[SPL] eSTRO vs CJ Entus - Page 41
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FireGuyX
United States1712 Posts
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On_Slaught
United States12190 Posts
Up needs to start doing tricks after games again. | ||
.risingdragoon
United States3021 Posts
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Salteador Neo
Andorra5591 Posts
PvT not so imba, at least in this map. | ||
Jakalo
Latvia2350 Posts
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Gao Xi
Hong Kong5178 Posts
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GTR
51282 Posts
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cabarkapa
United States1011 Posts
On January 05 2010 20:44 Gao Xi wrote: eSTRO is TvP imba =o lol eSTRO TvP is 12-1 this proleague, mainly due to Really's 8-0, but still. well I guess that works for a lot of teams with a player who has that type of record in a certain match-up. ohwell | ||
valaki
Hungary2476 Posts
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Roffles
Pitcairn19291 Posts
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foeffa
Belgium2115 Posts
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Roffles
Pitcairn19291 Posts
On January 05 2010 23:22 foeffa wrote: Holy shit looks like I'll have to watch game 2. :D I don't even have to watch the rest of the week and I can guarantee you Game 2 will be game of the week. Such innovation. | ||
RLTY
United States965 Posts
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alffla
Hong Kong20321 Posts
On January 06 2010 00:07 icemac wrote: Holy shit estro won? yeah wtf..cj.. wtf -_- | ||
Silentness
United States2821 Posts
On January 05 2010 20:17 DoX.) wrote: dts repelled by turret + scan YOU SEE LIGHT? This is how you play. (Reference to Best vs Light PL game) I'm just kidding I still <3 Light. | ||
Hirmu
Finland850 Posts
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MountainDewJunkie
United States10340 Posts
There wasn't a lot of maelstrom (if there was any I must have missed it), I saw feedback used once, stasis was only used as a desperation for defense when the game was becoming way out of hand, and the one queen didn't do anything all game. There was never a moment where Gosi was ahead, or made you think he could win. They only decent thing he accomplished all game was that overlord raid with all those sairs. This wasn't really the game of the week, not even of the match. Gosi showed us all the reasons why arbiters aren't used in PvZ. I say all this because I'm mad at the OP, misleading me into thinking that set 2 was some fantastic game, with lots of templar magic, not a 1 sided game with 2 inefficient recalls and one feedback that I just watched on wfbrood. I'm not ragging on Gosi, I mean he was playing Effort. He gets point for trying to change things up. But seriously, games are not good just because someone uses an unconventional strategy. This was not a good game. | ||
Roffles
Pitcairn19291 Posts
On January 06 2010 00:44 MountainDewJunkie wrote: Those recalls had a lot of flash, but they didn't do nearly enough damage to compensate for losing all of those expensive templar tech units and goons. It was a complete waste. As a result, Gosi was always on the defense and never even mustered up any kind of push. I think he was have actually had a real chance had he attempted to push into Effort, instead of trapping himself in a defensive position. There wasn't a lot of maelstrom (if there was any I must have missed it), I saw feedback used once, stasis was only used as a desperation for defense when the game was becoming way out of hand, and the one queen didn't do anything all game. There was never a moment where Gosi was ahead, or made you think he could win. They only decent thing he accomplished all game was that overlord raid with all those sairs. This wasn't really the game of the week, not even of the match. Gosi showed us all the reasons why arbiters aren't used in PvZ. I say all this because I'm mad at the OP, misleading me into thinking that set 2 was some fantastic game, with lots of templar magic, not a 1 sided game with 2 inefficient recalls and one feedback that I just watched on wfbrood. I'm not ragging on Gosi, I mean he was playing Effort. He gets point for trying to change things up. But seriously, games are not good just because someone uses an unconventional strategy. This was not a good game. You do know that if he'd taken out slightly more tech and defended his third gas, the game would have been different? Had he brought his sairs with him to kill off OLs, his arbiters could have made more of a difference. | ||
RamenStyle
United States1929 Posts
On January 06 2010 00:44 MountainDewJunkie wrote: Those recalls had a lot of flash, but they didn't do nearly enough damage to compensate for losing all of those expensive templar tech units and goons. It was a complete waste. As a result, Gosi was always on the defense and never even mustered up any kind of push. I think he was have actually had a real chance had he attempted to push into Effort, instead of trapping himself in a defensive position. There wasn't a lot of maelstrom (if there was any I must have missed it), I saw feedback used once, stasis was only used as a desperation for defense when the game was becoming way out of hand, and the one queen didn't do anything all game. There was never a moment where Gosi was ahead, or made you think he could win. They only decent thing he accomplished all game was that overlord raid with all those sairs. This wasn't really the game of the week, not even of the match. Gosi showed us all the reasons why arbiters aren't used in PvZ. I say all this because I'm mad at the OP, misleading me into thinking that set 2 was some fantastic game, with lots of templar magic, not a 1 sided game with 2 inefficient recalls and one feedback that I just watched on wfbrood. I'm not ragging on Gosi, I mean he was playing Effort. He gets point for trying to change things up. But seriously, games are not good just because someone uses an unconventional strategy. This was not a good game. A game does not necessarily need to be mechanically perfect and full of future-foreseeing decision making level to be a good game. This game made the crowd awe and was very entertaining for anyone who watched it. Put it this way, Arrigo Sacchi + Catenaccio doesn't always > Jogo bonito. | ||
JIJIyO
Canada1957 Posts
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