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United States10774 Posts
Meet the new official Batoo OSL map.
OnGameNet decided to replace 'Plasma' with the brand new 'Tears of the Moon' for the upcoming season. Announced on the 15th, Tears of the Moon will join the map pool of existing Return of the King, and Proleague official maps Medusa and Sin Chupung Ryeong. No changes were made to those maps.
Tears of the Moon presents a new concept of the main base and natural design. Similar to Fantasy, which was used during Daum Starleague 2007, the main base has 8 mineral patches, as well as two destructible Refineries that open up a new path to the natural.
The third expansion has fewer mineral patches, but the saturation of each one is doubled. This will promote other variations of playstyles, instead of expansion-based plays that are currently dominating the scene.
Twilight 3 Player map Main base: 8 minerals, 1 gas Natural: 8 minerals, 1 gas Tested with OnGameNet Sparkyz Other expansions: 5 minerals, 1 gas / 4 minerals with double saturation / 4 minerals The name comes from the moon that is placed in the middle of the map Source
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Seige tanks along the side of the main :o
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Is it just me or are 6 and 10 more cramped then 2?
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51270 Posts
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The extra minerals in the main as well as the reduced minerals at the 3rd will hurt the Zergs in ZvP.
On December 15 2008 10:24 GTR-2-Go wrote: REMOVE ROTK WTF
I'm vouching to keep any maps in favor of zergs.
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Germany / USA16648 Posts
On December 15 2008 10:24 GTR-2-Go wrote: REMOVE ROTK WTF
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why remove rotk? I love that map.
FE looks awkward to not possible in pvz
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On December 15 2008 10:27 Dazed_Spy wrote: why remove rotk? I love that map.
They're zerg haters, the lot of them. Off with their heads!
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51270 Posts
Well if you are keeping ROTK atleast fix the fucking minerals at the mains.
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On December 15 2008 10:27 Dazed_Spy wrote: why remove rotk? I love that map.
FE looks awkward to not possible in pvz First thing I noticed
Looks pretty sick though, I love when new maps come out
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9069 Posts
looks like a terran map to me , will give it a try ofc... and yeah bisu wont be happy with this one
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I think FE is still possible if your objective is to protect the ramp...though covering the min line as well will be harder. You'd probably HAVE to add a third cannon and place core there to accomplish that, though.
Getting anything past a third base looks nigh impossible, imo...which will be trouble for zergs...
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16935 Posts
Does double saturation mean they're stacked like FMP or have 10000 minerals in them?
Also:
Floating Barracks + Tanks + Bunker/Turret = probably lol.
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I'm guessing 3000 minerals, blood bath style
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Anyone else think the bottom base looks a little small compared to the other two? I mean, building placement will be kinda awkward with your main splitting the base into two sides. But I guess it worked fine for Medusa.
Terran seems to be able to get 4 base/3 gas just by holding one elongated ramp.
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siege tank imba on this map. all nat can be sieged from the wall behind (i think) bottom base has irregular main design. it seems smaller and the building space is away from the ramp.
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Looks weird. And only one map, makes me not fully satisfied. (for osl)
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