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[Civ4] 2nd Succession game - Page 5

Forum Index > General Games
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Mystlord *
Profile Blog Joined July 2008
United States10264 Posts
April 16 2010 00:49 GMT
#81
Now that we have Machinery it might be a good idea to stomp on Mansa. What we need to do before we go anything is to spare a military unit to go exploring. I don't like having all this black on the field. We're almost certainly going to have to launch some kind of war to prevent being drowned out in the future, and I don't want to do it with no information.
It is impossible to be a citizen if you don't make an effort to understand the most basic activities of your government. It is very difficult to thrive in an increasingly competitive world if you're a nation of doods.
prOxi.Beater
Profile Joined December 2008
Denmark626 Posts
April 16 2010 12:46 GMT
#82
Sorry, I've been away for a few days. I'll play my turns as soon as possible
Nobody beats the Beater
Manit0u
Profile Blog Joined August 2004
Poland17598 Posts
April 17 2010 18:07 GMT
#83
Hmm... I believe that this first war you guys waged was rather unnecessary, should focus more on fast expanding first.
Time is precious. Waste it wisely.
Fen
Profile Blog Joined June 2006
Australia1848 Posts
April 18 2010 05:47 GMT
#84
On April 16 2010 09:49 Mystlord wrote:
Now that we have Machinery it might be a good idea to stomp on Mansa. What we need to do before we go anything is to spare a military unit to go exploring. I don't like having all this black on the field. We're almost certainly going to have to launch some kind of war to prevent being drowned out in the future, and I don't want to do it with no information.


Paper really isnt that far away however. So we should be able to get some maps relatively soon.
Mystlord *
Profile Blog Joined July 2008
United States10264 Posts
April 18 2010 06:00 GMT
#85
On April 18 2010 14:47 Fen wrote:
Show nested quote +
On April 16 2010 09:49 Mystlord wrote:
Now that we have Machinery it might be a good idea to stomp on Mansa. What we need to do before we go anything is to spare a military unit to go exploring. I don't like having all this black on the field. We're almost certainly going to have to launch some kind of war to prevent being drowned out in the future, and I don't want to do it with no information.


Paper really isnt that far away however. So we should be able to get some maps relatively soon.

But at what cost? We know basically 0 of the map. AIs explore like mad. We'd have to pay some absurd amount for those maps :/
It is impossible to be a citizen if you don't make an effort to understand the most basic activities of your government. It is very difficult to thrive in an increasingly competitive world if you're a nation of doods.
prOxi.Beater
Profile Joined December 2008
Denmark626 Posts
April 18 2010 13:33 GMT
#86
I'll play this pretty soon. Stay tuned!
Nobody beats the Beater
Complete
Profile Joined October 2009
United States1864 Posts
April 19 2010 00:53 GMT
#87
Is anybody interested in doing a Civ4 Vanilla? I noticed quite a few people decided not to participate because they don't have the expansions and I'm in the same boat.
igotmyown
Profile Blog Joined April 2009
United States4291 Posts
April 19 2010 04:20 GMT
#88
On April 18 2010 14:47 Fen wrote:
Show nested quote +
On April 16 2010 09:49 Mystlord wrote:
Now that we have Machinery it might be a good idea to stomp on Mansa. What we need to do before we go anything is to spare a military unit to go exploring. I don't like having all this black on the field. We're almost certainly going to have to launch some kind of war to prevent being drowned out in the future, and I don't want to do it with no information.


Paper really isnt that far away however. So we should be able to get some maps relatively soon.


Scouts cost 15 hammers and cover a lot of ground with roads. Micro them or open borders and press E.
Fen
Profile Blog Joined June 2006
Australia1848 Posts
April 20 2010 06:40 GMT
#89
Ok, im going to have to call the clock on your turn prOxi.Beater, (just to keep this game moving, nothing personal).

You have 24 hours from this post to have your turn posted

ZaplinG is next on the list, so if prOxi.Beater's turn doesn't show up, feel free to continue the game.
koleen
Profile Joined October 2009
Netherlands97 Posts
April 21 2010 11:06 GMT
#90
*bumping this up*
As i am only a noble player i learn alot from this, can't let it die so soon .
Btw how do you stop a diplomatic/religious victory? I sometimes am doing great just to have the game stopped cause some AI was like LOL diplo win vote. :\
Luddite
Profile Blog Joined April 2007
United States2315 Posts
April 21 2010 11:15 GMT
#91
On April 18 2010 15:00 Mystlord wrote:
Show nested quote +
On April 18 2010 14:47 Fen wrote:
On April 16 2010 09:49 Mystlord wrote:
Now that we have Machinery it might be a good idea to stomp on Mansa. What we need to do before we go anything is to spare a military unit to go exploring. I don't like having all this black on the field. We're almost certainly going to have to launch some kind of war to prevent being drowned out in the future, and I don't want to do it with no information.


Paper really isnt that far away however. So we should be able to get some maps relatively soon.

But at what cost? We know basically 0 of the map. AIs explore like mad. We'd have to pay some absurd amount for those maps :/

if you're the first to get paper you an actually make pretty good money by selling your map to everyone else, even if you haven't explored much.
Can't believe I'm still here playing this same game
Fen
Profile Blog Joined June 2006
Australia1848 Posts
April 21 2010 15:15 GMT
#92
Just an update

prOxi.Beater's turn is over, and Ive PM'ed ZaplinG

ZaplinG has 2 days from the PM to post a "got it" notice in this thread or play will continue on
Shivaz
Profile Blog Joined March 2009
Canada1783 Posts
Last Edited: 2010-04-21 17:49:09
April 21 2010 17:46 GMT
#93
On April 21 2010 20:06 koleen wrote:
*bumping this up*
As i am only a noble player i learn alot from this, can't let it die so soon .
Btw how do you stop a diplomatic/religious victory? I sometimes am doing great just to have the game stopped cause some AI was like LOL diplo win vote. :\


you have to pay attention to that stuff of course. You just have to pay attention if apostolic palace gets built and that leader's relationship with everyone else if they like him etc, and how wide spread is the apostolic palace religion if most of the world is that religion you gotta be careful. Similarly for United nations. You want high population so you can have good control of the votes, or if most AIs like a leader you might have to war or bribe other AIs into war with the one who might win the votes Cathy is really good for this lol.

basically if everyone is peaceful teching and expanding with mostly peaceful AIs, and you see them going towards diplo you are going to have to stir shit up, and if the game has wars then you probably don't have to worry because most people don't like each other.

But yeah you just need to keep track of this stuff, and yes it is very annoying to get AP cheesed by the AI cause sometimes it still happens to me as a monarch player lol...
ZaplinG
Profile Blog Joined February 2005
United States3818 Posts
Last Edited: 2010-04-21 20:11:37
April 21 2010 20:10 GMT
#94
got it

will update this post with my turn probably sometime later tonight
Don't believe the florist when he tells you that the roses are free
ZaplinG
Profile Blog Joined February 2005
United States3818 Posts
April 22 2010 18:10 GMT
#95
ok i just got super swamped with schoolwork - next player want to take my turn?
Don't believe the florist when he tells you that the roses are free
Thratur
Profile Blog Joined June 2008
Canada917 Posts
April 22 2010 20:29 GMT
#96
I will play tomorrow.
Thratur
Profile Blog Joined June 2008
Canada917 Posts
April 24 2010 10:27 GMT
#97
So I played my turns. Overall, I did not do that much but I got us a little bit more ready for war without destroying our economy.

Lot of stuff happened on first turn. First I get open borders from Mansa Musa :
[image loading]

I'll be sending missionaries to scout. Our cities can wait a bit.
[image loading]

Ughhhhh, I hate culture...
[image loading]

Here's a close look on the Malinese empire :
[image loading]

Why do I feel like this city is fail?
[image loading]

A lot of people are already in war with Mansa. I refuse to enter for now.
[image loading]

Lot of stuff it the capital
[image loading]

This event is funny, but I refuse immediatly.
[image loading]

And here's my small stack :
[image loading]

Overall this was a simple turn. Good luck to the next one!

Save : [url blocked]
PM sent to Narri
igotmyown
Profile Blog Joined April 2009
United States4291 Posts
April 24 2010 11:17 GMT
#98
AIs tend to prioritize engineering, so if you don't have a tech lead it will have very poor trade value.

It's better to whip plains mines/forests and regrow on farms at size <10

Don't promote your units (except stack defenders) until you attack. It's more flexible and you recover half your damage.

Dogpiles are often easy diplomatic points, even if you yourself aren't going to attack. Pick on the weak, unpopular kid!

If Zara has iron, you might as well lend him copper in the event. Everything he can produce with copper he can already produce with iron.

More units, especially more siege. Maybe half your stack should be siege. And medieval wars tend to be slow compared to cuirassiers/cavalry.
narri
Profile Joined November 2009
United States55 Posts
Last Edited: 2010-04-25 22:49:31
April 25 2010 20:32 GMT
#99
I had this very nice report written up...and then my comp unexpectedly shut down . Next time I'm saving text documents....

Anyway, I made a bunch of trebs then began the BEATDOWN of Mansa Musa. I lost Horsetown to a mid-size stack of Horse Archers and Chariots, but eventually took it back. 21 turns and we have a bunch more cities and tech. My suggestion is to go acquire the silver city up north and the one to the immediate east of the army, then raze the last city and eliminate Mansa altogether (as Timbuktu has 5 unhappies from Motherland)! Then cottage cheese everything while waiting for an opportunity to kill someone else at a later tech level. Note that Curriassers are out for many of our rivals.

Oh, and we have a great scientist at Utrecht. Maybe Academy him there?

Save: [url blocked]

Images:
+ Show Spoiler +

http://img696.imageshack.us/img696/5339/tlpic1.jpg
http://img42.imageshack.us/img42/6704/tlpic2.jpg
http://img706.imageshack.us/img706/9428/tlpic3.jpg
http://img694.imageshack.us/img694/3559/tlpic4.jpg
http://img690.imageshack.us/img690/9884/tlpic5.jpg
http://img249.imageshack.us/img249/8015/tlpic6.jpg
http://img693.imageshack.us/img693/8517/tlpic7.jpg
http://img163.imageshack.us/img163/5082/tlpic8.jpg
http://img696.imageshack.us/img696/333/tlpic9.jpg
Fen
Profile Blog Joined June 2006
Australia1848 Posts
April 26 2010 03:55 GMT
#100
On April 26 2010 05:32 narri wrote:
I had this very nice report written up...and then my comp unexpectedly shut down . Next time I'm saving text documents....

Anyway, I made a bunch of trebs then began the BEATDOWN of Mansa Musa. I lost Horsetown to a mid-size stack of Horse Archers and Chariots, but eventually took it back. 21 turns and we have a bunch more cities and tech. My suggestion is to go acquire the silver city up north and the one to the immediate east of the army, then raze the last city and eliminate Mansa altogether (as Timbuktu has 5 unhappies from Motherland)! Then cottage cheese everything while waiting for an opportunity to kill someone else at a later tech level. Note that Curriassers are out for many of our rivals.

Oh, and we have a great scientist at Utrecht. Maybe Academy him there?

Save: [url blocked]

Images:
+ Show Spoiler +

http://img696.imageshack.us/img696/5339/tlpic1.jpg
http://img42.imageshack.us/img42/6704/tlpic2.jpg
http://img706.imageshack.us/img706/9428/tlpic3.jpg
http://img694.imageshack.us/img694/3559/tlpic4.jpg
http://img690.imageshack.us/img690/9884/tlpic5.jpg
http://img249.imageshack.us/img249/8015/tlpic6.jpg
http://img693.imageshack.us/img693/8517/tlpic7.jpg
http://img163.imageshack.us/img163/5082/tlpic8.jpg
http://img696.imageshack.us/img696/333/tlpic9.jpg


While I know computers can be a bitch, this type of post really isn't in the nature of the game. The game is supposed to read like a story, so those who arent playing can follow it along turn by turn. When you just say, 'I killed a bunch of stuff' and then throw in the link to 9 random pictures, it doesn't read like a story at all. Please put more effort into your reports.

Also did you PM the next player?
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