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United Kingdom12021 Posts
https://us.forums.blizzard.com/en/starcraft/t/patch-1-23-1-notes/640/6
Greetings Cerebrates, Commanders, and Executors,
Patch 1.23.1 has arrived!
Features and Improvements:
Players may now select their preferred color in unranked multiplayer games. Additionally, we’ve extended the available color palette.
Worker counts have been added to the Replay UI.
Additional voice lines for game start and game end have been added to the “Voices of Legend” announcer packs.
Players in unranked multiplayer games must now choose a race before a game can start. This should help folks that get stuck with a race they didn’t intend to play, and hopefully result with fewer people immediately leaving games.
Players will now re-join their previously used chat channel when logging back into Battle.net. This change was made for the folks that would prefer not to view/engage in default chat channels.
Note: Players can re-join the default chat channel via the channel list - the first entry will always be the default channel
Other:
String limits have been updated for map makers Minor bug fixes
Additionally, please note that we will be updating the Battle.net desktop APP to execute the 64bit version of SCR by default in the coming weeks. (32-bit will remain as an option for Windows users).
I have wanted colour picking for so long so I'm incredibly happy with this.
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Is random one of the options in unranked multiplayer? Otherwise that is a weird decision...
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Of course random is an option. But some of these colours are pretty bad... Very hard to see on minimap.
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On September 25 2019 04:37 Szinkler wrote: Of course random is an option. But some of these colours are pretty bad... Very hard to see on minimap. I'm pretty sure he was talking about the point about race-picking, not the color picking.
More importantly though:
"Worker-count in replay U.I.? Pffff, blasphemy! Plz more catering to filthy casuals, immediate uninstall for me."
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My first sentece was regarding race-picking. Then I switched over to colour picking.
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Ah, first you meant this picking and then that picking. You're unpredictably picky in what you refer to, I see.
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What's the point of colours if we are not able to change the colour for opponents? I'd love to have some non-teal colour while my opp would be red all time.
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its nice patch for casters i think
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unless players choose specially terrible colors :D
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Do these colors show up randomly on the ladder? Or are we still limited to the original pallet?
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United Kingdom12021 Posts
On September 25 2019 06:17 Bonyth wrote: What's the point of colours if we are not able to change the colour for opponents? I'd love to have some non-teal colour while my opp would be red all time.
You can already do that. Just hit shift tab once instead of twice. Or wait, does that only affect the minimap?
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once for minimap only twice for teal - red colours everywhere
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Thank for these updates.
I need to ignore my opponents who have nicknames contain random letters or barcode.
I would like to see my statistics and my opponents' statistics. It doesn't work for random letters and barcode players. I know we can do it by press number 0 at full-size keyboard but I am using a TKL keyboard. /s + nickname is also another way but it's so hard to do with long nicknames. I hope you make another command easier than this one.
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This is what i found on korean sc community.
Too much similar colors imo...
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TLADT24920 Posts
On one hand, this was one of the only changes that I actually agreed with. On the other, as Scan mentioned, the colors were really close to each other and some like the dark brown or grey made units really blend with the tiles on the minimap so I ended up just going with random.
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Gone are the days of trolling by picking your race at the last second. Begun are the days of trolling by picking your color at the last second (picking one indistinguishable from your opponent's).
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konadora
Singapore66064 Posts
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On September 25 2019 10:36 Luddite wrote: Gone are the days of trolling by picking your race at the last second. Begun are the days of trolling by picking your color at the last second (picking one indistinguishable from your opponent's).
If I'm not mistaken, you can still pick Random or any race and change your race at the last second.
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i havent kept up to date with patch notes and i havent played in ages so i dunno whats going on now, but i recall seeing something about mouse/key rollover potentially being patched a while back? is there any update on this?
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On September 25 2019 04:20 Qikz wrote:https://us.forums.blizzard.com/en/starcraft/t/patch-1-23-1-notes/640/6Show nested quote +Greetings Cerebrates, Commanders, and Executors,
Patch 1.23.1 has arrived!
Features and Improvements:
Players may now select their preferred color in unranked multiplayer games. Additionally, we’ve extended the available color palette.
Worker counts have been added to the Replay UI.
Additional voice lines for game start and game end have been added to the “Voices of Legend” announcer packs.
Players in unranked multiplayer games must now choose a race before a game can start. This should help folks that get stuck with a race they didn’t intend to play, and hopefully result with fewer people immediately leaving games.
Players will now re-join their previously used chat channel when logging back into Battle.net. This change was made for the folks that would prefer not to view/engage in default chat channels.
Note: Players can re-join the default chat channel via the channel list - the first entry will always be the default channel
Other:
String limits have been updated for map makers Minor bug fixes
Additionally, please note that we will be updating the Battle.net desktop APP to execute the 64bit version of SCR by default in the coming weeks. (32-bit will remain as an option for Windows users). I have wanted colour picking for so long so I'm incredibly happy with this.
FK NO. . . honestly hoping all games aren't going to be red vs blue now.. ;/
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