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Patch 1.23.1 Released! - Page 4

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castleeMg
Profile Blog Joined January 2013
Canada786 Posts
Last Edited: 2019-09-27 15:39:47
September 27 2019 15:32 GMT
#61
I also played a game where I had 2 yellow terrans. the 2 yellows look almost identical, one Terran was on my team, the other was an enemy. I used shift tab for team colours but the enemy Terran appeared red on my minimap and yellow skinned. Unbelievably confusing, I might sound like a whiner but I’ve already had a bad experience with the new colours in team games. I don’t know how they could think having 2 colours so similar being a good idea..
AKA: castle[eMg]@USEast/ iCCup
TelecoM
Profile Blog Joined January 2010
United States10699 Posts
September 27 2019 16:07 GMT
#62
There is no color blind option by the way, I checked, and I am against these new colors as well.
AKA: TelecoM[WHITE] Protoss fighting
Trozz
Profile Blog Joined November 2008
Canada3456 Posts
September 27 2019 17:31 GMT
#63
Some OP palettes.
Shift tab tab’s the only cure.
Cyan is too strongk.
A build is not a guess, an estimation or a hunch, a feeling, or a foolish intuition. A build is a dependable, unwavering, unarguably accurate, portrayer of your ambition.
arbiter_md
Profile Joined February 2008
Moldova1219 Posts
September 27 2019 18:16 GMT
#64
On September 26 2019 05:11 kidcrash wrote:
Me only complaint is that I've had to kick people who weren't understanding about the race picking thing, which makes getting a game going a little harder. I still need more time to see how big of an issue it is.


That's actually the dumbest thing they came up with. I guess they wanted to avoid situations when a player forgets to choose the race, but it's annoying for the other 99% when they want to go with random.

They certainly should not disable the start if somebody didn't pick his race.
The copyright of this post belongs solely to me. Nobody else, not teamliquid, not greetech and not even blizzard have any share of this copyright. You can copy, distribute, use in commercial purposes the content of this post or parts of it freely.
TelecoM
Profile Blog Joined January 2010
United States10699 Posts
September 27 2019 18:28 GMT
#65
Actually I think the reason they did the Race picking mandatory because game launch is because a lot of people will switch race during the countdown, that has been going on a long time, unless they patched that prior to this. If you time it correctly at like 3 // 2 seconds, it used to let you switch your race at the countdown, people try that a lot on Ladder back in the day to try and get an easy build order win.
AKA: TelecoM[WHITE] Protoss fighting
castleeMg
Profile Blog Joined January 2013
Canada786 Posts
Last Edited: 2019-12-05 20:45:23
September 27 2019 18:35 GMT
#66
That doesn’t solve the problem though... the problem is that the host can’t start the game because it says “select race” instead of defaulting to random like it should. If their concern was people switching race during countdown, there should be a race “lock-in” option and if you don’t lock in prior to countdown then it should lock-in your race automatically when the countdown begins. The fact that it makes you select race and holds up the game instead of defaulting to random doesn’t make any sense
AKA: castle[eMg]@USEast/ iCCup
JonttuTonttu
Profile Blog Joined November 2018
81 Posts
September 28 2019 18:38 GMT
#67
On September 28 2019 03:35 castleeMg wrote:
That doesn’t solve the problem though... the problem is that the host can’t start the game because it says “select race” instead of defaulting to random like it should. If there concern was people switching race during countdown, there should be a race “lock-in” option and if you don’t lock in prior to countdown then it should lock-in your race automatically when the countdown begins. The fact that it makes you select race and holds up the game instead of defaulting to random doesn’t make any sense

Combining that lock-in with the current race-selection thing before game launch is the best option because the current system functions as sort of a "ready" step before the game is launched so maybe less people will quit because they were AFK.

I made a topic regarding the new colors and the problems some people have with it, take a look and see if the idea seems good to any of you: https://us.forums.blizzard.com/en/starcraft/t/ideas-for-team-color-use/652
kidcrash
Profile Joined September 2009
United States623 Posts
September 28 2019 22:43 GMT
#68
I gave the patch more time and came to the conclusion that there are too many similar colors and it makes team games way too confusing. I played a 2v2v2v2 and couldn't keep track of who was on what team. Race picking makes starting a game obnoxious with people just not paying attention. Overall unhappy with the changes. They seem unnecessary and do more harm than good.
MeSaber
Profile Joined December 2009
Sweden1235 Posts
September 29 2019 02:23 GMT
#69
Blizzard surely uses approach: Add feature, Release patch, Test later.

Also is this a bug? After someone left, their buildings and units disappear from minimap? This is hella annoying if you want to exp just to find a CC there lol (or even a whole sim city, i have short memory yo!).
-.-
MeSaber
Profile Joined December 2009
Sweden1235 Posts
September 29 2019 02:48 GMT
#70
On September 28 2019 03:28 GGzerG wrote:
Actually I think the reason they did the Race picking mandatory because game launch is because a lot of people will switch race during the countdown, that has been going on a long time, unless they patched that prior to this. If you time it correctly at like 3 // 2 seconds, it used to let you switch your race at the countdown, people try that a lot on Ladder back in the day to try and get an easy build order win.


You can still pick Random first and then pick desirable race during countdown. This hasnt changed since patch.

The only thing "good" about 'Select Race' is if you are last to join you now have the chance to see who youre playing with before launch. It also delays start by a minute or so atm.

-.-
Wrath
Profile Blog Joined July 2014
3174 Posts
September 29 2019 04:28 GMT
#71
Adding my opinion, I'm against the new colors as well, team games are confusing now, Not a fan of using shift+tab in team games because sometimes you need to distinguish enemy blue terran from enemy yellow terran for example while communicating with your allies and planning your attack. Making all red with shift tab is not an option for me at least in team games.
fazek42
Profile Blog Joined April 2011
Hungary438 Posts
Last Edited: 2019-09-29 12:41:15
September 29 2019 12:38 GMT
#72
Yeah dunno why there is no option to disable custom colours when hosting, just like there is for hotkeys. It can be pretty bad in a couple of cases as demonstrated in this thread...

But I quite loved playing as a black Terran in 1v1 melee... :D Fun patch for me

edit.: also annoying that you have to explain to people that they need to pick their race now, but I guess this'll pass eventually
wimpwimpwimp
Profile Joined May 2012
171 Posts
Last Edited: 2019-10-04 08:52:24
October 04 2019 08:44 GMT
#73
On September 29 2019 13:28 Wrath wrote:
Adding my opinion, I'm against the new colors as well, team games are confusing now, Not a fan of using shift+tab in team games because sometimes you need to distinguish enemy blue terran from enemy yellow terran for example while communicating with your allies and planning your attack. Making all red with shift tab is not an option for me at least in team games.


+100 000 000.

It's so crucial in team games being able to see the move outs and counters of that fourth player on the minimap in the corner of your eye while you are pushing his partner, and some of these new colours are virtually invisible there. And as you said with shift-tab in team games you are losing out on a lot of information AND it is boring seeing the same colours every game.
mishimaBeef
Profile Blog Joined January 2010
Canada2259 Posts
October 05 2019 02:33 GMT
#74
yeah team games look absolutely screwed ... was just watching nada's stream and i swear 3 different players all had zealots on the screen and it looked like it belonged to one player
Dare to live the life you have dreamed for yourself. Go forward and make your dreams come true. - Ralph Waldo Emerson
TelecoM
Profile Blog Joined January 2010
United States10699 Posts
October 05 2019 02:41 GMT
#75
I guess this is confirmation that they will never add Team Matchmaking lol
AKA: TelecoM[WHITE] Protoss fighting
Piste
Profile Blog Joined July 2006
6183 Posts
Last Edited: 2019-10-05 04:43:47
October 05 2019 04:36 GMT
#76
I would like if each player could set the colors they see in the screen. Also with ability to save the color settings.
Not all colors are easy to see in the minimap, and for color blind people some colors are propably close to impossible to seperate from each other.
WGT-Baal
Profile Blog Joined June 2008
France3445 Posts
October 05 2019 22:22 GMT
#77
On October 05 2019 13:36 Piste wrote:
I would like if each player could set the colors they see in the screen. Also with ability to save the color settings.
Not all colors are easy to see in the minimap, and for color blind people some colors are propably close to impossible to seperate from each other.


This!
That s an excellent idea that would nicely improve on this new patch.
Horang2 fan
Qikz
Profile Blog Joined November 2009
United Kingdom12025 Posts
October 05 2019 23:49 GMT
#78
I still really love the colours - perhaps make it a toggle so you can turn it off if you don't want people to be able to use them?
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