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New OSL Map: Tears of the Moon - Page 6

Forum Index > BW General
150 CommentsPost a Reply
Prev 1 4 5 6 7 8 Next All
arew
Profile Blog Joined September 2006
Lithuania1861 Posts
December 16 2008 17:37 GMT
#101
I like this map...









... NOT
750/750 emotions fully stacked
stambe
Profile Joined May 2005
Bulgaria492 Posts
December 16 2008 19:02 GMT
#102
The map is already out.
http://www.mapdori.com/map_info.php?number=10236
Version 1.1
Valks rulzz
sixghost
Profile Blog Joined November 2007
United States2096 Posts
December 16 2008 19:08 GMT
#103

Twilight
3 Player map
Main base: 8 minerals, 1 gas
Natural: 8 minerals, 1 gas
Tested with OnGameNet Sparkyz
Other expansions: 5 minerals, 1 gas / 4 minerals with double saturation / 4 minerals
The name comes from the moon that is placed in the middle of the map

Does this mean 2 min patches are stacked on top of each other at those 4patch min onlys?
mG.sixghost @ iCCup || One ling, two ling, three ling, four... Camp four gas, then ultra-whore . -Saracen
SlickR12345
Profile Blog Joined April 2008
Macedonia408 Posts
Last Edited: 2008-12-16 19:13:05
December 16 2008 19:10 GMT
#104
Seems like a haven for siege tanks and mutalisks.
Though probably not too good for zerg overall duo to the tiny openings.

Also I've noticed an unbalance immidiately: The 6 O'clock natural expansion is walled in worse than other 2 main expansions!

Does this mean 2 min patches are stacked on top of each other at those 4patch min onlys?

It can mean that 2 workers can mine from 1 patch at the same time since he said saturated, or it can be that when you mine out the 4 minerals there will be additional 4 minerals on their place.
stambe
Profile Joined May 2005
Bulgaria492 Posts
Last Edited: 2008-12-16 19:20:06
December 16 2008 19:19 GMT
#105
The minerals at the low ground near your nat and the minerals and gas at the neutral exp on the high ground are 3000 mins in a patch and 10000 gas in the geyser.
I'm 99% positive that you cant have 2 workers mining the same patch, just the quantity is increased making those expos very valuable in the mid/late game(especially the one with the gas).
Valks rulzz
blabber
Profile Blog Joined June 2007
United States4448 Posts
December 16 2008 20:32 GMT
#106
On December 17 2008 04:02 stambe wrote:
The map is already out.
http://www.mapdori.com/map_info.php?number=10236
Version 1.1

unfortunately the download doesn't seem to work
blabberrrrr
stambe
Profile Joined May 2005
Bulgaria492 Posts
December 16 2008 20:39 GMT
#107
It works for me. You simply open the link and click on the ???? above the JPG of the map
Valks rulzz
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
December 16 2008 20:47 GMT
#108
Yeah, and rename the files. The map seems interesting, but I'm wondering about Zerg getting a 4th gas. Possibly they should get the second gas nat of another main, but that seems pretty vulnerable...
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
Julmust
Profile Blog Joined November 2008
Sweden4867 Posts
December 16 2008 21:54 GMT
#109
lol, here's the T tactic:
Tanks right outside of that "wall" just outside the base, dropship, gg
AdministratorI'm dancing in the moonlight
Fontong
Profile Blog Joined December 2007
United States6454 Posts
December 16 2008 22:11 GMT
#110
On December 17 2008 05:39 stambe wrote:
It works for me. You simply open the link and click on the ???? above the JPG of the map

Could you host it somewhere please? IT also doesn't seem to work for me...

Maybe if you do the mods can add it to the TLPD.
[SECRET FONT] "Dragoon bunker"
MamiyaOtaru
Profile Blog Joined September 2008
United States1687 Posts
December 16 2008 22:51 GMT
#111
Couldn't download with Windows. Linux worked. Some localization thing.

I only saved the regular map (no obs or jpg preview or anything else), but here it is
http://rapidshare.com/files/174049322/_3_Tears_of_the_Moon1.1.SCX.html
Biff The Understudy
Profile Blog Joined February 2008
France7884 Posts
December 16 2008 22:54 GMT
#112
On December 17 2008 07:51 MamiyaOtaru wrote:
Couldn't download with Windows. Linux worked. Some localization thing.

I only saved the regular map (no obs or jpg preview or anything else), but here it is
http://rapidshare.com/files/174049322/_3_Tears_of_the_Moon1.1.SCX.html

I do love you

thanks!
The fellow who is out to burn things up is the counterpart of the fool who thinks he can save the world. The world needs neither to be burned up nor to be saved. The world is, we are. Transients, if we buck it; here to stay if we accept it. ~H.Miller
Descent
Profile Joined January 2008
1244 Posts
December 16 2008 23:04 GMT
#113
On December 17 2008 07:51 MamiyaOtaru wrote:
Couldn't download with Windows. Linux worked. Some localization thing.

I only saved the regular map (no obs or jpg preview or anything else), but here it is
http://rapidshare.com/files/174049322/_3_Tears_of_the_Moon1.1.SCX.html

Thanks~
「 Dream & Future 」 ※ 「 STX SouL 」
Patrio
Profile Joined September 2007
Norway706 Posts
December 16 2008 23:10 GMT
#114
I will try again... What kind of an advantage do you really get from destroying the power generators? From what I can see, there are two ways in the nat, and if you destroy the power generators, you would only get another way down the same choke.. Or do I see it all wrong?
Zerg Bunker
Biff The Understudy
Profile Blog Joined February 2008
France7884 Posts
December 16 2008 23:22 GMT
#115
On December 17 2008 08:10 Patrio wrote:
I will try again... What kind of an advantage do you really get from destroying the power generators? From what I can see, there are two ways in the nat, and if you destroy the power generators, you would only get another way down the same choke.. Or do I see it all wrong?

Yep, that's a bit weird. I don't really see the point of opening them.

I played my first game on this map five minutes ago using the Fantasy build, it was quite nice.

I was sick of Python and Blue Storm.
The fellow who is out to burn things up is the counterpart of the fool who thinks he can save the world. The world needs neither to be burned up nor to be saved. The world is, we are. Transients, if we buck it; here to stay if we accept it. ~H.Miller
Signet
Profile Joined March 2007
United States1718 Posts
December 16 2008 23:25 GMT
#116
On December 17 2008 08:22 Biff The Understudy wrote:
I was sick of Python and Blue Storm.

Haha, true...
Elyvilon
Profile Joined August 2008
United States13143 Posts
December 16 2008 23:25 GMT
#117
On December 17 2008 08:10 Patrio wrote:
I will try again... What kind of an advantage do you really get from destroying the power generators? From what I can see, there are two ways in the nat, and if you destroy the power generators, you would only get another way down the same choke.. Or do I see it all wrong?

To get access to your minonly, I think.
Liquipedia
MorningMusume11
Profile Blog Joined November 2007
United States3490 Posts
December 16 2008 23:40 GMT
#118
http://www.mediafire.com/download.php?myu2jhexhaj Try that for the full package...
ilovejonn
Profile Blog Joined August 2007
Canada2548 Posts
December 16 2008 23:43 GMT
#119
On December 17 2008 08:40 MorningMusume11 wrote:
http://www.mediafire.com/download.php?myu2jhexhaj Try that for the full package...

<3
Snowflakes in January, Heart warm like February, I wouldn't ordinarily..
Descent
Profile Joined January 2008
1244 Posts
December 16 2008 23:57 GMT
#120
On December 17 2008 04:19 stambe wrote:
The minerals at the low ground near your nat and the minerals and gas at the neutral exp on the high ground are 3000 mins in a patch and 10000 gas in the geyser.
I'm 99% positive that you cant have 2 workers mining the same patch, just the quantity is increased making those expos very valuable in the mid/late game(especially the one with the gas).

This seems to be right.

Total minerals = 3 [ (8+8+4)(1500) + (4+5)(3000) ] = 171000
Total vespene = 3 [ (1+1)(5000) + (1)(10000) ] = 60000
「 Dream & Future 」 ※ 「 STX SouL 」
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