2. Tundra
3. Vertebrae
4. GOOD NIGHT
I wanted to pick at least one for each size. I couldn't decide between Vertebrae and Clock Strikes, tbh.
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maybenexttime
Poland5362 Posts
2. Tundra 3. Vertebrae 4. GOOD NIGHT I wanted to pick at least one for each size. I couldn't decide between Vertebrae and Clock Strikes, tbh. | ||
BlueStar
Bulgaria1162 Posts
2)(2)Vertebrae 1.3 3)(3)Turbine 1.02 4)(4)Mayday 0.95 | ||
ggByron
24 Posts
2. Turbine 1.02 3. Bridging the Gap 0.90 4. Clock Strikes 1.03 | ||
Aiur
Sweden138 Posts
2) Good night None other meet the requirements of being up to par with FS or CB, and this is mostly because of the reason of building placability wich differ to much from FS and CB. Also the chokes right outskirts of the naturals are to different, to far away or none existing. Chose 2 others because its required. 3) Mayday Almost up to par but not entirely 4) Terraform | ||
Bugg.col
Colombia8 Posts
2.Good Night 3. Sanctuary 4. TerraForm | ||
Jenia6109
Russian Federation1607 Posts
2. Vertebrae 3. Sanctuary 4. Wavelet | ||
NoS-Craig
Australia3088 Posts
2. Mayday 3. Static 4. Terraform | ||
TehRei
Sweden261 Posts
Snow tileset + being a 3 player map already makes me like this one a ton. The fight to get a 3rd gas here seems like it could get pretty intense in some matchups. The possible variations in starting positions would also potentially (to my untrained eye at least) make for very different games. That's always a good thing in my book. 2. (4)GOOD NIGHT 1.2 A "standard"-looking 4 player map that doesn't feel too much like a revamped version of CB/FS? Hell yeah. Honestly a map I'd love to see/play some TvTs on. If you get contained you're screwed, but I feel like the way high ground is utilized here, along with the two paths out of the natural, gives the defender plenty of options. 3. (2)Clock Strikes 1.03 Loving the naturals in particular on this map. Should make for some cool -- but not too crazy -- games. 4. (3)Turbine 1.02 An awesome looking map that isn't super conventional, what with the in-base natural expansion and such. Still hard not to vote for it. The underlying ideas are too damn cool. Honorable mentions to Vertebrae, Sanctuary, and Wavelet, all of which look fantastic and deserving of recognition. All of the submissions do tbf, but those 3 in particular stood out to me. The quality of the submissions are mindblowing actually. So many awesome maps. So many talented mapmakers. Can't wait for the tournament!! | ||
Freakling
Germany1525 Posts
On May 12 2021 21:51 Aiur wrote: 1) Sanctuary 2) Good night None other meet the requirements of being up to par with FS or CB Not sure what you consider "up to par with FS or CB", or why you'd take that as a necessary condition, but lists with less than 4 maps cannot be counted in the vote. | ||
A.Alm
Sweden506 Posts
(3) Tundra (4) GOOD NIGHT (4) Wavelet | ||
ox.tQ
792 Posts
In the next stage, once we have four maps democratically selected, they will each be featured in a separate elimination tournament featuring top foreign players (with prizes for the winning players). To determine the first place map (out of the final four maps) at the end, players will be asked to evaluate the map they played on in their respective tournament and assign a score to that map. Please note not all the same players may be participating in each play test tournament. The public will also be asked to vote for their single favourite map (out of the final four maps) after the play test tournaments so they can watch the high level games on those four maps and make an informed vote. Thus, the single map that receives the highest scores and votes from players and the public will be declared the winner and its map maker will receive a separate prize for 1st place. There will also be a small prize for the best new map (e.g., Mayday, Static, Terraform, Vertebrae and Augustgrad) by a new mapper, whether that map makes it into the final four or not, it doesn't matter. Really cool format | ||
VGhost
United States3606 Posts
2. Good Night 3. Wavelet 4. Sanctuary | ||
ox.tQ
792 Posts
"1. Turbine 2. Tundra 3. Good night 4. Vertebrae I don't know about match up but tried to choose some nice one I would have chosen Sanctuary but then is lots of high number and no 2 player map I like the tree maybe some player could have gotten an edge in the middle with miss chance with those I am not sure about balance of these maps though" | ||
IceAxe
United States4 Posts
2 Tundra 3 Mayday 4 Sanctuary | ||
Diggity
United States806 Posts
2) Tundra 3) terraform 4) wavelet | ||
Eidolonic
29 Posts
On May 13 2021 05:08 Diggity wrote: 1) Good Night 2) Tundra 3) terraform Could you pick one more map for your 4th place slot? | ||
GoGG
Germany92 Posts
1 (4)Bridging the Gap 0.90 2 (3)Tundra 0.99 3 (4)Terraform 0.79 4 (3)Turbine 1.02 Runners-up: (4)Wavelet 2.03 (very close!) | ||
OxTwo2
1 Post
1. (4) Terraform 2. (2) Clock strikes 3. (3) Turbine 4. (4) Augustgrad | ||
dark.matter
177 Posts
2) sanctuary 3) vertebrae 4) tundra I've changed my votes | ||
sashn_statues
2 Posts
2) Static 3) Mayday 4) Sanctuary | ||
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