it. We take 89 gold, and then burn it to the ground. I feel like our empire is stretching a little thin, and supporting this army is taking a lot out of us, so I decide to continue pushing north to see if we can take out their capital. Lots of culture, there has to be some big cities around here somewhere! These guys kill a couple catapults, which is pretty annoying. We find Delhi! It's got walls, and we're down to four catapults. I hacked away at it with the cats for a few turns, with about one catapult getting killed every turn by chariots and swordsmen. If there's some way to prevent the catapults from defending, I don't know what it is. As the last catapult dies, I attack. I lose most of the stack, but manage to kill the last defender with my last two soldiers. In hindsight, I should have used that axeman to capture the worker before suing for peace. I didn't save the screenshot, but I got several cheap techs from Asoka to end the war. It's possible that I should have left him the two cities I sacked so he's not such easy pickings for his other neighbors, but we needed to get rid of that massive army somehow, and it's always fun to sack a capital. This is the first time I've ever played on Monarch (can beat Prince by myself), so hopefully I didn't mess things up too badly Shivaz has been PM'd, and here's the save for anyone else interested: [url blocked] | ||
Shivaz
Canada1783 Posts
So I noticed we were building monuments for some reason even though we don't need it, so I switched and whipped a Colosseum (not really ideal way for happiness but whatever) for happiness. I noticed our capital is not growing its cottages, so I changed it after the screen shot so that it help our tanked economy and take advantage of financial trait. I checked all and saw we definitely need more GS for 1 or 2 more academy and bulbing and decided Utrecht has decent food to get started on that. A storm has hit the mali's capital, Napoleon being the opportunist declares on mali, Toku decides its a good time to declare on mali as well. Asoka helps pretty much his only friend and declares on Napoleon Napoleon seeks help for his war. I say NO you are a douche and we can't afford another war right now. We can use our creative trait to flip those gems near agra, so after the granary I started building a library and a monastery for bit more culture. Most of the time during my turns I was basically cottage spamming. But I used our treasury surplus and put in a 100% full research slider turn into code of laws, calender and monarchy as well I think. So that we can get them from trades easier (when you put a turn of research into a tech the AIs will more likely to trade them). That didn't apply here as I finished currency using 80% slider, I was able to beg code of laws from Gilgamesh. I really didn't want to pull this trade, but noticing we had 4 different calender resources (4 happiness for each city) and more gold from all of them. I just had to do it as everyone else seems to already have what we have to offer or they don't want to trade calender. Here is a shot of our cities. Summary I mostly tried to get our economy back online with cottage spamming. Since I was able to get currency/code of laws/calender near my end of my turns. The next player should focus on building some court houses, getting the calender resources online for money and happiness. and build some markets in cities. Yeah my turns were not as interesting just cottage spamming lol. Here is the save [url blocked] | ||
Shivaz
Canada1783 Posts
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narri
United States55 Posts
Nice job getting the two most important recovery techs in the game! | ||
Bajadulce
United States322 Posts
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Fen
Australia1848 Posts
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Biochemist
United States1008 Posts
On April 12 2010 13:47 Bajadulce wrote: Been following this and the prior game for awhile and looks like a blast. I unfortunately only have Civ2, 3, SMAC, and Sid's Colonization (which I love). Probably should attain this game too. They re-released colonization using the Civ4 engine. I tried playing through twice and got frustrated... as far as I can tell the only way to expand your borders is to use statesmen, but using them from the beginning causes your home country's army to get stupidly large so you can't win the war of independence. Seemed like a really artificial way of limiting the player. | ||
miseiler
United States1389 Posts
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Fen
Australia1848 Posts
From what I see, we have two major problems at the moment. First being our research slider is at 30% - 40% at best. We need to pull this up. Most cities are producing either a courthouse or a market at the moment which will help out. I switch the ones that aren’t. The second problem is this Friendly, Pleased, Friendly, Friendly, Friendly. Shit! If Gilgamesh goes for it, he could get a diplo victory. The Apostolic Palace has yet to be built. But this must be considered as the major threat to losing this game. A few turns in a Japan asks us to join in the war with the Mali. At the moment I’m worried about war weariness and our economy, so I decide to turn him down. I figure it won’t have a very large impact on the game. On turn 215, we get a great scientist This is awesome, Academies do SOO much for your research. I build the academy in our capital, where we are producing the most research (will be a big bonus when we get bureaucracy) Turn 216 and Monarchy pops, Giving us the ability to start using that wine in our capital. We also get the option of switching to Heraldic Rule, which is a nice step up from despotism, and gives us a good way to combat unhappiness. I also switch the Organised religion for the 25% bonus to production speed, even though it does increase our upkeep costs a bit. On the same turn, we get this random event. I figure 70 gold for a +3 relations with napoleon is worth it. I start teching towards Civil Service, for macemen and bureaocracy. The next few turns are pretty straight forward. Until this Oh Shit. Not good. I vote for Suleimen, for the bonus to friendship, but I’m pretty sure Gilgamesh is going to win this vote anyway. So Gilgamesh wins the vote. No surprise there. Haha, bugger off Asoka So, Turn 230 and my turn ends. Gilgamesh has yet to propose anything, but it’s possible he will go for the win. If anyone knows a good way to stop this from happening, they should speak up. I have also realised that I made a of a blunder and the next person should clean it up I’ve switched to organised religion, but we have very few cities with Hindu in them, so the next person should either spread Hinduism, or change the civic. I wish the next person good luck. [url blocked] PM sent to ret | ||
Fen
Australia1848 Posts
On April 14 2010 09:30 miseiler wrote: I just picked up BTS, and I'm still a bit new, but I'd like to get in this. I just finished reading through the last thread and it looked like you guys were having a great time. Added to the list | ||
narri
United States55 Posts
Currently there are 388 votes out there. It takes 70% to win Diplo, so about 270 votes as of right now. We get two votes for every population point in a city with Hinduism (as long as our state religion is Hinduism). Note that Gilgamesh didn't even get 70% in the AP resident vote, so as long as we can keep our own total up, the combination of us abstaining and Gilga/Suleiman vote for themselves should be enough to block a loss. ret, spread hinduism as soon as those courthouses finish, so we can get the +25% bonus to making buildings. Get Civil Service and get Metal Casting/Machinery so we can get better units out there. The next vote may actually be a dogpile vote against Mansa or Asoka, so be prepped for war along our boundary (especially vs. Mansa). Don't defy that vote, we could use the Friendly AI's (so we can freely trade and never get declared upon). Oh, and use binary research (0% vs. 100%) to maximize our bonuses for cash and beakers. Seriously. I think the goal is to kill Mansa with a giant army (with a LOT of siege incase he gets to Feudalism), and then try to figure out how to split up the Hindu block. | ||
ProoM
Lithuania1741 Posts
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Liquid`Ret
Netherlands4511 Posts
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Fen
Australia1848 Posts
On April 15 2010 03:42 ProoM wrote: sign me up Added to list | ||
deconduo
Ireland4122 Posts
I press end turn and I'm greeted with a few interesting events. Napoleon is getting hit pretty hard it seems. All in one turn, Napolean becomes a vassal of Gilgamesh, Asoka declares war on Tokugawa, Gilgamesh and Zara declare on Mansa and Mansa makes peace with Tokugawa. Pretty crazy. Tokugawa wants help against Asoka. Our happiness seems pretty decent at the moment so I think its worth it for the relations boost. Stop trading with Mansa? Seems ok to me. Yay Beaurocracy Now Zara wants us to declare on Mansa. Dunno what to do, but Gilgamesh and Zara are at war with him already, so at this point, I might as well. We need all the good relations we can because when Mansa and Asoka are gone, they are gonna have to pick on someone, and we don't want that to be us. Machinery finishes and Zara makes peace with Mansa. I decide to do the same for now, and get a small bit of gold for it as well. Hmm, declare war on Asoka? I wonder what we should vote. Mansa adopts Vassalage, so he has feudalism now. My last turn and argh. Asoka becomes a vassal of Tokugawa, how unfortunate. Quick summary: Grabbed Civil service, metal casting and machinery. Up to 60% research now, and spread hinduism a bit. We are set up to start churning macemen now. Save: [url blocked] And I've sent a PM to Proxi | ||
Biochemist
United States1008 Posts
Our nation is shaped a bit like China. | ||
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