On April 25 2021 23:17 Freakling wrote:
Have you read the feedback on Discord, Zombie?
Have you read the feedback on Discord, Zombie?
Yes.
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TNWZombie
Korea (South)70 Posts
On April 25 2021 23:17 Freakling wrote: Have you read the feedback on Discord, Zombie? Yes. | ||
Freakling
Germany1525 Posts
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GoGG
Germany92 Posts
(2)Pearl (2)Clock Strikes 1.1 (3)Tundra (3)Turbine (4)Wavelet (4)Bridging the Gap 0.80 (4)Terraform 0.26 (4)The Dark Knight | ||
Aiur
Sweden138 Posts
Scarabee update 5.3 Download | ||
[sc1f]eonzerg
Belgium6433 Posts
Good night Sanctuary Some maps I like from the img and how a visualize playing them.I seen a lot of maps with not good minerals formation and that is a big deal.The dark night is proly the best decorative map I have seen but I have concerns how playable it is in real games.The expansions seems to be very open and hard to defend vs terran bio.Im not sure the mutas are going to be good in this map either.dont really see good spots to be agresive or put the defense in crisis moments. | ||
TNWZombie
Korea (South)70 Posts
On April 26 2021 01:04 Freakling wrote: I don't like how the width of the middle has been shrunk down to only 1/3 of the map size in the newest version. You seem to sacrifice way too much just to make those mineral only bases safe. I'll update it again. | ||
Eidolonic
29 Posts
The biggest criticisms of Terraform were clunky center, confusing ramps, and lack of decor. So I've spent quite a bit of time to make the map feel lived in and attempt to detail as much as possible. I've also removed many of the ideas from the previous update as they looked amateurish and noisy. I'm quite happy with the map from a gameplay perspective, but I feel like I could easily sink another 40+ hours into detailing work and minor touchups. Mapping is no joke. In-Game Screenshots Download | ||
M3t4PhYzX
Poland4058 Posts
On April 26 2021 11:28 Eidolonic wrote: Terraform 0.57 Update The biggest criticisms of Terraform were clunky center, confusing ramps, and lack of decor. So I've spent quite a bit of time to make the map feel lived in and attempt to detail as much as possible. I've also removed many of the ideas from the previous update as they looked amateurish and noisy. I'm quite happy with the map from a gameplay perspective, but I feel like I could easily sink another 40+ hours into detailing work and minor touchups. Mapping is no joke. In-Game Screenshots Download Absolutely beautiful. | ||
MineraIs
United States843 Posts
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TNWZombie
Korea (South)70 Posts
0.96 → 0.97 Update. Center Hill and Entrance Expansion. Modify bottom compatibility. (Modify the dots seen from some viewing hills.) - Download Melee : https://drive.google.com/file/d/1tsMhlkJNyUZxiihHQtEwc_diuSJvF4OQ/view?usp=sharing Observer : https://drive.google.com/file/d/1JqrW6Z7hsvyasSPqM_APrT33PQVdgbOb/view?usp=sharing | ||
pheer
5385 Posts
Vertebrae 0.9 → 1.0 Abyss of Remains 0.95 → 0.97 Terraform 0.37 → 0.57 Sanctuary 0.9 → 0.93 Scarabee 4.7 → 5.3 | ||
CharactR
Canada93 Posts
Static 0.13 Changes:
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M3t4PhYzX
Poland4058 Posts
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MineraIs
United States843 Posts
On April 27 2021 07:19 M3t4PhYzX wrote: Waiting.. | ||
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