• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 16:38
CEST 22:38
KST 05:38
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 244ByuL, and the Limitations of Standard Play3
Community News
New 3v3 BGH Ladder (and more) on ShieldBattery!31Weekly Cups (August 17-23): Zerg dominate the week5Weekly Cups (August 10-16): SHIN doubles2GSTL Returns in 2026!45Weekly Cups (Aug 3-9): Protoss get shut out7
StarCraft 2
General
SC4ALL II: SC2 Player Announcement 6/8 - Maru How would you feel about frequent/monthly balance patches for SC2? Balance hotfix patch 5.0.16b (July 16) Weekly Cups (August 17-23): Zerg dominate the week Starcraft2 player guess game is Coming~!
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament 2026 GSTL Announcement IntoTheTV X SOOP SC2 League : Weekly & Monthly PIG STY FESTIVAL 8.0! (13 - 23 August) WORTEX 2026 - Hungarian SC2 Finals Budapest
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 540 Dodge This The PondCast: SC2 News & Results Mutation # 539 Thunder Dome Mutation # 538 Media Blackout
Brood War
General
!!!NEW BUG!!! FIRE ARCHONS [Visual] Pros React To: Calm's Big Brain Play Vs Mini BW General Discussion New 3v3 BGH Ladder (and more) on ShieldBattery! [Personal Project Share] Terran Defense v0.60
Tourneys
[ASL22] Ro24 Group F [Megathread] Daily Proleagues Escore Tournament - Season 3 KCM Race Survival 2026 Season 3
Strategy
Replay Review Process - What do you do? Game Theory for Starcraft Odyssey Mineral Stack Saturation Fighting Spirit mining rates
Other Games
General Games
General RTS Discussion Thread Stormgate/Frost Giant Megathread Nintendo Switch Thread Anyone here play Quakeworld back in the day? EVE Corporation
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine Artificial Intelligence Thread Canadian Politics Mega-thread
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023 NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Violent Games and Crime Rate…
TrAiDoS
LOCKPICKING NOOB
LUCKY_NOOB
Cathedral Of CS And NY pizza a…
FuDDx
Please support my new stand…
Peanutsc
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8307 users

New OSL Map: Tears of the Moon - Page 7

Forum Index > BW General
150 CommentsPost a Reply
Prev 1 5 6 7 8 Next All
Archaic
Profile Blog Joined March 2008
United States4024 Posts
December 17 2008 00:18 GMT
#121
Hard for protoss forge wallins?
ZvP winning streak gogogo.
Mastermind
Profile Blog Joined April 2008
Canada7096 Posts
December 17 2008 01:45 GMT
#122
this map looks terrible
MorningMusume11
Profile Blog Joined November 2007
United States3490 Posts
December 17 2008 02:01 GMT
#123
yeah siege tanks will have a field day against P's on this map...
blabber
Profile Blog Joined June 2007
United States4448 Posts
December 17 2008 03:23 GMT
#124
just played a game on this map and realized: the power generators are stacked!
blabberrrrr
kazokun
Profile Joined April 2008
United States163 Posts
December 17 2008 04:20 GMT
#125
On December 17 2008 12:23 blabber wrote:
just played a game on this map and realized: the power generators are stacked!


How many times were they stacked?
Who wants to be a dragon when you can be Anytime? - Fontong
blabber
Profile Blog Joined June 2007
United States4448 Posts
December 17 2008 04:25 GMT
#126
at least two, haha. I haven't thoroughly checked yet, maybe someone else can.
blabberrrrr
stambe
Profile Joined May 2005
Bulgaria498 Posts
December 17 2008 13:44 GMT
#127
On December 17 2008 13:20 kazokun wrote:
Show nested quote +
On December 17 2008 12:23 blabber wrote:
just played a game on this map and realized: the power generators are stacked!


How many times were they stacked?


Exactly 2 times each.
Valks rulzz
SilverSkyLark
Profile Blog Joined April 2008
Philippines8437 Posts
December 17 2008 14:27 GMT
#128
I think this will be hard for Protoss, they're testing how good Bisu and Stork are to be able to pull wins on this map since securing a Forge Wall-in would be hard and the nat is flankable if the initiative goes to the other player.
"If i lost an arm, I would play w3." -IntoTheWow || "Member of Hyuk Hyuk Hyuk cafe. He's the next Jaedong, baby!"
checo
Profile Joined November 2008
Mexico1364 Posts
December 17 2008 21:36 GMT
#129
Will force toos to make someting new for FE or go one base start and then expo after =D

Terra will play as usual, but this map would make easy to fast academy rush on zerg to take his expo since theres 2 entrys, zerg will have to make 2-3 sunkens each side to defende Expo
El amor no mueve al mundo, ni hace brillar el sol, pero el amor hace latir este corazon....
SilverSkyLark
Profile Blog Joined April 2008
Philippines8437 Posts
December 17 2008 21:53 GMT
#130
On December 18 2008 06:36 checo wrote:
Will force toos to make someting new for FE or go one base start and then expo after =D

Terra will play as usual, but this map would make easy to fast academy rush on zerg to take his expo since theres 2 entrys, zerg will have to make 2-3 sunkens each side to defende Expo

Having 2 entrances to your nat is just weird...but yeah, I think Terran will have an easier time because they can turtle easy, but if other races manage to abuse the turret time (the siege tanks require to rotate their trunks), then maybe, their nat will be flankable too.
"If i lost an arm, I would play w3." -IntoTheWow || "Member of Hyuk Hyuk Hyuk cafe. He's the next Jaedong, baby!"
checo
Profile Joined November 2008
Mexico1364 Posts
December 17 2008 22:40 GMT
#131
On December 18 2008 06:53 Infinity.SkyLark wrote:
Show nested quote +
On December 18 2008 06:36 checo wrote:
Will force toos to make someting new for FE or go one base start and then expo after =D

Terra will play as usual, but this map would make easy to fast academy rush on zerg to take his expo since theres 2 entrys, zerg will have to make 2-3 sunkens each side to defende Expo

Having 2 entrances to your nat is just weird...but yeah, I think Terran will have an easier time because they can turtle easy, but if other races manage to abuse the turret time (the siege tanks require to rotate their trunks), then maybe, their nat will be flankable too.


Yes but terran is used to this kinda of stuf since we always got flank, how ever toos and zerg don't usually get on that position so it should be dificult for them, also all races will need to be carefull for drops on their main since theres planty of room for this especially cause one can put units just aside the wall and lift with one or 2 drop ship/shutle/ovi
El amor no mueve al mundo, ni hace brillar el sol, pero el amor hace latir este corazon....
Frits
Profile Joined March 2003
11782 Posts
December 17 2008 22:43 GMT
#132
This map is pretty gay, they really need to make it so that siege tanks can't shoot your natural that shit is rediculous.
FragKrag
Profile Blog Joined September 2007
United States11567 Posts
December 17 2008 22:46 GMT
#133
ugh tank cliffing is bullshit T_T
*TL CJ Entusman #40* "like scissors does anything to paper except MAKE IT MORE NUMEROUS" -paper
Tianx
Profile Blog Joined October 2008
United States1196 Posts
December 17 2008 23:13 GMT
#134
To those whining about PvT here, remember that Medusa with it's mighty 70%+ Protoss win ratio (with all but two of the Terran wins being from Flash and one of the remaining being Mind) is still in the pool. Also, TvT looks like it'll be a lot of fun.
Intrigue: "as i've said to many others your troubles in life may be directly correlated to your dirty protoss icon"
BlackStar
Profile Blog Joined July 2007
Netherlands3029 Posts
Last Edited: 2008-12-18 09:30:38
December 18 2008 09:29 GMT
#135
Medusa is probably worse than this map in terms of balance.

I don't know much about progamer level balance. But it puzzles me why they decided terran shouldn't be able to build turrets on Medusa but they can on this map.

But it really annoys me that they still can't make maps that are all balanced. Look at all the mirrors coming up in proleague.
RisingTide
Profile Joined December 2008
Australia769 Posts
December 18 2008 10:44 GMT
#136
Some slight imbalances with 6'o'clock:
- The gas at the natural is able to be hit by siege tanks from behind, but is safe at the other 2 spawns.
- It's possible to move a unit between the gas geyser and the cliff to get behind the minerals, making wall-ins a little trickier.

The bases are big enough that tanks really shouldn't hit anything from the centre over those thin walls. 3'o'clock is the most susceptible, but as long as you build mostly to the north and south of your nexus, you should be fine.
Moletrap
Profile Blog Joined July 2007
United States1297 Posts
Last Edited: 2008-12-20 05:51:21
December 20 2008 05:00 GMT
#137
Just tested and looked around in game.

Mineral only nat is 3k minerals per patch. You can NOT mine with more than one worker.

6 o'clock seems like plenty of space for a base.. might be an issue late game when you have a ton of gateways or what have you. If you are cautious you can still have plenty of room to build without having your buildings be in tank range, although yes, it's much harder than the other spawns.

P forge expand doesn't seem as bad in game as it does just looking at that flank. As someone mentioned, with good building placement you can still do a nice job of it. There isn't very much room between the gas and the ledge. You might even be able to block it off completely with a gateway if you're worried about lings. And with the nexus down, the gap in the front is pretty small, too. Forge + zealot should do the trick.

Although yes, even with creative building placement, flanks still = win, heh.

Edit: Also, it does look like a mutalisk, or some other kind of bird thing, in the middle (the statue).
aka Moletrap
ProberoO
Profile Joined November 2008
United States88 Posts
December 20 2008 05:14 GMT
#138
This map definitely looks like it'll bring out some new play styles. Looking forward to it.
The pandabearguy should be in every map.
MuR)Ernu
Profile Joined September 2008
Finland768 Posts
December 20 2008 11:42 GMT
#139
This map is nice, except mutalisks rape the natural expansion. You need to build manner turrets to survive :>

Only thing bothering me, is that it seems like terran might get to make too effective pushes against protoss.

But i love this map, it seems kinda awesome
Bosu
Profile Blog Joined June 2008
United States3247 Posts
December 20 2008 11:48 GMT
#140
I love 3 player maps.
#1 Kwanro Fan
Prev 1 5 6 7 8 Next All
Please log in or register to reply.
Live Events Refresh
RotterdaM Event
16:30
Rotti's PatchesSC Open
RotterdaM1080
TKL 302
IndyStarCraft 246
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 1080
ByuN 448
TKL 302
IndyStarCraft 246
ZombieGrub37
JuggernautJason29
ProTech22
EnDerr 11
StarCraft: Brood War
Britney 16532
Calm 3229
Mini 160
Dewaltoss 129
Soulkey 127
Hm[arnc] 18
scan(afreeca) 6
League of Legends
Doublelift1111
KnowMe74
Heroes of the Storm
Liquid`Hasu435
Other Games
Grubby2795
fl0m2021
Coldzera 1238
Beastyqt719
FrodaN678
crisheroes620
shahzam493
mouzStarbuck410
XaKoH 227
C9.Mang0157
ArmadaUGS101
Trikslyr51
ViBE12
Organizations
Other Games
gamesdonequick929
angryscii17
[ Show 14 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• Pr0nogo 3
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota21651
League of Legends
• TFBlade947
Other Games
• imaqtpie1205
• Scarra538
• Shiphtur191
Upcoming Events
The PiG Daily
22m
BASILISK vs TBD
Serral vs Rogue
Korean StarCraft League
5h 22m
GSL
14h 22m
AI Arena Tournament
20h 22m
Replay Cast
1d 3h
WardiTV Weekly
1d 14h
Sparkling Tuna Cup
2 days
Afreeca Starleague
2 days
GSL
3 days
PiGosaur Cup
4 days
[ Show More ]
Replay Cast
5 days
The PondCast
5 days
IntoTheTV X SOOP
6 days
Liquipedia Results

Completed

Proleague 2026-08-27
PiG Sty Festival 8.0
META DYMY #4

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL Season 22: Qualifier 2
RSL Revival: Season 6
Light Tournament 2026
BLAST Open Fall 2026
Esports World Cup 2026
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026

Upcoming

BSL 2026 LAN: Kraków
CSL 2026 AUTUMN (S22)
Escore Tournament S3: King of Kings
Acropolis #5
Acropolis #5 - TRS
Blizzard Classic Cup 2026
Acropolis #5 - GSA
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Calamity Invitational
Big Dog Cup 2026 Div 1
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.