[Civ4] 2nd Succession game - Page 7
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Fen
Australia1848 Posts
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Shivaz
Canada1783 Posts
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narri
United States55 Posts
We will have two major advantages: clear hold of a lot of land/resources, and the stupidity of the AI (in terms of improving land, Friendly AI freely trading and NEVER declaring war, etc.). Sadly, by the time we have a tech lead to even think about taking on the world in war, we will be very close to space anyway. So many of the next sets will be relatively boring, but really instructive as to the power of late game cottages with the right civics. | ||
miseiler
United States1389 Posts
![]() As we were in Anarchy, I took my first couple of turns without incident. Our peace treaty with Gilgamesh was canceled. Meh. I started by re-microing a few citizens to work the cottage tiles: ![]() After that, I started building sciency/commerce buildings everywhere. I wanted to build the National Epic in Timbuktu as narri suggested, but it requires a library. Why isn't there a library here? ![]() ![]() Uh oh... ![]() I can tell I'm the favourite. ![]() Riiiiiiiiiiiiiiiight. How about your sister? I think maybe we could strike a deal.. ![]() Chemistry finishes. I trade Democracy and Replaceable Parts to Napolean for Scientific Method. I tried to get Astronomy, but the only person that would trade it to us was Gilga. I didn't think helping him out was a hot idea, so I passed. I'd appreciate some input here from the stronger players...is it better to help an AI out at this point just to get to the Apollo program quicker? ![]() We find oil. Whoop. Napolean renounces his defensive pact with Gilgamesh! Maybe an attack is still on the table? ![]() ....and then becomes a vassal of Suleiman the next turn. Sigh. ![]() My turns ended with Boudica making nice with the neighbours. ![]() Save file: [url blocked] PM'd ProoM! Good luck ![]() | ||
Falcynn
United States3597 Posts
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narri
United States55 Posts
This is such a strange game that I would trade as much as possible, as long as you are splitting up your trades (so one tech on our side can let us trade for many techs/cash). And BTW, Free Speech ASAP. +2 Commerce on Towns is awesome. See if any of the free Great People are obtainable (Communism, Physics). If not, get Steam Power so we can get our Unique Building, the Dike (just like a levee except water tiles also get +1 hammer). Alas, we don't have a coastal empire which would show how much this building usually rocks, but Levee's are in general awesome. That Diplo victory vote looks scary, but us + Toku (who abstained) is more than enough to block victory. Keep spreading Hinduism to (our) every city if it hasn't happened already. I don't think Toku will ever vote for anyone. Be prepared to build a war machine if Toku gets conquered, however! So I think tech goals right now are Steam Power (Dike), Biology (+1 Food on Farms), Communism (power up those workshops/watermills and reduce maintainance), Astronomy, Corporation, Assembly Line (Factory). | ||
ProoM
Lithuania1741 Posts
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Fen
Australia1848 Posts
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Eben
United States769 Posts
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Fen
Australia1848 Posts
On May 02 2010 06:11 Eben wrote: so who is up then? Entertain me ret is up. I Pm'ed him | ||
Infundibulum
United States2552 Posts
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Liquid`Ret
Netherlands4511 Posts
![]() I will pm deconduo. | ||
deconduo
Ireland4122 Posts
Started off hitting enter a lot of times, first interesting thing to happen was discovering coal near Timbuktu. Nice free hammer boost. ![]() Next thing was researching Steam Power, and trading it for Communism, Divine Right and Corporation. ![]() ![]() Communism gets researched and I switch to STate Property. Our negative gold at 100% goes from 260 to 158, another nice research boost. ![]() After building a dike in Timbuktu, Oxford is recommended. Theres a load of Towns around it, and a build time of 6 turns, so seems like a good idea. ![]() Finall, Biology gets researched. I trade it for Astronomy and Steel, and end my turn. ![]() Save: [url blocked] | ||
miseiler
United States1389 Posts
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deconduo
Ireland4122 Posts
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Spenguin
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Australia3316 Posts
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Eben
United States769 Posts
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ZaplinG
United States3818 Posts
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Thratur
Canada917 Posts
![]() EDIT : Okay, so I played my turns, and even though I mostly just pressed enter all the time, some fun stuff still happened. My favourite building these turns were definitely the Observatory (for observer speed upgrade) and the Factory (for tanks of course). I start the game and there already is a diplomatic victory vote, where I vote for myself of course. ![]() Holy shit this is scary. Gilgamesh got so much votes. ![]() Assembly line kicks in, ready to be traded, and ready to make me able to build some factories. I then head for Artillery next, because everyone loves rocketry, no? ![]() I will get physics from Suleiman (forgot to screenshot) and these 2 useless techs from Gilgamesh. ![]() HOLY SHIT WORLD WAR. ![]() LEAVE ME ALONE! ![]() I WANT TO STAY OUT OF THIS! ![]() Seriously... ![]() Artillery kicks in, let's head for rocketry to show the world how powerful we are! ![]() My turn started with a diplomatic vote, it ends the same way, and it has similar results. ![]() ![]() Overall our research rate increased by a lot, I got 5 techs total, a huge war started and, of course, it was fun! Save : [url blocked] PM sent to narri | ||
narri
United States55 Posts
Let's just say I made a few....acquisitions... in my turnset! ![]() | ||
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